Beyond All Reason

Mostly PC, but console and mobile too
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Post by Stranger »

Looks like i'm good to go for tonight, so i'll see you guys then.
Cakedaddy wrote: Thu Feb 20, 2025 7:13 pm I was thinking that same thing about Rust - It's a multi night commitment
I'm good playing whatever. i'm not going to be able to commit to playing something existing and ongoing for weeks on end. So no need for Troy to purchase DLC just so i can make a bunch of instruments i can't play, but thanks anyways!

I did download Rust yesterday and did some of the tutorial just to refamiliarize myself a bit. I hardly remember anything about how to play BAR.
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Post by Leisher »

I own that DLC, so nobody needs to buy it. I can do the crafting for you, but obviously not tonight.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Post by Stranger »

what Disc we using? sophisticated gamers? im good to go whenever.
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Troy
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Post by Troy »

Off to Europe for a few weeks, I'm doing the online lobbies a favor in BAR, I was HOT this weekend. Ended @ 29 os.

Hopefully the skills still there when I get back.
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Post by Cakedaddy »

Had some good games, had some bad. Good games, the lobby was full of 25 or less OS. Played well, had good economy, did some good stuff. Fun games. Then the 30+ lobby fell apart and they invaded ours. Kicked half the people out and played with the higher OS leftovers. I could have played but they really aren't any fun to play with. Invade an 'all welcome' game and then bitch when people don't play to their standards. Higher OS players are dicks. First time I've been seeing toxic behavior in this game has been the last week or so. All high OS people.

Anyway, I moved on to another 'newb' lobby. It was a random map and it played a lot like Glitters. I took a front lane and pushed out. Our side pushed and held mid pretty good. I hit T2 probably later than Troy would have :-), but earlier than I normally do. Pushed some T2 units out to hold mid. Their air force seemed stronger than ours so I started building AA at the front. It was pretty active most of the game. Hit T3 about the same time our back line did. Ate my T2 factory for metal and rebuilt my T1 so I could send ticks. I was pausing throughout to boost my econ during slower times. I had about 7 fusion and started building AFUS. Had one up, started a second when mid came alive. Both sides clashing, our bot lane was collapsing. Our top lane was crushing. It was a race to the back lines. I joined our push at top because I was way too far from bot to help and our back liners were responding. I went deep with some razorbacks and helped take out one and a half bases. That's when I heard the massive explosions on our side and I came back to see my base was gone. I had about 5 razorbacks left on the board. That's when we found 1 of their last two commanders. We were down to 2 as well. I sent my razorbacks at him, but there was so much wreckage, not many of their shots were landing. I got stunned by airplanes and then was taken out. Game over for me. One of our commanders died, so we were down to one. He was tucked in our top back corner surrounded by a fuck ton of stuff. The only other player with a base was pumping out T3 units like mad. The faster assault guys (don't remember their name. Not razorback, but the amphibious arm one). He was sending waves through their base remains hunting the last commander. At one point, air craft spotted him, but there were not units close enough to try to finish. A bombing run fell far short due to AA. So one player was hunting, the other was defending (on our side). The pushes on our side were dying down. We were winning the attrition battle. So both players started a massive push from multiple sides to pinch and crush their side. Meanwhile, this whole time, nukes are flying in both directions at the rate of about 1 every 15 seconds. Had been going on for a while. Both sides hoping to over power the anti nukes. I've never seen so many nukes launched in one game. Finally, another air sweep spots their commander. He had nowhere to go. Our units pushing in from all sides. They climb the hill, focus fire, and he explodes.

One of the funnest games I've played. I ended up in the top 25% for economy. In the middle for everything else. Units made/killed/lost, damage dealt, etc.

I watched the replay, and on the big push with my razorbacks, I had 12 of them. I just went deep and pushed through the lines.By the time I got to the bases, I was by myself. I was able to take out both bases with my razorbacks. The commander did survive, but he had no base surrounding him, and they sent a nuke in to kill him. Taking out the bases took out their anti nukes in that area. Also, mid game I built an anti nuke to cover our forward positions. Just as it had its first round made, it launched to take out a nuke. Built it just in time. Go me.
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Post by Cakedaddy »

I saw about a 2 point OS jump tonight.
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Post by Cakedaddy »

Just had another really good, low OS game. Is was a random map that had water all around. Two sea, air, etc. Basically the same break down as Supreme. I ended up with a mid spot that was close to the water. Turns out, the water guy on my side sucked. However, he DID build a wall that kept the enemy boats out for longer than they should have. But, he was dumb enough to build his base right on the other side of it so they could just pull up to the wall and shoot everything. In low OS games, too many people hold on to tech 1 for way to long. One game, guy had a massive farm of wind and converters. One tech 1 bot lab running. End of the game "How? I pumped out so many units." Well, they can't stop T3 so. . . . I even kept pining to upgrade. But no. Anyway, the good game. I was just ready to start T3 when their flag ship reached my base along with some T3 rushers. I was able to D-gun the T3 assault mechs, but the flagship hit my reactors and everything went up. I kept my commander though. Quickly built T1, then T2 and used all the left over metal to rebuild my economy. I was hitting T3 again in about 8 minutes. I didn't have a super eco, but it was enough to push out the amphibious units at a rate of 20 seconds or so. I had a group of 55, but wasn't sure what to do with them. Went far to the right (I was on left) to avoid the multiple flagships on my side. I was going to join a weak T1 spam wave but I saw the large amount of artillery that was clearing them out so I kept going into the water. I grouped up on the edge and headed north. I walked under probably 30 boats of various kinds. Nothing shot at me. After watching the replay, their sea had NO sonar and never saw me. They had a long line of subs hugging the shoreline, I was just out of range against the side of the map. As I made land on their very north east corner, I got hit by some of the subs and lost a couple. I started marching into their bases. There was zero resistance. They just ignored me the whole time and kept sending everything to the front line (actually, again, they didn't notice me due to lack of sonar). I took out two complete basses and what I could reach of their sea base before they were all dead. Again, with the help of the replay, two of their bases were close enough that when I hit the second base, I also took out half of the third back line tech base. Had another group staged and went again. The two (3) bases I took out had been producing most of their T3 units. So with those shut down, the T1 and T2 spam my team loved started making progress. I went wide again. Untouched again. Marched through and hit (finished) a 3rd rear base (the one that was too close to the second base I took out). They resisted much better, but I did clear the 3rd and maybe a fourth (No 4th. Just residual stuff). They ended up surrendering (the low tech spam found and killed their last commander, not a surrender). They were crushing our left side and I really think my back line push tipped the scales way in our favor (100% did. Confirmed during replay). I did of course win "Destroyed most enemies resources" at the end. Also, props to the guy who was building next to me. He was pumping out just enough stuff to hold our left side long enough for me to make enough units to get done what I got done. So, I didn't carry, but my lucky guess clinched it, his support allowed it.
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Post by Cakedaddy »

Rewatched again and watched what other people were doing. Our rightside sea was dominating their sea. Constanly had WAY more eco, more flag ships, etc. Early, we had 3 flags to their one. Almost killed it, but let it retreat and heal up. Meanwhile, they built a second and a ton of subs. Could have easily rolled up and ended. Instead, he parked them and shelled the enemy tick spawn on the beach. He mass produced cruisers. Enemy mass produced subs. Our sea guy never made a sub counter. Red subs just pushed blue into the corner and held them there. Three flagships parked in the corner pinned in by a row of about 12 subs. Eventually, they came down with more subs, more flagships and were taking out our sea. However, this was also the time I was making my back line pushes and the game ended before they could finish our sea. They sent a fuck ton of subs down their shoreline to take out our sea. I was just to the east of them in the same channel of water heading back to take out their bases. Had they noticed my blob at any point walking under their AA ships, they could have easily ended me with all those subs. So lucky.
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Post by Cakedaddy »

Troy, I REALLY wish you weren't 20+ OS. . . . It's to the point now, if I'm in a 20 max OS lobby, I just need one other competent person to win! Too many games where someone on my team has excellent eco. To the point where they are hemorrhaging metal to the team. And all they are doing is making T2 spiders and coating the canyon with them. 250+ metal production, and not going T3. It's odd where there are 8 people on our team, and only 2 of us are making T3. There are games where I'm the only one on the team making T3. But, there are also games (rare) where I'm the ONLY one making T3 and I can make a push and force a surrender. I've had a few "Did everything" games.

But I'll still take that over playing with 30+ OS people.
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Post by Troy »

It’s so much fun to carry those lobbies though! You can do it from the sea position on Supreme or any of the high metal Glitter spots.

Especially if you face off against a lane opponent so bad they are just a metal donation. Farm them, build something fun like bombers, fast raiders, or a flagship and hit the highest OS guy on the enemy team in the ass, works on either map. Game won.
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Post by Troy »

30 OS :shock:

The hot keys set me off on a climb.
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Post by Cakedaddy »

Just had my first sea win!! However, my opponent was REALLY bad. I took him out completely with my first T1 group. Then held it of course. Had a flagship, but the north side was falling hard, and our air was overwhelmed. So we lost.
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Post by Troy »

I grabbed your replay and giving you notes on discord. Looking good wanna see what you do with these hovers.
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Post by Cakedaddy »

Ya. The hovers. Those get built when you thought the hover plant was the boat plant. But it was nice to have some cons that could do both land and water.
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Post by Troy »

I liked your open walk - but make the sea lab if you do it. Grab that one mex on the way so you have 5. Some ppl make an energy storage as they walk through the trees on the way. (the why is, if your opp went a sea lab like he should, your hovers and lab would get crushed by early ships)

For a hover build - make the hovers right where your comms starts to save time. Then be super duper aggresive with them. Never done one and generally celebrate seeing it against me.

The hovers at the edge of the water was funny mainly because your opponent did a bot lab at similar spot.

All that aside - I liked that you got your resources and production up and under control fast. Think about doing some of your usual eco things but prioritize some of the crazy resources of the geo spot. All the trees, island closeness, etc.

You can just put a radar up on the geo hill to start. A few wind. Add some AA at some point. get their early but don't rush the geo until you need it. Comm walking - a must as a sea player - when you finish the first con turret near your sea lab - put some defenses down - a torp launcher, an aa turret and a laser turret - and walk to the island. It was very open. yours to take.

So production up, Good sea comp built. Add a early sub to the mix and you'll just be winning games early.

Here you prob could have. Your army could have beat his from...6m? on. A couple big destroyers would have trouble hitting your group as you mauled his base.

13m, you could have comm walked to the island forever ago. Do it next time! Your eco was solid. still open Geo spot tho. THATS YOURS.

15m, Woo you being aggressive. Think you about to attack his base. Send subs and scout early.

16m. SEA BATTLE. Crushed him.

It's hard to micro but keep the sub away from big ball fights and send it at his sea mexes, be safe, it wins games just sniping and giving vision.

GEO SPOT - after you won your lane with such ease everyone was scared to take it. You are at last :)

Oh nice combo attack at 17m. Your side - led by you kills their sea and geo player in an instant. How does your team lose this one!?

Got some big ships built now and are ready to impact the game. You can... send home and eat basic frigates and dolphins back at base. Make more big ships.

When attacking land targets with t2 ships, the set target command is a must. It'll be easier to micro those ships as you used to them more. It's games like this one that are great to learn! I've recently realized that the fast t2 subs in mass quantities can just dodge Duck torpedos and easily counter them pound for pound.

You fended off everyone else, and even got another bombing run in through your sea after fighting land for a while. Top marks.

The rest of the team let you down - boo.
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Post by Cakedaddy »

I am stuck. . . I feel like I'm playing above my OS, but I still can't get it to go up. I'm not quite able to carry the team enough. I feel like I'm above my OS because I'm often mentioned in end of game awards, I'm hitting T2 and T3 before my peers, stuff like that. So, maybe it's my tactics that are lacking? My build/eco seem good (for sub 25 level play), but still can't seem to carry the team to a win.

Last night, the lobby even recognized me (11 OS) as one of the players you wanted on your team. Someone commented "With Wolfdog and Cakedaddy, this team is stacked". I had been consistently causing a lot of trouble for the other team, even if it didn't lead to a win. I was in a 24 max OS lobby. But at 11 OS, I was always in one of the last 3 positions for the team's ranking. So all these people with higher OS, but I'm still playing better than them. But again, just can't force the win.

I probably need to watch some of my own replays to see what opportunities I'm missing, or how I could have been more aggressive.
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Post by Troy »

Yeah, watch those replays - that was my biggest jump in game knowledge.

And, while the wins are fun, and as much as it hurts, watch the best player stomp you into the ground. You learn a ton.
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Post by Cakedaddy »

I learned nothing by that guy stomping me in the water. :-)j

I watched a couple, and I found that I'm not aggressive enough, I think. Some of the games "I did good" in, a key component was the rest of the team doing well also. I could scale quickly when we are winning. However, I can also scale quickly when we aren't winning, but then I also tend to get over run because of bad tactics. By the time I have a good flow of T2 units, they have an overwhelming number of T1 units that can roll over me.

I need to pay attention to the board better. When people roll from one lane to support another, they tend to take everything with them leaving their lane open. Since there's fog, you never know if they really do take everything. But replays show they do. I gotta catch those.

Artillery. I hate it, and need to use it more. Then use it to hold the field to collect the metal. I've been doing rocket rushes for forever. I'm changing up my unit comp and getting better results. Get the tickets running earlier too. Sight is important.

Lastly, don't play sea. I suck at sea. And if I have to, just go amphib bots instead of boats. Boats suck.
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Troy
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Post by Troy »

Here's my geo sea build - try hard version.

Image

Replay from a game last night if you want to see in action. Opp was higher OS than me but was not a tough enemy.

https://www.beyondallreason.info/replay ... 1c8dfab1cd
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Post by Cakedaddy »

In my previous assessment, I left out micro'ing. I need to improve that. I feel like I have a good build order, but my micro'ing skills while continuing to scale eco is lacking. Blueprints help a lot with this, but there's still a ton to do.

Watching you, I can repeat the build order, but once you start fighting in the water, that's where I will fail. I can either fight the best fight, gather metal that's dropping, or continue the base building. I can't do all three yet.
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