someone's fucked up MMOG wishlist
Is my writing style really that bad? I never thought I was that disjointed. 
I do like some of his ideas, but I agree with all of Lum's points. The tech just isn't there to handle the perfect MMO yet. Someday.
And you have to have some NPC economy as a jumping off point, at least. Ideally as the player economy matures the NPC economy would fade away where it's no longer needed. That would be cool.

I do like some of his ideas, but I agree with all of Lum's points. The tech just isn't there to handle the perfect MMO yet. Someday.
And you have to have some NPC economy as a jumping off point, at least. Ideally as the player economy matures the NPC economy would fade away where it's no longer needed. That would be cool.
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I love that list. It may or may not be true that during MMO design discussions some of the peeps here stood by very similar ideas as to those on the list.
I personally think MMOs have gone downhill since the early years of UO and the changes that have been made a perfect example of our real society's current problems. Like our spoiled brat, gimme gimme, but I don't want to work for it attitude.
I personally think MMOs have gone downhill since the early years of UO and the changes that have been made a perfect example of our real society's current problems. Like our spoiled brat, gimme gimme, but I don't want to work for it attitude.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
Yeah, I disagree with 2 or 3 of those ideas, but very much agree with other suggestions. The one I agree with the most is the one Lum dismissed with the most scorn.... full consequences (looting) for death, and ability to attack anyone, anywhere outside of guard zones.
There is no reward without risk.
A carebear game is nothing more than enabling peoples' OCD.
But other stuff... gotta eat? You need to keep some elements of "it's a fun game" rather than "it's a chore."
There is no reward without risk.
A carebear game is nothing more than enabling peoples' OCD.
But other stuff... gotta eat? You need to keep some elements of "it's a fun game" rather than "it's a chore."
"Be bold, and mighty forces will come to your aid."
Yeah, the one Lum attacked with the most scorn was the idea that nobody should be protected ever and I agree with Lum 100%. MMOs are a business and business will be very, very bad if you let a new person log on only to get killed 5 minutes later. And 10 minutes later. And 11 minutes later. and so on.
I'm all about the lawless wilderness, but you have GOT to have protected areas where new players can learn and veteran players can do business without worrying about getting PKed.
Beyond that, I've never liked stat loss, but I do agree that when you die, everything on you should be at the mercy of your killer or looters. As Gordon said, without risk there is no reward.
And MMOs with PvPer action, but no consequences in some pointless shit. It's like little league games where they don't keep score.
I'm all about the lawless wilderness, but you have GOT to have protected areas where new players can learn and veteran players can do business without worrying about getting PKed.
Beyond that, I've never liked stat loss, but I do agree that when you die, everything on you should be at the mercy of your killer or looters. As Gordon said, without risk there is no reward.
And MMOs with PvPer action, but no consequences in some pointless shit. It's like little league games where they don't keep score.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
Give people an arena or battle area where they can "free battle" without consequences, but make the rest of the game vulnerable.
The big problem is the consequences/business aspect. In reality, I could kill most anyone I wanted, but the consequences are something I don't want. In games, what fun would it be to have to put your character in jail forever/be executed? Not much. On the other hand, without any consequences, what's the point?
The big problem is the consequences/business aspect. In reality, I could kill most anyone I wanted, but the consequences are something I don't want. In games, what fun would it be to have to put your character in jail forever/be executed? Not much. On the other hand, without any consequences, what's the point?
It's not me, it's someone else.
Why don't we just patent a method to drive a wire into peoples' skulls and stimulate their pleasure center every time they press a buttn? Fuck building an actual game.
Drugs?
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
Too random.
People don't want challenge, they want repetitive, safe rat bashing. It gives them comfort, stability, and joy. I'm suggesting we bypass that, and directly stimulate the portion of their brain they are paying $15 a month for to stimulate the hard way.
We'll wipe out EQ2 and WoW.
People don't want challenge, they want repetitive, safe rat bashing. It gives them comfort, stability, and joy. I'm suggesting we bypass that, and directly stimulate the portion of their brain they are paying $15 a month for to stimulate the hard way.
We'll wipe out EQ2 and WoW.
"Be bold, and mighty forces will come to your aid."
That's probably the best argument I've heard for the development of such a game. It'd thoroughly annihilate many of the annoying IT archetypes I hate. & others to boot.GORDON wrote:We'd wipe out a significant chunk of the population.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."