someone's fucked up MMOG wishlist

Mostly PC, but console and mobile too
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
TheCatt
Site Admin
Posts: 57680
Joined: Thu May 20, 2004 11:15 pm
Location: Cary, NC

Post by TheCatt »

This sounds like TPR's comments.
It's not me, it's someone else.
TheCatt
Site Admin
Posts: 57680
Joined: Thu May 20, 2004 11:15 pm
Location: Cary, NC

Post by TheCatt »

It's like the person really just wants reality to reset, and then make it a game.
It's not me, it's someone else.
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Exactly. I'm not looking to get into the beta for "Avoid Virtual Starvation" or "Sim Build-A-House."
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
TPRJones
Posts: 13418
Joined: Fri May 21, 2004 2:05 pm
Location: Houston
Contact:

Post by TPRJones »

Wait, what? What sounds like me; Lum, or the crazy guy?
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
TheCatt
Site Admin
Posts: 57680
Joined: Thu May 20, 2004 11:15 pm
Location: Cary, NC

Post by TheCatt »

TPRJones wrote:Wait, what? What sounds like me; Lum, or the crazy guy?

The crazy guy... but I made that comment after only reading a few of his points. (no NPC economy, everything should be destructable/buildable, etc)




Edited By TheCatt on 1184717792
It's not me, it's someone else.
TPRJones
Posts: 13418
Joined: Fri May 21, 2004 2:05 pm
Location: Houston
Contact:

Post by TPRJones »

Is my writing style really that bad? I never thought I was that disjointed. :(

I do like some of his ideas, but I agree with all of Lum's points. The tech just isn't there to handle the perfect MMO yet. Someday.

And you have to have some NPC economy as a jumping off point, at least. Ideally as the player economy matures the NPC economy would fade away where it's no longer needed. That would be cool.
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
thibodeaux
Posts: 8121
Joined: Thu May 20, 2004 7:32 pm

Post by thibodeaux »

Who else going to buy all those diseased rat livers?
Leisher
Site Admin
Posts: 70466
Joined: Thu May 20, 2004 9:17 pm
Contact:

Post by Leisher »

I love that list. It may or may not be true that during MMO design discussions some of the peeps here stood by very similar ideas as to those on the list.

I personally think MMOs have gone downhill since the early years of UO and the changes that have been made a perfect example of our real society's current problems. Like our spoiled brat, gimme gimme, but I don't want to work for it attitude.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

That list sounds halfway decent. Till you start to think of all the shit that needs to be done to simulate reality to that fucker's ideal.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
GORDON
Site Admin
Posts: 56735
Joined: Sun Jun 06, 2004 10:43 pm
Location: DTManistan
Contact:

Post by GORDON »

Yeah, I disagree with 2 or 3 of those ideas, but very much agree with other suggestions. The one I agree with the most is the one Lum dismissed with the most scorn.... full consequences (looting) for death, and ability to attack anyone, anywhere outside of guard zones.

There is no reward without risk.

A carebear game is nothing more than enabling peoples' OCD.

But other stuff... gotta eat? You need to keep some elements of "it's a fun game" rather than "it's a chore."
"Be bold, and mighty forces will come to your aid."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

I don't recall anything mentioned about guard zone in the proposal.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Leisher
Site Admin
Posts: 70466
Joined: Thu May 20, 2004 9:17 pm
Contact:

Post by Leisher »

Yeah, the one Lum attacked with the most scorn was the idea that nobody should be protected ever and I agree with Lum 100%. MMOs are a business and business will be very, very bad if you let a new person log on only to get killed 5 minutes later. And 10 minutes later. And 11 minutes later. and so on.

I'm all about the lawless wilderness, but you have GOT to have protected areas where new players can learn and veteran players can do business without worrying about getting PKed.

Beyond that, I've never liked stat loss, but I do agree that when you die, everything on you should be at the mercy of your killer or looters. As Gordon said, without risk there is no reward.

And MMOs with PvPer action, but no consequences in some pointless shit. It's like little league games where they don't keep score.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
TheCatt
Site Admin
Posts: 57680
Joined: Thu May 20, 2004 11:15 pm
Location: Cary, NC

Post by TheCatt »

Give people an arena or battle area where they can "free battle" without consequences, but make the rest of the game vulnerable.

The big problem is the consequences/business aspect. In reality, I could kill most anyone I wanted, but the consequences are something I don't want. In games, what fun would it be to have to put your character in jail forever/be executed? Not much. On the other hand, without any consequences, what's the point?
It's not me, it's someone else.
GORDON
Site Admin
Posts: 56735
Joined: Sun Jun 06, 2004 10:43 pm
Location: DTManistan
Contact:

Post by GORDON »

Why don't we just patent a method to drive a wire into peoples' skulls and stimulate their pleasure center every time they press a buttn? Fuck building an actual game.
"Be bold, and mighty forces will come to your aid."
Leisher
Site Admin
Posts: 70466
Joined: Thu May 20, 2004 9:17 pm
Contact:

Post by Leisher »

Why don't we just patent a method to drive a wire into peoples' skulls and stimulate their pleasure center every time they press a buttn? Fuck building an actual game.


Drugs?
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
GORDON
Site Admin
Posts: 56735
Joined: Sun Jun 06, 2004 10:43 pm
Location: DTManistan
Contact:

Post by GORDON »

Too random.

People don't want challenge, they want repetitive, safe rat bashing. It gives them comfort, stability, and joy. I'm suggesting we bypass that, and directly stimulate the portion of their brain they are paying $15 a month for to stimulate the hard way.

We'll wipe out EQ2 and WoW.
"Be bold, and mighty forces will come to your aid."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

If we could invent that, the holodeck, & some methodology to selectively delete memories, we'd be trillionaires.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
GORDON
Site Admin
Posts: 56735
Joined: Sun Jun 06, 2004 10:43 pm
Location: DTManistan
Contact:

Post by GORDON »

I'm telling ya. People wouldn't even stop pressing the button in order to eat. We'd wipe out a significant chunk of the population.
"Be bold, and mighty forces will come to your aid."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

GORDON wrote:We'd wipe out a significant chunk of the population.
That's probably the best argument I've heard for the development of such a game. It'd thoroughly annihilate many of the annoying IT archetypes I hate. & others to boot.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Post Reply