Guns of Icarus

Mostly PC, but console and mobile too
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Cakedaddy
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Post by Cakedaddy »

Anyone know anything about it? Watched a couple of game play videos on Youtube and thought it looked cool enough to buy the 4 pack for $8.

It's another MOBA, but not as big as lol, obviously. Your team mans an air ship and you fight other people in theirs. It's seems like each ship is a 5 man team, and there are 2-4 ships on each team. You try to capture points in the videos I was watching.

One guy (the captain) called the shots. Called out targets, drove the ship, requested repairs, etc.

"Gallion coming up behind us. Pulling hard right, man right guns. Props are down. We're sitting ducks, need repairs." Stuff like that. The rest of the crew runs around with a wrench repairing stuff TF2 style and manning the guns. The guns I saw, you had to lead the target to land the shots, etc. Long range guns, short range guns. . . umm, not sure how customizable the ships are and stuff. There is no competitive ladder thing like in LoL that I know of, so we might not be so driven to constantly play.

Here's one of the game play videos.




Edited By Cakedaddy on 1387497048
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Post by GORDON »

I thought it looked interesting enough to try out.
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Post by TPRJones »

I bought it last winter sale and haven't gotten around to playing it yet. Guess it's finally time to do so.
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Post by Stranger »

Cool, gimme one please. :)
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Post by TheCatt »

MOBA?
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Post by Cakedaddy »

MOBA (or whatever the letters are) the blah blah blah battle area game.
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Post by Malcolm »

The more vids of real gameplay that I can see of these games, the better judgement I can make about spending cash on them.
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Post by Leisher »

That looks interesting.
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Post by Leisher »

Purchased. I even got the spare copies one for $3 more, so if anyone else wants to join us in the future, I'll be able to throw them a copy.



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Post by TheCatt »

I'm game if we play. I'll try anything.
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Post by Leisher »

I'll try anything.


Phrasing.

And sent. Happy Festivus!
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Post by TheCatt »

I AM AN OPEN MINDED PERSON.

Awww, thanks! I always knew you were cooler than Gordon.
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Post by Leisher »

I always knew you were cooler than Gordon.


Duh.
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Post by Cakedaddy »

Fired it up tonight. So far, so good. Gordon was in a match (or 2? I don't remember) and we lost. He logged off. Stranger and I continued on and won 3 in a row. The first game we played with Gordon didn't seem to count though. My record is 3 wins, 0 losses.

One thing is for sure. We have NO idea what we are doing, but DAMN can I shoot stuff and holy geez can Stranger fly a blimp. First game, we were running around doing stuff, but had no idea how to get anything done. Gordon kept yelling out "Stern, Port, Starboard" like a big fag. Stranger and I were speaking english and saying "Left, Right" and stuff. I have no idea what the end result of that game was, or if we were doing ANYTHING correctly. If it was in the air, we were shooting it. We got blown up. We fell off the ship. Cluster fuck the max.

The 3 games Stranger and I played ran MUCH more smooth. He stayed in the pilot seat and he and I got better at communicating what we needed. The 3 games we played were a team death match thing. 2 ships on each side. First side to 5 kills wins the match. At first it was very difficult to figure out who to shoot at. Luckily, for the first game we had people with us to tell me I'm shooting our teammate. By the third game, we learned how to tell who was who while in close range. Stranger did a VERY good job of keeping the enemy ships in my sites. We preferred the big cannon on the front of the ship. Very limited movement, but packed the biggest punch. I would call out where the enemy was (Up and to the left, down and straight ahead, etc) and he'd head in that direction. Sometimes he could see the ship I was shooting, sometimes not. No idea what the captain's interface looks like. That was something we had to learn at the beginning. I could see bad guys and Stranger was taking us in all kinds of random directions. Once I figured out what info he needed to get the ship in my sights, he did a very good job of keeping him there. In fact, he started talking shit when he wasn't seeing damage marks! Our two randoms took engineer slots and ran around repairing the ship. They would take the guns every once in a while as well. And I would try to repair when we were getting hammered. The third game, the engineers were worthless. They would leave the props down and start shooting the guns. They'd leave the guns and I'd get in and there would be 7 rounds left in the magazine so I'd have to reload before I could start shooting. You can hit reload as you leave the gun so it's always full when you come back. But, we still pulled out the win.

The second game, the enemy was talking to our teammate as if they knew them and mentioned that we saved him a couple of times.

MUUUUUCH slower paced than LoL. Team tactics play a good part in it, even though it's only 2v2. Focus fire, and the wingman mentality comes into play. There were times where we would get tunnel vision on a target and his friend would come around and smash us from the rear. Our teammate would return fire on them (we have no rear guns) getting them off our 6.

Over all, I'm WAY too new at the game to really know what's going on. But, it was a lot of fun passing info to Stranger so we could keep our big gun on the bad guys and shoot them.

It looks like the boats are crewed by 4 players. Seems as though you could go in with another team to face two other ships (so, 8 of us on one side, 2 ships). Maybe not though.

You level up, but I don't know how. I doesn't look like it's an XP based thing. It's a achievement based thing. But, you can customize your ship with guns and stuff and you can pick different ships. Not sure how or when though. The more achievements you get play a class, the more upgrades you get. So, as I keep playing gunner, I'll be able to use different types of rounds, guns, etc. The engineer would be able to upgrade stuff, etc.

Keep in mind, engineers can shoot the guns and gunners can repair shit. It's just we would each bring upgrades specific to our class. So, committing to engineer doesn't mean a life of banging a wrench. That's your main job, but you'll be shooting stuff too. The meta appears to be 1 pilot (duh), 1 gunner and 2 engineers.

So, that's all I know for now.

Do the tutorials. They are short and don't make much sense. But, at least you will learn your way around the ship. But the gunner tutorial was horrible. Didn't do any of the others yet.
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Post by TheCatt »

Cakedaddy wrote:Gordon kept yelling out "Stern, Port, Starboard" like a big fag. Stranger and I were speaking english and saying "Left, Right" and stuff.
Funny, when I was doing the tutorials, I was wondering to myself how you would describe orientation.
Luckily, for the first game we had people with us to tell me I'm shooting our teammate.

Do tell.
You can hit reload as you leave the gun so it's always full when you come back. But, we still pulled out the win.

Noted.
Do the tutorials. They are short and don't make much sense. But, at least you will learn your way around the ship. But the gunner tutorial was horrible. Didn't do any of the others yet.

The basic one seemed straightforward enough, but the Advanced one: I couldn't tell why the guns kept changing. They didn't do a good job of explaining that at all.
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Post by Stranger »

I enjoyed this game also. Although playing the pilot is kinda like playing support. As there is no glory in making that really nice slight right hand turn, into a decrease in altitude and reverse throttle. And of course everyone is telling you to turn in a different direction, so I guess that makes it a perfect roll for me.

Although the pilot can go around and make repairs and man a gun, I found that you don't really ever wanna leave the wheel. looks like there are quite a bit of upgrades you can bring to the table, I'm not sure but I think the pilot can bring different ships also.

I'd like to play some more to find out about the upgrades and such, and playing as an 8 man, 2 ship team would be fun.
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Post by Leisher »

I went through all the tutorials just now. So I am as prepared as possible.
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Post by Cakedaddy »

Well, I'll tell you what. . . . By the third game, I did not envy you in the captain's chair. I can call out targets and directions. But it's up to you to keep us alive. As we getting better, I think the captain is going to be the most important position on the team. It's easy to just run around shooting things. The captain is the one that makes things happen.

I learned how to spot with the spyglass last night. Not sure how that translates to info the captain is receiving. But as we get better at feeding info, I think the captain will be less of a support and more of a leader. If you watch the video, it's the captain barking orders that his crew has to follow. I really don't think 20 games from now, the captain will feel like support any more. But, that's just a theory based on a video.

I wonder if you can do ship to ship comms in the game.

Which is something that hasn't been mentioned. The game has built in voice comms so you can communicate with the randoms you are playing with, assuming they don't have it turned off.
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Post by Leisher »

As we getting better, I think the captain is going to be the most important position on the team. It's easy to just run around shooting things. The captain is the one that makes things happen.


Just based on the tutorials, I'd say that's true.

He's going to be the shot caller too.
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Post by Leisher »

In game names?
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