Rust - A thread for dying

Mostly PC, but console and mobile too
User avatar
Cakedaddy
Posts: 9580
Joined: Thu May 20, 2004 6:52 pm

Rust - A thread for dying

Post by Cakedaddy »

I will be on as well.
Leisher
Site Admin
Posts: 72934
Joined: Thu May 20, 2004 9:17 pm
Contact:

Rust - A thread for dying

Post by Leisher »

FYI, if you see "Premium" servers soon, this is a new anti-cheat tactic being used. You won't be able to play on them unless you have $15 worth of stuff purchased on your account. Right now that apparently doesn't include DLCs, but they might be changing that. It definitely does not include the base game.

Apparently, the Facepunch team has found that most cheaters have less than $15 in purchases, and most non-cheaters are above that. The claim is that this is really hard to spoof, and cheaters get banned a ton, so constantly buying additional stuff can add up and be a negative, and thus, not worth it to them.

This will be interesting to see how it works out.
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
Leisher
Site Admin
Posts: 72934
Joined: Thu May 20, 2004 9:17 pm
Contact:

Rust - A thread for dying

Post by Leisher »

The premium server test to stop cheating is being called a success so far.

4x fewer cheat reports on those servers.

If this continues working I expect you'll see this become an industry standard.
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
Leisher
Site Admin
Posts: 72934
Joined: Thu May 20, 2004 9:17 pm
Contact:

Rust - A thread for dying

Post by Leisher »

Facepunch is continuing to report success with their anti-cheating tactics.
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
Leisher
Site Admin
Posts: 72934
Joined: Thu May 20, 2004 9:17 pm
Contact:

Re: Rust - A thread for dying

Post by Leisher »

As someone in the comments said, "Rust is Rust, but will never again be Rust."

The game is doing better than ever, but has completely changed from the original vision. It's been completely pussified, monetized, and is no longer about survival.

Shadowfrax, basically the voice of Rust news, does a really good video discussing these things.

“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
User avatar
Troy
Posts: 7591
Joined: Mon Jun 07, 2004 8:00 am

Re: Rust - A thread for dying

Post by Troy »

I was just thought about logging in the other day to see what my new race/sex was.

I kinda want to see the apartment buildings.

I reckon Rust has been ruined a few times along the way.
Leisher
Site Admin
Posts: 72934
Joined: Thu May 20, 2004 9:17 pm
Contact:

Re: Rust - A thread for dying

Post by Leisher »

I will never begrudge them for trying to make money, but Rust reminds me a lot of UO now.

It was awesome in the beginning, but the devs had to alter the game because of ________. Now it's still cool, but that X factor that made it perfect is gone.

I'm not in my prime, so I'm not looking for fast paced action anymore. I want to explore and build. I want more survival, less Fortnite. Unfortunately, the core gameplay has moved away from that.
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
Post Reply