Skillz

For sooper seekrit League of Legends, <s>UO</s> <s>EVE</s> talk <s>and Diplomacy</s>.
Leisher
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Post by Leisher »

Ok, so someone (Cake?) wanted a chain of skills. Since I'm probably low man on the totem pole here, with the possible exception of Malcolm, I'll go first:

Drones
-Drones (1) - lvl 2

Electronics
-Electronics (1) - 4
-Electronic Upgrades (2) - 2
-Long Range Targeting (2) - 2
-Targeting (1) - 3

Engineering
-Engineering (1) - 4
-Shield Management (3) - 1
-Shield Operation (1) - 2
-Shield Upgrades (2) - 1

Gunnery
-Gunnery (1) - 3
-Small Hybrid Turrets (1) - 3

Industry
-Mining (1) - 3

Learning
-Analytical Mind (1) - 3
-Empathy (1) - 2
-Instant Recall (1) - 3 [training to 4 right now]
-Iron Will (1) - 2
-Learning (1) - 4
-Spatial Awareness (1) - 2

Mechanic
-Mechanic (1) - 3
-Hull Upgrades (2) - 2

Missle Launcher Operation
-Defender Missles (2) - 2
-FoF Missles (3) - 1
-Missle Bombardment (2) - 2
-Missle Launcher Operation (1) - 3
-Missle Projection (4) -2
-Rapid Launch (2) - 3
-Rockets (1) - 3
-Standard Missles (2) - 3
-Target Navigation Prediction (2) - 2

Navigation
-Afterburner (1) - 2
-Navigation (1) - 2

Science
-Science (1) - 2

Spaceship Command
-Caldari Cruiser (5) - 2
-Caldari Frigate (2) - 4
-Spaceship Command (1) - 3

Please feel free to make suggestions.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Troy
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Post by Troy »

Actually your skills look pretty good to me, nice job on Electronics and Engineering to 4.

Go ahead and get:

Tactical Shield Manipulation (ASAP 1 level is fine, I'll show you why this is important when you pick up the cara)
Heavy Missiles (ASAP as well For your cara)
Propulsion Jamming (For Saturday)
Electronic Warfare ( For Saturday)

Other than that, keep up with the learning skills, and it looks like your doing fine!




Edited By Troy on 1138921871
Leisher
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Post by Leisher »

This may be a stupid question, but keep in mind that I get all my info from you guys. I have yet to read a single manual or website about EVE.

Anyway, looking at my skills, what do the numbers mean?

I get the whole 1-5 in levels, but if I'm reading it right, the first number is the rank? Why are some of my skills 1 and others higher, up to 5? Did I buy a "better" skill package, does it have to do with my attributes, my race/species, or something else?

Also, I think Cake said something about buying a skill. I know you have to buy a skill before learning it, but is there a way to learn a skill or advance one a level without training? I believe you can do this with augmentations, but do they become permanent?
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Post by Troy »

Rank denotes how "difficult and time consuming" a skill is to learn.


More advanced skills have a higher rank.


Rank simply means that say, for example:

Your Rank 1
Perception/ Willpower based Skills, like Missle Launcher Operations

Will take 5x less at each level as

Your Rank 5
Percetion/Willpower Skills, of which you only have Caldari Cruiser,


Notice that these skills also give you 5x skillpoints for them, so it is easy to still see how you are advancing.




Edited By Troy on 1138923446
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Post by Cakedaddy »

I've played and trained a decent amount. . . and I have no idea what Troy just said. :-)

Also, implants give you instant attribute bonus. Basically an implant of mem +2 or int +1, etc. So, they don't give you instant skills, but they do give you instant attribute bonuses. And, the higher your attribute, the faster you can learn things. I knocked almost 2 days off the time to get memory level five by buying a 19million mem+2 implant.

Implants are not permanant. However, if you remove them (to put a better one in it's place), they are destroyed. So, once you load one of Catt's int +1 units, if you remove it to put an int +2 in later, the int +1 is destroyed. Also, if you are pod killed, ALL implants are destroyed with your body. Your clone will not have the implants with it.

Speaking of clones, with all the training going on, everyone keeping them updated? Make sure you haven't out grown your current clone.



As far a skill rank, the higher the rank, the longer it takes to train it. Some skills are just harder to learn than others. Making up number to prove the point:

Missle launcher (rank 1) takes 20 minutes to train to level 1, 1H 40M to train to level 2, etc.
Missle Bombardment (rank 2) takes 40 minutes to train to level 1, 3H 20M to train to level 2, etc.

Again, those numbers are made up. There is a formula to figure out the length of training time based on rank of the skill, level you are training, your attributes, etc. No idea what it is. Oh, and you won't find the same skill at different ranks. So, there is no Missle launcher (rank 2) or (rank 3). Missle Launcher is a rank 1 skill only.

That's probably what Troy said, but, with the amount of sleep I've been getting lately, I didn't see it. :-)




Edited By Cakedaddy on 1138939955
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Post by Leisher »

How do I get a clone programmed? Do I need one at this point? I have no augmentations or anything, but if I lost all my skills I'm pretty sure I'd be done with EVE.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Post by Troy »

Go to a major area, and find a clone station, buy the clone that is a couple 100k Skill points or more above your current level and your set.

And yes, you should do this ASAP




Edited By Troy on 1139073154
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Post by Cakedaddy »

You lose skills if you die.

And if you lost skills, will you sit on the log out in front of the station and never log in again?
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Post by TPRJones »

Doesn't have to be that major of a system. Sank VI has a clone vat, for example.

Look for "medical" in the station.
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Post by GORDON »

I've been researching Recall 5 for the last week, and have 3 days to go. If I make a new clone NOW, and get pod killed, do I lose this last week of Recall 5 training?
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Post by Troy »

Nope
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Post by Leisher »

Troy, the other night you tried to give me a few items and I didn't have the skills yet. I now have Ballistic Control on my ship, but do you remember what shield unit you orgiinally wanted me to put on? Was it the large shield booster, shield flux coil, Ballistic deflector, or a cap recharger?

I currently have: 10MN Afterburner, Ancillary Ballistic Screen Stabilizer, Medium Neutron Saturation Injector, and Shield Boost Amplifier I.

At the first level I have: Ballistic Control and Damage Control I.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Post by Cakedaddy »

I've been researching Recall 5 for the last week, and have 3 days to go. If I make a new clone NOW, and get pod killed, do I lose this last week of Recall 5 training?
You should have been training support skills for the mission tonight. :-)

Your pod protects your points, not neccesarily your skills. It protects you to a certain point level. So, no matter what you have trained or how far you have trained them since your last clone, it won't matter as long as your clone covers the number of points you have. So, you aren't actually making a copy of your character at that moment.
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Post by Leisher »

I give up. How do you actually buy/install/active a clone?

I've picked that station and the type of clone, and have been charged for it. However, my profile still says I have no clones.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Post by Cakedaddy »

That's a 'jump clone' you are looking at. Different than an insurance/skill clone. If you bought it, you have it.
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Post by Troy »

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Post by GORDON »

Wow, only 7.5 hours to go intil instant recall 5.
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Post by TheCatt »

I'm 2 days away from intelligence 5... but I've already got the skillbook for the next one. That'll be a nice boost.

And it'll be 1MM skillpoints, w00+




Edited By TheCatt on 1139335830
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Post by GORDON »

"Eidetic Memory" is 4.5 mil in my region. Anyone else see it cheaper?

"Learning" skill.
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Post by TheCatt »

"Eidetic Memory" is 4.5 mil in my region. Anyone else see it cheaper?

"Learning" skill.
Each of the next level learnings are 4.5mil.
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