
We do a bunch of scouting and end up back in Aununin. I hit the outpost again. Some possitive sec guy comes up. I didn't think much of it. Talking about our next move when I notice I'm getting targeted. I look and see two red blinkers in my overview. I activate the jump gate as Han and Tas enter the system. I warp away. I paniced cause there was two of them. As soon as I stopped, I reversed and warped back to the outpost. It was clear. Tas and Gordon were heading in. One of the bad guys beat them to the spot and I targeted and got my warp jammer ready. I locked and he was jammed just as Han and Tas show up. We are all hitting him and he's not doing too much at all. Just as he is about to blow up, his friend makes it there. His name was Lazzlow. We lock and warp jam him. We are doing decent damage when two more show up. I'm scared again, but holding my ground. Han announces he's being targeted and I give a warp out order. He has NO tanking ability and is NOT suppose to take fire. I line up on something and plan to be the last one out as I'm the tank. Don't want to leave a weaker one behind. Plus, I had yet to see a warp jammer hit me. Tas is much more calm and notices one of the three is just a Merlin frigate. Oh, well ok then, lets stay. That's when Tas's warp takes and he's out. I'm doing fine with my tank setup. Never went below half shields or 30% cap. Han and Tas come back. We are all firing on Lazzlow. The third Ferox leaves at some point. I didn't catch it. I also fail to notice that Laz is flying out of my warp jammer range. He escapes. The Merlin is still locked and I warp jam him. We are all firing on him. He's at 18km and almost out of my 20km warp jam range. I start following thinking at any point he's going to fly out and away. He doesn't quite make it and he goes boom. We loot and leave. They played it HORRIBLY, and so did we. But, we won.

The above is from my perspective. During the fight, Gordon is announcing his successful jams, and I could tell, 'cause I'd stop taking damage allowing me to turn off my shield booster, thus conserving cap. Tas was issuing firing/locking orders, some of which I was even able to process! Over all, was awesome. We made some basic mistakes, but, we will. Also learned even more this time. Every encounter makes more and more happen automatically. Managed my Cap WAY better, and I didn't have to remind myself as much. I just did it. Kept things firing and activated.
I did better.
Things I still have to work on:
1. Keeping tabs on people coming into local and even into overview.
2. Learn to quickly determine what we are fighting through overview.
3. Keep people in range.
4. Do all that while still listening to the team so I can better assess the situation. I shouldn't have order the Han warp. Should have waited for him to take damage. Everyone was firing on me. They were just getting ready and targeting him. Plus, he has jammers and can jam anyone that fires on him. It's not an auto warp out if our non-tanks are taking damage.
Much fun and I think either my curse is busted, or Han attracts more action than my curse can counter. . .
I'd be interested in hearing other peoples' break down of the fights, as well as what they 'learned'.
Edited By Cakedaddy on 1140766537