Supreme Commander - post-release discussion.

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GORDON
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Post by GORDON »

Oh, a neat moment in the expansion campaign, last night... imagine my surprise when suddenly there were 10 giant experimental units at my front lines, and only 2 of them were mine.
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Post by Leisher »

You should probably try to keep that from happening.
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Post by GORDON »

At the end of that little event, there were only 4 left and none of them were mine. :-(
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Troy
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Post by Troy »

Wait so you guys both play UEF?

I was playing the Cybrans on the demo, they were fun, i guess, I want to try the other three though.




Edited By Troy on 1226354144
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Post by GORDON »

I play UEF when I skirmish... the original game campaign has you playing all 3 factions.

But I prefer UEF because that is the side I've been practicing with. If everyone else wanted to play UEF, I'd just switch to something else.
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Post by Troy »

Skirmished the CPU on hard tonight.

Basicaly T2 rushed him with a mix of Rhinos and Mobile Flack Guns, and rocked faces. Best part was as his commander ran up to the ongoing firefight to assist, I focused on him, and he retreated, only to die about midway through the base. Boom!

There were some enemy buildings left, so I built myself a few experimental units just to see what they looked like.

It was a small map, so even one experimental unit taxed te shit out of my economy, and I had pause construction to upgrade all the extractors for it to be realistically finished.

Was a fun game though. I want to play on an all water map, a pure naval + air slugmatch would be fun.
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Post by Troy »

Started off on the Aeon missions...

Not a fan of that race, or maybe it was just the missions...

They seem to only have one unit that can do the job you want to do, which makes your armies kind of vanilla and boring.

In the third mission(or second?) I hit the unit cap, and any battles from then on were best viewed from way zoomed out, as my computer couldn't handle it.

Think I'll revisit the Cybrans, as I was having more fun with their units. Not going to touch Forged Alliance until late next week... with a new computer.




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Post by Leisher »

Just FYI: Forged Alliance is supposed to make SC run better on slower/older PCs.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
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Post by GORDON »

I spent some time during the day yesterday studying essays on SupCOm tactics, and I played about 4 hours of skirmish way later than I intended, and then I saw Tech 4 experimental units behind my eyelids when I was trying to sleep.

I need to take a break from this game, already.

That being said, who's ready to multi?
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Troy
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Post by Troy »

Wednesday
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Post by GORDON »

Game on.

I'm usually available, weeknights, by 9pm at the latest. Possibly earlier, I'll let you know.

Make sure you can access the proprietary matchmaking service prior to game time. gpg net, or some such thing.
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Post by Troy »

GORDON wrote:Game on.

I'm usually available, weeknights, by 9pm at the latest. Possibly earlier, I'll let you know.

Make sure you can access the proprietary matchmaking service prior to game time. gpg net, or some such thing.
Wednesday actually might not be realistic, as it requires me building the computer Wednesday afternoon after work... Vista loading, no RMAS, etc.


Best case scenario... I'll be on steam and therefore able to play.
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Post by GORDON »

OKie dokie.

No rush. Just gives me time to learn more tactics before I multi. Hell, maybe I'll jump into the general population tonight and see what peeps are doing out in the world...
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Post by GORDON »

Goddam, found a skirmish map where I can't even beat 2 medium AI allied against me. I've played it about 10 times, now. Going to have to un-ally them just to see wtf.

Bastards keep taking out my metal extractors, over and over and over.




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Post by Troy »

Going on try two on the first Forged Alliance mission atm...

Fucking cloud of gunships came out of nowhere, and I wasn't thinking "big" enough.
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Post by GORDON »

You faggots going to be ready any time soon?
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Post by GORDON »

OMG.... I am currently the 666'th person logged on to gpg.net.
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Troy
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Post by Troy »

Still taking my time through the campaign missions.

I'm doing them all on Hard as a Cybran, currently on the one where

SPOILER















Dastya Dies












Spoiler

Anyway, this mission on hard is particularly tough, because each time you complete an objective, a fuckload of shit hits your base, and often it's enough pain that you're forward units completing objectives can't get to you in time. My commander was double shielded and still got ramrodded by a Seraphim experimental sandwich.

I've got each highpoint with an artillery battery, Sam launchers, and a few bricks scattered around, and they still send like 3-5 seperate blobs of shielded siege tanks around each pass.

Gonna go back to my save and beef up my base even more.
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Post by GORDON »

Regarding multi:

You can launch GPGNet and I guess it makes sure you are all updated and stuff with the latest patch. I think I am up to date. I saw a quick "Checking for updates" window, then it was gone and nothing was happening.
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Post by Troy »

I'm game for dusting this sucker off and playing tonight...
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