Borderlands 2

Mostly PC, but console and mobile too
Malcolm
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Post by Malcolm »

It began when Mike Stacco, creative developer of Cryptozoic Entertainment – a creator of trading card and iOS games – sent Burch the tweet, “Hey. I really like BL2′s writing, but Tiny Tina’s trope of “white girl talkin’ like them urban folk!!” has got to go.”

Maybe when that dudes graduates to a company that makes things beyond shitty licensed card/board and iOS games, I'll listen to him. Then again, who am I to question the dude whose company put out "Big Bang Theory" trading cards? If he's pissed at Tiny Tina being a caricature of non-black people acting black, what the fuck does he have to say about the non-nerds portraying caricatures of actual nerds?
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
GORDON
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Post by GORDON »

Geez, I didn't even realize she was white because I don't see the color of a persons skin.
"Be bold, and mighty forces will come to your aid."
TheCatt
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Post by TheCatt »

I don't think people even know what racism is.
It's not me, it's someone else.
Malcolm
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Post by Malcolm »

TheCatt wrote:I don't think people even know what racism is.
Discrimination against those who run or drive in races, damnit.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
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Post by Malcolm »

Back when my Zer0 was level 36, I (like an idiot) took a bunch of missions. I decided to clear them before proceeding with the pirate DLC.

One was to take out the four assassins in the Steam Works. By the time I got there, was midway through level 39, so I figured I'd destroy them all locked in at 36-37. Died about half a dozen times. Saw shit in TVH mode that was insane. One dude straight up resisted my bayoneted sniper rifle going through the back of his head. No damage. WTF? In addition, it appears the game counts you as hit at the beginning of a critter's swing for a melee attack. The following scenario happened quite a few times:

1) Nomad/psycho winds up for a hit
2) I enter stealth
3) I watch the critter follow through and hit my decoy
4) I take damage and die

WTF? It's either that or their melee swing is so wide, it's taking me out as I stand next to the decoy.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
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Cakedaddy
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Post by Cakedaddy »

I'm betting AOE damage.
Malcolm
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Post by Malcolm »

The Many Must Fall skill is making me way too apt to rush headlong into the fray.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

CB5BB-XF65C-ZKXTT-TBBBT-TRKJZ
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Like a dumb-ass, I take the next story mission right as I finish the one I wanted to get out of the way. Why can't they adjust dynamically as you level? How the fuck hard can that be?
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

W3CTB-HXR5W-S56B3-TTB33-SXTXF
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
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Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Up to level 40 now.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

C3CBT-RC3XW-9WF33-BTJ3T-SB99J

Fiver.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
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Joined: Fri May 21, 2004 1:04 pm
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Post by Malcolm »

Getting ready to take on Sandman in pirate DLC. Shit I've noticed in 2nd playthrough/DLC:

1) Due to TVH mode, badasses are a fuckload tougher. I actually have to be careful or they'll kill me.
2) What's with the spawns that slowly bleed out? It's like an old kung fu movie where one or two dudes rush me for a few waves.
3) Found a perfect spot to level up and farm a GODliath. Rather amusing.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Fuck whoever did the maps for Hayter's Folly. Every other fucking time I die, it's because of some nigh-invisible piece of scenery 100% impeding my progress. I guess stepping over a motherfucking rock is too much of a task.

EDIT: The early going, before getting to Sandman's joint, isn't that bad except for the punk-ass rabid skags. The following killed me at least five times...

1) crystal thing spawns
2) I rush in to melee and kill
3) rabid skags spawn right as I get to the crystal critter
4) I get killed because I can't recloak fast enough after hitting the crystal thing
5) fucking bullshit




Edited By Malcolm on 1360470967
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
GORDON
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Post by GORDON »

Don't be a Hayter.
"Be bold, and mighty forces will come to your aid."
Malcolm
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Joined: Fri May 21, 2004 1:04 pm
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Post by Malcolm »

Observations on going solo with a melee Zer0:

1) Your attack style is like jousting. Go invis, stampede through the crowd, take out who you can, get to the other side, wait for cooldown. Lather, rinse, repeat.

2) Out in the open with a bit of distance or against an army of plebes, you're deadly. Multiple badasses and\or enclosed spaces kills you. This seems like the opposite for the zerker, where enclosed space + zerking = death incarnate.

3) Use grenades, sniping, launchers to take out or soften the fuckers that stop your chained cloaking rushes before the main assault.

4) Use Tediore reloads, grenades, shotguns, and launchers to buy time between cooldowns or get second winds.

5) Always go with heavy hitting weapons. Rifles and SMGs just don't cut it. You don't want to have to land a few dead on bursts to do real damage. You get one shot before decloaking. You only get so many shots to get back up and you don't have the elemental buffs to make errant hits worth it. You need one quick kill to get back up, go invis, and back off.

6) Avoid the urge to rush in and destroy groups with melee before proper scouting. There's always one or two motherfuckers that cause trouble because you can't one-hit them or they're one of those suicidal bomber psychos (who are quickly becoming my goddamned pet peeve). I'm dying 10x less following this rule alone.




Edited By Malcolm on 1360529782
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Malcolm
Posts: 32040
Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Check that. Most hated enemy is easily the Anchorman -- a tank that can jump at you, hook you and reel you in, chuck projectiles from a distance, and cover up and shield himself from frontal assault. Fuck those things.
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
GORDON
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Post by GORDON »

Stay classy, Pandora.
"Be bold, and mighty forces will come to your aid."
Malcolm
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Joined: Fri May 21, 2004 1:04 pm
Location: Minneapolis

Post by Malcolm »

Liking my new mod.
- +40% melee
- boosts resurgence skill +4 so every melee kill = up to 36% health regen (at low health)
- boosts killing blow skill +5 so enemies at 33% or less health take +1000% damage
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
TheCatt
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Post by TheCatt »

Oh yeah, and I think there are 2 levels of Anchormen. Those weren't very fun at first.
It's not me, it's someone else.
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