I needed a palate cleanser after the masterpiece that is Clair Obscur: Expedition 33.
Got this in a Humble bundle.
RPG set in the future. You're Noa, an activist hacker, whose handler is a guy named Ryder. Your mom died when you were young and you haven't spoken to your dad in years. That changes when he reaches out for help, which puts you at odds with an evil corporation.
Ever wonder what people mean about "balance" in games? This would be a fantastic example of an unbalanced game. For example: There are four categories of enemies and there are corresponding attacks/defenses. Not only are they never explained and do not seem to be easily identifiable, but there's no need to even try them until the final boss fight.
Just buy Zombie and spam it endlessly. Also buy Remove Negative Effects and tons of healing. Everything else is a waste of money.
It's not a good game. It's not terrible, but it's not good. I'll forget it in a week.
I do not recommend it.
OK, one other thing and that's the odd character Ryder. First, understand that basically every "main" character in the game is white. In fact, the only remotely substantial character that is black is a shop keeper in "The Slums" (I'm not making that up.). Ryder, meanwhile, is a gay white man in a wheelchair whose black lover was murdered by the corporation in an event only referred to in the story. It's like someone told the developer they needed more diversity so they threw it all into one character. Very strange.
Jack Move
Jack Move
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell