Actually, I just screwed up. Newb mistake.
Tas and I camped a system for about 15 hours waiting to get Swiftness again. Problem was, she had a battleship with her. So, we couldn't just go get her. So we tried to wait the battleship out. Long stroy short, Tas moved out of their system and on. Swift came looking for me. Tas was on his way back. We knew what she was driving and my ship was built to kill her. Tas's ship was built to pod her. She showed up. She locked and fired, I did too. I did everything right. Got in range to drain her energy, web her, scramble her, etc. All the good stuff. She was gonna go down fairly quickly. Then I remembered that we knew they probably parked the battleship on the other side of the gate to jump in as the fight started. Indeed it did. But I never looked at my local. Then I saw the BS in my overview. I had been chasing Swift and didn't have a quick warp lined up. She HAD to be drained and not scrambling any more (unless she had a cap booster). But, the BS must have had a scrambler as I couldn't warp. I was kicking her ass, but, I couldn't take the BS and the billions of drones he dumped out on me. She was at about 20% armor when I went. I didn't even have time to click warp before I was being scrambled, and then podded.
So, in the excitement of battle (finally), I forgot the one detail I KNEW I was suppose to check for. The BS entering the system. Had even PLANNED for the escape when it showed up. Just wasn't paying attention. So, I took my eye off the ball.
Good news is, insurance covered the cost of the ship. I had medium equip on it, so, won't cost much to replace and/or have same backups in stock someplace. The bad news is I lost my 20 million memory implant.
Over all, it sucks to lose, but, I know that I'll do MUCH better next time. First time I fought, I drained my own cap trying to drain the target's (Tas at the time). Oops. Made myself a sitting duck trying to make him a sitting duck. I also never got into web range when fighting Tas. So, I did much better, but not perfect. As slow and not fast paced as the PVP is (that was my assesment early on), it sure went quick and there's a hell of alot to think about. Will all improve with practice. . .
You know, I just got a good idea for our next corp outing. . .
And now for last night's fight.
Tas and I were looking for bad guys. Found a whole clump of them in/near Tama. Couldn't really take on 6 of them, even though they weren't much older than us. So we just bopped around to see what we could see. We were sitting outside a station when a red PK showed up. He locked both of us. We waited for him to fire first. Tas was issuing orders and a quick plan while we waited. Then I saw a bunch of drones get launched by the PK. Tas said "Ok, here we go." I fired all missles and started hitting my webber/scrambler/etc. Wasn't in range for all of it though (see above newbie mistakes). Started flying towards hiim and the scrambler grabbed him first. Another newbie thing I did this fight, never checked my damage. I was so fixated on what buttons to push, figuring out why my webber wasn't working, etc, that I never even checked to see if he was about to kill me. By the time I stopped looking at my nos/neut/missle buttons and looked at the enemy, I saw his shields were gone and his armor going fast. Tas was saying stuff, but I didn't hear any of it. I start trying to get my drone out there to help. It auto attacks as soon as it was launched. I look up again and his structure is getting hit. Then BOOOM!! He blows up. I target the pod to scramble it, but not even close. He's gone with 4 seconds before lock. Tas does the looting and gets a bunch of tech II stuff. So, his 150 million ship, plus tech II parts are all gone. He said something about lag in local to someone else. Blah blah. Much later he asked if we liked the loot we got off of him. Didn't answer. But it is up for sale in Tama. . . So, why such a quick kill of a 150 million ship? Turns out, since he fired on us first, the sentry guns at the station layed into him. All we can figure is that he didn't count on getting scrambled and would tank the guns and then warp out. So, a kill was scored, but the game gave it to the sentry guns. Neither of us got an email with the kill stats. So, my first 'kill', wasn't really a real kill. But, it's a start. . . Main thing I learned from the battle is that we need a definate 'FIRE' command. When Tas said "Ok, here we go." I took that as game on. But something he said right after that made me think I launched too soon. Thus being the first to attack, thus the sentry guns would not have participated. But, turns out he DID want me to start firing as he was already under attack. So, we definately need a clear "FIRE" or "OPEN UP" or whatever command so no one jumps the gun.
Well. I got punked - followed by last night's fight
1) Sucks about tonight, we had the escape plan(pre line up, and jump out) ready and everything. If they had tried to pull the thing when I was closer I could have jammed the Mega at the gate, but even then, he may have had WCS. Ah well, win some, lose some. Hopefully you guys can run a PVP op this weekend! Good Luck if you do!!
2)I don't remember exactly, but I bet I said "here we go" as he launched his drones. As soon as I took a hit of dmg I said something else to the effect of "shoot the motherfucker"! I think the lag he was talking about was your scrambler, PKs, especially conceited ones, never expect their targets to be hunting them back! (Swiftness being the exception due to his "past" with TKV) He probably thought his warp was lagging, but really he was scrambled. If you had fired first, the whole dynamic would have changed, as we would have been sans Sentry Guns.
So it sounds like you timed it right, to me.
2)I don't remember exactly, but I bet I said "here we go" as he launched his drones. As soon as I took a hit of dmg I said something else to the effect of "shoot the motherfucker"! I think the lag he was talking about was your scrambler, PKs, especially conceited ones, never expect their targets to be hunting them back! (Swiftness being the exception due to his "past" with TKV) He probably thought his warp was lagging, but really he was scrambled. If you had fired first, the whole dynamic would have changed, as we would have been sans Sentry Guns.
So it sounds like you timed it right, to me.