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Posted: Sat Nov 01, 2008 3:54 pm
by GORDON

Posted: Sat Nov 01, 2008 5:00 pm
by Malcolm
Only supposed to be a disk check.

Posted: Sat Nov 01, 2008 5:05 pm
by GORDON
They wouldn't pay the licensing fees to the company that makes securerom if they only needed a disk check.

Posted: Sat Nov 01, 2008 10:00 pm
by TPRJones
Well, shit.

Scratch that one off the list.

Posted: Sat Nov 01, 2008 10:16 pm
by WSGrundy
They keep saying that it is the same thing in Oblivion but still not a fan.

Posted: Sat Nov 01, 2008 11:34 pm
by GORDON
I remember reading that Oblivion had NO DRM at all... and in spite of that it was still the best selling game of the year... ?

Posted: Sun Nov 02, 2008 11:19 am
by GORDON
Players are pissed about bugs in the PS3 version.

http://play.tm/news/22078/fans-riled-by-fallout-3-issues-on-ps3/

Heh heh heh. One of the big pro-console arguments people used to make was that, "It works out of the box; no need to apply patches." Now that consoles are becoming, basically, low-end PC's.... and developers/marketers can now rush the games out the door unfinished.... they are getting the same little problems and need for patches.

Allow me to be the first to take that little fact and cry, "CONSOLE GAMING IS DEAD!!!" just like they always did with PC gaming. Which is still around. And going strong, even with these new DRM woes.

Posted: Mon Nov 03, 2008 10:39 am
by Leisher
The PS3 has been plagued with bugs.

Posted: Wed Nov 05, 2008 4:42 pm
by WSGrundy
In an interview, Bethesda assured the public that they would not be utilising any remote-activation DRM for Fallout 3 but merely the basic disc checking version. However, shortly after the release customers discovered that this was not true, and instead the game contains a version of SecuROM v7.36 which checks for the disc as previously stated but also has an invasive kernel-mode driver which checks for commonly used CD/DVD writing software on the system; if detected, the installation is aborted. The version sold on Steam does not have this restriction.



So if you want to play their game you can't ever put your pictures on a cd I guess. What bullshit.

I wish I was more active in the pirating community so I could get games I want without this shit attached.

Posted: Wed Nov 05, 2008 4:46 pm
by GORDON
GORDON wrote:They wouldn't pay the licensing fees to the company that makes securerom if they only needed a disk check.
Told ya.

Posted: Fri Nov 14, 2008 11:07 pm
by Leisher
PC Gamers review did not show a DRM Alert icon or even mention it? Odd.

In the same issue they do point out FarCry2s has having DRM issues...

Posted: Fri Nov 14, 2008 11:22 pm
by WSGrundy
Leisher wrote:PC Gamers review did not show a DRM Alert icon or even mention it? Odd.

In the same issue they do point out FarCry2s has having DRM issues...

Maybe because they were kind of lying about it? I don't know.

At first they said it would be the same as oblivion and then they said it would just have a disc check but never mentioned securom and still say that all it does is disc check but others are saying different now.

They might have lied to the reviews and hid it well.




Edited By WSGrundy on 1226722946

Posted: Fri Nov 14, 2008 11:37 pm
by GORDON
WSGrundy wrote:
Leisher wrote:PC Gamers review did not show a DRM Alert icon or even mention it? Odd.

In the same issue they do point out FarCry2s has having DRM issues...
Maybe because they were kind of lying about it? I don't know.

At first they said it would be the same as oblivion and then they said it would just have a disc check but never mentioned securom and still say that all it does is disc check but others are saying different now.

They might have lied to the reviews and hid it well.
I saw this very thing, and wondered if the DRM got put on after PC Gamer reviewed it. I read about the DRM here before I ever got the mag with the "DRM FREE!" review.... they even say in the review there is no DRM....

I forgot what I was saying.

Posted: Sat Nov 15, 2008 12:33 am
by Leisher
They do mention in the review that it crashed a few PCs, but they said it might have to do with driver issues.

Perhaps they did get a pre-DRM copy?

They've reviewed a game previously that had DRM and didn't mention it, but quickly rectified it in the next issue. So, I guess we wait until the next issue to see if it's mentioned.

Posted: Mon Oct 18, 2010 11:12 pm
by Malcolm
Finally got around to ordering the Fallout 3 : Game of the Year edition. Bet I can beat it & snag New Vegas later.

Posted: Tue Oct 19, 2010 12:37 am
by Troy
Malcolm wrote:Finally got around to ordering the Fallout 3 : Game of the Year edition. Bet I can beat it & snag New Vegas later.
Funny.

This weekend I started this up as well. Love it so far.

Posted: Tue Oct 19, 2010 6:55 pm
by WSGrundy
Waiting till it drops to $25 on Amazon or Steam again. Figured it will happen because of New Vegas or during the steam Xmas sale.

Dying to play it though.




Edited By WSGrundy on 1287529006

Posted: Tue Oct 19, 2010 9:38 pm
by Malcolm
The automatically included 5 DLC thingies made the $40 alright. Considering I can't even remember the last time I bought a game that cost anywhere near that.

EDIT : Still can't believe there's a billboard a few miles from my house that's advertising a Wasteland sequel.




Edited By Malcolm on 1287538778

Posted: Mon Nov 01, 2010 3:17 pm
by Malcolm
Outside the occasionally desktop drop, fucking awesome. "Very hard" mode has a kind of steep learning curve, but I think I'm getting it. It's like the designers intended this to be an RPG with FPS-style combat, but someone said, "Whoa, the first two (technically three) had turn-based combat. We need an option so we don't lose that demographic."

In short, you can blast things yourself or let the VATS (a probabilistic turned-based system based on your skills/stats) roll some dice on some called shots. At a distance, the door-it-yourself method works pretty well. Close range, some critters jump around so much you have to use VATS to finish them off with a tap or two to the head.

From what I can tell, everything except one category of weapons (small guns -- which includes sniper rifles & combat shotguns) is effectively worthless. Big guns, melee, energy weapons -- all a waste of time. Melee will get your ass beat trying to close distance all the time. Big guns burn through ammo too quick. Energy weapons have ammo that's too expensive & hard to find ... and their damage is comparable to small guns.

Posted: Mon Nov 01, 2010 3:43 pm
by Troy
True enough about weapon types.

I did find a few points into big guns made the Missile launcher powerful enough, and there are some of the custom made weapons as well, like the one that shoots anything you can pick up.

I read they are going to try to fix that in the New Vegas one.