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Posted: Tue Aug 01, 2006 11:26 pm
by GORDON
How about a new one set in the alternate universe where peeps have goatees.... allies vs. axis, but if, say, america takes back an english territory captured by the germans... america keeps it. And at that point, the aggrieved nation (england, in this case) would have the option of changing sides...

Ought to make for some interesting new strategies.




Edited By GORDON on 1154489327

Posted: Wed Aug 02, 2006 9:32 am
by Leisher
Supreme Commander just can't come out fast enough can it?

Your idea is interesting, but I'm not sure it'd work.

Naval battles would certainly become much more important.

I think that Germany would win the whole game if the Alies turned on each other. Imagine if the British and the Americans spent resources on fighting each other, who would slow down Germany enough to give Russia a chance? Once Germany has all of Europe and Russia, what would stop in their way, especially if their alliance with Japan stays strong.

I've always thought A&A could benefit from Fog of War. I mean, the world wasn't exactly being covered by satellites back then.

Ever play Fortress America? I'd like to see that come to the PC.

Posted: Wed Aug 02, 2006 2:44 pm
by Malcolm
Ever play Fortress America? I'd like to see that come to the PC.
That was interesting shit.

Posted: Wed Aug 02, 2006 3:01 pm
by Leisher
Fortress America was for 4 players, but I always thought the rebels that popped up could be controlled by a fifth player. It'd make things interesting too if, trying to be realistic, he/she didn't talk to the person playing the U.S.

Oh, for those who don't know the idea behind Fortrss America was that the U.S. gets invaded by the Soviets on the East, the Central Americans to the South, and some Asian alliance to the West. The object is to hold on to enough cities by a certain turn if you're the U.S. or take enough cities by a certain turn if you're the bad guys.

It's actually a good concept that makes sense. The invaders have trouble bringing in new troops while the U.S. troops actually get stronger each turn as civies join up and appear randomly on the map.

Great game.

Posted: Wed Aug 02, 2006 3:33 pm
by Malcolm
Aye the invaders come in waves. A finite number of waves. & the U.S. has frickin' laser beams they can use to blast a unit off the map every turn.



Edited By Malcolm on 1154547246

Posted: Wed Aug 02, 2006 3:39 pm
by GORDON
Well, this A&A variant won't work without Catt and Thib on board. They were the map keepers and the dice rollers.

Posted: Wed Aug 09, 2006 2:34 pm
by Leisher
Speaking of our multigaming...

This looks like it could be interesting.

Posted: Wed Aug 09, 2006 2:53 pm
by Malcolm
Speaking of our multigaming...

This looks like it could be interesting.
Isn't that just a prettier, multi-player version of missile command?

Posted: Wed Aug 09, 2006 3:09 pm
by Leisher
Think more along the lines of WOPR.