Posted: Tue Sep 28, 2004 11:14 am
The scariest first person shooter of all time.
Most of you know what Doom is and Doom 3 is a retelling of the original Doom. However, this is not Doom. Doom 3 is more like System Shock 2 than Doom. This is not your father's Doom.
If you're looking for mindless waves of monsters ala Doom, then go buy Serious Sam 1 and 2. Those games look great and do waves of attacking monsters better than any game before or after them. If you're looking for a beautiful, moody shooter full of scares that takes patience as well as skill, this is your game.
The visuals are amazing. The only game around that rivals how good Doom 3 looks is Far Cry. Far Cry still has the edge in outdoor visuals, but Doom 3 takes the lead for its indoor visuals. The indoor environments seem so much more alive and detailed here than the indoor environments in Far Cry.
Be aware, to really make this game shine, you'll need a good PC and a good graphics card. It WILL run on less, but a lot of features will be turned off like shadows and bump mapping. This will affect your enjoyment of the game. I mean, c'mon, what's a horror game without shadows?
The sound is impressive as well. So much so that initially, it will be overwhelming and disorienting. Well, not when you start the game, but when the "event" occurs, you'll understand what I mean. I've been told that playing it with surround sound is even more incredible and immersive.
The gameplay is typical FPS fare and very well done.
The storyline is light years ahead of anything id has done before. It flows pretty well and only drags once in the game. The addition of PDAs to give codes for ammo lockers and to fill in more of the storyline is great. Also the TVs around the base that can be watched are a great touch.
The game does have its flaws.
-There is no "lean" feature. Many times I'd want to peek around a corner and couldn't.
-Too many scares come from walls that pop open. I understand the need to do this, but it really reminds you while you're playing that its a game.
-The flashlight can't be handled while a gun is in hand.
The flashlight and the "lean" were obvious design decisions to make the game scarier, and while it works, I'm pretty sure in 2330 or whenever this game occurs that humans will still be able to peek around corners and have guns with lights on them. There is a mod out there to "tape" your light to your gun.
I could go on and on, but why bother. The game is awesome and I'd recommend it for anyone who likes FPSs as it is the current king.
Developers take note, FPSs don't have to be mindless shooters.
9.5 out of 10.
Most of you know what Doom is and Doom 3 is a retelling of the original Doom. However, this is not Doom. Doom 3 is more like System Shock 2 than Doom. This is not your father's Doom.
If you're looking for mindless waves of monsters ala Doom, then go buy Serious Sam 1 and 2. Those games look great and do waves of attacking monsters better than any game before or after them. If you're looking for a beautiful, moody shooter full of scares that takes patience as well as skill, this is your game.
The visuals are amazing. The only game around that rivals how good Doom 3 looks is Far Cry. Far Cry still has the edge in outdoor visuals, but Doom 3 takes the lead for its indoor visuals. The indoor environments seem so much more alive and detailed here than the indoor environments in Far Cry.
Be aware, to really make this game shine, you'll need a good PC and a good graphics card. It WILL run on less, but a lot of features will be turned off like shadows and bump mapping. This will affect your enjoyment of the game. I mean, c'mon, what's a horror game without shadows?
The sound is impressive as well. So much so that initially, it will be overwhelming and disorienting. Well, not when you start the game, but when the "event" occurs, you'll understand what I mean. I've been told that playing it with surround sound is even more incredible and immersive.
The gameplay is typical FPS fare and very well done.
The storyline is light years ahead of anything id has done before. It flows pretty well and only drags once in the game. The addition of PDAs to give codes for ammo lockers and to fill in more of the storyline is great. Also the TVs around the base that can be watched are a great touch.
The game does have its flaws.
-There is no "lean" feature. Many times I'd want to peek around a corner and couldn't.
-Too many scares come from walls that pop open. I understand the need to do this, but it really reminds you while you're playing that its a game.
-The flashlight can't be handled while a gun is in hand.
The flashlight and the "lean" were obvious design decisions to make the game scarier, and while it works, I'm pretty sure in 2330 or whenever this game occurs that humans will still be able to peek around corners and have guns with lights on them. There is a mod out there to "tape" your light to your gun.
I could go on and on, but why bother. The game is awesome and I'd recommend it for anyone who likes FPSs as it is the current king.
Developers take note, FPSs don't have to be mindless shooters.
9.5 out of 10.