Rust - Secret hideout plans
The research server has already taught me to find a really good hiding place for a simple wooden shelter with a metal door. Then fill it with backup items in case of a raid.
I would recommend the same strategy for everyone.
I would recommend the same strategy for everyone.
“Every record been destroyed or falsified, books rewritten, pictures repainted, statues, street building renamed, every date altered. The process is continuing day by day. History stops. Nothing exists except endless present in which the Party is right.”
So. . . what I was afraid would happen, happened. Someone built stairs leading to the top of our house in the open spot on the ground next to it. This also put them next to the safe room, with only one wall to C4 to get access to the rest of our stuff.
Unfortunately, I don't know what to do about the steps up the side of our house. Dead house now?
Unfortunately, I don't know what to do about the steps up the side of our house. Dead house now?
I think for my next house I want to try something like this:
It's a 3x3 with a surrounding section of 7x7. The regular lines are walls, dotted lines are doors, c is an exposed floor/ceiling, S are stairs, s is the top of stairs, R and r are ramps with the arrow pointing up the ramp, and p are posts stuck in the middle of the foundations.
Note that there is no way to get from inside the bottom floor upwards. To get in you go up the outer stairs and hop across the post to the middle open section on the second floor. Miss and you are stuck if you can't open those doors, and most people will miss on the first try. We trap our enemies in a trench we can then easily kill them in from above and come down to loot.
Second floor middle spot is open with a large chest down below, maybe get someone to jump down to check it out and get stuck. The ramp on the right runs into a closed ceiling, just there to confuse.
Third and Fourth floors provide protection to upper floors and increased security as you go up. Fifth floor is the main base. Roof is for sniping from.
I don't know exactly how ramps work on buildings, so I have to do some experiments there. Those may have to become stairs.
Edited By TPRJones on 1390857067
It's a 3x3 with a surrounding section of 7x7. The regular lines are walls, dotted lines are doors, c is an exposed floor/ceiling, S are stairs, s is the top of stairs, R and r are ramps with the arrow pointing up the ramp, and p are posts stuck in the middle of the foundations.
Note that there is no way to get from inside the bottom floor upwards. To get in you go up the outer stairs and hop across the post to the middle open section on the second floor. Miss and you are stuck if you can't open those doors, and most people will miss on the first try. We trap our enemies in a trench we can then easily kill them in from above and come down to loot.
Second floor middle spot is open with a large chest down below, maybe get someone to jump down to check it out and get stuck. The ramp on the right runs into a closed ceiling, just there to confuse.
Third and Fourth floors provide protection to upper floors and increased security as you go up. Fifth floor is the main base. Roof is for sniping from.
I don't know exactly how ramps work on buildings, so I have to do some experiments there. Those may have to become stairs.
Edited By TPRJones on 1390857067
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
Heh, good timing. So the outer ring with middle posts on the first floor of this design (well, second floor since I've elevated it one level to add a jumping trap) will stop people from building stairs up the rest of the house. Cut it down to just a forest of posts on foundations around your building and you get the same effect without the jumping trap aspect.
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
Think our current house is salvageable. There is more ground outside the base to cover though. Would be whole other section of house covering the stairs. In some spots, two sections. It just has to be build up higher than the surrounding rock.
So, we need wood. Lots and lots of wood.
Edited By Cakedaddy on 1390857665
So, we need wood. Lots and lots of wood.
Edited By Cakedaddy on 1390857665
You can kill the stairs replace them with walls/ceiling boxes. Also a foundation with a post in the direct middle is a dead foundation and can't be built further. (well you can add more post to it)
Did I die? I can do a resource session after work. Good to see people are trying, anyway.
Edited By Troy on 1390858188
Did I die? I can do a resource session after work. Good to see people are trying, anyway.
Edited By Troy on 1390858188
Four foundations with posts in the middle - but not one in the corner between them all, results in four posts the right width apart to still build stairs. Even though they're built above the corner instead of directly over a foundation. I haven't' tested it, but from what I've read you can build like that with walls and stairs, as long as the posts are the right distance apart it matters not if they are square with the foundations.
Bottom line: don't just plant a pillar in the middle of a foundation and call it dead. make sure at least three pillar slots in a straight line - or five pillar spots overall - on the foundation are filled. That will kill it.
Edited By TPRJones on 1390858376
Bottom line: don't just plant a pillar in the middle of a foundation and call it dead. make sure at least three pillar slots in a straight line - or five pillar spots overall - on the foundation are filled. That will kill it.
Edited By TPRJones on 1390858376
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
Yikes, yeah we got cleaned out. It's not worth staying. It had been raided a bunch though, so maybe not surprising. It was the most successful fort i've had. At 4 total raids, the last definitely got it. I had tried multiple times to set a platform where they did and wasn't successful, thought it was safe.
I'm game to practice and eventually start over on a new spot. Then we pick a valley (far away please) somewhere that is spawning resources and see if we can hold it? We can attempt to achieve superiority of fire through bow alone.
Edited By Troy on 1390861847
I'm game to practice and eventually start over on a new spot. Then we pick a valley (far away please) somewhere that is spawning resources and see if we can hold it? We can attempt to achieve superiority of fire through bow alone.
Edited By Troy on 1390861847
West is apparently a madhouse. East is okay for being more quiet overall, but some parts are shy on resources.
I think my next place to try will be North. Far enough that scavengers won't be coming up that way since there's no civ, but not so far that the resource nodes get rare.
I think my next place to try will be North. Far enough that scavengers won't be coming up that way since there's no civ, but not so far that the resource nodes get rare.
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
We got raided again. They came and rebuilt the stairs in like 1.5 seconds. When you build, you don't have to be very close to where you are placing things. So he probably built the whole thing from the ground. They came in and killed us, and we left some doors open. They were inside and when we spawned, we closed the doors trapping them in our house. They used some C4 to open more areas, but were still trapped. Troy accidentally let one out. I can hear him using more C4 to get his friend out.
The new server, we have a shack in this area:
http://www.rustnuts.com/?x=5640&y=1000&z=-4916#scroll
That isn't exact as I wasn't standing there to get exact. I'm out scouting a new location. I had Troy place the first foundation pieces for the rebirth of our new fort. However, he did it wrong. He put two down. I can add more down the path towards the valley, but no where else. The ground is all sloped and uneven in the area. He started in a low spot, and I can't put any foundation pieces next to the low ones where the ground is sloping up. So, another house lesson:
Start building on the highest point, and work your way down.
I have scouted out new spots. None are perfect yet. There were a couple WAY up high in the coast mountain. Like WAY up high. I could see rad city from up there. We would be between civ 2 and civ road with civ coast being right across from resource valley. However, it's a long hike up the mountain to the spot. Neat spot, but inconvenient. Wish more people were on so a decision could be made.
http://www.rustnuts.com/?x=5640&y=1000&z=-4916#scroll
That isn't exact as I wasn't standing there to get exact. I'm out scouting a new location. I had Troy place the first foundation pieces for the rebirth of our new fort. However, he did it wrong. He put two down. I can add more down the path towards the valley, but no where else. The ground is all sloped and uneven in the area. He started in a low spot, and I can't put any foundation pieces next to the low ones where the ground is sloping up. So, another house lesson:
Start building on the highest point, and work your way down.
I have scouted out new spots. None are perfect yet. There were a couple WAY up high in the coast mountain. Like WAY up high. I could see rad city from up there. We would be between civ 2 and civ road with civ coast being right across from resource valley. However, it's a long hike up the mountain to the spot. Neat spot, but inconvenient. Wish more people were on so a decision could be made.
Ok, this is where I'm building.
http://www.rustnuts.com/?x=4982&y=537&z=-4416#scroll
It's behind Big Civ way high up in the mountain. We can raid big civ and the forest. It's way high up. Way. But it has a big tall ass rock we can build to the top of and see the whole world! Not really. But it's high.
http://www.rustnuts.com/?x=4982&y=537&z=-4416#scroll
It's behind Big Civ way high up in the mountain. We can raid big civ and the forest. It's way high up. Way. But it has a big tall ass rock we can build to the top of and see the whole world! Not really. But it's high.