Singed

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Cakedaddy
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Post by Cakedaddy »

I saw this guy and posted the build, I think. But wanted to move it here with the other builds.

Rylai's Crystal Scepter
Rabadon's Deathcap x 2
Boots of Swiftness (+3)
Will of the Ancients
Force of Nature

Spells:
Ghost
Flash

He went 23/4/13 that game. Our team score was 48/39/81. So, you can see what a difference he made. We were getting our asses kicked and 3 people voted to surrender. Then things changed later game and we came back. I was Maokai and went 6/5/22. Next best player was Warwick at 8/8/20.

So, ya, this build worked. No idea what his runes were.




Edited By Cakedaddy on 1327973419
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Post by GORDON »

Seems like kind of a weak build.
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Post by GORDON »

Ah, you edited your post, now my comment doesn't make sense.

I should have quoted it.
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Post by GORDON »

Cakedaddy wrote:I saw this guy and posted the build, I think. But wanted to move it here with the other builds.

Rylai's Crystal Scepter
Rabadon's Deathcap x 2
Boots of Swiftness (+3)
Will of the Ancients
Force of Nature

Spells:
Ghost
Flash
This is almost exactly my standard build, except for the Force of Nature. I typically don't do anything defensive.

And I don't think I have ever had a Singed game last long enough to get fully built.
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Post by Cakedaddy »

With all those kills, he built that in 51 minutes on a 5v5 game. 22.k. I was the next closest at 15.8k.

I remember his poisoned WRECKED enemies. From minions to champions. He would run laps on the outer lanes with his poison on. Just run past all the enemy minions all the way to their last turret. Turn around and run all the way back. By the time he was back, he'd wiped out all enemy minions in that lane. Kept doing that over and over.




Edited By Cakedaddy on 1327973977
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Post by GORDON »

wELL MAYBE THE fORCE OF nATURE MAKES THE BIG DIFFERENCE, IF IT KEEPS YOU ALIVE LONG ENOUGH TO MAKE ALL THOSE EXTRA KILLS.

Stupid caps lock.
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Post by Cakedaddy »

Ya, I don't know. Didn't watch his build order.
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Post by GORDON »

The AD/AP Teemo discussion prompted me to mention something I have been thinking about: AD Singed.

His special power is 25% bonus health for each point of mana.

All of his abilities are AP based... but.... his glue doesn't have any AP modifier, his poison typically won't kill people, just weaken them, and while his flip will do 700ish points of damage when fully built, it isn't exactly a "nuke."

Seems to me Singed's big value to the team (when not keeping lanes cleared quick with poison), is the flip to snatch someone, and the glue to keep them in place.

So I wonder... full AD build on Singed, and the only AP item is maybe that Crystal Scepter which slows an enemy down when flipped (and to a lesser extent, when hit by gas). The flipping still yanks them and gives us a target to nuke, the gas will still slow them down/weaken them, and with an AD build he will be hitting fast for a lot of damage.

I might try that out in a custom game and see how it goes.
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Post by GORDON »

Just tried a game, 5v5.

Takes some getting used to. I went

Zerker's Grieves
Phantom Dancer
Blood Thirster
Trinity Force
Then I got half an infinity edge built.

I think next time I will go Trinity Force first for the early AP/Mana (which gives Singed health).

Flip/Gas/Glue is good, because then they are standing still while I beat on them for 270-540 damage per shot (depending on whether I crit or not). And I wasn't fully built, so there's that.
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Post by Leisher »

If everyone goes AD, we can expect to see a lot of Thornmail.

Also, if you go AD, I'm betting you'll be a lot weaker than you think.

AP Teemo hits hard as hell, but can't hang in combat very long.

My AS/AP Teemo hits faster and has tons of armor.
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Post by GORDON »

Leisher wrote:If everyone goes AD, we can expect to see a lot of Thornmail.

Also, if you go AD, I'm betting you'll be a lot weaker than you think.

AP Teemo hits hard as hell, but can't hang in combat very long.

My AS/AP Teemo hits faster and has tons of armor.
The one time I played that load out, my health was about 33% lower... basically 1000 points. I will try a different build order and item list to see what i can do about that.
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