Posted: Wed Mar 01, 2006 11:09 pm
As requested..
*Disclaimer: This is an expensive setup, relies some on some decent tank + missile/gun skills*
*Second Discalimer: As typical of MY setups, it has no WCS, and relies on watching local, instas, and my alt scout for the busy areas*
2x Protype/Compressed 250mm
5x Arbalest/XR Heavies
1x Afterburner T2
1x Multi Shield
1x Kinetic Shield
1x Large F-S9 Extender
1x Medium Shield booster T2 (Large is good for pvp, but it takes too much space, and you don't get the same dmg per second you do while ratting.
2x Ballistic Control T2
1x Magnetic Vortex (Hybrid dmg mod)
1x Named Dmg Controls
Thanks to the cap skills the combination of all your resistances + your Ferox resitance you have some serious kinetic/thermal resistance while also keeping some decent EM resistance(41%) just in case. You don't really have a weak spot.
3 Damage modifications may seem like overkill, but there is no other way for a Ferox to do enough DPS to break the tank of some of the bigger bounites, without wasting half your ammo in the process. Substituting these for Tech 1s shouldn't be too bad of a falloff, so that is certainly an option.
Scourge Missiles+Plutonium are my amm of choice.
5x Light scout drones in the bay.
Remember to send your drones in AFTER the Battleships target you. Otherwise, they will target the drones, which is kind of funny to watch, but will kill them after a while, and it will be a pain to go back and put more in.
*Disclaimer: This is an expensive setup, relies some on some decent tank + missile/gun skills*
*Second Discalimer: As typical of MY setups, it has no WCS, and relies on watching local, instas, and my alt scout for the busy areas*
2x Protype/Compressed 250mm
5x Arbalest/XR Heavies
1x Afterburner T2
1x Multi Shield
1x Kinetic Shield
1x Large F-S9 Extender
1x Medium Shield booster T2 (Large is good for pvp, but it takes too much space, and you don't get the same dmg per second you do while ratting.
2x Ballistic Control T2
1x Magnetic Vortex (Hybrid dmg mod)
1x Named Dmg Controls
Thanks to the cap skills the combination of all your resistances + your Ferox resitance you have some serious kinetic/thermal resistance while also keeping some decent EM resistance(41%) just in case. You don't really have a weak spot.
3 Damage modifications may seem like overkill, but there is no other way for a Ferox to do enough DPS to break the tank of some of the bigger bounites, without wasting half your ammo in the process. Substituting these for Tech 1s shouldn't be too bad of a falloff, so that is certainly an option.
Scourge Missiles+Plutonium are my amm of choice.
5x Light scout drones in the bay.
Remember to send your drones in AFTER the Battleships target you. Otherwise, they will target the drones, which is kind of funny to watch, but will kill them after a while, and it will be a pain to go back and put more in.