Article about the MMO Slump
Posted: Tue May 16, 2017 1:21 pm
The world needs ditch diggers too.
I agree.
The people who crave action (*cough*Troy*cough*) in a game are going to move on quickly. The people who want a deeper experience are the core audience you should be embracing.
All of these games that focus solely on the action have very small shelf lives. You maintain an audience through the building and crafting. Rust resets all their servers every month and people can't wait to jump on and start over.
Maintain the core audience and the action guys will come for the numbers.
I agree.
The people who crave action (*cough*Troy*cough*) in a game are going to move on quickly. The people who want a deeper experience are the core audience you should be embracing.
All of these games that focus solely on the action have very small shelf lives. You maintain an audience through the building and crafting. Rust resets all their servers every month and people can't wait to jump on and start over.
Maintain the core audience and the action guys will come for the numbers.