Page 4 of 4
Posted: Thu Jul 03, 2014 12:34 pm
by Leisher
The strategy to beat him will be to stall until after midnight, then start playing offensively.
Edited By Leisher on 1404405256
Posted: Thu Jul 03, 2014 2:56 pm
by GORDON
"Jesus christ, I took out your entire fucking empire and this is all you managed to build? Why did I even stay up until 3am to do it? I could have just put some goddam starbases with bomber groups in my choke lanes and let you kill yourselves trying to get in while I went to bed."
Will prolly be like how it goes.
Edited By GORDON on 1404413792
Posted: Thu Jul 03, 2014 7:39 pm
by Troy
There's an experimental weapon that can kill planets at long range. Kinda OP. Maybe just because I wasn't expecting it.
Posted: Thu Jul 03, 2014 7:40 pm
by GORDON
Novalith cannon, and variants.
I am not going to tell you how to counter it.
Posted: Thu Aug 06, 2015 11:13 am
by GORDON
Just throwing this back out there as a multi-option. I thought of this when peeps were talking about Homeworld multi.
We'd want to play giant maps though, to have time to build before encountering each other, so we'd have to expect month-long games of 2-3 hours per session, once a week. Hopefully the save-game functionality is bulletproof.
Posted: Thu Aug 06, 2015 12:01 pm
by GORDON
Also, you could have several ongoing games going at once, with different groups of people, depending on who is available to game, so really this one could be multied several times a week if you have that kind of availability.
Edited By GORDON on 1438876928
Posted: Thu Aug 06, 2015 2:27 pm
by Leisher
I'll play.
I've had trouble getting into anything multi lately due to my work schedule and family commitments, but I own this game specifically because it was mentioned here for multi and I'd like to try it out.
Posted: Thu Aug 06, 2015 2:58 pm
by Troy
Would be in, also planning on Rusting it up at some point this weekend.
Edited By Troy on 1438887512
Re: Sins of a Solar Empire - Formerly:
Posted: Mon Nov 07, 2016 8:32 am
by GORDON
Installed this game again. GOD DAMMIT it keeps me up late. I've been enjoying my good-nights-of-sleep but now here I am all bleary eyed in the morning, again.
I am going to literally have to force myself to save and quit at a decent time tonight.
Re: Sins of a Solar Empire - Formerly:
Posted: Mon Nov 07, 2016 12:12 pm
by Malcolm
I can always put a third-party timer on the software with a passcode you couldn't break.
Re: Sins of a Solar Empire - Formerly:
Posted: Thu Dec 29, 2016 9:27 pm
by GORDON
According to Steam I have 130 hours in this game since I reinstalled it last month. I think they round low.
Just defeated 4 "Hard" AI at once. Got the "Actually HAL, I Can Do That" achievement. Took 20 hours.
Sins of a Solar Empire - Formerly:
Posted: Thu Nov 15, 2018 11:51 pm
by Leisher