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Posted: Fri Apr 30, 2010 10:19 pm
by GORDON
One might say Leisher is in-continent.

Posted: Sun May 02, 2010 10:41 am
by GORDON
I castled one of my accounts on server 5, scouted and started hitting the softest guy around me.

Plunder. He is not castled.

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Edited By GORDON on 1272811336

Posted: Sun May 02, 2010 11:37 am
by GORDON
Hit him again.


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Posted: Sun May 02, 2010 11:53 am
by TheCatt
When are you hitting him? I'm trying to figure out why night protection is so high.

Posted: Sun May 02, 2010 12:12 pm
by GORDON
The last pic I posted was right after it happened. The one prior was last night, a little after midnight I think. Will check when I get home.

Posted: Sun May 02, 2010 3:33 pm
by GORDON
I sent the pirate fleet against the guy I looted dry. I could have also sent 500 troops per frigate, but my troops were plundering another city without water access.

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Posted: Sun May 02, 2010 4:17 pm
by GORDON
Smaller castled city using smaller army to loot that same guy.

Is anyone still interested in seeing the numbers?

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Posted: Sun May 02, 2010 4:24 pm
by GORDON
GORDON wrote:Uh oh.

I threw 12 scouts at this guy earlier, and they all were killed and I got no intel.

Just now:

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The text scrolls off the screen to say if I have scouts in my city, they can counter his scouts. I did not know that. I threw my last 12 at him. Had 50 more queued up, but didn't give them priority.

Anyway, he peeped me. I might be a target for his guild. If you have troops on 3.... I wouldn't be mad if you sent them over.
This is the guy to my right on my map in the "Server 3" thread.

I will leave him alone until Cake gets set up near me.... not attract his attention.

Then we'll get him. His guild only has 4 members. If the regional map doesn't change for a few days with no new cities castling, he's our primary target.

Posted: Mon May 03, 2010 12:49 pm
by GORDON
GORDON wrote:Smaller castled city using smaller army to loot that same guy.

Is anyone still interested in seeing the numbers?

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Heh, this guy just started building his city again. I thought he was perma-afk. I wonder what he thinks about all my plundering.

He'll probably start building troops to counter it.... good thing 2 cities near me lose their newbie status today.

Posted: Wed May 05, 2010 4:49 pm
by GORDON
500k player good plundered on a single character.

250k on another server.

Posted: Wed May 05, 2010 4:59 pm
by TheCatt
Part of the tool I am building will allow us to see when players stop growing, which often means they are candidates for plundering.

Posted: Wed May 05, 2010 5:02 pm
by TheCatt
On s5, I've stopped building iron. It's just soo cheap in the market. I'm sure this will change in the future at some point (since it's not cheap on s3), but for now, damn. Why bother making it.

Posted: Wed May 05, 2010 6:31 pm
by Cakedaddy
Yep. I'm only producing 2k/hour and I have more than I can store. Once armies are being built, demand will go way up.

Crazy thing is, on my wife's continent, wood and stone sell like iron does on ours. Same server, different continents. CRAZY cheap resources on her continent. She's just lacking in gold to buy it and ship it to 52. And you can't trade gold, as far as I can tell.

Posted: Fri May 07, 2010 12:12 pm
by GORDON
1 million player good plundered.