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Posted: Wed Apr 28, 2010 6:46 pm
by GORDON
Cakedaddy wrote:You need lots of siege hardware too. Also, if you can get there by water, having some boats go might be cool too.
Jeebus, the 2 small boats take up 100 unit spaces each, the big one takes 400. I wonder if they are worth that.

Posted: Wed Apr 28, 2010 7:00 pm
by Cakedaddy
They sound pretty wicked though.

Posted: Wed Apr 28, 2010 7:24 pm
by GORDON
Well I've got a Sloop queued. Built another barracks and took it to level 8.



Edited By GORDON on 1272497140

Posted: Wed Apr 28, 2010 7:27 pm
by GORDON
And 7 hours to build ONE.

Posted: Wed Apr 28, 2010 8:41 pm
by Cakedaddy
The shipyards would be sped up by barracks as well, FYI. Obviosly building multiple yards will help too.

Posted: Wed Apr 28, 2010 10:08 pm
by GORDON
Yep, as soon as I noticed that I stated upgrading. Will probably build at least a 3rd barracks. Need to get up in the 100k zerk range.

Posted: Thu Apr 29, 2010 8:42 pm
by GORDON
I'm curious to see what happens after I bump off his last city guard.

Image

Posted: Fri Apr 30, 2010 7:34 am
by GORDON
This is the first time I plundered him when he was out of city guards.

The next time I post one of these is when I am taking boats...

Image




Edited By GORDON on 1272627823

Posted: Fri Apr 30, 2010 1:35 pm
by TheCatt
GORDON wrote:This is the first time I plundered him when he was out of city guards.

The next time I post one of these is when I am taking boats...

Image
Nice gold plundering.

Posted: Fri Apr 30, 2010 2:16 pm
by GORDON
Frigate will be built in 3 hours. This could be fun.

Posted: Fri Apr 30, 2010 2:31 pm
by TheCatt
Have you found/seen any sea pirates yet? I saw a sea octopus, but no pirates.

Posted: Fri Apr 30, 2010 2:36 pm
by GORDON
I found "abandoned" sea pirates.

Posted: Fri Apr 30, 2010 3:29 pm
by GORDON
Heh, 250k player goods plundered. :-D

This one guy is funding half of my advancement.

Posted: Fri Apr 30, 2010 4:26 pm
by GORDON
Ha, sucked him dry. Last plunder he only had about 2k resources.

Time to move on elsewhere and only hit him once a day or so.

Posted: Fri Apr 30, 2010 4:40 pm
by TheCatt
Hit him in 12 hours, making sure you have excess carry capacity, you can determine his exact production/how much to send at him in the future.

Posted: Fri Apr 30, 2010 5:21 pm
by GORDON
Uh oh.

I threw 12 scouts at this guy earlier, and they all were killed and I got no intel.

Just now:

Image

The text scrolls off the screen to say if I have scouts in my city, they can counter his scouts. I did not know that. I threw my last 12 at him. Had 50 more queued up, but didn't give them priority.

Anyway, he peeped me. I might be a target for his guild. If you have troops on 3.... I wouldn't be mad if you sent them over.

Posted: Fri Apr 30, 2010 9:07 pm
by Cakedaddy
Can't without big boats. Already tried.

Start making some allies there.




Edited By Cakedaddy on 1272676090

Posted: Fri Apr 30, 2010 9:28 pm
by Leisher
Backup arrives at 3 pm tomorrow.

Posted: Fri Apr 30, 2010 9:42 pm
by Cakedaddy
You're on his continent, or you have boats? How'd you do that?!

Posted: Fri Apr 30, 2010 10:03 pm
by Leisher
I'm on his continent.