Sins of a Solar Empire - Formerly: "Hey Gordon"
Thoughts on playing this after not touching it much (and also the Rebellion Expansion, which is a standalone):
So it's a space based 4x - but not turn based, RTS. Like Gal Civ and TA combined with less micro.
There are three races(and then two variations), ships are pretty different, each has a spec.
You explore the galaxy like in Gal Civ 2 looking for good planet to colonize. You build up each colonizes planets infrastructure and you can build defense stations now, and trade buildings, etc.
In combat your ships (frigates, cruisers, cap ships, titans, strike craft) will auto attacks when ships jump into their gravity well, or you can micro them and choose targets manually - it's not like TA micro levels though. Bigger ships take more attention and cap ships have abilities. It seems like ships have a lot of health so you have time to fix some strategic fuckups and sometimes not die while you wait to jump out of a system.
Your capital ships, and there are now apparently two classes now, are your heroes, and you upgrade them like DOTA or HMM. Classes for each race are Carriers, Battleships, Dreadnought, Drone ships and other varieties based on race/variation.
Sometimes the RTS thing is tough. Like stumbling around in research pages while you get warned ships are entering your system. Scouting a system and forgetting the warning to pay off the pirates so they go after you instead of the other 3 guys. Luckily, while in the same gravity well, your defenses(and there are some fun ones) and ships attack relentlessly so you can focus on building and sending them to your borders.
The catch on this one is the game length. I can see it supporting lots of players, but a good game of this would take 3-4 hours.
Edited By Troy on 1403587036
So it's a space based 4x - but not turn based, RTS. Like Gal Civ and TA combined with less micro.
There are three races(and then two variations), ships are pretty different, each has a spec.
You explore the galaxy like in Gal Civ 2 looking for good planet to colonize. You build up each colonizes planets infrastructure and you can build defense stations now, and trade buildings, etc.
In combat your ships (frigates, cruisers, cap ships, titans, strike craft) will auto attacks when ships jump into their gravity well, or you can micro them and choose targets manually - it's not like TA micro levels though. Bigger ships take more attention and cap ships have abilities. It seems like ships have a lot of health so you have time to fix some strategic fuckups and sometimes not die while you wait to jump out of a system.
Your capital ships, and there are now apparently two classes now, are your heroes, and you upgrade them like DOTA or HMM. Classes for each race are Carriers, Battleships, Dreadnought, Drone ships and other varieties based on race/variation.
Sometimes the RTS thing is tough. Like stumbling around in research pages while you get warned ships are entering your system. Scouting a system and forgetting the warning to pay off the pirates so they go after you instead of the other 3 guys. Luckily, while in the same gravity well, your defenses(and there are some fun ones) and ships attack relentlessly so you can focus on building and sending them to your borders.
The catch on this one is the game length. I can see it supporting lots of players, but a good game of this would take 3-4 hours.
Edited By Troy on 1403587036
If I wanted to look at this game, what should I look at? I see:
SoaSE:Rebellion and Trinity. No diplomacy or 'core game'. I see other DLC, but not sure which ones to consider.
But ya. 3-4 hours might net us two games. That's steep. Would be hard to get people together for 4 hours. No way to shorten it? What if we played teams? Smaller map/universe? Can you save the game?
SoaSE:Rebellion and Trinity. No diplomacy or 'core game'. I see other DLC, but not sure which ones to consider.
But ya. 3-4 hours might net us two games. That's steep. Would be hard to get people together for 4 hours. No way to shorten it? What if we played teams? Smaller map/universe? Can you save the game?
Cakedaddy wrote:If I wanted to look at this game, what should I look at? I see:
SoaSE:Rebellion and Trinity. No diplomacy or 'core game'. I see other DLC, but not sure which ones to consider.
But ya. 3-4 hours might net us two games. That's steep. Would be hard to get people together for 4 hours. No way to shorten it? What if we played teams? Smaller map/universe? Can you save the game?
I think all you have to buy is the 13 bucks standalone Rebellion. I THINK.
Edited By Troy on 1403643775
Can anyone confirm this? If we want to try this, I'd like to buy it while it's still 66% off.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
Leisher wrote:Can anyone confirm this? If we want to try this, I'd like to buy it while it's still 66% off.
Confirmed, because it's 40 bucks otherwise. You seem to get all the expansions and their content with it.
13 bucks isn't bad if you've never played it before. It will suck up ~10 or so hours even if it isn't your thing.
e:There is some DLC you don't get with it, but it's not important, add-ons with more exotic planets for exploration (i still bought it at 75% off b/c i'm a nerd)
Edited By Troy on 1403978889
"Rebellion" includes the two expansions, "Entrenchment" and "Diplomacy," and you also get the features from "Trinity," whatever that was. If we are going to try it out, then I will purchase it again on Steam for $13, and I can justify it in my head that I never bought the "Diplomacy" expansion before.
So is that what we are doing?
http://sinsofasolarempire.wikia.com/wiki/Rebellion
So is that what we are doing?
http://sinsofasolarempire.wikia.com/wiki/Rebellion
"Be bold, and mighty forces will come to your aid."
Cakedaddy wrote: Can it be saved?
Not sure, haven't done multi yet.
Steam Community has this?
e:True you could just focus on stomping the pirates on a small map, too.
Edited By Troy on 1404086731
Holy geez, a small system, 1v1. Took me a long while to regain my feet, but at the end I stomped the pirates then the bad guy. Took me forever to figure out why my dreadnaught wasn't building.... that was new in some expansion. And there is all this diplomatic skill tree shit... I don't know any of that.
But I just played a 6 hour game. Holy shit.
But I just played a 6 hour game. Holy shit.
"Be bold, and mighty forces will come to your aid."