Starcraft/Diablo and Supreme Commander
I usually win, unless it is a map I am completely unfamiliar with.
Walls - I never bother. It's like they aren't' there when the enemy rolls through.
Shields - I always see some units rush the shield, get inside it, and start firing on the shield generator.
Walls - I never bother. It's like they aren't' there when the enemy rolls through.
Shields - I always see some units rush the shield, get inside it, and start firing on the shield generator.
"Be bold, and mighty forces will come to your aid."
I love the mobile factory, but it is slow and those shields are weak and there was some patch that made it require like twice as much resources to build as what I was used to. I had to change my play style after that.
Plus it refuels airplanes which is nice.
Edited By GORDON on 1254841967
Plus it refuels airplanes which is nice.
Edited By GORDON on 1254841967
"Be bold, and mighty forces will come to your aid."
Cakedaddy wrote:I was wrong about the mobile factory. First, it shoots. It might have been what kept taking my shields down. I kept looking for missle launchers. Second, it has a built in shield generator.
You are describing the rolling battleship that is the "Fatboy"
Battleship/Level 3 Land Factory/Shield Generator.
Pretty rad. Unless your opponent has a few Strat Bombers...
Also, There is a Supcom Wiki I spend a week just reading and getting to know units, back when I actually played this game.
Edited By Troy on 1254842089
I've actually tried to figure out how much I would pay for a legit beta key.WSGrundy wrote:You can buy a beta key from scalpers for around $300 if you want.
Figure the beta would go on 6 months, and I would at least play 2-3 months of that.
Going by my past gaming budget, that'd be 100 bucks to spend.
But then I kick myself for considering paying money for a game that hasn't been released, and even then, not even buying an actual full copy of it.
Yeah, I don't even remotely understand paying $300 for a beta. If you're a professional gamer, maybe it could be justified, but for a typical gamer, it doesn't speak well of their life in general.
That money is far better spent on other games or bills or dates or anything except a game that you'll need to spend another $50 on in a few months to get the real version.
Honestly, the early buzz IS going to be good because only fanboys are playing it. Or does anyone actually think casual gamers are not only following SC2's development, but also possibly paying money to play a beta?
I'm a hardcore gamer, and I'm not even following SC2's development.
To be honest, I don't get the hype. SC was a good game, for certain, but TA and Homeworld (released one year prior and after, respectively) were FAR superior RTS games than SC, yet get far less attention. I blame South Korea's odd obsession with it.
I hate to say this, but SC2 has reached the Apple level of "cult hype".
That money is far better spent on other games or bills or dates or anything except a game that you'll need to spend another $50 on in a few months to get the real version.
Early buzz is very good (and it better be, it's been delayed forever)
Honestly, the early buzz IS going to be good because only fanboys are playing it. Or does anyone actually think casual gamers are not only following SC2's development, but also possibly paying money to play a beta?
I'm a hardcore gamer, and I'm not even following SC2's development.
To be honest, I don't get the hype. SC was a good game, for certain, but TA and Homeworld (released one year prior and after, respectively) were FAR superior RTS games than SC, yet get far less attention. I blame South Korea's odd obsession with it.
I hate to say this, but SC2 has reached the Apple level of "cult hype".
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
The three you mentioned, I've played, and are all fun. Add in CoH and maybe DoW's and you've got all my favorite RTS'.
Unfortunately, DoW and CoH are getting a bit old, Homeworld is lost to IP problems, and TA has evidently been dumbed down so badly that Chris Taylor admits he didn't like the changes. (also didn't even had a beta, to my knowledge)
Starcraft 2 is going to what I play the most this year, most likely. The sheer amount of players, matchmaking on battlenet.2.0, and polish on all of Blizzards games, means that Multiplayer is going to be a ball, say what you want, but what else do we have going for multiplayer RTS's this year?
Edited By Troy on 1267115457
Unfortunately, DoW and CoH are getting a bit old, Homeworld is lost to IP problems, and TA has evidently been dumbed down so badly that Chris Taylor admits he didn't like the changes. (also didn't even had a beta, to my knowledge)
Starcraft 2 is going to what I play the most this year, most likely. The sheer amount of players, matchmaking on battlenet.2.0, and polish on all of Blizzards games, means that Multiplayer is going to be a ball, say what you want, but what else do we have going for multiplayer RTS's this year?
Edited By Troy on 1267115457
Starcraft 2?GORDON wrote:Plus no LAN play, isn't that what I remember?
Yep, that was an issue when they announced it a while back.
I don't know exactly how I feel about it. I have (and a lot of people in my generation) never even played a game on LAN. I suppose if it was a fond memory for you, It would probably matter.
It's mostly a lot like playing any other online multiplayer, except for one key difference. Have you ever really wanted to reach through the internet and cock-punch that douche that just won't stop running his god-damned mouth?Troy wrote:I have (and a lot of people in my generation) never even played a game on LAN. I suppose if it was a fond memory for you, It would probably matter.
At a LAN game you can do exactly that.
The end result of that is that there were fewer complete assholes in LAN meets. Thus the fond memories most old timers have for LAN over internet matchmaking.
Of course there were still assholes at LAN games, and sometimes it seemed like they were a plague. But we had no idea what a plague of assholes actually looked like at the time. Because XBOX Live had not yet been invented.
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
Plus forcing people to use your online service while in the same room means you still need to deal with the bullshit of of online ads, ping times to a remote server, and their software sucking balls when you are trying to create and see rooms. Remember the shitty software we had to use while doing SupCom multi? We had to figure out how to use a direct IP connect to even play.
"Be bold, and mighty forces will come to your aid."