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Posted: Sat Sep 20, 2008 5:26 pm
by GORDON
Catt: Console piracy apparently happens often enough that Activision is going after the individual perpetrators.
http://techreport.com/discussions.x/15549
But I don't use consoles, because I like richer gaming experiences.
Posted: Sat Sep 20, 2008 5:57 pm
by Malcolm
Activision seeks $30,000 to $150,000 in damages "for each infringement of each copyrighted videogame." After looking into the issue, GamePolitics uncovered six other instances of piracy-related Activision lawsuits. Settlements in those cases ranged from $1,000 to $100,000, the site says, adding that five of the six defendants lacked representation.
Why haven't more tongues been wagging about these cases? Apparently, the settlements forbid defendants from making "any public statements that are inconsistent with any term of this Stipulation to Judgment and Permanent Injunction."
This is pathetic. Activision has just sunk to Sony & RIAA status.
Posted: Sat Sep 20, 2008 6:58 pm
by TheCatt
Not quite:
The lawsuits may not be related to file sharing. GamePolitics has received a message from one of Activision's attorneys, who says his law firm has "never filed any litigation against a file-sharer on behalf of Activision."
Posted: Sat Sep 20, 2008 10:37 pm
by Malcolm
TheCatt wrote:Not quite:
The lawsuits may not be related to file sharing. GamePolitics has received a message from one of Activision's attorneys, who says his law firm has "never filed any litigation against a file-sharer on behalf of Activision."
So, it's not the filesharing they've got a problem w\, it's the end result, looks like. While it's good & all that they're making that slight distinction, these sort of draconian bullshit penalties don't sit well w\ me. I'd like to know how Activision targets which folk they sue next for this type of thing.
Edited By Malcolm on 1221964658
Posted: Tue Sep 30, 2008 9:23 am
by TPRJones
Here, this guy is saying what I was trying to say before, about the good will of your customers being essential. Only with more words.
Posted: Wed Oct 01, 2008 11:18 pm
by GORDON
"Spore Galactic Edition" has been released. Same reviews as the regular version: 1.5 stars out of 5. Only 5% of the number of reviews of the basic version, but DRM is still an issue.
http://www.amazon.com/Spore-G....&sr=8-2
Posted: Fri Oct 03, 2008 8:41 am
by Leisher
Fallout 3 DRM will be a disk check.
Posted: Fri Oct 03, 2008 9:01 am
by TPRJones
That's okay. I mean I'll still download a crack to stop that, because I have no intention of getting up and going over and swapping out disks whenever I want to play different games, like they have some sort of DRM-gun pointed at my feet saying "Dance customer monkey, dance!" But it won't stop me from buying it.
Posted: Fri Oct 03, 2008 9:34 am
by Leisher
Yeah, that's why I was pointing it out.
Disk checks I can live with, even without a crack.
The shit EA is doing? Totally unacceptable.
Posted: Fri Oct 03, 2008 9:50 am
by GORDON
Disk checks........ are ok. I remember a game I used to play back in '93... "Empire." The copy protection was, "In the manual, on page 47, type in the 14th word on the page."
Posted: Fri Oct 03, 2008 10:11 am
by Leisher
I remember the wheels from way back in the day.
Posted: Fri Oct 03, 2008 10:59 am
by GORDON
I almost mentioned the code wheels... D&D games from SSI were good for that. I'm pretty sure I still have a few.
Posted: Fri Oct 03, 2008 11:14 am
by TPRJones
Those I hated. When I open a boxed game, the second step is to throw away anything in the box that isn't a) a game disk or b) kinda cool. Code wheels and manuals are neither.
Posted: Fri Oct 03, 2008 11:34 am
by GORDON
Heathen.
Posted: Fri Oct 03, 2008 1:09 pm
by Malcolm
Got a code wheel. For some reason, my IBM version of Pool of Radiance disagrees w\ it, though.
Posted: Fri Oct 03, 2008 2:12 pm
by TheCatt
OMG, I remember code wheels and (word 10, page 47 of manual) and all that crap.
Posted: Mon Oct 13, 2008 10:02 pm
by TPRJones
Although not technically about games, it clearly applies to this thread.
