Posted: Mon Dec 29, 2008 4:07 pm
If I had played it, I would probably say the following:
It's gorgeous on a machine that has the horses to make it gorgeous. The sound is pretty good and is critical to gameplay.
The story places you as a merc in Africa with the task of tracking down a weapons dealer. You do work for other mercs, the two warring factions, and an underground group. There is a cool twist that occurs immediately upon your arrival to Africa.
The gun play is nice with the very notable exception of the RPG, which sucks. You can equip yourself as a sniper, heavy weapons guys, stealth guy, etc. Very good diversion of weapons creates multiple approaches to tackling a mision.
The AI counters by being ridiculously good. We have reached a point in gaming where the graphics are hurting the performance of the AI. To make a long rant short, the visuals the player sees isn't what the AI sees. We see a jungle and shadows which people wearing camouflage can easily hide within. The AI sees YOU.
The AI cheating really shows when you're going stealth. There is a sniper rifle that allows silent long range shots. However, nearby enemy units psychically know if a fellow soldier is down. They then use their incredible forensics abilities to quickly figure out your position. It's not a game killer though.
What does make the game redundant is the respawning enemies and the fact that almost everyone is hostile to you.
The respawning is ridiculous. Eliminate an entire outpost of say 7 guys, drive a little bit down the road so you're just out of sight, then return and there will be 7 new guys there. Stupid and lazy game design.
The hostility part is worse. You can choose to play as a white guy, black guy, indian, woman (or both races), chinese, etc. No matter who you play, most people you encounter will shoot at you on sight. There is no rhyme or reason to it. Why have a checkpoint if you're just going to shoot everyone who drives up to it? It honestly gets insane. During one assassination task, you're asked to go to a village to eliminate the target. The problem is that the ENTIRE village is hostile to you. Thus, you either find a good spot to camp and wait for the target to finally appear outside and then you snip his ass or you kill the entire village.
Anyway, Far Cry 2 is no Half-Life killer. It's not even a Crysis killer. It's very ambitious, and has a lot of cool features that I'd love to see in other games (Cake, they finally solved the "Run/Jump" thing you hate about FPSs!).
However, it is very redundant. I'm sick of going back and forth to the same places over and over and I haven't even gotten t halfway through the story yet. Granted, I'm an "explorer" so I see many places more than once, but it gets really old traveling from A to B and being forced to fight multiple times during the journey. Especially when it's outposts and such you just wiped out 10 minutes ago.
Overall, at the halfway mark, I'd rank it as a solid purchase and play, IF it wasn't for that pesky SecureRom that gets installed along with the game. That, all by itself, makes me advise all PC GAMERS to avoid this game like the plague until EA removes that piece of shit "anti-piracy" software (they mean anti-privacy). I'm sure the game is just fine on the X-Box 360.
If it weren't for SecureRom, I'd recommend it to anyone. It's a bit repetitive, but there is an absolute shit ton of FPS action within. The beautiful graphics and FPS action offset a lot of the problems with the game.
I'd put it at 7 out of 10.
However, once again, DO NOT buy this game for the PC in its current state. Wait until it is SecureRom free.
It's gorgeous on a machine that has the horses to make it gorgeous. The sound is pretty good and is critical to gameplay.
The story places you as a merc in Africa with the task of tracking down a weapons dealer. You do work for other mercs, the two warring factions, and an underground group. There is a cool twist that occurs immediately upon your arrival to Africa.
The gun play is nice with the very notable exception of the RPG, which sucks. You can equip yourself as a sniper, heavy weapons guys, stealth guy, etc. Very good diversion of weapons creates multiple approaches to tackling a mision.
The AI counters by being ridiculously good. We have reached a point in gaming where the graphics are hurting the performance of the AI. To make a long rant short, the visuals the player sees isn't what the AI sees. We see a jungle and shadows which people wearing camouflage can easily hide within. The AI sees YOU.
The AI cheating really shows when you're going stealth. There is a sniper rifle that allows silent long range shots. However, nearby enemy units psychically know if a fellow soldier is down. They then use their incredible forensics abilities to quickly figure out your position. It's not a game killer though.
What does make the game redundant is the respawning enemies and the fact that almost everyone is hostile to you.
The respawning is ridiculous. Eliminate an entire outpost of say 7 guys, drive a little bit down the road so you're just out of sight, then return and there will be 7 new guys there. Stupid and lazy game design.
The hostility part is worse. You can choose to play as a white guy, black guy, indian, woman (or both races), chinese, etc. No matter who you play, most people you encounter will shoot at you on sight. There is no rhyme or reason to it. Why have a checkpoint if you're just going to shoot everyone who drives up to it? It honestly gets insane. During one assassination task, you're asked to go to a village to eliminate the target. The problem is that the ENTIRE village is hostile to you. Thus, you either find a good spot to camp and wait for the target to finally appear outside and then you snip his ass or you kill the entire village.
Anyway, Far Cry 2 is no Half-Life killer. It's not even a Crysis killer. It's very ambitious, and has a lot of cool features that I'd love to see in other games (Cake, they finally solved the "Run/Jump" thing you hate about FPSs!).
However, it is very redundant. I'm sick of going back and forth to the same places over and over and I haven't even gotten t halfway through the story yet. Granted, I'm an "explorer" so I see many places more than once, but it gets really old traveling from A to B and being forced to fight multiple times during the journey. Especially when it's outposts and such you just wiped out 10 minutes ago.
Overall, at the halfway mark, I'd rank it as a solid purchase and play, IF it wasn't for that pesky SecureRom that gets installed along with the game. That, all by itself, makes me advise all PC GAMERS to avoid this game like the plague until EA removes that piece of shit "anti-piracy" software (they mean anti-privacy). I'm sure the game is just fine on the X-Box 360.
If it weren't for SecureRom, I'd recommend it to anyone. It's a bit repetitive, but there is an absolute shit ton of FPS action within. The beautiful graphics and FPS action offset a lot of the problems with the game.
I'd put it at 7 out of 10.
However, once again, DO NOT buy this game for the PC in its current state. Wait until it is SecureRom free.