ArcheAge - Formerly: "So I've been playing..."

For sooper seekrit League of Legends, <s>UO</s> <s>EVE</s> talk <s>and Diplomacy</s>.
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Troy
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Post by Troy »

Cakedaddy wrote:I'd want snow lion for a pet.
It's a mount. I rode one because the speed was better than anything you could buy for gold. They changed this after complaints, apparently and now it's as fast as a horse.
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Post by Cakedaddy »

Can anyone own it, or only that one race?
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Troy
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Post by Troy »

You can pretty much own anything in the game as either faction as far as I can tell. If that means you want an Asian boat or house on West you could get it on Mirage Island. You can get mounts, subs and glider blueprints there too. This is for main quest (and daily quest) currency. Sometimes just gold for common items. 50 gold for any horse, for example.

A good long term goal for this game would be a guild Thatched Cottage, which has built in fields for everyone to use. 50 Gilda. Same price as a boat.




Edited By Troy on 1410235974
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Post by Troy »

As far as pvp - It seems like stuns are the most powerful skill - especially because of the combo damage increase. I was going to look for a high stun build and try that out.



Edited By Troy on 1410236193
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Post by Troy »

Here is the Thatched farmhouse, in all it's all it's farmville glory:

Image




Edited By Troy on 1410272031
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Post by Stranger »

i know that there are quite a few different housing types, thatched farm, farmhouse, large/small houses, just farms. What is the difference?

Also as far as professions go, you can only max out 2 skill trees, but you can get 5 skills to tier 1, 4 to tier 2, 3 to tier 3, and 2 maxed. So its good to have a plan of what professions you want to work on. And if you're working together its good to have people specialize in different professions. Although, i don't think that will be a concern at the early and mid levels but later on it will be.

i think i will make the finest honey meade in all the land, a drink that would make Gordo envious of my fine beer crafting skills.
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Troy
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Post by Troy »

Regular house for either faction has a VERY small ring of farmable land. The thatched farmhouse has a good deal more. No ideas on the bigger stuff.

Oh, there are zones to place water houses, too. Like those Tahiti honeymoon cabins you see in magazines.

There are THREE types of farms. Small, Large, and Aquatic. Not sure about the aquatic stuff, though the Tahiti house has space for that, too.
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Post by Cakedaddy »

So. Do we want to start working on a plan to work together on stuff right from the start? Or are people going to want to do their own thing for a while figuring out the game?

Because: From my experience in MMOs (mostly UO), real estate is key. You HAVE to have prime real estate. Who ever has the best property, wins. Gold is second. You have to have gold. Lots and lots of gold. For long term success, those have to be the primary goal right from the start. Especially in the early weeks of the game. Once stuff is gone, it's gone. And to get it, it will cost you a ton. Having no knowledge of the game/map/housing/etc in this game. I still predict that ALL property will be gone withing 4 months. Unless property is instanced, in which case, lame. But it doesn't sound like it is.

In UO, the best way to make money was with crafting. Hunting was WAY more fun, but VERY unproductive. Crafting brought the gold. How does the economy work here? Vendors at your house? Auction system accessible by all, everywhere?

So, do we want to win, or just dick around in an MMO for a while?

I take my MMOs very seriously. :-)
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Post by Troy »

I was making gold by selling on the auction house. How to get access to the auction house *edit - I had the wrong info, they just changed this, see below.

The Auction house was open across all servers, so things were moving fast, more commission goes to the auction house for increasing 6/12/24 hour auctions, but I got away with 6 hour ones in the beta just working the system.

I'm game for working as a team, I don't know if this will keep me long term, and I think all the fun will be early and group centric.




Edited By Troy on 1410293582
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Post by Troy »

* Auction House: All accounts have the ability to bid on and win auctions by default. The ability to post auctions on the Auction House is unlocked in one of two ways:
- Accounts that are under Patron status, or have had Patron in the past, have permanent access to post auctions.
- Accounts that have never had Patron status can unlock the permanent ability to post auctions by consuming the Auction License item on any character.
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Post by Stranger »

I've been trying to figure out a good way to start things off for all of us. Troy will initially be the only one to be able to build a house and farms. From what i have been gathering a small house will cost 15 GS (gilda stars, a currency you get from quests and trades) this can be done pretty quickly and i'm sure can be done withing a few hours. The farmhouse costs 50GS and takes quite a bit of materials to build. So this would take a bit longer and most of the prime real estate will get taken, but in return you get a much more functional house with farm land built in.

Now, we cannot trade GS so Troy would have to earn all of those by himself and place his plot anywhere he wants. We can however, help him with the building of the farmhouse by gathing the necessary resources.

Now, i'm not sure what way he wants to go about this. Should he just focus on getting a small house quickly and get some prime real estate and then look into getting scarecrow farms put up around it? or take a little longer time to get a more valuable house, prolly not in prime area? The risk of the the first option is that all the area around the small house could be gone and we might not even be able to put scarecrow farms around it.

As far as what Cake asks, the first 20-30 levels are pretty much learning the game anyways. It will be more about learning the way you wanna build your character, the map, what professions you wanna pursue, ect.. But if we have a plan for working on gathering resources, building a house and farms that would take up much of the early process. After that i'd say we would look into building a boat for trade runs and risking the PvP areas.
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Post by TPRJones »

...or have had Patron in the past...

Interesting. So some Patron perks stick in the on position? Might be worth going Patron one month just for those permanent perks.
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Troy
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Post by Troy »

I COULD make a character, buy a small house, place the scaffolding and not finish it. Then do it again on another character and take up a big enough spot of land for the thatched farmhouse that would eventually replace those two.

e: this is inefficient, but is a good way to save space




Edited By Troy on 1410294435
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Post by Troy »

I don't think I'd end up with enough Gilda for the thatched farmouse until a week or so unless I really nerded out on this game. And I don't plan on it.

E: thatchted is 24x24. Regular is 16x16.

I could reserve the Thatched Farmhouse space with just a well placed house scaffolding and small farm. I moved my small farm all over during the beta.




Edited By Troy on 1410294474
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Post by Stranger »

Yeah, i'm not sure how many GS i had when i last played, i'm guessing 30ish and thats purly a guess.

As far as building two smaller ones, that could work as long as noone places one right next to you while building up your second character. Also, you would have two land taxes to pay, not sure how much that is or how hard that will be to pay either.
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Post by Cakedaddy »

So, there's an auction house. Why is real estate important then? What difference does it make where you live if traffic to your house is irrelevant? In UO, you needed traffic to get to your vendors. But then, you wanted a second house for privacy to recover from fights. What is the point of housing in this game? And what makes one spot better than another?

I'm also downloading the client now. Can I play now? I'm assuming there is a wipe coming. But I can at least get through some of the curve now when it doesn't matter.
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Post by Cakedaddy »

Dumb that you can't work together for housing. Really dumb. I don't get that. So, if Troy quits, do we lose the house?
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Post by Stranger »

but you can help build the house, you can contribute to the resources necessary to build it. We just can't give him the GS to buy the plans for the house, all he gets is the plans for the house, then you need to build it. I believe even as a F2P that we can actually buy the plans ourselves but we just can't place it anywhere, but we can give it to someone with patron status who can place it for us. This confused alot of people during beta, i actually got a scarecrow plan but i couldn't do anything with it, but with a patron i could.

And no you cannot play right now. Open beta was only for a few days and they have whiped the servers. Headstart begins friday and game launch is next tuesday the 16th.




Edited By Stranger on 1410295110
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Post by Cakedaddy »

But that's what's stupid. Your guild/group will only have as big a house, as one person cares to make it. You can't group together to build a big guild house. One person has to work hard enough to get a big floor plan, that everyone fills in. That's dumb.

But then, with a global auction and PvP zones, what use is the house? Is it just a private farm and building to store stuff in? Does it ever play a part in the day to day interaction with other people/guilds?
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Post by Troy »

It's a fair question. Don't have a good answer outside of the location I chose as far as being important was: 1. closeness to regions workbench 2. closeness to npc vendors and craft tables 3. Closeness to water


E: actually to sum it up, the house wasn't that useful, but the farmland sure is




Edited By Troy on 1410302078
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