Magicka
Watch the Teaser first.
Diablo/Torchlight Co-op game. Looks hilarious and promising for a group of people to try. Releases tomorrow on Steam.
This guide on "what not to do" was one of the funniest reads I've had in a while, actually imagining some of these made me laugh at work.
Edited By Troy on 1295902948
Diablo/Torchlight Co-op game. Looks hilarious and promising for a group of people to try. Releases tomorrow on Steam.
This guide on "what not to do" was one of the funniest reads I've had in a while, actually imagining some of these made me laugh at work.
Edited By Troy on 1295902948
Pre-ordered, and saw there was a demo to mess around before release tomorrow.
Only took me about 2 minutes into the tutorial to discover how to drop a humongous boulder on my head, killing me instantly. Awesome.
I'm not exactly sure, but with the freeform spell system, I'm guessing there are 500+ spells.
Edited By Troy on 1295936568
Only took me about 2 minutes into the tutorial to discover how to drop a humongous boulder on my head, killing me instantly. Awesome.
I'm not exactly sure, but with the freeform spell system, I'm guessing there are 500+ spells.
Edited By Troy on 1295936568
The spell combo depth is quite . . .. deep. Not only can you apply the different elements to cast different spells, but depending on which mouse button you press, or if you hit space or hold shift down, it will do different things. For instance:
Shield + middle mouse = cast it on yourself giving you a force field.
Shield + right mouse = a half circle shield being built in front of you.
Shield + right mouse + shift = a shield dome that covers you.
Shield + left mouse + shift = Applies it to your sword, so it shoots a straight wall of shield directly out in front of you.
Shield + shift + middle mouse = I don't know.
Cool thing is, the shield reflects arcane magic (which turns many elements into a beam form). So, there's an enemy warlock casting a beam of death at your partner. You can cast shield + shift + left mouse and fling a shield between the warlock and your partner. Not only does it stop the beam from hitting your partner, but it reflects it back at the warlock knocking him over, or making it hit one of the many other monsters on the screen.
I think Troy was mixing shield with other elements, like lightning, then right clicking. I'm not sure of the exact combo. But it was building a wall of lightning that would damage the enemies (or me) as they walked through it. Other times, he'd build a wall of rocks. My beam spell would blast a hole in his rock wall so it created a choke point filled with my beam spell (mixture of ice and lightning) that would fry the monsters as they tried to get through.
Troy was doing quite a bit of button mashing creating some pretty cool affects. I'm hoping he's remembering some of the better ones!
Then there's spells that require special combos, like hitting fire and water to make steam. So there are spells that require steam (like meteor storm), where steam is a combo of two other elements. So, over all, I have no idea how many different spells there are, or how many different forms any given spell can take.
Edited By Cakedaddy on 1296020858
Shield + middle mouse = cast it on yourself giving you a force field.
Shield + right mouse = a half circle shield being built in front of you.
Shield + right mouse + shift = a shield dome that covers you.
Shield + left mouse + shift = Applies it to your sword, so it shoots a straight wall of shield directly out in front of you.
Shield + shift + middle mouse = I don't know.
Cool thing is, the shield reflects arcane magic (which turns many elements into a beam form). So, there's an enemy warlock casting a beam of death at your partner. You can cast shield + shift + left mouse and fling a shield between the warlock and your partner. Not only does it stop the beam from hitting your partner, but it reflects it back at the warlock knocking him over, or making it hit one of the many other monsters on the screen.
I think Troy was mixing shield with other elements, like lightning, then right clicking. I'm not sure of the exact combo. But it was building a wall of lightning that would damage the enemies (or me) as they walked through it. Other times, he'd build a wall of rocks. My beam spell would blast a hole in his rock wall so it created a choke point filled with my beam spell (mixture of ice and lightning) that would fry the monsters as they tried to get through.
Troy was doing quite a bit of button mashing creating some pretty cool affects. I'm hoping he's remembering some of the better ones!
Then there's spells that require special combos, like hitting fire and water to make steam. So there are spells that require steam (like meteor storm), where steam is a combo of two other elements. So, over all, I have no idea how many different spells there are, or how many different forms any given spell can take.
Edited By Cakedaddy on 1296020858
I don't like it. I mean I do like it, but after replaying the same parts over again and again and again and again and again and again on the demo because I kept dying and going back to the last checkpoint, I decided I don't like it even though I do.
It's too much for me to keep straight, all these eight different spell types and different button combinations on how they are applied. By the end I was getting so frustrated I was just mashing stuff and hitting buttons, and while it was very pretty and somewhat funny, it was also not an improvement as far as progress goes.
If I can't get past the demo I should probably not be buying the game. Now if they changed from a checkpoint system to something else or at least made the checkpoints much more frequent, then I'd buy it. I just HATE repeating crap I've successfully done over and over again. If I can't go back to at or right before where I failed I get irritated after a few dozen times.
Edited By TPRJones on 1296662511
It's too much for me to keep straight, all these eight different spell types and different button combinations on how they are applied. By the end I was getting so frustrated I was just mashing stuff and hitting buttons, and while it was very pretty and somewhat funny, it was also not an improvement as far as progress goes.
If I can't get past the demo I should probably not be buying the game. Now if they changed from a checkpoint system to something else or at least made the checkpoints much more frequent, then I'd buy it. I just HATE repeating crap I've successfully done over and over again. If I can't go back to at or right before where I failed I get irritated after a few dozen times.
Edited By TPRJones on 1296662511
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
Solo is 100x times harder than even 2 people. This game is totally intended to be played with a few other wizards watching your back and reviving you when you smash earth 5 times and drop a boulder on your head.TPRJones wrote:I don't like it. I mean I do like it, but after replaying the same parts over again and again and again and again and again and again on the demo because I kept dying and going back to the last checkpoint, I decided I don't like it even though I do.
It's too much for me to keep straight, all these eight different spell types and different button combinations on how they are applied. By the end I was getting so frustrated I was just mashing stuff and hitting buttons, and while it was very pretty and somewhat funny, it was also not an improvement as far as progress goes.
If I can't get past the demo I should probably not be buying the game. Now if they changed from a checkpoint system to something else or at least made the checkpoints much more frequent, then I'd buy it. I just HATE repeating crap I've successfully done over and over again. If I can't go back to at or right before where I failed I get irritated after a few dozen times.
There's only been one area that's been challenging to Troy and me. We had to play it a few times before we got through it. Can't remember how many times. Honestly, I wish the game had more moments like that. It forced us to (or at least me, cause I think Troy does WAY more experimenting with spells than I do) to use spells we don't normally use. For the most part, I spam beam spells. Beam spell spam wasn't getting us through that area. I used more shields, walls and area effect spells and we made it.
I have yet to play the adventure part alone. The only thing I do alone is the challenge mode, and that's where I do most of my spell experimentation and practice. That way I don't blow up the person I'm playing with while learning.
I have yet to play the adventure part alone. The only thing I do alone is the challenge mode, and that's where I do most of my spell experimentation and practice. That way I don't blow up the person I'm playing with while learning.
Oops. I upgraded to 7 and never reinstalled a lot of my Steam Games, totally forgot about this one, it was a lot of fun. I'll be on this weekend.Cakedaddy wrote:This game is $3.50 here. If anyone gets it, let me know. Troy stopped playing (with me at least) and I want to see how the game ends. But, I wanted to do it multi-style.
I bought the basic game and wanted to like it, but I've never gotten past the first (non-tutorial) level. I fail every time at that pirate ship full of orcs.
Admittedly it's more often because I blow myself up than because the orcs have killed me, but still. Just can't do it.
Edited By TPRJones on 1316438598
Admittedly it's more often because I blow myself up than because the orcs have killed me, but still. Just can't do it.
Edited By TPRJones on 1316438598
"ATTENTION: Customers browsing porn must hold magazines with both hands at all times!"
I bought the game and all DLC for $6 and change.
“Every record been destroyed or falsified, books rewritten, pictures repainted, statues, street building renamed, every date altered. The process is continuing day by day. History stops. Nothing exists except endless present in which the Party is right.”