Search found 7056 matches
- Tue May 05, 2009 10:03 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: UO info
- Replies: 3
- Views: 1389
- Tue May 05, 2009 9:57 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
I don't know that it would have to be special teams even. After all, it was T^B that attacked me. It's T^B that we saw killing blues in the dungeons the other night. So, really, it's fitting that we go after T^B directly. Only problem is, they don't war. So, we are going to end up possibly ruining ...
- Tue May 05, 2009 5:29 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: Killed some bad guys!!
- Replies: 19
- Views: 4618
- Tue May 05, 2009 3:45 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
I'm guessing they aren't going to accept. So, I vote we create more characters and use those to PK the shit out of both T-B and T^B. Especially T^B. Their non-warring portion. They are the ones doing most of the PKing anyway. I was just being respectful and warring their war stone. I'm going to sta...
- Tue May 05, 2009 3:31 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
- Tue May 05, 2009 3:30 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: Website
- Replies: 2
- Views: 1086
- Tue May 05, 2009 3:27 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: Killed some bad guys!!
- Replies: 19
- Views: 4618
- Tue May 05, 2009 1:49 am
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: Killed some bad guys!!
- Replies: 19
- Views: 4618
- Mon May 04, 2009 7:06 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
- Sun May 03, 2009 10:12 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
Well, we've just been outed. Up'ed it up a notch on the forums and let T-B know they were pathetic with their house hiding and ganking lone hunters in dugeons with their reds with blue back up healers. This was after they attacked us saying we needed to get better before they'd war us. Cletus asked...
- Sun May 03, 2009 1:40 am
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
- Sat May 02, 2009 6:07 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
make sure you are friended at the forge then. With changes of ownership and stuff while shuffling things around, maybe you didn't get refriended. NOTHING in the forge should be off limits to you. If you are finding reachable locked chests, then yes, we need to get Troy's treasure hunter to those sp...
- Sat May 02, 2009 3:52 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
Have you been to the forge? There are 4 chest out front stocked with equipment. None locked, all secure. There are two chest out front for quick loot dumps. None locked, all secure. There are three chests in the back that store raw materials and stuff that needs to be recycled (that came from the l...
- Sat May 02, 2009 2:59 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
Ya, you can co-own. But why? You will still have to lock doors and/or not use unsecure chests. The only thing being co-owner does is let you release things and not own your own house. Once everyone is macro/trained up, that security issue goes away too. But is still easily solved by locking yoursel...
- Sat May 02, 2009 3:41 am
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
She just scouts out spots, waits for them to fall, then grabs them. She's a GM house placer. Also, a while back, they changed the house decay timer. Went from 3 months, to 1 month. Now it's down to 11 days or something. Anyway, every time they made that change, some houses would fall because people...
- Fri May 01, 2009 4:16 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
A locked chest can pick picked by a locksmith. So, not secure at all. Secure chests are the ONLY secure storage in a house. You would have to block access to the locked chests with a locked door, or blocked door. We use to have that wall of chests behind the forge counter with keys locked to the fl...
- Fri May 01, 2009 2:42 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
See this post for chest contents, etc As far as individual loot chests. . . not sure we have enough secures for that. Or rooms in the tower for everyone to have their own room. And don't know about trash barrels. Next time you are at The Forge, try chopping the current can with an axe and replacing...
- Fri May 01, 2009 2:00 am
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: FYI stuff
- Replies: 32
- Views: 4875
Security as far as. . . Item/goods/equipment - It will not be stored in anything other than a secure container. Thus, can NOT be looted. Training - If you are actively macroing, lock the front doors so that people can't come get you. Keys are in one of the chests on the right. Please unlock the doo...
- Fri May 01, 2009 1:50 am
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
What you need to do is kill one of their members that you haven't seen before. Someone who is doing something innocent and nice like actually helping a newbie. When you kill them, talk about how they hide behind their blue status yet are PKers. Point being, there's got to be folks in that guild who...
- Thu Apr 30, 2009 12:06 pm
- Forum: League of Rusted Mechwarriors in a Forest
- Topic: WAR!!! Maybe, finally
- Replies: 25
- Views: 5444
FYI: Murder count timers. Short term - 8 hours Long term - 40 hours So, as long as your character is on 24/7, you can kill up to three people per day and not get any closer to statloss. However, your long terms will stack up pretty quickly making you virtually perma red. DO NOT KILL ANY MORE THAN 4...