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Post Number: 1
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Troy
Group: Privateers
Posts: 3857
Joined: Jun. 2004
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Posted on: Oct. 29 2010,18:06 |
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http://www.runuo.com/shards/revelation/
Shard opened on the 22nd. 600ish and climbing users. Usual pre Trammel, hally whacking shenanigans shard. Â They do appear to have totally recreated the world, though.
New map here.
Thought about picking it up and giving it a go.
Edited by Troy on Oct. 29 2010,18:08
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Post Number: 2
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Post Number: 3
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Cakedaddy
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Oct. 30 2010,09:05 |
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Define expensive housing.
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Post Number: 4
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Troy
Group: Privateers
Posts: 3857
Joined: Jun. 2004
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Posted on: Oct. 30 2010,09:17 |
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120k?
Weapons and armor seem to degrade really quickly, too.
Edited by Troy on Oct. 30 2010,09:19
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Post Number: 5
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Troy
Group: Privateers
Posts: 3857
Joined: Jun. 2004
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Posted on: Oct. 30 2010,10:03 |
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New and different monsters. The creator must be a serious coder.
Found a cave while exploring, found a dead miner with about 400 ingots, took those, killed the "cave dweller" that killed him, a black orc who poisoned.
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Post Number: 6
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Cakedaddy
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Oct. 30 2010,10:11 |
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After a quick look, I see it's run by the RunUO team. A team I don't trust. They have repeatedly fucked players over. It's not uncommon to see a few players become uber rich, uber powerful (with an endless supply of killer gear) due to admin help. They don't exactly hide that they do this either. "It's our shard. Leave if you don't like it." kind of attitude. They always have high player numbers because they are the runuo people, but their servers often enjoy and super high population and activity when they first get started. Then, there's some big controversial thing that happens that knocks the population way down. They are also famous for spontaneously nerfing stuff that hurts a bunch of players. No rhyme or reason for the changes other than it's what they wanted. Like, one day, removing horses from the game.
I've played on Hybrid and one other and both times stopped due to the admin politics. It's discouraging to see other people excel via unscrupulous methods while I work hard and sometimes lose out to the 'cheaters'.
On the other hand. . . wife and I have recently started playing UOSA again. Your vendor FINALLY went away!
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Post Number: 7
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GORDON
90%
Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Oct. 30 2010,11:06 |
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Hate hate HATE slow skill gain.
At this point I don't play to grind skills. Done that for hundreds, possibly thousands, of hours, and I don't want to do it any more. If I can't be combat ready in a few days, I have no interest.
-------------- I don't give a fuck!
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Post Number: 8
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Cakedaddy
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Oct. 30 2010,12:30 |
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There has to be slow skill gain, else murdering statloss is meaningless. Â I don't mind slow skill gain, as long as everyone else is slow too. Â But really, with the level of macroing you are allowed to do, 80% of combat skill gain is done afk. Â You just have to spend about 15 minutes setting up the macro and gathering supplies.
It's the crafting skill gain that I like to stay slow. Not everyone has the patience to mine/chop their way to GM. So, it keeps the number of GM crafters in check.
Edited by Cakedaddy on Oct. 30 2010,12:31
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Post Number: 9
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Malcolm
I disagree.
Group: Privateers
Posts: 27168
Joined: May 2004
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Posted on: Nov. 01 2010,12:03 |
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Much as some folk will slam Eve, that "automatically gain skill over time" thing was genius.
-------------- Diogenes of Sinope:
"It is not that I am mad, it is only that my head is different from yours."
"Other dogs bite only their enemies, whereas I bite also my friends in order to save them."
Arnold Judas Rimmer, BSC, SSC:
"Better dead than smeg."
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Post Number: 10
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Post Number: 11
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Post Number: 12
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Malcolm
I disagree.
Group: Privateers
Posts: 27168
Joined: May 2004
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Posted on: Nov. 01 2010,19:26 |
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(TheCatt @ Nov. 01 2010,17:10)
QUOTE (Malcolm @ Nov. 01 2010,15:03)
QUOTE Much as some folk will slam Eve, that "automatically gain skill over time" thing was genius. I thought it should have been a mix of skill gain + expertise or something to compensate people who did want to grind. While I could see that in principle, in practice as soon as you get any benefit whatsoever from working skills manually, there'll be a way to macro it and in order to be a lethal as possible, you'll have to grind. And if you can macro it, then you're not rewarding folk who are actually putting in the time to be the best miner, blacksmith, [insert random trade job] they can.
-------------- Diogenes of Sinope:
"It is not that I am mad, it is only that my head is different from yours."
"Other dogs bite only their enemies, whereas I bite also my friends in order to save them."
Arnold Judas Rimmer, BSC, SSC:
"Better dead than smeg."
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Post Number: 13
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Troy
Group: Privateers
Posts: 3857
Joined: Jun. 2004
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Posted on: Nov. 16 2010,08:50 |
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I got kind of fed up with some of the design choices of the new shard. Basically they had 3/7 dungeons open, and you couldn't recall in. So you could really only get skills/money in dungeons, but they were perma camped by red that didn't have to worry about statloss.
Actually, IPY 2.0 is coming in about a month and a half. If it is anything like the first one, it will be 1,000 or so active players and a must try for anyone who likes UO. His design blog actually has some pretty good ideas/changes that will be in affect on the new shard.
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Post Number: 14
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GORDON
90%
Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Nov. 16 2010,08:53 |
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Remind me what IPY was. So many shards, don't remember which was which.
-------------- I don't give a fuck!
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Post Number: 15
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Troy
Group: Privateers
Posts: 3857
Joined: Jun. 2004
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Posted on: Nov. 16 2010,09:01 |
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In Plor Ylem. 2004-2007 free shard. By far the most successful and populated freeshard, to my knowledge.
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Post Number: 16
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GORDON
90%
Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Nov. 16 2010,09:02 |
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Was the the wtfman.com shard?
-------------- I don't give a fuck!
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Post Number: 17
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Post Number: 18
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GORDON
90%
Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Nov. 16 2010,09:29 |
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Ahhhh yes. I played that shard for a few days, and some admin put me in jail for.... something stupid. Don't remember.
I went to the forums to tell them the admins were retards, and there was no way the server would last. I was banned.
A week later the admin staff imploded and.... accounts were killed and passwords leaked? I don't remember. But it was glorious.
-------------- I don't give a fuck!
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Post Number: 19
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Cakedaddy
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Nov. 16 2010,15:44 |
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Ya. I wouldn't trust an IPY server. They were bigger idiots than the idiots at Metro. However, at least the IPY people were idiots right from the start. The Metro people hid behind principle and authenticity until they figured they were smarter than everyone else and didn't need players.
I was only on IPY for about 4 or 5 days before I quit knowing the admins would never be able to handle it.
I didn't like how they built the server to cater to the PK. Not because I don't like the PK. They just made it too easy for the PK. When the PKs complained that people would run and get away from them, they deleted horses. When they said that people would recall away from them, they delayed the recall spell. Etc. It was stupid.
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