Forum: Games
Topic: Torchlight
started by: Troy

Posted by Troy on Nov. 02 2009,07:49
Torchlight is a 20 dollar game that hits way above it's price point.

It is also made by the same people that made Dialbo 1 and Diablo 2 and has a musical score made by the guy who did those games as well.

Did you like Diablo? Diablo 2? ARPGs in general? Download the Demo (on Steam) and try it out.

< Official page >

Reviews seems to be good, I heard about it somewhere and then tried the demo from Steam. Instantly hooked. Difficulty wise, go higher than you expect. Hard seems to be Diablo 2 level, and Very Hard is more Diablo 1.



Posted by WSGrundy on Dec. 18 2009,21:12
$10 on steam this weekend. I think I might get it.
Posted by Leisher on Dec. 19 2009,11:39
Bought it. Looks like something I could play at work during lunch.
Posted by TPRJones on Dec. 19 2009,14:49
I like it.  And yeah, you can play it in short bursts and still enjoy it.  Even as little as five minutes can be worth it.
Posted by WSGrundy on Dec. 27 2009,17:59
Picked it up when it was five bucks during the steam sale. Definitely worth it. I love the pet being able to run back and sell stuff, you don't have to waste a portal scroll each time you want to return.

Not thrilled about not having a save button. Just waiting for the game to crash and lose my progress because I didn't go back to town or exit out of the game.

Posted by Leisher on Dec. 27 2009,19:05
QUOTE
Picked it up when it was five bucks during the steam sale. Definitely worth it.


Ditto and ditto.

QUOTE
I love the pet being able to run back and sell stuff, you don't have to waste a portal scroll each time you want to return.


I think that's brilliant and I'm stunned nobody has thought of this previously.

Posted by WSGrundy on Dec. 27 2009,20:11

Posted by TPRJones on Dec. 27 2009,21:52
Eh, I usually just went myself wherever I could use a scroll.  I had town scrolls coming out of my ears.

It's handy for those special dungeon areas where you can't make a portal, though.

Posted by WSGrundy on Dec. 28 2009,00:00
Was playing normal and not having any issues at all and so I switched the difficulty to hard and now my berserker is getting his ass kicked. Going through potions like crazy. Finally died. Not dying that often but the potions are accumulating like they use to.

Seeing a huge jump in difficulty between the two.

Posted by TPRJones on Dec. 28 2009,10:36
Hard is quite a bit tougher, yes.  I'm finding it survivable mainly because I'm playing it three times at once, three different classes on the three different difficulties, and the easy character is passing good equipment to the other two.
Posted by WSGrundy on Dec. 28 2009,12:00
What is money for? The blacksmith never seems to have anything good that I am a high enough level to use and by the time I get to the level I need to buy the good stuff he has I have found better stuff in the dungeon. The only thing I spend money on is the enchanter to give little boosts to my equipment.

Have not tried the item gambling yet.

Posted by TPRJones on Dec. 28 2009,12:28
I spent all my money on those little gem thingies wherever someone was selling them.  Then you combine them over and over again into better gems, for better bonuses to plug into sockets.  I have yet to have the game tell me I can't combine them into something even better, although in theory there has to be an upper limit to them.
Posted by WSGrundy on Dec. 28 2009,12:55
Wasn't sure if it was worth it to buy them since I was also finding them but then if I don't have anything else to spend my cash on I will probably start that also.
Posted by TPRJones on Dec. 28 2009,13:16
Once you start combining them, you'll find you need more.  It takes dozens of the same time to make the powerful combined versions.
Posted by TPRJones on Dec. 28 2009,13:26
Actually, it specifically takes 2^(x-1) cracked gems to make a gem of power level x.

2 cracked = 1 dull
4 cracked = 2 dull = 1 discolored
8 cracked = ... = 1 normal
16 cracked = 1 cut
32 cracked = 1 polished
64 cracked = 1 whatever this is that I can't remember it's called

That's the farthest I've gotten.  I've not gotten enough of one type to see if there's another level beyond that yet.

Posted by WSGrundy on Dec. 28 2009,14:53
I see that I am getting achievements but I don't see where I can go back and look what I did to get them. Any idea where these achievements are at?
Posted by TPRJones on Dec. 28 2009,18:52
I didn't buy it through Steam, so no clue I'm afraid.
Posted by WSGrundy on Dec. 28 2009,20:33
How about those maps you can buy that take you to the special/instance dungeons? It will say the map is 1-10, 1-20, 10-20, etc. I was assuming that 1-10 meant that those were the levels you should be or that monsters will be but I am running into monsters 5-6 levels higher then the highest number in the map name. No way I could make it through if I was between levels 1-10. Not sure what is going on with them.
Posted by TPRJones on Dec. 28 2009,21:09
I think the numbers do refer to what level you'll want to be in there, but it's more about the stuff you get.  Those things are rich with excellent equipment.  But they aren't easy to clear, not by a long shot.
Posted by WSGrundy on Dec. 29 2009,14:52
Really looking forward to the Torchlight MMO they are developing. Suppose to be free to play and I read that the developers where hoping that it would be free to those who bought torchlight since the current game was more practice before making the MMO.

This game would be fun with other people running around the dungeons.

Posted by Cakedaddy on Jan. 11 2010,18:59
It's crazy how similar this game is to Titan Quest.  SOOOO many of the same commands and features and options and stuff.
Posted by WSGrundy on Jan. 11 2010,19:51

(Cakedaddy @ Jan. 11 2010,18:59)
QUOTE
It's crazy how similar this game is to Titan Quest.  SOOOO many of the same commands and features and options and stuff.

When Titan Quest came out the developers made no secret that they were looking to fill a void left after Diablo 2 and Torchlight is made by ex Diablo programmers so they are both drawing from the same source material.
Posted by Troy on Jan. 12 2010,07:31

(Cakedaddy @ Jan. 11 2010,18:59)
QUOTE
It's crazy how similar this game is to Diablo(s).  SOOOO many of the same commands and features and options and stuff.

Fixed
Posted by Cakedaddy on Jan. 15 2010,14:55
My first charcter was the fighter and I set it to Hard.  I died a couple times in the beginning, but at this point, I'm running through the dungeon levels sending my pet back with goods a couple times.  It's not much of a challenge at all.

Started a new character, the mage, and set it to Hardest.  I made it through the first three levels of the dungeon pretty easily.  When what's his name was transformed, he tore me up.  Bought a map to do some leveling, but it's kicking my ass.  I've died at least 50 times and I've only done a couple of rooms on it.

HUGE jump between hard as a fighter and hardest as a mage.  Wish I had done it the other way around.  I'm hoping that my mage will catch up and be playable.

One thing I found cool was that my character that I created on my desktop was available on my laptop.  First Steam game I've seen do that.  Titan Quest does not.

Posted by Troy on Jan. 15 2010,14:58

(Cakedaddy @ Jan. 15 2010,14:55)
QUOTE
My first charcter was the fighter and I set it to Hard.  I died a couple times in the beginning, but at this point, I'm running through the dungeon levels sending my pet back with goods a couple times.  It's not much of a challenge at all.

Started a new character, the mage, and set it to Hardest.  I made it through the first three levels of the dungeon pretty easily.  When what's his name was transformed, he tore me up.  Bought a map to do some leveling, but it's kicking my ass.  I've died at least 50 times and I've only done a couple of rooms on it.

HUGE jump between hard as a fighter and hardest as a mage.  Wish I had done it the other way around.  I'm hoping that my mage will catch up and be playable.

One thing I found cool was that my character that I created on my desktop was available on my laptop.  First Steam game I've seen do that.  Titan Quest does not.

That's neato.

I didn't even know you could do that (don't have a laptop that could, anyway)



Posted by WSGrundy on Jan. 15 2010,15:50

(Cakedaddy @ Jan. 15 2010,14:55)
QUOTE
 First Steam game I've seen do that.  Titan Quest does not.

I think Torchlight, TF2, and the L4Ds are the only ones that currently do that. They games are saved in the Steam Cloud, aka there servers.

As for difficulty there are huge jumps between all of them. I started out on easy just to see the town and such and then made the jump to normal and was OK after a bit but in the beginning was getting my ass kicked.

Also be aware that hardcore if you die your character is dead, no coming back to life. At least that is what I read since I haven't played hardcore yet.

Posted by Cakedaddy on Jan. 15 2010,23:26
Ya.  Hardcore isn't more difficult.  Just more risky.  I'm not interested in that.

I've gotten over the hump on hardest.  I didn't know the dungeon respawn Diablo style.  So, it made leveling up easier.  But really, I was done with that anyway.  I was able to defeat the boss I was having trouble with and was able to move on pretty easily.  I'm definately dying more often as the mage on hardest than I was the fighter on hard.  But, that could just be the weakness of the mage.  Many monster teleport on top of him then squish him.  I am now level 13 and can move through the dungeon pretty quickly.  I've aquired some hard hitting weapons and my level 2 fireball seems over powered as it's area affect clears many monsters at once.  On the other hand, summoned helpers don't last very long at all.

Over all, I think hardest is definately the level to play at.

Troy, Torchlight has a "Netbook" mode.  So, whatever laptop you have, I'm sure it will run it.  Unless you are saying you don't have a laptop at all.

Posted by Leisher on Jan. 15 2010,23:31
Today I beat Ordack or whatever his name is in normal mode. I couldn't go deeper into the "main" dungeon and a new dungeon opened up, the "shadow vault" (I think that's the name).

Is it worth diving into that or should I start over on a higher difficulty level?

Am I at the end of the game or is the Shadow Vault thing the next chapter?

Posted by Troy on Jan. 16 2010,06:12

(Leisher @ Jan. 15 2010,23:31)
QUOTE
Today I beat Ordack or whatever his name is in normal mode. I couldn't go deeper into the "main" dungeon and a new dungeon opened up, the "shadow vault" (I think that's the name).

Is it worth diving into that or should I start over on a higher difficulty level?

Am I at the end of the game or is the Shadow Vault thing the next chapter?

You beat it.

The Shadow Vault is the endless dungeon though.

You can keep going in it and eventually things will get so tough they will 1-hit you and stuff.

Posted by Leisher on Jan. 29 2010,11:02
Let's compare equipment here. I'm curious to see how the game distributes it based on your level, progress, difficulty, etc.

My mage is lvl 69 with lvl 50 fame, has beaten the game and made it to lvl 20 of the Shadow Vault. All on Normal difficulty.

His equipment-

Armor:
Epic Serpent Helm - 56 armor
Epic Serpent Chest - 110 armor
Lime Epic Heavy Plate Vambrace of Resistance - 49 armor
+17 Def ring
+21 Def necklace
+8 Magic & Dex ring
Epic Dragonscale Mantle - 98 armor
Epic Talon Sash - 60 armor
Epic Transmuter Sabotons - 47 armor

Weapons:
Epic Anachronistic Device (1-handed wand) - 587/sec
Epic Volbard's Prison (1-handed wand) - 789/sec

Posted by Cakedaddy on Jan. 29 2010,12:33
I'm nowhere near that level with my mage.  Level 30ish.  I have low armor values but high resistance numbers.  There isn't much magic that actually does damage to me.  Arrows and bashing hurt though.

My weapons are 340 and 290.  My skill points went into making my magic hurt more and saved a bunch of points for level 25 so I could buy a lot of big stuff.

When/if I hit level 69, I'll revise my entry.



Posted by Leisher on Jan. 29 2010,23:00
QUOTE
and saved a bunch of points for level 25 so I could buy a lot of big stuff.


Big stuff?

Posted by Cakedaddy on Jan. 30 2010,11:55
The level 25 skills.  I wanted a lot of points so I could buy them.  Golem, ember sentry, etc.
Posted by Leisher on Jan. 30 2010,16:42
I never noticed level limits on the spells/abilities. Weird.
Posted by WSGrundy on Jan. 30 2010,16:48
Yeah you need to reach certain levels to get both the higher levels of the beginning skills and just to be able to activate the the more powerful skills at all. Still not a high enough level to be able to start learning the last/best berserker skill.
Posted by Leisher on Mar. 03 2010,07:00
Found myself with extra time this morning so I used one of the random dungeon scrolls.

Unbelievably tough. I gained three levels in a two floor dungeon.

Posted by Cakedaddy on Mar. 03 2010,11:50
What numbers was it?  10-20, 20-??, 15-30, etc.  I was using the 10-20s for easy cash when I was low.  I could run through them pretty quickly and after sending the pet home to sell a few times and collecting other loot, I'd come out with about 10-15k more than I went in with.  But, the 10-20s were easy.
Posted by Leisher on Mar. 03 2010,12:12
20-??

I'm level 86, so the game doesn't give me 10-20s anymore.

Posted by Cakedaddy on Mar. 25 2010,20:50
Torchlight is $5 again.  But I think everyone owns it now.

There are a bunch of mods available for it too.

< Mod info >

Also, read that although the MMO version is going to be free to play, they are selling in game items (potions, mounts, etc) for real money.  That's how they'll earn revenue.



Posted by Leisher on Mar. 26 2010,08:24
QUOTE
Also, read that although the MMO version is going to be free to play, they are selling in game items (potions, mounts, etc) for real money.  That's how they'll earn revenue.


Exactly what Evony does...

Posted by Troy on Mar. 26 2010,10:44
and D&D online, right?


Posted by WSGrundy on Aug. 04 2010,11:22




< Some info on the game. >

Posted by Leisher on Aug. 04 2010,11:42
Shit. I still haven't made it to the 50th dungeon level in the first one.
Powered by Ikonboard 3.1.5 © 2006 Ikonboard