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Forum: Games Topic: Fallout : New Vegas started by: Malcolm Posted by Malcolm on Apr. 20 2009,11:24
< Announced for 2010 >.
Posted by Leisher on Sep. 17 2012,10:20
Completed this recently. An excellent game, as usual, but less...motivating...than Fallout 3. I found the world and people in it to be less interesting. The Fallout series is amazing for its depth. This game alone took me hundreds of hours to complete, but at the same time I hate Fallout for its depth. There is just sooooooo much to do, so many places to go, so many people to talk to, etc. that it can be overwhelming. That'd all be fine if things were a touch more liner. As it is the game essentially says, "Here's your guy. Good luck!" and walks away from you. I finished Fallout 3 within a year of starting up Fallout: New Vegas and was lost for the first few hours of gameplay. I simply had no idea what to do. The worst thing in the game is relationships with factions. Let's say I'm neutral with the Powder Gangers, and then I run into three of them at a camp where I proceed to execute them. Powder Gangers across the area shouldn't start shooting me on sight because how the fuck do they know what I did? On top of that, who is getting the word out this fast? That needs to be addressed in a sequel. Give news a time it takes to spread. Make witnesses more important. This faction system makes it impossible to complete numerous missions, and I guess makes playing through the game multiple times more interesting. If you're the sort of person who wants to play through a game multiple times that takes hundreds of hours to complete, then this is the game for you. For me? Not so much. RPGs, IMHO, are about ripping through once, and then waiting for the sequel. Also, the karma feature is simply broken. Many times I was within bases of factions I was at war with, but if I tried to take anything it'd tell me I earned bad karma. Yet I could take anything I wanted from friends and neutral parties. Stupid. One other complaint is that this game seemed to be a bit harder than the last one. Deathclaws were fucking impossible to kill without unloading your biggest and best weapons or using tricks to defeat them (Like climbing a tower and sniping them to death). Their damage resistance and damage output was amped up too much. I was literally one hit killed by a few of them, and that was late game, with full armor and health. Despite those complaints, it's an awesome RPG. Seriously, hundreds of hours of game here. The main storyline is deep and pretty interesting. Trust me, you'll have difficult choices at the end. I also played through one of the DLCs. It's the one with the native Americans. It was ok. Lots of talk, lots of locations that had no purpose, but a decent diversion. The Deathclaws there seemed to be scaled down a bit. Posted by Malcolm on Sep. 17 2012,11:35
I hear they took away the dart gun in New Vegas. That was my 100% effective tactic for killing those things.
Posted by Leisher on Sep. 17 2012,11:50
I believe the dart gun is gone, yes.
Posted by Malcolm on Sep. 17 2012,13:00
Used to rail gun things before the dart gun. That limb damage multiplier is unreal.
Posted by Leisher on Sep. 17 2012,13:21
Believe me, it's MUCH harder to drop enemies in New Vegas. In fact, there's a reoccurring spawn that chases you around the map that SUCKS early on, and while it gets easier, it can still easily kill you. Posted by Malcolm on Sep. 17 2012,13:27
That's why I invest in stealth and sneak around those fuckers.
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