Forum: Games Topic: Team Fortress 2 started by: GORDON Posted by GORDON on Jul. 24 2008,21:00
Ok, I played a different server tonight and had a much better time.1. Saw the new "2 Fort" for the first time.... holy shit, so familiar yet so different. Played billions and billions of hours on that map back in the day. 2. How do I change my name in the game? It's just using "steve2" as my name. That's dumb. 3. Did much better. Had a sniper duel for quite a while. Also got 2 whole kills once before I died. Posted by Leisher on Jul. 25 2008,11:42
I'm out of town tonight for a golf tournament in the morning, but I should be back in town tomorrow evening without the family, so I hope to get on then. I'll look to see if any of you are signed in. I know Cake is on my Steam friends list, but I'm not sure about anyone else here. I'm "Leisher" on steam, so send me an invite or whatever. How many folks have TF2 besides Cake, Gordo, TPR, and me? Posted by Cakedaddy on Jul. 25 2008,19:25
From here, WSGrundy also has it. My kid plays as do two other people that I know. So, WSGrundy, my kid, the two other people and I play together here and there. We're getting better. We always find a random Team Speak server to use for comms. Don't like using the ingame comms cause it gets spammed with dumb stuff more often than not.If someone created a TS server for us to use, it would get used. But it's not necessary cause there are lots of available ones out there. Posted by GORDON on Jul. 25 2008,20:23
Now that I'm playing the game I'll look into a server this weekend.I even have a dedicated server that I might be able to throw at it, depending on system requirements. Posted by GORDON on Jul. 25 2008,20:25
Also, I need the rest of your Steam ID's to put in my Friend List. So far we'redtmancom (me) Leisher Cakedaddy Posted by GORDON on Jul. 25 2008,21:26
When the enemy guy is teamed with a medic and they both have that invunerability shell, what do you do about it?Are the grenades from TFC completely gone? Posted by Cakedaddy on Jul. 26 2008,09:26
Hide or take aim at the medic if they aren't shooting you. If you are the demo man and they walk across your sticky bombs, you can launch the medic to the other side of the board. It doesn't kill either of them, but it seperates the medic from his target and the target is no longer uber charged.Yes. They did figure out that the grenade spam on death tactic was major lame. That was pretty much the only thing they were ever used for. Posted by GORDON on Jul. 26 2008,10:08
(Cakedaddy @ Jul. 26 2008,10:26) QUOTE Yes. They did figure out that the grenade spam on death tactic was major lame. That was pretty much the only thing they were ever used for. Pshaw. As a heavy I'd use them to clear corners (and other nooks and crannies) as I charged a base, and when I killed a heavy I always knew to wait a beat before I ran over their body in case of exploding grenades. No big deal. Sounds like the whiners get catered to, again. Posted by Cakedaddy on Jul. 26 2008,13:40
No, they just removed something that was really lame.
Posted by GORDON on Jul. 26 2008,20:12
And added VAC which proves they can do no wrong.
Posted by Cakedaddy on Jul. 26 2008,22:30
Well, I wouldn't agree with that. VAC sucks.
Posted by GORDON on Jul. 27 2008,07:03
Did you miss my point or are you being funny?
Posted by Leisher on Jul. 28 2008,06:50
Had a lot of fun on the map with the rail cars last night. When I logged onto the server I found myself on Red, the defenders, and they were in a world of hurt. Apparently, blue didn't bother with the rail car and were simply camping the red spawn point. They had their whole team there and a full turret setup in a great spot that was hard to shoot at without getting mowed down. Once that round ended without Red ever escaping, the tide began to turn. over the next few rounds things began to even out and the opposing team wasn't dominating as much anymore. In the final round I played, the Red team I was on had the Blue team completely locked into their base. The result? 7 out of 8 blue players logged off the server. Fucking cowards. Quick questions about damage: 1. If a spy, in disguise, stabs a sniper from the front, is that an insta-kill or does that only work from the rear? 2. If a scout hits a sniper with hit bat twice, should that be enough to kill him? 3. If a sniper pulls out his knife, should he get one shot kills on both the spy and scout classes? 4. If a pyro sneaks up behind a soldier and flames him, should that soldier drop dead in a single second? Those were the only odd moments I came across during game play last night. They might be totally legit, as I'm still unfamiliar with the overall game mechanics. Posted by GORDON on Jul. 28 2008,07:28
I spent 45 minutes on a single round on 2Fort last night..... the timer finally ran out at 2 to 2.... we went into sudden death with everyone carrying axes with no respawns. Anyone ever see that before?I ended the round with over 100 kills, mostly as a sniper. Had some epic duels. Posted by Cakedaddy on Jul. 28 2008,07:49
(GORDON @ Jul. 27 2008,00:03) QUOTE Did you miss my point or are you being funny? Was your point that if I agree or liked one of the changes they made, then I must like them all? Posted by GORDON on Jul. 28 2008,07:51
Yes, that must be it.
Posted by Cakedaddy on Jul. 28 2008,07:59
(Leisher @ Jul. 27 2008,23:50) QUOTE Had a lot of fun on the map with the rail cars last night. When I logged onto the server I found myself on Red, the defenders, and they were in a world of hurt. Apparently, blue didn't bother with the rail car and were simply camping the red spawn point. They had their whole team there and a full turret setup in a great spot that was hard to shoot at without getting mowed down. Once that round ended without Red ever escaping, the tide began to turn. over the next few rounds things began to even out and the opposing team wasn't dominating as much anymore. In the final round I played, the Red team I was on had the Blue team completely locked into their base. The result? 7 out of 8 blue players logged off the server. Fucking cowards. Quick questions about damage: 1. If a spy, in disguise, stabs a sniper from the front, is that an insta-kill or does that only work from the rear? 2. If a scout hits a sniper with hit bat twice, should that be enough to kill him? 3. If a sniper pulls out his knife, should he get one shot kills on both the spy and scout classes? 4. If a pyro sneaks up behind a soldier and flames him, should that soldier drop dead in a single second? Those were the only odd moments I came across during game play last night. They might be totally legit, as I'm still unfamiliar with the overall game mechanics. No idea on your questions. Haven't played enough to know for sure. If you're asking my opinion. . . I still don't know. However, things to note: 1. People can get stronger weapons which cause more damage. Maybe that's why you go down faster sometimes. 2. The pyro does massive damage if he sets you on fire then follows up with an axe hit. But you'd see the axe as causing your death, not the flame thrower. As far as logging off if a team is getting owned. I don't like stacked teams. Hate it when it happens. It's not fun. It's one thing, if both teams have similar scores, but one team just keeps winning. I don't have a problem with that. It's sucks if you are on the losing team. . . but that's when I'll start trying to rally people to do stuff. But if 7 out of 10 people on the other team have higher scores than our top guy, I will play out that round. But after the round, and the teams change, if the same thing happens, then I move on. That's not 'stepping up to a challenge' to me. That's just some 'tards wanting to . . . I don't know what. But it's not fun and there's too many other servers. And yes, I will change teams if I find myself on the stacked team. Assuming I'm playing well enough that I can help the other team. If I'm not, I will change servers. I don't like stacked teams, even if I'm on the better one. Lastly, the other thing I don't like is when people get on a server with the mega/major upgraded level 10 weapons. Then procede to dominate everyone else with the lower end weapons. Wonder if you can set limits as the server admin as to which weapons can be played with. . . There was one particular server I was playing on where three people all had maxed out weapons, and they always made sure they ended up on the same team. Couldn't touch them. So, that was lame. I want good fights. . . not slaughters. Slaughters aren't fun. Unless it's UO. . . those were fun. :-) Posted by Cakedaddy on Jul. 28 2008,08:00
(GORDON @ Jul. 28 2008,00:51) QUOTE Yes, that must be it. If it wasn't, what was it?! Posted by GORDON on Jul. 28 2008,08:12
I don't think I need to make a server. Only 3 of us seem to be discussing it, and the games would be boring with only 4 people playing.
Posted by Leisher on Jul. 28 2008,09:07
QUOTE As far as logging off if a team is getting owned. I don't like stacked teams. Hate it when it happens. It's not fun. It's one thing, if both teams have similar scores, but one team just keeps winning. I don't have a problem with that. It's sucks if you are on the losing team. . . but that's when I'll start trying to rally people to do stuff. But if 7 out of 10 people on the other team have higher scores than our top guy, I will play out that round. But after the round, and the teams change, if the same thing happens, then I move on. That's not 'stepping up to a challenge' to me. That's just some 'tards wanting to . . . I don't know what. But it's not fun and there's too many other servers. And yes, I will change teams if I find myself on the stacked team. Assuming I'm playing well enough that I can help the other team. If I'm not, I will change servers. I don't like stacked teams, even if I'm on the better one. We didn't have a stacked team, that was the point. They were dominating us when I joined up, so much so that we, the defending team, couldn't even leave our spawn point. A few games later with the same teams, when we returned the favor, they quit. Thus, pussies. QUOTE Lastly, the other thing I don't like is when people get on a server with the mega/major upgraded level 10 weapons. Then procede to dominate everyone else with the lower end weapons. Wonder if you can set limits as the server admin as to which weapons can be played with. . . There was one particular server I was playing on where three people all had maxed out weapons, and they always made sure they ended up on the same team. Couldn't touch them. So, that was lame. That's actually why we should have our own server. If we can turn off those types of weapons and even the playing field for all, why wouldn't we want to play that way? Especially if we can permaban retards who spam the airwaves or that we catch cheating. We do need to recruit more peeps around here though. Posted by GORDON on Jul. 28 2008,09:11
I'm not sure if a cable modem is enough bandwidth for a 24-person game.
Posted by Leisher on Jul. 28 2008,12:11
Then we should pick a particular server and take it over.
Posted by GORDON on Jul. 28 2008,12:35
Tell your company that you need a T-1 at home.For work purposes. Posted by Leisher on Jul. 28 2008,13:17
Sadly, I could probably get away with that. I should be on later tonight if anyone else wants to play. Posted by GORDON on Jul. 28 2008,13:20
I'm planning on getting on tonight.We need to get a dedicated voice server up since none of us use ICQ any more and it is hard to coordinate playtime. I probably still have a Teamspeak server running here at home but I don't remember any of the settings for it. IIRC I set it up to run as a service, and I've never reloaded the server OS. Posted by Leisher on Jul. 28 2008,13:29
Doesn't the game have some sort of chat software? I've heard other peeps talking during games.
Posted by GORDON on Jul. 28 2008,17:28
Yes, but I'm not sure if we can get any more private than the entire team hearing us.
Posted by TheCatt on Jul. 28 2008,17:38
Business-level cable modem is much better value than a T1.T1 level upstream, cable modem (6Mbps) downstream. Posted by GORDON on Jul. 28 2008,19:36
Played engineer for the first time, tonight...I liked the added functionality, but I didn't like how easily spies were able to walk in... invisible... and somehow blow my shit up. Seems like spies are a lot more powerful than they were in TFC. Posted by Leisher on Jul. 28 2008,21:10
The spies are indeed a bitch this time around. Hit a server tonight that was simply insane. Saw a lot of possible cheating. For example, my undamaged soldier was instakilled by a medic standing next to me. Not sure if they have the ability to do that, but it happened. Fought another soldier one on one and hit him directly twice with rockets and had to have hit him with splash damage on two other rockets, but he still killed me without nailing me. All his rockets missed, but a blast from his shotgun took me down. It's going to take a bit of time to really learn what's possible and what's not. I did see some things I had never encountered, such as a medic and his patient both glowing their team color and seemingly invincible. Also saw a few pretty cool tactics like an uberheavy. Basically, three doctors were healing a heavy all at once and he was essentially unstoppable. The game is really fast paced compared to the last version. The most annoying class is the pyro and I mean that in a good and bad way. A few servers I've played on, like tonight's, were spammed with pyros and when they're like that, it is simply rough. Everybody is on fire and even if you take the pyros down, most of your crew is hurting. In terms of teamspeak, I did hear lots of team chatter, which was nice as I knew what others on my team were doing and I could tag along to support or go a different way to distract or take advantage. I'll say this about TF2, I'm pretty impressed with the way teamwork is essential. Going lone wolf can work to get you some kills, but you won't win any games for your team that way. Posted by Cakedaddy on Jul. 29 2008,04:07
About the instadeath stuff. Watch for a small window that describes the weapon they used. If there is one, then they have an upgraded weapon that does more damage and other stuff. There's a level 10 medic gun that does all kinds of crazyness. So, don't just look up in the corner, watch for the info window to pop up when it shows your death shot.The glowing thing is 'uber charge'. The medics have it. When you are healing people, there's a counter that goes up. When it reaches 100%, you can right click and who ever you are healing become invincible along with yourself. That lasts either 20 or 30 seconds. Don't remember which. Rarely do you hear usable stuff on the ingame voice system. Posted by GORDON on Jul. 29 2008,06:40
(Cakedaddy @ Jul. 29 2008,05:07) QUOTE Rarely do you hear usable stuff on the ingame voice system. I rarely hear "crap." Usually warning like when a spy is in the base, there's a rush coming in, etc. In the old days some idiot would put his microphone up to his speakers and play "Green Day." THAT was CRAP. Posted by Leisher on Jul. 29 2008,09:35
QUOTE About the instadeath stuff. Watch for a small window that describes the weapon they used. If there is one, then they have an upgraded weapon that does more damage and other stuff. There's a level 10 medic gun that does all kinds of crazyness. So, don't just look up in the corner, watch for the info window to pop up when it shows your death shot I'll keep an eye out for it. How do you achieve these levels? QUOTE The glowing thing is 'uber charge'. The medics have it. When you are healing people, there's a counter that goes up. When it reaches 100%, you can right click and who ever you are healing become invincible along with yourself. That lasts either 20 or 30 seconds. Don't remember which That's actually cool, but not. I don't think they needed that little perk in the game. I think that's too big of a balance shifter. My best example would be the engineer. The engineer class got the shaft in this version. Getting those turrets up and running is tough this time around. To allow an invincible medic and patient to run up and destroy that turret without the slightest effort sucks. As for the in game voice stuff, I've heard good and bad. A few levels I've heard mature people talking strategy (once in a different language) or thanking others for their actions. One server was annoying as hell though for voices. It was one of those "all custom maps" servers and it was filled with idiots. One guy had various sound clips to play whenever he died or killed someone. Another jackass kept piping in techo, then locked up or something so you heard the same sound over and over for several minutes. I would've left, but we actually had a pretty damn good game going. I need to go find some TF2 FAQs. Forgot to add that I'll probably be on again tonight after 10. Posted by GORDON on Jul. 29 2008,09:41
(Leisher @ Jul. 29 2008,10:35) QUOTE Forgot to add that I'll probably be on again tonight after 10. I should be on between 10 and 11. Do we have a way to coordinate servers yet? Posted by Leisher on Jul. 29 2008,10:12
Well, I can look at the Steam friends list and see when you're online and what you're playing. I learned that when Cake contacted me the other night as I was installing TF2. I didn't click his name to see what happened, but maybe it'll lead us to where that player is playing?
Posted by Leisher on Jul. 29 2008,12:58
I think I have a new gaming addiction. I've been thinking about TF2 today and read a FAQ on the Engineer during lunch.
Posted by GORDON on Jul. 29 2008,13:51
Ha.Having now played both, I think Quake Wars is more better. Granted, TF2 has more diverse character types. Posted by Cakedaddy on Jul. 29 2008,21:34
The uber doesn't = auto turret death. If you have it upgraded to missles, those missles knock it's target all over the place. Because you don't die, it just moves you. I've been killed by turrets because their missles will bounce me and pin me into a corner. I was stuck there till the uber went away and then was killed. Other might be better at killing turrets while ubered, but it hasn't given me a big advantage yet. I normally use the uber to run past them rather than kill them.I've heard good and bad on the in game comms as well. It's not 100% crap. But it's enough crap that I have it perma muted. You achieve leveled up weapons by achieving. . . the achievements. Healing a bunch of points without doing any damage is one for the medic. "Do no harm" or something like that. There's a hot key that shows all the achievements and which ones you have. Not sure what all I did to get it, but I have the level 2 medic gun. Not all classes have upgrades yet. They haven't implimented them all yet. The HWG is rumored to be the one they are working on now. Medic and Pyro are the only ones that I'm sure have upgrades. Not sure about others. To hook up with friends, instead of searching for servers, click the friends tab. It will show what friends are logged in and which servers they are playing on. Right click, select join. It makes hooking up with friends VERY simple. If we had a dedicated TS server (hosted by one of us or a public one that's always up and available), then we just always log into that as well so voice comms easy to connect as well. Shift tab brings up your friends list and you can send messages to them ICQ style (sort of). Also tells you what game they are playing and I believe you can connect to their server from there also. I normally do it from the friends tab cause it's easier. You are wrong Gordon. Quake Wars sucked. Posted by Leisher on Jul. 29 2008,21:42
Gordo found a great server tonight. He started at 8 and I joined at 10. "FNF" was the server name or something like that. Good players and very mature. I never saw anything that looked like cheating nor was the comm chatter stupid. Every team on was on had people talking strategy. Most of the matches were exactly what I want out of this game with capture points being defended by the entire team and assaulted by the entire other team with little time left on the clock. There were a few dominated matches, but even those were ok as the dominated team would find a way to hunker down and prevent the dominating team from winning outright. Only one game was ridiculously quick and I only remember it because I got some sort of achievement. I also noticed one player who was really fucking good, "Captain Inoculous" or something. He nailed me with a Level 10 fire weapon once with pretty much insta killed me, but out of all the times I fought him, that was the only time he used such a weapon. So they must not have access to them 100% of the time. Posted by Cakedaddy on Jul. 30 2008,04:45
Hopefuly you added it to your favorites list so you can get to it again.The upgraded weapons are available 100% of the time. But you don't have to use them. You can pick which version of the weapon you want to use at respawn. Posted by GORDON on Jul. 30 2008,04:49
(Cakedaddy @ Jul. 30 2008,05:45) QUOTE Hopefuly you added it to your favorites list so you can get to it again. Actually, I played it before last night, and just wet to the server history tab when I wanted to refind it. Truth be told, I've heard comm chatter much more useful than on that one, last night. Could be better. Not that peeps were goofing off, just that there wasn't a lot of helpful chatter. I like more comm. Posted by Leisher on Jul. 30 2008,05:33
QUOTE The upgraded weapons are available 100% of the time. If the upgraded weapons are instakills, then they shouldn't be available 100% of the time. That would make balancing impossible. I'll have to do some research today on them. QUOTE Truth be told, I've heard comm chatter much more useful than on that one, last night. Could be better. Not that peeps were goofing off, just that there wasn't a lot of helpful chatter. I like more comm. Keep in mind that we were on different teams. The guys I was with were coordinating efforts such as which control point to defend, which one to attack, where turrets were, when to bring out the uber, etc. My ping to that server was in the teens to thirties all night. I might be on this evening, but I'm not 100%. I've got golf league tonight and might hit the bar after. If I don't I'll be on. Posted by GORDON on Jul. 30 2008,05:55
(Leisher @ Jul. 30 2008,06:33) QUOTE Keep in mind that we were on different teams. The guys I was with were coordinating efforts such as which control point to defend, which one to attack, where turrets were, when to bring out the uber, etc. Ah. Red team said almost nothing and we also got beaten 80% of the time. Posted by Leisher on Jul. 30 2008,07:21
I think we played a few maps together and I cannot believe I never saw you in battle. Saw you yelling at me, but I didn't know which button to hit for "all speak". Plus, I figured you'd see my comments in chat. Last night was the first time I went away from the Soldier as my "go to" class. I've used every class, but the Soldier is so easy to use (point and shoot) that I'd switch to it if I was having trouble on any given map. However, last night I was playing against a lot of good players who were accurate and knew their classes, which made the point and shoot Soldier a bit less effective in the hands of a noob, so I tried taking the pyro out for a spin. I figured if I couldn't do the most damage, I'd be the most annoying. As it turns out, it was a great decision. As the pyro, I was shooting up the scoring list for my team. I may not have been the ultimate killing machine, but I racked up a ton of assists and was usually able to break down any defensive bottlenecks pretty quickly. I also found the pyro to be really effective in defense even though it's considered an offensive class. I still want to really learn the engineer, but I don't know the maps well enough yet to know the perfect sentry placements. Posted by GORDON on Jul. 30 2008,08:49
I actually killed you once, but it was in the middle of a scrum so I figured you wouldn't notice.
Posted by Cakedaddy on Jul. 30 2008,10:09
(Leisher @ Jul. 29 2008,22:33) QUOTE QUOTE The upgraded weapons are available 100% of the time. If the upgraded weapons are instakills, then they shouldn't be available 100% of the time. That would make balancing impossible. I'll have to do some research today on them. That's something that bothers me about them. A team of 12 that has all three super upgraded people on it will dominate the other team that has none. There was one game recently where a pyro was fully upgraded. He would just run into a group of us and take most of us down before we'd get him. Did that over and over. When you burn longer and all the hits are critical, you don't have much of a chance. It got to the point where you HAD to shoot every pyro, regardless of what was going on. You needed to get him before he got close. So, you'd have to ignore the people moving the cart forward, or capturing a point and concentrate on killing him. Else he'd wipe out your entire team. It's one thing if there's a few people with those weapons and on opposite teams. It's another when a group of friends have macroed up the achievements to get the super weapons, then join the same team to dominate the newbs who haven't cheated. Posted by Leisher on Jul. 30 2008,10:11
You killed me? How?I never noticed it. I'll pay back the favor next time we're on. Also, I agree with Cake about the super weapons. I think being able to use them non-stop sucks. I wonder if all the servers allow them or it that's something that can be shut off. I know I've played on servers where nobody had them. Plus, if they were that easy to get, you'd think that everyone would have them by now... Posted by GORDON on Jul. 30 2008,11:25
(Leisher @ Jul. 30 2008,11:11) QUOTE You killed me? How? I never noticed it. I'll pay back the favor next time we're on. I was either a heavy or a Sniper... probably a sniper. Maybe a heavy, heh. It was the "capture the 5 points" map. It was inside one of the buildings, and it was you and another guy in there, with me and 2 or 3 others shooting at you. I think I was on a catwalk shooting down at you. I got straight kill on you, and an assist on the guy you were with. Honestly, it happened so fast I didn't even notice what class you were. I just registered the kill in the top right corner. Posted by Leisher on Jul. 30 2008,11:54
You were the heavy or the sniper? I can see why you'd be confused, those two classes are so similar...I'd bet at that point I was a soldier. I didn't get into the pyro until after I realized you had logged. Slow, where I shouldn't be, and not jumping to keep your sniper eyes off me. Is it me or are the engineers forgetting to do spy checks in this version? Posted by GORDON on Jul. 30 2008,12:07
(Leisher @ Jul. 30 2008,12:54) QUOTE You were the heavy or the sniper? I can see why you'd be confused, those two classes are so similar... I'd bet at that point I was a soldier. I didn't get into the pyro until after I realized you had logged. Slow, where I shouldn't be, and not jumping to keep your sniper eyes off me. Is it me or are the engineers forgetting to do spy checks in this version? I was switching back and forth between snipers and heavy depending on how the team was doing. If we needed some offensive movement, I'd go heavy. If we needed better defense, sniper. So I don't recall what class I was during that exact 3 second slice of time. As an engineer I do spy checks, with varying success. They move so fast I usually miss when trying to hit them with a shotgun, and it is even harder when they are invis and are, at best, a slight blur moving through the shadows and then crouching behind my sentry planting their explosives, or whatever it is they do. I get hit by spys on and off as a sniper... I'll pick my spot, and start plinking away until I get backstabbed by a spy. So I respawn and hit the same area, checking all the corners for ANYBODY, red or blue. If it's clear, I zoom the scope again... and then get immediately backstabbed again. I hate that shit. More invisible spy stuff. Posted by Leisher on Jul. 30 2008,12:49
The invisible part of the spy is cool. It gives a spy a chance to get behind the scenes. At the same time, I understand what an advantage it is. I think they should've made it so the spy can't attack while cloaked or something.
Posted by GORDON on Jul. 30 2008,16:52
Putting a fresh XP install on my wife's old PC right now.It's a 1.2gHz Athalon, if I recall correctly. As long as this TF2 server is just a packet router and doesn't have any hardcore visual processing, it should be fine. I've never really found any recommended system specs for the server. Posted by GORDON on Jul. 30 2008,19:17
Goddammit, this server setup is a lot of f'n work, and I bet you fuckers get tired of it in 3 days...
Posted by Leisher on Jul. 31 2008,10:10
I was out last night due to alcohol. I'll be around tonight though after 10. I'm also looking at tomorrow evening and possibly Saturday too. Don't count on me getting bored in 3 days. Posted by GORDON on Jul. 31 2008,10:42
I'll try to get the server going tonight, but tomorrow afternoon I am heading into MI to a lakehouse for a couple days, so one way or another the server will be on its own during that time.
Posted by Cakedaddy on Jul. 31 2008,10:44
I don't think I would ever get bored with Gordon making a server.I've been hella busy lately, or you'd see me out there to. I'm going to try to be on tonight to learn you guys how to play this game. But then I'm out of town over the weekend and have work scheduled at night for about two weeks. Posted by Leisher on Jul. 31 2008,10:58
If you don't have the server up Gordo, not a big deal. We can always hit the FNF one, although it is quite popular...You have FNF bookmarked right? Can you send me all the info I need for that server and your server if you get it up and running? My newb here at work has the orange box and I'm going to make him aware of them. Might try to talk some other folks into it as well. Figures the one weekend I'll be home and wanting to multi, you two clowns are out of town. Posted by GORDON on Jul. 31 2008,11:44
I'm on the DTMAN TF2 server right this second.Need to get it opened up and secure, now. Smooth as silk over the lan, of course... server was telling me it was feeding out ~65 FPS. Have to see how that number changes as server load grows. I'll let y'all know when I get it opened up to the outside world. SHouldn't be long. Too bad you're all at your day jobs til 6 and can't test it. Posted by GORDON on Jul. 31 2008,11:54
I think that because the server is showing up in my LAN tab, it won't appear in my Internet tab.Will need someone outside my house to help me test the setup, make sure my router is routing properly, that sort of thing. Hell, I may even need to open a hole in the windows XP firewall. Need someone on the horn. The server name is "DTMangle," though that may change to "DTMan Handle." That's even a double entendre. Anyway, I reckon we can fine tune this thing later. The hardest part, getting it set up, is done. Posted by GORDON on Jul. 31 2008,11:55
Oh, also going to be moving this thing from my test bench downstairs to my server room, so it may disappear for a few minutes here, sometime.
Posted by GORDON on Jul. 31 2008,12:48
Server has been moved and is coming back online now.
Posted by Leisher on Aug. 01 2008,05:58
Gordo got his server online last night and I was able to jump on via the IP, but it wouldn't appear in my normal list of servers. Yes, all filters were off. The odd thing is that multiple servers weren't appearing for me, including a few servers in my "History" tab that were obviously up and running. Anyway, I had ping of 80 to Gordo's server and everything look smooth when he and I were testing it out. Since we got his server up, but weren't convinced anyone else in the world could see it and join, we jumped onto FNF again. That server is easily my favorite server. Possibly the best server I've played on for any FPS multi game. The FNF server (if anyone needs it I can get the real name and maybe IP) has a 24 player limit and it usually is full. They run all the TF official maps in a smooth rotation. Every time I've played there I've seen a lot of the same players, which is a good sign. Those players don't all sign up for the same team either. Every game seems to have everyone simply choosing "Random" rather than Red or Blue. The matches usually turn out to be pretty tight due to well balanced teams. Sure, sometimes things can get lopsided, but that's normally not the case. One of the best things though is that they're actively booting and banning people. Gordo, did you see how many people they were tossing last night? I think I only saw one actual permaban, but there were at least 3-4 other players thrown off due to high ping times with an apology. On to the game play, loads of fun last night. I spent most of the night as a medic or pyro. I actually got on the top three scoreboard after a round, which on this server is saying something. I also unlocked about 6 achievements, which was very unusual. I'm pretty sure I got a couple while running around healing Gordo. Posted by GORDON on Aug. 01 2008,06:08
I didn't notice anyone banned. Not sure how I missed that.I also played the medic for the first time last night, and I uber'd Leisher once or twice. That was cool. Also tried the spy, and my first spy kill evar was when I snuck up behind an enemy engineer and backstabbed him. Which, in retrospect, I should have taken out the turret first because as soon as I backstabbed the engineer his turret swung on me. Posted by Leisher on Aug. 01 2008,11:20
The ban and boot messages appear in white writing in the bottom left.Yeah, the uber is cool. Ubering friends is apparently an achievement as well. We need to get some more dtman peeps on here. I'm going to continue to focus on the pyro and medic when I'm playing this weekend. I'd like to continue going for their achievements and upgraded weapons. Posted by GORDON on Aug. 01 2008,12:02
Just noticed that at least one random person joined the server last night, so it must be visible.
Posted by Leisher on Aug. 02 2008,01:19
Played on FNF again tonight. Good matches early on.I've now got the flare gun and the level 10 flamethrower for the pyro. I got about 6-7 more achievements too. Things got ugly later though. Around 2ish(maybe earlier), 3 members of a guild (I think it was [K][R]) showed up and were always on the same side. The problem is that their weapons were ridiculous. One of the regulars noted that a scout shot him for 106 when he was a soldier. That's a single shot. When I had my normal flamethrower, I'd drop guys without a problem, but with my level 10, I'd hit these guys for a while and they wouldn't drop. I don't know if they had every achievement or something that gave them perks, but their abilities were noticed by a LOT of people on the server. I hesitate to call it blatant cheating considering I don't know every stat of the game yet, but stuff was occurring that I've never seen and enough players were griping that I knew something was fishy. For example, their heavy weapons guys could instakill from a distance. Not sniper range, but far enough to know that it shouldn't occur. Not to mention that it literally took one bullet from their gun to drop a fully healed player. IF those folks were cheating, I'd only ask them a single question: How small does your dick have to be that you get an ego boost from cheating in an online game? I mean, does that serious make someone feel like they've accomplished anything? I've never understood that behavior. On a different note, some chick named Emily was playing on FNF tonight. Seemed like a regular as folks knew her. Yes, it was a chick as she had a mic. Not sure she was good, but it was cool to see that the game has that kind of appeal. In related TF2 news, did you guys see < this? > Posted by WSGrundy on Aug. 02 2008,09:35
QUOTE I don't know if they had every achievement or something that gave them perks, but their abilities were noticed by a LOT of people on the server. If they were anything but a medic or pyro and they were doing more damage then anyone else of the same class then I would say cheating. I don't know all the ins and outs but medic and pyro are the only ones that have gotten the updates and new weapons with the heavy being next. Posted by GORDON on Aug. 03 2008,12:32
(Leisher @ Aug. 02 2008,02:19) QUOTE For example, their heavy weapons guys could instakill from a distance. Not sniper range, but far enough to know that it shouldn't occur. Not to mention that it literally took one bullet from their gun to drop a fully healed player. Told ya!!!!!!!!!!!!1! Posted by Leisher on Aug. 03 2008,14:02
Told me what? Saturday night I found another new server called "The Pie Hole" or something. My ping to it was 5 at times during the evening. Great matches with very little bullshit. I didn't see anyone cheating nor complaining. I was back on FNF this afternoon and things were back to normal. Overall, I'm at like 30-something achievements. I have the upgraded flamethrower, the flare gun,and the upgraded ax. I've got a few more easily obtainable achievements that I'll probably try to get before the night is over. After that, I'll probably switch to the medic and start building my progress there. Posted by GORDON on Aug. 03 2008,14:48
When I was telling about my first ever game, I said I was getting 1-shot killed from across the map by heavies.
Posted by Leisher on Aug. 04 2008,07:00
Ah. Across the map, instakills by a heavy would be bullshit. Up close, not so much. I'm up to 40 achievements and I'm 20 kills or so away from "Hardcore" (1000 kills). Had a few kick ass rounds last night, including one 40+ kill round with half as many deaths. I also got head shot a few times by Bad Horse who always seems to be on opposite teams from me. He got particularly personal later in the stages of one board. Maybe he was upset about me setting him on fire earlier? Speaking of Bad Horse, and anyone else who has TF2 and wants to join us, let me know if there's anything I can help you with in terms of achievements. I'm not talking about "cheating" to get them either. My list: -I know I need the Pyrotechnics badge, which is me flaming and killing three folks while ubercharged. I get ubered a lot at the beginning of stages, so I'll probably get this eventually, but it does bring up a great tactic. If we're ever on a team and one of us is a medic and the other a pyro, the medic needs to charge up during setup and once the horn blows, both hold for three seconds to let the other side do what its going to do. Then both rush forward and when the first shots are fired, unleash the uber. The pyro and the HWG are the only two classes worth ubering. -One of the achievements that is stupid and why you'll see a lot of pyros taunting is getting three people to take a screen shot of you taunting. So I need Bad Horse and Cake to take a picture of me taunting. -I also need to kill two more people while they're taunting. -And a spy whose flipping his cigarette... -And 8 more people underwater -And a few peeps with my ax. -Other than that, I'm mainly working on damage and kills. I need around 100 or so more for 1000 kills with a pyro and about 800000 points in damage for the 1000000 achievement. But I'm not married to always being the pyro. Thus, if anyone gets on and wants to work on pyro, I'll jump to Medic to help out. I'll be on most nights this week after 10 and I'm home again this weekend. The only two servers I've been playing are FNF (Saw FNF members on that server for the first time last night.) and House of Pies. FNF we all know and has been great. I'm actually starting to recognize the same folks and vice versa. I've noticed being mentioned more in the chatter that goes on. House of Pies is very similar, except my ping times are ridiculously tiny. Great action on that server, as well, which was great this weekend when nobody was on FNF Saturday night. Anyone know where the developers' forum is located? I'd like to go check it out and see when the next class is getting upgrades. I've heard Heavies are next, but someone is game was discussing the Scout. (Although, I think one of the biggest complaints is how overpowered Scouts are.) Posted by GORDON on Aug. 04 2008,08:26
(Leisher @ Aug. 04 2008,08:00) QUOTE I also got head shot a few times by Bad Horse who always seems to be on opposite teams from me. He got particularly personal later in the stages of one board. Maybe he was upset about me setting him on fire earlier? Ha. Nah, I never single anyone out....unless they are a nemesis. Of course you pick them out of a crowd. And honestly, I don't remember killing you more than 2 or 3 times.... must not have noticed. I DID see someone, though, whining about getting killed by "sniper spray." Yeah, snipers just have such rapid fire and they just spray into the group. And yes, noticed the several times you set me aflame. Often with help, which makes you a lame ganker who can't 1v1. Lol, and might I add, wtf. As for teams, I always choose red first, by default. Just FYI. Posted by GORDON on Aug. 04 2008,08:33
How do you see what achievements you have? I've never really paid attention, I just try to be the best player I can be without needing a bunch of recognition, or prizes, or whatever.Holy crap, I just opened my Steam server list looing for achievements.... DTMan HAndle was right there at the top of my list. We ever going to play on it? Posted by GORDON on Aug. 04 2008,09:24
FOund the achievements, and looked through them... if I let my hyper-competitive wife see those, she might actually start playing if only to have more achievements than me and then be a really shitty winner about it.
Posted by Leisher on Aug. 04 2008,10:10
QUOTE And honestly, I don't remember killing you more than 2 or 3 times.... must not have noticed. You got a few assists on me when you were a medic, but I also got a few flames on you and your patients. That was early on though. After that, I think you got me three times as a sniper. Twice while I was in that circular bunker at the last corner before the final checkpoint. I soooooo have a joke ready to go that'll make you bust out laughing, but it's going to have to be perfect circumstances. I'll have to pyro, you sniper, opposite teams, enough distance between us to make it funny, and of course, you not shooting me dead before I get a chance to do it. As for the server, I don't know, can we get anyone else on it? I looked all weekend and never saw anyone on it. Unless we can dig up a hand full of other folks to come play on it, we'll probably never pull in the crowds FNF and House of Pies get. I think we should hold a dtman.com contest where prizes will be awarded to peeps who start playing TF2 with us. Then we can get us all on that server, and other people will start showing up. Once we get on a few favorites lists, we're set. IF you want the hassles. Of course, we could always use it to test out tactics and such. The achievements are fantastic, despite a few being kind of dumb. The worst one is the picture one. Who takes screenshots of Pyros taunting? P.S. I'm going to send Dawn a friend request on Facebook and tell her all about the achievements. Portal has achievements too... Posted by GORDON on Aug. 04 2008,10:36
I actually suggested to her last week that she play Half Life 2, since I have one to give away, and she has a PC that can run it. She used to play Duke 3D.QUOTE After that, I think you got me three times as a sniper. Twice while I was in that circular bunker at the last corner before the final checkpoint. Ah yes, I remember that kill. We never managed to get a permanent foothold on that corner, and couldn't finish the final checkpoint. I killed A LOT of people in that little circular bunker last night. Posted by GORDON on Aug. 04 2008,10:56
(Leisher @ Aug. 04 2008,11:10) QUOTE As for the server, I don't know, can we get anyone else on it? I looked all weekend and never saw anyone on it. Unless we can dig up a hand full of other folks to come play on it, we'll probably never pull in the crowds FNF and House of Pies get. Maybe....MAYBE.... if we start playing on it, other peeps will jump on. Personally, I never get on a server with 0 other people on it. Also..................... if it turns out we hit a bandwidth/hardware limitation with more players, I know of a faster server on a business-class cable modem I can surreptitiously co opt. Posted by Leisher on Aug. 04 2008,12:40
What are the rules of Steam? I just installed it on this PC here at work (it's my "private" one as opposed to the one I do all my work on) and I'm curious to see if I can install TF2 or any other Valve/Steam game I own to play during lunches. I'm assuming I can. I even saw someone booted last night from a server by the Steam servers with the explanation of "Player JohnDoe has been booted as his account just logged onto another session elsewhere." or something to that effect. QUOTE I actually suggested to her last week that she play Half Life 2, since I have one to give away, and she has a PC that can run it. She used to play Duke 3D. Get her started with Portal and get her ass out here in TF2. The more people we know playing the more fun we'll have. QUOTE Ah yes, I remember that kill. We never managed to get a permanent foothold on that corner, and couldn't finish the final checkpoint. I killed A LOT of people in that little circular bunker last night. That was an exceptional round. I played every single class during that round as I'm working on the achievement asking you to play every class in a single round 9 times. That was #5. The sniper was a lot of fun on that map and I stayed alive for quite some time, but died as all snipers do with a knife in the back. Fucking spies. QUOTE Maybe....MAYBE.... if we start playing on it, other peeps will jump on. Personally, I never get on a server with 0 other people on it. Well, since it's so underpopulated, I wouldn't mind jumping on to test voice chat. I'm hoping I can just plug in my headphones and mic and be good to go. Posted by Leisher on Aug. 04 2008,12:42
If you're a spy, would it be possible to sit in the middle of a map, disguise your self as a pyro or something, then wait for a medic to come to your area, call him over, let him start healing you, then lead him into a sentry trap?I think that'd be hilarious. Just learned a new thing the pyro can do. I knew I could push around the demoman's stuff, but apparently I can do the same to rockets. Also, last night at some point, FNF have friendly fire on, which SUCKED. Spies run wild in those conditions. Posted by GORDON on Aug. 04 2008,13:00
(Leisher @ Aug. 04 2008,13:42) QUOTE If you're a spy, would it be possible to sit in the middle of a map, disguise your self as a pyro or something, then wait for a medic to come to your area, call him over, let him start healing you, then lead him into a sentry trap? I actually got the "heal a spy/then kill him" achievement last night. ;-) Posted by Leisher on Aug. 04 2008,13:01
Valve has confirmed that the HWG is the next to get upgrades. This picture may or may not be real:![]() Posted by Leisher on Aug. 05 2008,06:44
That picture is probably fake. I found the < TF2 Developer's Blog >, and they're asking for player input on upgrading the heavy. How does one upgrade the tank without making it too powerful? Good matches last night on FNF. One thing I love about this game is how teamwork is critical. If your team is a bunch of individuals and they all aren't working together, you've lost before things even get started. Gordon and I got our asses kicked a few times last night as our team wasn't working together well. Another thing that helps is the reshuffling of players during map changes. I started off the night on a good team, starting getting dominated in the middle of the evening, and was back to winning before I went to bed. Gordo and I both got some props last night from our teammates too. Gordo got praised for both his player name and his willingness to walk his heavy into fray. I got an "atta boy" or two in the games when Gordon and I were on the same side, but my best moment came later. We were in the Well, I was on blue and Gordon was on red. (And where the hell were you? I assume playing sniper or Engie because I never saw you on that map.) Red was being ultra aggressive and our team had some scrubs, thus we were in trouble. I was playing a pyro, as usual, and had to fall back to the intelligence as red team was picking it up at will. Thus, I sat in the intelligence room providing protection to my engineers as they were setting up sentries. During a lull after an attack that wiped out both sentries, a red engineer came running into the room on the second level. He parked in the corner partially behind the pillar, while I was standing right in front of the intelligence in the middle of the room. He's far enough away that his body is visibly smaller due to the distortion from the distance. He started to shoot my engie, who screamed out "Leisher I need you to deal with that." I immediately switched to my flare gun, turned slightly without taking a step, and fired a flare (these drop significantly the farther they travel, so touch is required) right into this engineer's noggin dropping him. Understand, this whole series of events occurred in 3-4 seconds. Not the most hectic mind boggling action, but pretty cool in a old school gunslinger kind of way. My engineer went apeshit over his mic talking about the shot and how I was dominating there (I had just killed the 3 previous attackers, a scout, pyro, and spy). The best part? As soon as he got done praising me a heavy, a demo, a scout, and a spy walked in, blew up his turret, and killed us both without taking any losses. I fucking love this game. Gordo, we need to get our mics working. Even if we were just talking to one another, it'd be a huge help. A few maps I wanted to tell you exactly what I was planning before you ubered me, but had no time to type it. I pity the fools who aren't playing this game. Posted by GORDON on Aug. 05 2008,08:36
(Leisher @ Aug. 05 2008,07:44) QUOTE We were in the Well, I was on blue and Gordon was on red. (And where the hell were you? I assume playing sniper or Engie because I never saw you on that map.) I was an engie and built a turret in our flag room.... it ended up being a boring map, for me. Posted by Leisher on Aug. 05 2008,11:50
Just got word that the wife and kid are going to her mom's tonight for a visit. (Yippie!)I'm going to work out, eat, then jump on TF2. I should be on around 7ish, maybe a bit earlier or later. Gordo, if you have time, message me around then and let's test mics on your server. Posted by GORDON on Aug. 05 2008,11:58
Ok.
Posted by Leisher on Aug. 06 2008,07:07
Well, voice is pretty simple. Did you see what happened when you got booted last night? Posted by GORDON on Aug. 06 2008,09:18
No idea. I went afk for about 90 seconds to piss, when I came back I was off the sever.
Posted by Leisher on Aug. 06 2008,09:43
Well, it sucked, but I can't really argue it since it's exactly what we'd do on our server. Essentially, the admin booted you so that another FNF person could get on the server. It is their server, so they have the right to do such things, particularly if their members are paying. I've seen servers that offer guaranteed spots for cash. Anyway, I thought you got booted because you were the lowest scoring peep on the server at that moment. That'd be the logical slot to open up for a server member. But maybe it had something to do with you getting up to pee? Maybe they saw you standing there and called your name without response. Who knows? As for the games, playing with Peanut and Lag was fun, but would've been better with more peeps. Too bad all the other dtmaners suck or we might've been able to get a crowd on that server. I did get friended by them though, so if we ever get them, us, and Cake on, I'd need 3 more people for the "Friends like these..." achievement. On FNF, people were complaining about unbalanced teams initially (don't forget there's a mod out there for server admins that'll automatically shuffle the teams to correct balance issues), but I'm not sure that was the issue. We were holding our own somewhat, but there was no chatter, no teamwork. Overall though, I had a shitty night on FNF. It seemed like I was constantly in the wrong place at the wrong time. Fucking Sychad was always there with a healer every time I turned a corner. I was pondering switching classes, but I figured some nights the pyro just sucks. Posted by GORDON on Aug. 06 2008,09:46
Yes, that was the worse night on FNF I've ever seen. New peeps with russian symbols in their names, and one team just consistently steamrolling over the other.And I don't really care about getting booted. I was about burnt anyway. Posted by Leisher on Aug. 06 2008,10:25
Lots of familiar faces there too: SirPsycho, Sychad, Gidsabi, Tactical_Nuke, the FNF guys, the [K][R]member, etc. I noticed a LOT more getting on as it got later in the evening. But you're right, early on there were some different players, particularly three from a guild I hadn't seen before. They must've been on their own chat because they always seemed to be together when they got on the same team. Posted by Leisher on Aug. 06 2008,11:57
By the way, that freezecam achievement for the pyro is simple. Simply kill someone, then do a taunt. You have to do a taunt per weapon, but don't have to kill them with said weapon. I think the worst achievement is going to be the OMGWTFLOL or whatever it's called. Basically, you have to kill your opponent with a taunt. I assume it's the taunt you do when equipping your shotgun or flare gun as it's like a fireball. We might need to cheat that one. Although, hitting it on a popular server might get some laughs. You need to knock some of those achievements out so you can get the upgraded weapons, particularly the flare gun. I know you like the flare gun because you kept catching all my flares. Posted by GORDON on Aug. 06 2008,12:25
I was wondering what the hell that piece of shit was.It made my sniper useless because being on fire screwed up his aim. Posted by Leisher on Aug. 06 2008,13:01
Now you know why my shooting of the engineer story is so good. It was a great shot. The flare gun represents one of the great things about balance in this game. I can use it or the shotgun. With it, I have range. I can kill with it and really annoy. I can weaken threats before they get into my range. However, it takes a lot of shots to take someone down where the shotgun is a much better medium range alternative for quick kills. Also, ever notice how some flamethrowers hurt more? The upgraded one does 100% criticals when you attack someone from behind, BUT the trade off is that you lose the compressed air blast. Sounds like nothing, but the compressed air blast is one of the best tools a pyro has as it deflects bombs, rockets, and can nullify a uber. Posted by GORDON on Aug. 06 2008,16:35
Just wanted to say that Cakedaddy is some kind of slack-jawed faggot for talking up this game and then never joining us in it.
Posted by Leisher on Aug. 08 2008,08:35
I definitely will be online this weekend. Mostly later in the evenings.
Posted by Cakedaddy on Aug. 08 2008,09:44
I'm just giving you a chance to catch up.I'll have time this weekend, and maybe even tonight. If I see you out there, I'll join you. If you see me out there, let me know you are on and I'll follow you to the servers you are playing on. And I, and the people I normally play with, like to play all on the same team. It's more fun for us that way. Might claim that we are stacking the teams. But since none of us are superstars. . . it would be easier to show that we are unstacking our team. But anyway, just saying that we will be pushing to be on the same team. Posted by GORDON on Aug. 08 2008,10:19
The unwritten rule Leisher and I have had has been whoever is on first, just join him. Unless the server is just packed and no one is quitting and we can't get in.Also, this is a great time for me to fuck with Cakedaddy.... back when I said I found a Quake Wars server with some funny-ass people, he fucked with me about "making friends," or whatever. Now he is talking about how he and his new buttfuck buddies all like to be on the same team. Awwww, isn't that sweet. Posted by Leisher on Aug. 08 2008,10:21
Just FYI Cake, as I don't know how much of this chain you've read, Gordo and I play a lot of a server called "FNF TF2". It's a pretty damn good server with low ping, a good map rotation, and a bunch of good players that are regulars there. The problem with that server is that it gets packed. If you are ever looking for us, we're usually there. House of Pies is another one that I've had some luck with, but I think it might only get action on weekends. Although, depending on how many people you can bring, maybe we hit the dtman server? Gordo and I had three folks join us one night this week, but nobody else jumped on in an hour or so of playing. With bigger numbers, we might get more folks. (On a side note, of those three, one was a decent player and nice person, another was a nice person but had massive lag, and the third was only there long enough to get killed by my pyro.) Also, I'd tease Cake about making buddies, but I friended Peanut and Lag Commander the other night and have been pondering doing the same for several folks on the FNF server. (I'm not going to earn some of those achievements without more Steam friends and I don't see any other dtmaners jumping on to play with us.) Posted by Cakedaddy on Aug. 08 2008,14:51
I'll search for the FNF server if I beat you guys on.As far as my 'friends'. These are all people I'm related to in one way or another, and we all decided to buy the game to play. They aren't strangers I picked up on a Quake chat board or something. When we all play, it's a total of 5 of us. So it will probably be a tight fit on an established server. Posted by GORDON on Aug. 08 2008,14:57
Especially if you guys want to be on the same team so you can hold hands and hug and whatever.
Posted by Leisher on Aug. 08 2008,23:21
Cake, ask your peeps to friend me and Gordo so we can grab a few achievements that require the use of Steam friends.After you guys left, the next map was a blast. To give you an idea of what we had going on, I had 89 kills, 20-something buildings destructions, 8 or 9 each of Dominations and Revenges, I was ubered about 20 times, etc. The map, whose name I forget, is the one with 5 control points and the middle one is on a bridge. It might be the longest map in the game in terms of size. Anyway, the point of contention is usually that bridge and it was tonight initially, but our team was pushed back to a single point where we held one hell of a defensive stance and eventually pushed our way back out to the bridge. That's where the game stalemated for quite a long time. If you're wondering how I was able to rack up those numbers, it's because they added 20 minutes or so. Nobody ever won the map either. The admins finally just switched it as the stalemate seemed to be going on forever. One guy that stood out on that map was "Your Best Friend" who played a medic the whole time. He was pretty good about using his mic to try and coordinate stuff. Particularly the use of ubers. He had a good strategy of running in before the pyro so that he'd get shot at by the turrets we were rushing while I could walk right up and blow it away. Posted by Cakedaddy on Aug. 09 2008,02:37
I actually heard very little chatter while playing. One guy was going on about something and doing a bunch of swearing. But I tuned him out. The server was fun until that last series of rounds. The teams were so stacked that it took all the fun out and I was ready to be done. I just don't understand why people enjoy playing when the teams are so out of balance. 75% of the other team was outscoring our best player. We were dominated and pretty much kept inside our spawn point the whole time. The server kept switching people, but they would immediately go to spectator, and then rejoin the team they were just pulled from. Fucking stupid.I'm not giving up on the server. . . but so far, I'm not impressed. Posted by GORDON on Aug. 09 2008,05:23
I don't understand the need for Teamspeak. Biggest pain in the ass of the night.
Posted by GORDON on Aug. 09 2008,05:24
And I don't mind the stacked teams so much. Playing a better opponent forces me to play better. Plus, when the fight is right outside our spawn point, I don't need to travel for 90 seconds before I get backstabbed by the spy. I can just get backstabbed immediately and then respawn.
Posted by Cakedaddy on Aug. 09 2008,10:13
One thing about TS is, I could hear all of you loud and clear. It works well. About 30% of the people in game are too quiet, choppy, or something else. Plus, if we do end up on different teams, we can all still talk to each other. It makes playing with my friends more enjoyable. I'm not playing this game for the other people, I'm there for you guys!! I didn't like not being able to talk to Leisher all night, even though he was on the other team. I haven't multied something with Leisher in like, 12 years or something. He finally shows up for something and he's just some guy on the other team. I dunno. I still think TS is a must.Last night, I turned on my ingame comms so I could hear people, but disabled my talking so they could not hear me. Worked well cause I could still talk to you guys and hear the few helpful things coming from other team mates. Posted by Cakedaddy on Aug. 09 2008,10:18
And ya, I totally saw you getting stabbed in the back repeatedly way better by the end of the round than in the beginning. There was real improvement. I, on the other hand, couldn't quite get the hang of it. I was getting stabbed, suckily, the whole night.I don't mind being on the losing team repeatedly. As long as it's a somewhat close game. I don't mind being the underdog, cause playing better people DOES help you improve. But I was spending more time dead, waiting to respawn than I was alive playing the game. And that's stupid, not fun, and it pisses me off. Had that last map not been so lopsided, I would have kept playing. But, playing with assholes ain't fun, so I was done in the hopes that next time, that won't happen again. Posted by GORDON on Aug. 09 2008,10:45
(Cakedaddy @ Aug. 09 2008,11:13) QUOTE One thing about TS is, I could hear all of you loud and clear. It works well. About 30% of the people in game are too quiet, choppy, or something else. I had the exact opposite experience. I can always hear people in game loud and clear, and the TS was too soft, choppy, and the voices have a weird electronic distortion. This was improved when in between maps I minimized and got into TS settings and boosted output.... then I could at least understand what peeps were saying. But all-in-all, I've never really had a bad in-game chat experience. I imagine, with the servers on which I play, those peeps get booted. Also, I have different button-to-activate-voice buttons, between TS and in-game. Last night if there was a sentry to destroy, I was telling the entire team. If I wanted to comment on Randy's ubering skills, it was on private TS. I suppose there is value to having our own private comm channel, it was just, seriously, the biggest pain-in-the-ass of the night, for me. Hopefully now that the wrinkle is ironed out it will be more seamless. Also, why aren't we using the DTMan TS server that has now been running stably for years? The old excuse was that it would be too hard to get everyone to punch in a new IP address a single time. Still have the same excuse? Posted by Leisher on Aug. 09 2008,10:52
Cake, is Mysterydog one of your peeps? He friended me last night. And you can't judge any server based on weekend action. Most of the people on it last night weren't regulars. Gordo and I play a lot there on weeknights and I can pretty much tell you the names of 80% of the people we'll see. Personally, I didn't see the people doing the spectating thing and then rejoining, but I don't really pay attention to that stuff. Isn't it true that they move folks off the bottom of the scoring list anyway and/or people who just got on the server? Posted by Cakedaddy on Aug. 09 2008,11:55
I'll work on getting people on your TS Gordon. Didn't know if that would create lag for you though.Might want to try a test where you hold both your buttons down, and we see which one we hear first. Leisher, there was one spy, Oobah Noobah or something like that, that was having a field day with my back. He was in the middle of their board as far as score. He was switched to our side no less than 3 times in 10 minutes, and every time, he'd switch back immediately. It seemed to me, that the server would try to exchange a middle scorer, with a low scorer every time. And yes, Mysterydog is with us. So is: Brannigan's Law Hunter Basilisk Posted by GORDON on Aug. 09 2008,12:11
AH, BL friended me. Wasn't sure who that was. Also MDog. Was telling Leisher last night, "Awwww, cute... these strangers wanna be friends."
Posted by GORDON on Aug. 09 2008,12:17
Does "AimBot" exist in this game, or is that an urban legend?Also, on the server I was just playing, got killed a few times by a particular scout who, in spite of taking Heavy Weapon fire in the chest for a good 2 heartbeats, still had full health when he killed me with a single shotgun blast. Fishy. Posted by Cakedaddy on Aug. 09 2008,12:28
I would bet that there is an AimBot out there for the game. No proof though cause I don't research them. If you build it, they will AimBot it. When I see things like that, I normally check the person's score. If they aren't dominating, I chalk it up to lag, bug, whatever. I don't assume cheating unless they have a questionably high score. I guess they could be a subtle cheater and pace themselves though. Posted by GORDON on Aug. 09 2008,12:37
Also saw a sentry gun shooting people through a wall the other day, but I'm chalking that one up to an inadvertent bug. Never saw it again.
Posted by Leisher on Aug. 09 2008,19:58
QUOTE Leisher, there was one spy, Oobah Noobah or something like that, that was having a field day with my back. He was in the middle of their board as far as score. He was switched to our side no less than 3 times in 10 minutes, and every time, he'd switch back immediately. It seemed to me, that the server would try to exchange a middle scorer, with a low scorer every time. Yeah, never heard of him before. Definitely not a FNF regular. Saw someone doing the same on a random server this afternoon and my team, which was the winning team, was openly mocking him. I will say that my team that night was very active on chat. They were discussing plans, coordinating attacks, spotting sentries, etc. When you've got stuff like that going on, if the other team isn't doing it, the game is already over. I've been on both sides of that a lot and the results are always the same. In a related bit, the most common chat I hear on the losing side is usually someone suggesting a plan or bitching about where we need help and then someone else saying "Ok coach" very sarcastically. The suggestion never gets followed and we lose. That's one thing I love about TF2, you need teamwork. Solo stuff looks great and might pad stats, but it doesn't win. That's why you'll commonly see me running headlong into a group of enemies with my pyro. Yes, I'm going to die, but I know I'm going to do damage leaving them vulnerable for my team. It's also why when I get ubered I'm aiming for sentries, dispensors, and teleporters instead of trying to get a huge body count. As for the cheating stuff, I did a little research Friday afternoon from a link I saw on youtube. I was there watching a few videos of TF2 and saw a video of someone cheating in game. So I know the stuff does exist. Anyway, the link took me to the actual site where I could buy the cheat software. I didn't, obviously, but I did note that they had a "Status" page that showed which anti-cheating software could detect their stuff. VAC was the only one listed under "Detected". I assume that since I found this site, Valve has too, and they've probably put in something to detect that software. The software itself seemed to start as a radar, not sure what else it did. I don't think it made anyone invincible or anything. Might've helped with aimed though. Posted by GORDON on Aug. 11 2008,19:50
Hey, remember that night Cakedaddy played?Man, that was awesome. Posted by Leisher on Aug. 11 2008,21:12
What's a "Cakedaddy"?The weeknight FNF server is just fucking brilliant. Best multi I've ever played with strangers involved. (I still think nothing beats our ridiculous Red Alert, TA, and Duke Nukem matches.) I also figured out some of the instakills. I knew they were in the game, but never put it together before until tonight...it's the crits. Every player has a random chance to do critical damage at a random(?) moment. The soldiers were the most obvious as their crit rockets are blue. However, tonight I noticed that the weapon fire of a heavy changes if they're shooting a crit. I think I'm halfway to Pyromancer (1000000 damage with a pyro). Posted by Leisher on Aug. 12 2008,11:52
I checked out the FNF forums at < http://www.fnfonline.com > today for shits and giggles. All the usual suspects are on there and you get a pretty good sense of how they run their server. These are the folks that Cake needs to see online. I also went ahead and registered there. You never know when it might be handy to be chummier with the peeps who run that server. Posted by Leisher on Aug. 14 2008,21:45
Gordo, go register and say hello at < FNFOnline >. I did so earlier in the week and tonight I threw some friend invites out there when I was done playing and was promptly invited to join the Steam group FNF. It didn't add anything to my friend list, but with 115 members, some of those "friend" achievements should be easier to get. You'll need those to get the better weapons and such.Good games tonight. Posted by GORDON on Aug. 14 2008,22:41
My medic got the Goobsplatter gun, or whatever it is.
Posted by Leisher on Aug. 15 2008,05:39
Cool. What are the positives and negatives with it?
Posted by GORDON on Aug. 15 2008,08:47
Every time I hit a bad guy with it, I get +3 to my health. I can't think of any negatives at the moment, but truth be told I didn't use the regular needle gun all that often so it is hard for me to compare.I used it a few times last night. It was funny.... I finished in the top 3 of a map last night for the first time ever, and I was playing a medic the entire time. Also, the map that I had a hard time downloading... by the time I got in, the bad guys were about to take our last checkpoint out of the 5, so I jumped in as a Heavy. I have NEVER had half as many kills as I had on that map... I honestly suspect there was a glitch. I was walking through those tunnels mowing down 5 guys in a row and STILL pulling back long enough to heal up. I mentioned this in voice at one point, someone said, "Hey, don't complain, just go with it." Posted by Leisher on Aug. 15 2008,11:13
The negative to your new syringe gun is that it doesn't do crits.The other medic upgrades are: -The upgraded healing gun no longer makes a player invulnerable, but rather gives the 100% critical hits. -The upgraded saw charges your healing gun not sure what the negative is... If you go to "Character Setup and Info", that's where you can decide which weapons you want to equip. It'll also give descriptions of them and their strengths and weaknesses. You're a good medic, but we don't have our teamwork down yet. There were a few times last night when I was thinking, "He must think I'm nuts or something." I need to get a better headset so that I can talk to you about what I'm plotting, particularly when it comes to getting ubered. The main thing I've learned about the medic is that the two classes who are your best friends are the Heavy and the Pyro. Nobody else makes for a great uber rush. The soldier is too slow and is nothing more than a sniper with explosive bullets. The demo's ammo doesn't make him a good rush class. But the pyro and heavy are made for up close and personal action. The whole key is to prioritize targets: Sentries first always. After that, it's the choice of the guy shooting. I usually try to set any opposing player in range on fire as I move towards the sentry gun(s). After they go down, I'll work on whomever is closest or even whatever if, for example, a teleporter exit is there. That map you had trouble downloading is a great map, but teamwork is critical there more so than any other map. That's the map I was talking about the night we played with that one guy, Cakedaddy. Right after you left, that map loaded and we played it for a looooong time. I had just under 90 kills and nobody ever actually won. Anyway, your team was awesome last night in terms of defense. You guys would not surrender that second point. I did what I could with my pyro, but it's tough as that map is open with long hallways. Such a map is not made for a pyro, but IS designed for a heavy. Yes, heavies excel on that map. Last night a lot of your kills were on me. I know I had you listed as a Nemesis at least once. In contrast, two maps later whose name I forget, but always ends up with one team holding a single capture point in their base is designed more for pyros. There are lots of little turns, short hallways, multiple angles to get to everything allowing for ambushes, etc. I had my best start on any level ever in the first round of that level. I came out of the gate with 8 kills, 0 deaths, and 1 or 2 destructions, and 1 capture (the winning capture). I've had better streaks, I've had more kills, but I've never played what was essentially a perfect round before. I was pretty geeked. Oh, I also got a great screenshot of you last night on Well. I was heading into your base through the front right door (my view) and as soon as it opened you were standing there with a medic. I didn't stand a chance. Anyway, for some reason the screenshot was pretty cool, so I grabbed it. I'll dig it up later. I will be on tonight and tomorrow. It'd be great if some of the other peeps around here would join us. Posted by GORDON on Aug. 15 2008,11:20
(Leisher @ Aug. 15 2008,12:13) QUOTE You're a good medic, but we don't have our teamwork down yet. There were a few times last night when I was thinking, "He must think I'm nuts or something." I need to get a better headset so that I can talk to you about what I'm plotting, particularly when it comes to getting ubered. There are times when, as a medic, I have an uber ready, but I am waiting for the right time. But then I start taking damage.... having an uber ready is a lot bigger loss if I die before I use it than if I use it prematurely. If my target starts taking damage, I drop it... in fact, I have the award for "Dropping an uber less than a second before your target takes killing damage." But I also need to drop the uber if my less-armored medic starts taking damage. Posted by GORDON on Aug. 15 2008,11:27
(Leisher @ Aug. 15 2008,12:13) QUOTE In contrast, two maps later whose name I forget, but always ends up with one team holding a single capture point in their base is designed more for pyros. There are lots of little turns, short hallways, multiple angles to get to everything allowing for ambushes, etc. I had my best start on any level ever in the first round of that level. I came out of the gate with 8 kills, 0 deaths, and 1 or 2 destructions, and 1 capture (the winning capture). I've had better streaks, I've had more kills, but I've never played what was essentially a perfect round before. I was pretty geeked. The last map I played last night, you and I were on opposite teams again. My team's teamwork.... it was the worst I've ever seen. The other guys were crosstalking in chat, but... they just sucked. The middle point, on the bridge in the warehouse with the railroad tracks (Well?)... I am approaching it as a heavy, "In the warehouse, unopposed. I could use backup." Got nothing. "That's me capturing the point, unopposed... could use backup." Got nothing. "Hey, that's me that just captured the middle point... no one here yet, but I could use backup." Nothing. I stood there defending another 15 seconds before an enemy scout showed up circle strafing me, and he took the point back for red (or blue, whatever). ANY other backup, we could have kept the middle point and pushed you guys back. I quit soon after that, because those people were retarded. Posted by Leisher on Aug. 15 2008,12:51
Talking about ubers:Yeah, an uber is a terrible thing to waste. I understand hitting them when you feel like if you don't it'll be wasted. That being said, I think working out certain tactics would help us out. For example, on the payload maps (I really need to learn their names) there are certain tactics that would work great for the initial uber out of the gate. For the level when you're attacking and it's wide open with all the gates visible to one another, I like to get ubered and rush straight up the hill on the right, dropping over the edge where a lot of engies like to stick sentries. Then move towards the house that overlooks everything. You and I did that last night and essentially forced the entire red team back to the second point. On another payload map, also as an attacker, there is the double gate on the right of the spawn and then a single one on the left down a hallway. A good tactic there would be to let another uber or whatever charge out first, then follow a second or two behind and go through the tunnel to the left of the big house there. Hitting the uber once we got to the back of the house would work as it'd allow the pyro or heavy to tear up the sentries that normally are there or in the back of the house. As for the idiots, a team filled with great players can be run over if they're not working together or have the proper mix of classes. I'm sure I scream at the monitor as much as you do. I played a level over the weekend and there were 6 freaking pyros on the team. I switched to engineer just because I knew the team didn't need 6 pyros. Posted by GORDON on Aug. 15 2008,19:24
This is the first screenshot I ever took, at death. I guess we can see what killed me.![]() What's the big blue dot? Posted by Leisher on Aug. 16 2008,00:41
I think the big blue dot is the blinking arrow sign for your team that shows you which way to go. Tonight, after you and the admins left, a player got on named "Joey". My team, I had a lot of regulars, called him out as a cheater using an aim bot. He beat everyone else's score by 50. He either was the greatest player I've ever seen (using demo, soldier, and sniper) or he was cheating. The guy never missed, ever. He had shots off before people turned corners. He seemed to shot a lot of crits. Everyone was complaining that other odd things were happening too. For example, I swear that I was at the last point as an engie and the only guy who was labeled as a Nemesis was Joey. I shot at him down in the valley and he was a soldier. He disappeared for a second and I turned to look at the payload and the nemesis tag was now down there floating over a demo's head? How hard would it be for a Valve to create logs of the games on the various servers (or if there could be too many, just "official" or Valve protected servers) and look for inconsistencies in damage dealt? If a player is found to be cheating, they get warned once. The second time they get banned from Steam. I'm sure there are tons of obstacles there, but I've got to believe someone could create a better way to stop cheaters. Oh, and FYI, our team still won the map Joey was on. He also never said a word and left immediately following the round. Had another funny moment after you were gone where a newbie (had to be) was on bitching CONSTANTLY about how people weren't dying for him. It soon became clear that he didn't have a clue what he was talking about. Here's a reenactment: Idiot: "That's nice rockets don't do damage, huh?" Idiot: "I shot that guy point blank and I died!" Someone else: "He's a heavy, it takes more than one rocket." Idiot: "Even so, it should've done some damage!" I don't think he ever realized that his rocket is what killed him. Where'd you find that screenshot? I'll post the one I have of you. Posted by GORDON on Aug. 16 2008,05:37
It was, if I recall, deep down the tree in the Steam folder on the c drive, in tf2, in "screenshots." Once I found it I just made a shortcut to that folder on my desktop.Actually, here's the path: "C:\Program Files\Steam\SteamApps\dtmancom\team fortress 2\tf\screenshots" Posted by Leisher on Aug. 16 2008,09:19
Apparently, I need to install Photoshop.
Posted by GORDON on Aug. 16 2008,09:53
Oh yeah, and it was in some goofy format. My PaintShop Pro could read it with no trouble.
Posted by GORDON on Aug. 16 2008,09:54
(Leisher @ Aug. 16 2008,01:41) QUOTE I think the big blue dot is the blinking arrow sign for your team that shows you which way to go. Oh right,,, that was just a moment when the flashing arrow was in the off position. Gotcha. Posted by GORDON on Aug. 16 2008,11:10
So anyone playing tonight? Anyone? Anyone? Cakedaddy?
Posted by Leisher on Aug. 16 2008,13:09
I will be on at various times throughout the day and night.
Posted by GORDON on Aug. 16 2008,16:58
Some of my peeps from the streets just called and said they were coming over, so looks like I won't be on tonight until late.
Posted by GORDON on Aug. 17 2008,10:24
SO I'm guessing the cheating we saw last night is game-wide, and not just a problem on the FNF server.
Posted by Leisher on Aug. 17 2008,10:46
Yeah, I've seen similar shit elsewhere. Also, notice how the offenders never seem to return. Joey, whom I talked about previously, was there for the first time and we probably won't see him again. Ditto for the UFA (or whatever) guys. Interesting to note that this always occurs on the weekends though. Stupid kids. Posted by GORDON on Aug. 18 2008,15:06
I know it's a school night and everything but I'll be on tonight until I get burnt out, in case anyone wants to jump on.
Posted by Leisher on Aug. 19 2008,13:30
I will absolutely be on tonight, although I expect most servers to be jammed, at least early before the kiddies go to bed.
Posted by GORDON on Aug. 19 2008,17:10
I wonder if this is the phenomenon we've been talking about since the beginning.From the update page: QUOTE Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to
Posted by Leisher on Aug. 20 2008,06:52
(GORDON @ Aug. 19 2008,20:10) QUOTE I wonder if this is the phenomenon we've been talking about since the beginning. From the update page: QUOTE Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to I think that probably accounts for some of the strange deaths yes, but it still doesn't explain players who never missed or players who always seemed to know when you were behind them or coming around a corner. I had a lot of fun last night playing a medic. I started off with the pyro, but was getting my ass handed to me on the new map. It's way too big with long runs for the pyro to be as effective as he is on smaller maps. Thus, I broke out the medic and earned the "First Do No Harm" achievement, which was pretty cool as that's a tough one to get. The jury is still out for me on the arena maps. I can see it being a lot of fun, but the sitting out a round punishment is an odd design choice. I don't understand the logic of forcing players to become spectators. On top of that, I crashed out of game four times last night, 3 of which occurred at the beginning of an arena map. I probably won't be on tonight, but I'll be back on tomorrow. Posted by GORDON on Aug. 20 2008,06:57
I got 3 Heavy achievements in the course of normal play, including 2 that seemed initially they would be hard to get: Take 1000 damage in a single life, and the "Rasputin" achievement when in a single life you are shot, stabbed, burned, exploded, and bludgeoned. The 3rd was, "Kill someone within 5 seconds of exiting a teleporter." Too bad there isn't a "1-second" achievement, because that what I did. Went through spun-up and there was someone right in front of me, damaged.But I haven't done any "farming" yet. Posted by Leisher on Aug. 20 2008,06:59
Take 1000 damage is easy, just get back stabbed by a spy and you'll get it.For Heavy Industry, stand in front of the ammo lockers and just shoot your gun. It'll take about two minutes. I farmed Heavy Industry and one other before leaving your server. Just dumb ones. Posted by Leisher on Aug. 20 2008,07:33
I wanted to mention that one thing I've really started to notice lately and love about TF2 is the character responses to situations. They're not completely random, but there are so many that you don't see them a lot. For example, I'll be playing a pyro and if one of my teammates gets in the way of my flamethrower and we're not under fire, my pyro starts cursing the player out. The key is that it's all muffled because of my mask (Think Kenny from South Park). The effect is still pretty funny. Another one I saw last night that made me laugh was while I was a medic. I'm normally a pyro, so I've never seen this, but an injured pyro came running back to a point we were guarding. I saw he was low on health, so I stopped working on an uber with a heavy, and switched to heal the pyro. The pyro's head (not the whole body, which means the player wasn't doing this) turned to look at me as he was running by and he gave me a thumbs up. Hilarious. Catt, if you're reading, it's the little details that turn a good game into a great game. Posted by GORDON on Aug. 20 2008,16:48
I bet me and Leisher could kick all the asses of Cakedaddy and his crew working together. If they aren't online tonight to prove me wrong then it is because they know I am right.
Posted by Leisher on Aug. 21 2008,06:48
I don't think we'll ever see him online again.A new update was apparently released to fix the crashes from Tuesday's release associated with Arena. Speaking of Arena, it might get dropped from the FNF servers. People are complaining that they'd rather play than watch... Posted by Troy on Aug. 21 2008,07:51
I've noticed as the pyro that occasionally you'll get a 5 second window where you'll crit every time you touch someone with the flame thrower.I got lucky one time as I was ambushing a cart pushing team around a corner, and bam!, I got my five burn kills in a row achievement. Posted by Troy on Aug. 21 2008,09:30
Oh yeah, there is a program out there somewhere that basically gives you the ability to click off all the achievements that you want, and thus insta granting you all the weapons.I guess that explains all the heavies who had Natashas an hour after the patch. Posted by GORDON on Aug. 21 2008,10:23
(Leisher @ Aug. 21 2008,07:48) QUOTE Speaking of Arena, it might get dropped from the FNF servers. People are complaining that they'd rather play than watch... I quit the FNF server last night after a straight hour of Arena... I don't have a clue how they have the map rotation set up, because when we started repeating arena maps... after people were complaining it was time to move on... I watched the server population drop to 5 before 11pm. Arena is all right, but something about it bugs me. Posted by Leisher on Aug. 21 2008,10:29
QUOTE I've noticed as the pyro that occasionally you'll get a 5 second window where you'll crit every time you touch someone with the flame thrower. The developers actually comment on crits in the commentary and elsewhere that the better you're doing, the more of a chance you'll get for crits. It's a reward for good play and doesn't unbalance the game as it's still just as easy to kill the rewarded player. QUOTE Oh yeah, there is a program out there somewhere that basically gives you the ability to click off all the achievements that you want, and thus insta granting you all the weapons. I guess that explains all the heavies who had Natashas an hour after the patch. I doubt the program exists to be honest. Such things can easily be achieved via "achievement servers". Basically, just find an empty server and bring a friend or two and rattle off the achievements together. I normally earn my achievements through normal play, but the dtamn server had a few peeps on doing their heavy achievement stuff Tuesday night so I jumped on with a heavy (a class I almost never play) and helped them. I grabbed two in the process, the "Heavy Industry" (I did on my own before I left the spawn room. Just stand next to the ammo dump locker and fire continuously.) and the "Kill an enemy with a taunt" which I didn't even know how to do. Those guys taught me, so I stuck around for a minute to help them get a couple and then went to a normal server. The best part of the taunt thing is that I haven't earned mine yet with my pyro. I'm now debating between Gordo when he's playing sniper or this guy named Sprat who is a very good player on our regular server. He's usually a sniper and gives people fits. It'd be cool to get that kill on him. Oh, another tip on the heavy, one of the achievements simply requires you to get backstabbed by a spy. Posted by GORDON on Aug. 21 2008,10:33
(Leisher @ Aug. 21 2008,11:29) QUOTE I doubt the program exists to be honest. I was on the download page for it yesterday. I could find it again if you were really curious. It disgusted me so much that I dropped my plan to farm the easier ones on the dtman server since that felt related to that bullshit program. Posted by Leisher on Aug. 21 2008,10:45
So the achievement server system is simply a shortcut, particularly for some of the more asinine ones. Everything for the medic comes to mind. But someone took laziness a step farther, but suggesting a person not even bother going through the motions to get the achievement, but just click a button. I fucking hate people. And again, how small does your dick have to be to justify such a thing to yourself? Posted by GORDON on Aug. 21 2008,10:52
My understanding is that you need to run the program every time you launch Steam, and I guess it alters the data stream or whatever so that your client will unlock all of the weapons.So from now on when you get a Backburner shoved up your ass, along with frustration you can also wonder if you just got killed by a cheater. And it'll be great when they make the spy more powerful. Speaking of which, since the last update I don't think I can hear footsteps, any more. I have 5.1 speakers, which means 2 are behind me as I play. When the spies are out I always spin and fire when I hear someone walk up behind me. Since the update, I can't hear the footsteps, and I am getting bushwhacked by spies again and again and I can't do a thing about it beyond stand with my back ina corner. IS this a on purpose, another bug, or another cheat? Also happened a few times on Granary when I was going up to the battlements, and 5 times in a row a pyro walked up silently behind me with the Backburner. Was getting sorta pissed. It would be one thing if I NEVER had tha ability to hear their footsteps, but I had it and now it is gone and that sucks. Posted by Leisher on Aug. 21 2008,11:08
QUOTE My understanding is that you need to run the program every time you launch Steam, and I guess it alters the data stream or whatever so that your client will unlock all of the weapons. That would also indicate that there's a way for Valve to stop it once they figure out how it works. QUOTE So from now on when you get a Backburner shoved up your ass, along with frustration you can also wonder if you just got killed by a cheater. The pyro update has been out long enough that I pity a person who hasn't earned it. Hell, I've been playing for 3-4 weeks and not only have I earned all the pyro and one medic weapon, but I'm about 400000 away from Pyromancer. QUOTE And it'll be great when they make the spy more powerful. It's a ying-yang thing. Is the heavy really more powerful now? I don't think so. I think he just has a few more strategic options. Ditto for the pyro. The flare gun isn't going to kill anyone (unless you're an awesome pyro...hehe), but it does annoy enemies and forces them to look for health. The backburner may give 100% crits, but only if you hit the person from behind and it lacks the airburst. Good pyro players don't need those extra crits to make kills and would much rather have the airburst. My run of 13 kills as a pyro was done with the regular flamethrower, not the Backburner. As for the footsteps, report it. They put out a patch pretty quickly for other items. Report it now and maybe it'll be in whatever other patches come down the pike. Posted by GORDON on Aug. 21 2008,14:52
< Meet the Train. >
Posted by GORDON on Aug. 21 2008,17:19
There's a free weekend starting tomorrow if you wanted to try some TF2 for free.< http://steamgames.com/tf2/heavy/ > Posted by TPRJones on Aug. 21 2008,19:49
(Leisher @ Aug. 21 2008,09:08) QUOTE It's a ying-yang thing. There is a penis involved? Posted by Leisher on Aug. 21 2008,20:29
(TPRJones @ Aug. 21 2008,22:49) QUOTE (Leisher @ Aug. 21 2008,09:08) QUOTE It's a ying-yang thing. There is a penis involved? I think that'll be the Spy upgrade. "The Assrape" - Back stab a heavy and then have your way with his corpse. Posted by Leisher on Aug. 22 2008,06:21
I really hope we get some dtmaners out there on the TF2 servers this weekend.
Posted by GORDON on Aug. 22 2008,06:53
I plan on it.As of THIS SECOND I have no big weekend plans.... that can change, though. Because I am very popular and a lot of people like me. Posted by TheCatt on Aug. 22 2008,07:08
I'm working all weekend, so maybe during a server patch i can pop on... it'd be during the day though.
Posted by GORDON on Aug. 22 2008,07:13
(TheCatt @ Aug. 22 2008,08:08) QUOTE I'm working all weekend, so maybe during a server patch i can pop on... it'd be during the day though. Just filter your server list as such: Not empty VAC secured (keeps some cheaters out) Low ping. -Sort the list by ping. -Find one that is well populated, and, if you can tell from the description, NOT running Arena 24/7. -I'd recommend Soldier as a class with which to learn the game. It really is a general, "middle ground" class. If you find the game to be any fun at all, try to hook up with us after the kids go to bed. We should prolly make a thread dedicated to our Steam user ID's, since they are currently scattered here and there. Posted by Leisher on Aug. 22 2008,07:19
I'm taking the family to meet up with some other clown's family at the German-American festival tonight, but I should be home by 10 and will be playing most of the night after that. Available all day and night Saturday. (updated) I'll definitely be on at various times Sunday. Posted by GORDON on Aug. 22 2008,07:22
Thoughts:"Fast Weapon Switching." I didn't like how when I hit different weapons keys, it only "highlighted" the weapon,a nd I actually had to hit the fire key to select it. I found a keyboard setting for "fast weapon switching" that means when I hit a weapon key, it selects that weapon. Same with the mouse wheel... no more having to hit the fire key to actually select the weapon. I used this last night and I'm pretty sure I prefer this method. "Automatically heal when equipped" or some such thing. When this option is selected your medic, when equipped with his healing fire hose, automatically keeps healing whatever guy you targeted without having to hold down the fire key. Also used this last night, and I like it better. Posted by Troy on Aug. 22 2008,07:59
Not a fan of Arena?
Posted by GORDON on Aug. 22 2008,08:05
Not more than one map at a time.Not sure if you noticed last night, but I joined you on the server you were playing. After the second Arena map in a row, I got tired of sitting out watching. Posted by Troy on Aug. 22 2008,08:11
Oh, i did.I commented on your funny burning, falling to your death experience with the ravine, thought you noticed. Posted by GORDON on Aug. 22 2008,08:31
Ooooh, I remember falling into the ravine, but I missed the commentary.Because I didn't even know that ravine was there. Posted by Leisher on Aug. 22 2008,10:07
QUOTE "Automatically heal when equipped" or some such thing. When this option is selected your medic, when equipped with his healing fire hose, automatically keeps healing whatever guy you targeted without having to hold down the fire key. Also used this last night, and I like it better. Where do I find that option? QUOTE Not a fan of Arena? Outside of Arena being a bit buggy, I'm not a huge fan of it yet. I love the concept, but I haven't seen ANY teamwork whatsoever of the dozen or so times I've played. On a normal map, teamwork flows from experience and the general goals. Even through death, people are working together and the rounds last long enough to get a sense of what the team needs. In arena, there is no chance for that sort of learning. Posted by GORDON on Aug. 22 2008,10:44
(Leisher @ Aug. 22 2008,11:07) QUOTE QUOTE "Automatically heal when equipped" or some such thing. When this option is selected your medic, when equipped with his healing fire hose, automatically keeps healing whatever guy you targeted without having to hold down the fire key. Also used this last night, and I like it better. Where do I find that option? I read someone mention it in another discussion, and I was just going through the control settings (while being a forced spectator on an arena map...) and I found the setting SOMEWHERE in there. Same with fast weapon switching. Posted by Troy on Aug. 22 2008,12:06
Options, multiplayer, advanced.
Posted by GORDON on Aug. 24 2008,08:29
I got IN THE ZONE with the sniper at one point, last night. My previous max kills with a sniper was 16 (my max overall being 19, with the heavy). In one life with the sniper I was at 22 kills, and only quit because the game ended. It was a push-the-cart level, where the last stage turns the corner out of the tunnel, goes under a walkway, and then another 20 foot push wins the game. My sniper (on defense) was positioned in our backfield, and I personally stopped every rush for the last 5 minutes with one headshot after another. I couldn't believe how well I was doing. And like I said, the only reason I had to stop is because time ran out. Got up to 22 kills in that last life.
Posted by GORDON on Aug. 24 2008,20:52
Not sure if I will ever be playing again on a server with that',=, clan. The one guy, "CoVeRteR" or whatever, had twice my ping but was sniping me from around corners before I could ever see him. Tonight he literally accounted for about 95% of my deaths. I got exactly 2 kills on him. I'm not the best player ever, but I am not THAT bad. Some people are just too "skilled." If they are ever back on FNF, I'll not be there until they leave. Posted by Leisher on Aug. 24 2008,21:56
I felt the same way about the one clan Saturday. Three of them were on and had the same logo. Two were going the heavy/medic combo most of the night, Toxy and Napalm. They were dominating maps. The third one was not even remotely as effective. What bugged me isn't that they were so good because, let's face it, there are bound to be lots of folks better than us and everyone who plays on the FNF server. My problem is that the heavy (Napalm) had double the points of the second best person on the server during any given map. As for CoVeRter, not sure if you noticed or heard me, but I taunt killed him on one of the maps, so I'm pretty sure he didn't have a radar. Posted by GORDON on Aug. 24 2008,22:04
As a sniper, he was unbeatable. He always knew where I was no matter what the circumstances, and never failed to headshot me. The one time I got a kill on him it was because he'd "out-snipered" me at this one spot 5 times in a row, then he got distracted by a demo or something, and i was able to aim in on where his head always popped up. I sort of timed it, fired before I actually saw him, and just got lucky. Not sure if you noticed, but he was the top scorer on your team, as a sniper. Do you know how hard that is?
Posted by Leisher on Aug. 25 2008,05:55
QUOTE I sort of timed it, fired before I actually saw him, and just got lucky. He probably thinks you're cheating. hehe QUOTE Not sure if you noticed, but he was the top scorer on your team, as a sniper. Do you know how hard that is? Well, I wasn't on his team all night. As for the sniper thing, I've seen snipers at the top of the leader board before. Not saying that to defend, just pointing it out. However, before you think I'm discounting your claims, let me point out something. One of the snipers that is simply awesome is Sprat. This is not my opinion, but a known thing. On one map I was on the opposite team from Coverter and someone asked if we could get a sniper to counter him as he was tearing us apart. Xena suggested Sprat, but apparently, Sprat had already gotten beat up by him too. So again, either the guy is awesome or he's cheating. The problem with pointing out cheaters is that you just don't know for certain. We can't 100% be sure that the person(s) in question has an aimbot or something like that. In their defense, I'm sure there are really, really good players out there. However, that being said, I'm not certain that it's a huge coincidence that these "good players" only show up on a server one night over a weekend and then never show up again. I think that's the oddest thing. If you liked a server well enough to be there for hours, why not come back? It also makes it hard for us to judge them. Everyone has great days and off days, so what are the odds that all these weekend one shot people just happen to be there on their "great" days? Posted by TheCatt on Aug. 25 2008,06:40
so how do i see my overall death/kill ratio?
Posted by Leisher on Aug. 25 2008,06:47
I'm not sure that you can. I've looked through a lot of stats on Steam, and I've never seen death/kill totals.Certain servers do track such things, however that's not info they're sharing with one another. Posted by Cakedaddy on Aug. 25 2008,06:55
I was out of town all week. You should see me some this week though. Back out of town over next weekend. Then I'll be back for a while. So, you should see me again soon.As far as beating me and my clan. . . well, you should, because at this point you have probably logged more hours than all of us combined. But when you don't. . . you should feel really stupid and worthless. Posted by TheCatt on Aug. 25 2008,07:29
Yeah, I can only see death/kills per class.In scout, my ratio was .7 (kill:death), which was my best. I was on a newb server, just 1v1... was was pretty fun. then a couple more people showed up... then suddenly the server was full, and it stopped being fun. Posted by GORDON on Aug. 25 2008,07:31
I've played approximately 40 minutes as a demo.I have exactly 1 kill. Posted by Leisher on Aug. 25 2008,07:51
Where did you see that kill ratio Catt?As for the Demo, I think I might have the same stats Gordo. It is my least favorite class. Posted by TPRJones on Aug. 25 2008,07:51
Once I can load the game again I'll have to post mine. You'll laugh.Where do I see all that anyway? So far I've only seen stats during server load-up. Posted by TheCatt on Aug. 25 2008,08:02
There's some screen that shows two stats, by class (by default). I think it defaults to "most points" on the left, and "time spent as class" on the right.I changed the one on the left to kill:death ratio. But it was still by class, not overall. There may have been a way to change that, but I didn't spend too long on it. I think the most kills I have before dying is 3. Posted by Leisher on Aug. 25 2008,08:07
You can find additional stats via Steam under your user ID and the particular game you're investigating.Also, if a server tracks them, their page has detailed stats. For example, < www.lotusclan.com > (I think that was the address, so be careful) had a full listing of players and scores. I do not believe FNF tracks stats. Personally, I'd love to see my stats, but I think tracking them on a server hurts game play. Too many folks with fragile egos would spend their time trying to pad or protect their stats. I also feel the same about certain achievements. I noticed several medics this weekend doing stupid things. I've sure some were new or some were saving ubers for buddies, but I watched a few trying to be offensive weapons. The only explanation outside of them being idiots is that they were after the achievements related to medics doing killing. I think achievements that must come at the expense of the team should should be earned on an achievement server and avoided in the future by Valve. For example, there is a medic achievement where you're supposed to kill five people in a row while having a charged uber, but without using it. What the fuck is the point of that? Posted by GORDON on Aug. 25 2008,10:09
(Leisher @ Aug. 25 2008,09:07) QUOTE For example, there is a medic achievement where you're supposed to kill five people in a row while having a charged uber, but without using it. What the fuck is the point of that? Not that I don't agree with you, but I was in a situation once when I went forward covering a teammate, and he got headshotted instantly and I was alone, way forward, with an uber and no teammates. Two random enemy stumbled across me while I was waiting for someone else on my team to have the skill to push forward, but none came, and I eventually needle-gunned 2 enemy while i had an uber before i got killed. I would want an achievement if I had killed 5. ;) But yes, peeps won't use it that way, and it hurts the team, overall. Posted by Leisher on Aug. 25 2008,10:46
Valve said they intentionally made the medic's achievements harder to get. I think they were testing things to see what would happen. The other classes have had easier and more realistic achievements. I know I'm only 6 away from doing all pyro achievements.
Posted by GORDON on Aug. 25 2008,16:44
How long has Steam been down?
Posted by Leisher on Aug. 25 2008,17:30
It's not?
Posted by GORDON on Aug. 25 2008,17:36
Yeah, I must be mistaken and don't know how to read when it says, "Steam is down for routine maintenance." Thanks for correcting me.
Posted by GORDON on Aug. 25 2008,21:26
Cake, could you hear our in-game voice, tonight?
Posted by Cakedaddy on Aug. 25 2008,22:21
You were very choppy when I heard you. Other than that, it was very quiet. I probably have it turned way down.Did you notice that I consistantly out scored you? Posted by TheCatt on Aug. 26 2008,04:52
Gordon got out-played by a sjf?
Posted by Leisher on Aug. 26 2008,06:48
QUOTE Yeah, I must be mistaken and don't know how to read when it says, "Steam is down for routine maintenance." Thanks for correcting me. What time was it down? I got on at 6 and played until 6:30, then was back on at 8. I never noticed an issue. QUOTE Cake, could you hear our in-game voice, tonight? Gordo, did mine come in really low or something? You asked me to repeat twice when we were covering that point on Steel. It pisses me off as I just bought a good new headset, but the damn microphone has already lost tension so I can't position it where I want. QUOTE Did you notice that I consistantly out scored you? What classes do you like to play Cake? I saw you as a heavy and a medic last night. Were you anything else? Posted by GORDON on Aug. 26 2008,09:38
(Leisher @ Aug. 26 2008,07:48) QUOTE QUOTE Did you notice that I consistantly out scored you? What classes do you like to play Cake? I saw you as a heavy and a medic last night. Were you anything else? The only 2 times I saw him were.. 1. As a medic, and he was latched on to the team's top scorer so he could get an assist on all of the kills. Oh yeah, that was me. 2. As other classes and I headshotted him 2 or 3 times as he walked out of his team's door. Never saw him again after that.... not saying he hid, he just stopped using the door I was watching. Posted by GORDON on Aug. 26 2008,09:40
(Leisher @ Aug. 26 2008,07:48) QUOTE Gordo, did mine come in really low or something? You asked me to repeat twice when we were covering that point on Steel. Most of the problem was that we were in a spot were people were attacking constantly, and I couldn't hear you very well over the explosions. Seriously. Fog of war. As far as "choppiness" that Cake heard, has anyone else experienced that? I've never noticed anyone that sounded choppy over TF2 voice. Posted by Cakedaddy on Aug. 26 2008,09:47
I play medic if I can find good people to team up with, or if we are low on medics. I try to heal everyone that I see hurting, but I save my ubers for people who I think will use them well. I've spent the most time in game as the heavy though. I do a fair amount of snipering when I think it's needed, or if the map is a good sniper map. Lastly, I do some pyro when the other classes just aren't working out for me. I've tried the engineer a time or two, but have not spent alot of time as one yet. I don't know the good spots, so, I go with what I think will be more help to the team. Soldier, very little time logged. Just don't care for the class. Same with spy. Demo, would be my third least used class.So, medic, then heavy, then sniper, then pyro. Pyro is catching up to sniper for time played though. All other classes have very little time. So, that's me. Oh, and I refuse to get any of the achievements outside of normal game play. I'll get that program that lets me just set them before grinding on a private server or something. If I'm going to cheat, I'll just cheat the easy way. But that's just me. On one of the maps (Steel, I think), you can stand behind walls as the heavy, and shoot through it, but can't be hit. Watched an enemy heavy kill a 3rd level turret through a wall. His shots were tearing the turret up. The turret's shots were exploding on the wall. Pissed me off. Said something in game about it. Then, I was healing a heaving doing the same thing the other way. Watched him kill multiple heavies, etc, taking fire, but not taking damage. Lame. They need to fix that. And I say it's a bug, not a hack. It's alot like being able to flame people through the fence in the old days. Lastly, I ALMOST took a picture of Gordon after he sniped me last night. It was a good kill, and the pic would have had him with his fist in the air cheering for himself. It was kind of funny and Gordon would have liked it. But then I thought "Fuck him. He just shot me." And didn't. Now I feel bad. Cause it was a good pic. Posted by Cakedaddy on Aug. 26 2008,09:52
(GORDON @ Aug. 26 2008,02:40) QUOTE (Leisher @ Aug. 26 2008,07:48) QUOTE Gordo, did mine come in really low or something? You asked me to repeat twice when we were covering that point on Steel. Most of the problem was that we were in a spot were people were attacking constantly, and I couldn't hear you very well over the explosions. Seriously. Fog of war. As far as "choppiness" that Cake heard, has anyone else experienced that? I've never noticed anyone that sounded choppy over TF2 voice. The choppyness occured early in the game. So, the voice stuff may not have loaded fully into cashe yet or something. I don't normally hear it that bad. But, you were loud enough to hear, even though I couldn't really figure out what you were saying. The rest of the night, voice comms were smooth, but very soft for me. Again, most likely a volume setting on my end. But I do remember thinking immediately "Fuck. . . and we don't have a TS server running". I'll turn up the volume and give the ingame voice comms a chance. It REALLY sucked not being able to communicate with you guys. I remember having an uber charged up and I was with Leisher. Though "Damn I wish I could talk to him and he can call for the uber activation". Cause I'm normally behind a wall and can't see what the shooter sees. So I watch the health. When it gets dangerously low, I activate it and hope I didn't activate it right after they cleared the danger. Anyway, I'll give the ingame a chance. But it better work really good. Also, it's going to suck not being able to trash talk if we get on opposite teams too. TS is way better. Posted by Cakedaddy on Aug. 26 2008,09:54
(GORDON @ Aug. 26 2008,02:38) QUOTE 1. As a medic, and he was latched on to the team's top scorer so he could get an assist on all of the kills. Oh yeah, that was me. Oh, I'll heal a friend over the top scorer. Cause, I like playing with my friends more. You just happened to be top scorer at that moment. Even when you were low on the board, I'd still hunt you out. I wouldn't spend alot of time with you if you were the sniper though. Healing a sniper is boring. Friend or not. Posted by Cakedaddy on Aug. 26 2008,09:57
Quick question. Cause this thread doesn't have enough derails.If I build stuff as an engineer. Will they all go away if I change classes? What if I help upgrade someone elses stuff? For that matter, can you help build other people's stuff? As in *DEAD* starts a turret. Can I upgrade it to level 2 and him finish it to 3? If so, who's turret is it? I often want to help the engineers build up at the beginning of a round, but then want to switch to a different class (medic, sniper, etc) to provide other support. So, instead of standing around as a sniper at the beginning, can I be helping build engineer stuff? Posted by Leisher on Aug. 26 2008,10:30
Just FYI for Cake, I'm usually a pyro (and I'm rapidly approaching the pyromancer achievement of 1,000,000 points in damage), but I play a lot of Engineer and Medic. In fact, last night I was an engie most of the evening as you may have noticed. I didn't plan on it, but the team needed one. If you see someone using a map exploit or a cheat on FNF, report it. The folks at FNF have zero tolerance for stuff like that and will ban them. That's one of the reasons Gordon and I like that server. The kiddies are held at bay by the no cursing and quick banning policies. I never heard any choppiness, but I didn't get either of you on my team until late. I think Cake wasn't on my team until 1 a.m. As for TS, it has no purpose for me whatsoever. Yeah, it's cool to chat amongst friends and all, but half the folks who frequent the FNF server are in my friend list. I haven't had issues on FNF with ignorance over the mic, so I wouldn't bother with TS. It just seems pointless and actually harmful to any team effort. I mean, maybe the folks on TS will work together, but their communications with everyone will be almost nil. That's not good teamwork and makes for shitty gameplay. QUOTE If I build stuff as an engineer. Will they all go away if I change classes? What if I help upgrade someone elses stuff? For that matter, can you help build other people's stuff? As in *DEAD* starts a turret. Can I upgrade it to level 2 and him finish it to 3? If so, who's turret is it? I often want to help the engineers build up at the beginning of a round, but then want to switch to a different class (medic, sniper, etc) to provide other support. So, instead of standing around as a sniper at the beginning, can I be helping build engineer stuff? Yes. That stuff remains. Yes. Yes. I'm not 100% positive, but I'd say whomever put it down owns it and gets kill credits. Yes, and that would be appreciated. Posted by GORDON on Aug. 26 2008,10:40
If you are an engie and you build stuff, then yous witch classes, your stuff explodes. I'm almost sure of it. Otherwise 12 people would start a map as engies, build turrets, then leave 1 or 2 engies to maintain it all.
Posted by GORDON on Aug. 26 2008,11:01
(Cakedaddy @ Aug. 26 2008,10:54) QUOTE (GORDON @ Aug. 26 2008,02:38) QUOTE 1. As a medic, and he was latched on to the team's top scorer so he could get an assist on all of the kills. Oh yeah, that was me. Oh, I'll heal a friend over the top scorer. Cause, I like playing with my friends more. You just happened to be top scorer at that moment. Even when you were low on the board, I'd still hunt you out. I wouldn't spend alot of time with you if you were the sniper though. Healing a sniper is boring. Friend or not. I wasn't going to turn it into a thing, but then you were bragging about "out scoring" me, or whatever. I was kicking ass as a sniper for some of those maps. But I also know that is only possible if I have a good team that can keep people off of the snipers. That means good players, teamwork, AND good comms. A good sniper will keep one or two people always waiting to respawn, which makes their entire team 10-20% less effective, depending on the server population. Posted by Leisher on Aug. 26 2008,11:02
QUOTE Lastly, I ALMOST took a picture of Gordon after he sniped me last night. It was a good kill, and the pic would have had him with his fist in the air cheering for himself. It was kind of funny and Gordon would have liked it. But then I thought "Fuck him. He just shot me." And didn't. Now I feel bad. Cause it was a good pic. One achievement that I thought I'd never get was OMGWTFBBQ which specifies that you must kill an enemy with a taunt. Prior to last weekend, I told Gordo that I was going to get it this weekend and him or Sprat (a guy who frequently plays sniper on the FNF server). All weekend I was looking for the opportunity. My closest attempt came on Sprat Saturday night. As my guy was going through the animation (for those who don't know the pyro's instakill taunt it looks like Ryu shooting fireballs in Street Fighter, only it takes more time), I got headshot by sniper. So late Sunday night, I was excited to find myself standing next to a zoomed in sniper. I started my taunt and right before the flames shot out, a spy ran up and backstabbed the sniper, stealing my kill. So I ran around and burned some more folks before dying. After spawning, I went back to the same area where the sniper had been before and to my great surprise, there was another sniper there. I walked up to him, switched to shotgun, and started my taunt. This time lady luck smiled on me and the taunt flew from my fingertips destroying the sniper in one shot. It would've looked like < this. > Lo and behold, that sniper was Gordo. The second it happened, one of the guys on my team game me a "Nice Leisher" while chuckling and then Gordon texts me a "I'm so happy for you." Well, that got under my skin because a Gordo with it's feelings hurt makes you feel like you just kicked a puppy. So while I was happy to have finally received that achievement, which puts me 6 away from closing out the pyro achievements, I felt bad that it was on Gordo. I tried to make amends later when I was able to replicate the taunt kill on a guy Gordo suspected to be cheating, but I don't think it made Gordo feel any better. Then, in mid game last night, my pyro's head was removed from his shoulders. The screen quickly flashed to my killer, Gordon, and it looked exactly like < this. > That shit made me laugh. Posted by GORDON on Aug. 26 2008,11:03
Oh, I am also learning that when I encounter one of these "amazingly" good snipers that seem to shoot around corners, I shouldn't be stubborn and keep trying to beat him. I should just change classes and get at him another way, instead of staying a sniper and spend all of my time waiting to respawn.
Posted by GORDON on Aug. 26 2008,11:07
(Leisher @ Aug. 26 2008,12:02) QUOTE Lo and behold, that sniper was Gordo. The second it happened, one of the guys on my team game me a "Nice Leisher" while chuckling and then Gordon texts me a "I'm so happy for you." Well, that got under my skin because a Gordo with it's feelings hurt makes you feel like you just kicked a puppy. Whoa whoa whoa. I was amused that you finally got the achievement on ME of all people, after so much talking about it to me, and I was just fucking with you. And last night....... I was making it a point to "taunt" as I delivered headshots on you guys, hoping someone would get a screenshot for me... but looks like no one did. Posted by Cakedaddy on Aug. 26 2008,11:15
(GORDON @ Aug. 26 2008,04:01) QUOTE (Cakedaddy @ Aug. 26 2008,10:54) QUOTE (GORDON @ Aug. 26 2008,02:38) QUOTE 1. As a medic, and he was latched on to the team's top scorer so he could get an assist on all of the kills. Oh yeah, that was me. Oh, I'll heal a friend over the top scorer. Cause, I like playing with my friends more. You just happened to be top scorer at that moment. Even when you were low on the board, I'd still hunt you out. I wouldn't spend alot of time with you if you were the sniper though. Healing a sniper is boring. Friend or not. I wasn't going to turn it into a thing, but then you were bragging about "out scoring" me, or whatever. I was kicking ass as a sniper for some of those maps. But I also know that is only possible if I have a good team that can keep people off of the snipers. That means good players, teamwork, AND good comms. A good sniper will keep one or two people always waiting to respawn, which makes their entire team 10-20% less effective, depending on the server population. I wasn't making it a thing. I was just saying that if the friend is a sniper, or engineer for that matter, I wouldn't spend alot of time healing them. That's a waste of a medic/uber. I think we'd all agree on that. So, the friend being a sniper/engi would trump my 'I like to heal friends over anyone else' thing. I keep them healthy, but I'd attach myself to the tanks/damage dealers. Like the heavy and the pyros. So, I didn't heal you cause you were top scorer. I was healing you cause you were you. And lets face it. . . you need it. :-) Posted by Cakedaddy on Aug. 26 2008,11:17
I hate it when we are on opposite teams. We need to make it a point to always be on the same team. Unless we are the only ones on the server, playing against friends when there are plenty of strangers to gang up on sucks.
Posted by GORDON on Aug. 26 2008,11:21
For the record, I always attempt to join red team on each map, even if I have to stay on the 'team selection' screen for a bit clicking fast on the red door. USUALLY that works.... sometimes I end up on blue, anyway.Go red. It helps that I am usually the first player to get to that screen. I think it is my RAID 0 hard drive config. I'm ALWAYS the 1st or 2nd player to hit that screen. Posted by TPRJones on Aug. 26 2008,11:31
Red, got it. I've been just going random so far, since I've seen people I know on both teams. But from now on I'll try for Red first. And try to switch if I get stuck on Blue.Except every now and then I have to try and headshot Gordon. Just because. Posted by Cakedaddy on Aug. 26 2008,11:35
You'll get auto switched for team balance stuff here and there. That's when you unleash on the Gordon.
Posted by GORDON on Aug. 26 2008,11:37
I think the auto-switching only affects the least-scoring player on the team, at the time.Happened to me once as an engineer. I joined a server, built all my stuff in the enemy sewer on 2-Fort, then got auto-switched. Ticked me off. Posted by Cakedaddy on Aug. 26 2008,11:40
One of my fun moments from last night was:I was healing someone. A pyro or something. We were behind enemy lines. He died, but I did not as I had been behind cover. Well, they forgot about me cause they didn't come get me. So, I'm trying to figure out what to do. Either way I went from behind my cover, there were enemies. But I'd keep ducking back before they saw me. Did this a few times and figured I'm doing no good where I was. So, I went around the side that had a heavy that was standing on a ledge shooting down on my team. I went up behind him with my saw. I cut him twice, and he was just standing there. He wasn't even turning to get me. It's like he couldn't figure out where the damage was coming from. I keep hitting him and bouncing around him thinking he's going to turn. But he never does. He's intent on killing people down below. So then I just stand behind him sawing away. He finally dies. But damn it! There was an assist to my kill. I was hoping that I was going to get a solo heavy kill with my saw. Oh well. I went down shortly after that as I was exposed with lots of enemies around. It was just funny to be able to sneak up behind someone and saw away for so long. Posted by Cakedaddy on Aug. 26 2008,11:43
(GORDON @ Aug. 26 2008,04:37) QUOTE I think the auto-switching only affects the least-scoring player on the team, at the time. Happened to me once as an engineer. I joined a server, built all my stuff in the enemy sewer on 2-Fort, then got auto-switched. Ticked me off. I disagree. It seems to me that it moves a midrange player. I've seen the server (or maybe it was an admin) swap a midrange player with the lowest scoring player on the losign team to try to balance things. Any time I've been switched, I was in the middle of the board. Posted by TPRJones on Aug. 26 2008,11:55
(GORDON @ Aug. 26 2008,09:37) QUOTE I think the auto-switching only affects the least-scoring player on the team, at the time. Yup. I get switched a lot. ![]() Posted by GORDON on Aug. 26 2008,11:59
(Cakedaddy @ Aug. 26 2008,12:43) QUOTE (GORDON @ Aug. 26 2008,04:37) QUOTE I think the auto-switching only affects the least-scoring player on the team, at the time. Happened to me once as an engineer. I joined a server, built all my stuff in the enemy sewer on 2-Fort, then got auto-switched. Ticked me off. I disagree. It seems to me that it moves a midrange player. I've seen the server (or maybe it was an admin) swap a midrange player with the lowest scoring player on the losign team to try to balance things. Any time I've been switched, I was in the middle of the board. If an admin does it, it isn't auto-switching.... though I could see that it could be possible to have 2 kinds of auto-switching, not to just balance team numbers but to balance scorers... but.... that would take a level of programming that I doubt they bothered with. Posted by Leisher on Aug. 26 2008,12:01
QUOTE Whoa whoa whoa. I was amused that you finally got the achievement on ME of all people, after so much talking about it to me, and I was just fucking with you. And last night....... I was making it a point to "taunt" as I delivered headshots on you guys, hoping someone would get a screenshot for me... but looks like no one did. Can't a guy just tell a story? The shit was funny, leave it at that. QUOTE I was just saying that if the friend is a sniper, or engineer for that matter, I wouldn't spend alot of time healing them. That's a waste of a medic/uber. I think we'd all agree on that. I don't. Yes, pyros, heavies, demos, and soldiers should get the majority of the heals as they're front line folks. Hell, even other medics and spies should get more heals. However, I can think of situations where healing a sniper or engie is a good thing: -After death, instead of running forward, why not stop and heal a medic or engie for a minute while you wait for an offensive class to come out of spawn? -Any sniper or engie under fire could use the support, particularly if an engie is tanking his SG and his dispenser is elsewhere for offensive folks to use. Just a few examples, but legit. I leave out the common ones like capturing a point or being on the cart. As for teams, I don't mind playing against you guys. Yes, it's fun to team up with you too, but mainly I like to just hit the random door and see where I end up. We've been on the FNF server so much that I know most of the regulars and their playstyle. If fact, in that final round I played with you Cake, you were the big unknown to me as the medic. I've known you the longest, but I don't know how you play TF2 yet. Still, I promise I'll make an effort to be on the red team more often. QUOTE I disagree. It seems to me that it moves a midrange player. I've seen the server (or maybe it was an admin) swap a midrange player with the lowest scoring player on the losign team to try to balance things. Any time I've been switched, I was in the middle of the board. I disagree with both of you...although more so with Gordo's assessment. I think it has do to with when you die. I've heard folks in game see the teams out of balance and say, prior to setup ending, "you go first, I don't want to get autoswitched". I wonder if there's some rule to it? Maybe something like "Most recent death, but cannot be in the top 3 scorers on team..."? Posted by GORDON on Aug. 26 2008,12:06
The other night on 2-Fort there was a sniper on their battlements, and I could see the blue 'healer line' or whatever it was called, meaning he was overhealed with a medic hidden around the corner. I had a hard time killing that guy. Kind of a waste of a healer's uber, I think, but it still made that sniper 50% harder to kill. Better to put the uber on a heavy that might take out 5 guys than on a sniper that might take out 1 or 2 in 10 seconds, and got shot at once or twice in the same time period.
Posted by GORDON on Aug. 26 2008,12:07
And whenever I have been auto switched I was ALWAYS the lowest scorer. I can't have any other opinion as I have never witnessed otherwise.
Posted by Leisher on Aug. 26 2008,12:11
QUOTE The other night on 2-Fort there was a sniper on their battlements, and I could see the blue 'healer line' or whatever it was called, meaning he was overhealed with a medic hidden around the corner. I had a hard time killing that guy. Kind of a waste of a healer's uber, I think, but it still made that sniper 50% harder to kill. Better to put the uber on a heavy that might take out 5 guys than on a sniper that might take out 1 or 2 in 10 seconds, and got shot at once or twice in the same time period. Yeah, that's not a map the medic should spend a lot of time on the sniper. Although, I'm confused, did he actually use an uber on him? Why? Are you sure it wasn't a joke? I saw a youtube video of a guy being a jackass in game as much as possible and one of the things he'd do is play a medic so he could heal and uber snipers. He thinks he's hilarious. QUOTE And whenever I have been auto switched I was ALWAYS the lowest scorer. I'm going to find out. Posted by GORDON on Aug. 26 2008,12:14
Never saw an uber on the sniper, just the fact he was overhealed... and could heal quickly from minor damage (whereas I run back to the supply room to heal up when I take damage), made him formidable.
Posted by Cakedaddy on Aug. 26 2008,14:45
I said I keep them healthy. Meaning, I heal damage I see. But I don't camp with the sniper or the engineer. I check their health, hit them if needed, and move on. On the other hand. . . I have camped a few with an engineer. If their turret is under fire and he's spaming his wrench on it, I'll keep him alive as long as possible to keep his turret alive as long as possible. But as soon as the danger passes, I'll hop down and hook up with a heavy/pyro.
Posted by Leisher on Aug. 26 2008,15:16
Ok, I asked about the autoswitch at the FNF forum and it seems like it switches the next to die. < Here's the thread. > Although, I think Bat21 gives the best advice. Posted by TheCatt on Aug. 26 2008,15:45
(GORDON @ Aug. 26 2008,15:14) QUOTE Never saw an uber on the sniper, just the fact he was overhealed... and could heal quickly from minor damage (whereas I run back to the supply room to heal up when I take damage), made him formidable. So... you're saying their tactic worked? Posted by GORDON on Aug. 26 2008,16:16
Absolutely. I never said otherwise.However, medics can usually be used to better effect covering other classes. To phrase it in a way you can groove on, there is an opportunity cost when a medic covers a sniper exclusively that is probably greater than the benefit gained by the sniper. Posted by TheCatt on Aug. 27 2008,04:32
Nice.
Posted by Leisher on Aug. 27 2008,07:15
I was sporadic last night while dealing with a stomach virus. Also, outside of tomorrow night, I probably won't be around much until Sunday evening.
Posted by TPRJones on Aug. 27 2008,08:17
I think I did markedly better last night all of a sudden. At least for a bit. I quit just running around all willy-nilly and started thinking about strategy and whatnot. In general I start as a scout until I see a specific need for another class, such as a demoman to take down a particular sg, or a sniper to temporarly convince an enemy sniper he needs to change positions.But scout is definately my go-to class. I'm getting the hang of quickly navigating around the maps and bouncing into off-beat areas for infiltration. And it's also a great class for defense in certain areas, too, I've learned. Who knows, I might find myself in the top half of the scoreboard for a game someday if I keep learning. ![]() Posted by GORDON on Aug. 27 2008,08:36
Heh, that's about what I said last night. "I'm going to see if I can counter that enemy sniper a bit," because he had picked off my... heavy? a couple times.I ended up breaking my all-time record for damage inflicted with my sniper. They just couldn't kill me. I had to reload 4 times in one life, and that doesn't count the times I had to pull back because an advancing scout or something had winged me. I was chuckling about the pile of bodies I had stacked up outside Blue's door. I should have taken a screenshot. Also, somehow, the SG that was watching my tunnel killed a spy RIGHT behind me. I didn't know he was there until he was dead. He must have screwed up. Posted by GORDON on Aug. 27 2008,17:41
Had this interesting angle last night.![]() Posted by GORDON on Aug. 27 2008,20:00
There was a lot of profanity on the FNF server, tonight. Admins just kept handing out warnings, I never saw the offenders kicked.
Posted by TPRJones on Aug. 27 2008,20:38
There was a higher than usual level of douchbaggery, too. Not to untolerable levels, though.
Posted by GORDON on Aug. 28 2008,05:45
(TPRJones @ Aug. 27 2008,21:38) QUOTE There was a higher than usual level of douchbaggery, too. Not to untolerable levels, though. I was approaching "irritated" when they called me a "retard" over and over and over because of where I was building my engie base. Posted by Leisher on Aug. 28 2008,05:57
Pad must not have been on. He's the admin with the heavy hand. He'll ban people in a heartbeat. Who were the offenders, regulars or drifters? Oh, and stop taking pictures of my rather large gun. Posted by GORDON on Aug. 28 2008,06:10
Drifters.
Posted by Leisher on Aug. 28 2008,06:56
Well, if FNF is empty, or on the rare occasion, filled with idiots head over to House of Pies. I've seen a few of the FNF regulars over there and they seem to be a pretty legit server as well.
Posted by GORDON on Aug. 28 2008,07:24
I want to say I was on Pies for a few minutes yesterday, and I quit soon after I saw more impossible around-3-corners headshots from snipers.Also, I've learned, as far as cheats go, there are scripts out there for aimbots that can be adjusted to make them harder to detect (people recommend 60% hit rate), and scripts to make every shot you fire a crit. These cheats may or may not work on VAC servers, and the people who use them brag that they don't want to win by any means necessary, they just want to, and I quote, ruin the game for all the people on the public servers. So yay! Posted by TheCatt on Aug. 28 2008,07:35
Ah, griefers.
Posted by Leisher on Aug. 28 2008,08:44
I never had that much teen angst in my life to where I felt a need to ruin other people's fun. Not sure if they're doing it in a pathetic attempt to make people as miserable as they are or if they do it in a misguided attempt to get attention, which they apparently lack at home.My parents never divorced, loved me, and gave me a good upbringing. I had girlfriends and had regular sex. I had a job and played sports. All things that must be missing from a typical griefers life. Sadly for them, the only emotion I'm able to muster up when they do such things is pity. Posted by TheCatt on Aug. 29 2008,05:48
Pass received, thanks Gordon!I click to activate it, so I'm holding off until I know I have some time. Baby is sick today, and I'm home with her, so today is out. But maybe Sat or Sun? Posted by TPRJones on Aug. 29 2008,07:03
Oh! I've got a pass, too, so i fyou decide you like it and want another pass to be sure let me know. I'm not sure if you can use two, but it's worth a shot.
Posted by GORDON on Aug. 29 2008,08:37
Heard a rumor that you can only use one pass, but that isn't confirmed at this time.
Posted by GORDON on Aug. 29 2008,09:52
Oh yeah, I set a new personal record for max kills last night, on the Turbine map, with the Sniper. I didn't die a single time during all 3 rounds.Peeps stopped trying to leave their base at all, after a while. I think Leisher was among them. Posted by GORDON on Aug. 29 2008,10:11
This is TPR dead in the water, literally.![]() This is my pile of bodies outside of the enemy's gate. For you peeps who don't play, yes, one is on fire. ![]() I shot this pyro on the enemy's balcony area.... his glove caught on a nail and he hung there quite a while. ![]() Posted by TheCatt on Aug. 29 2008,10:38
(GORDON @ Aug. 29 2008,11:37) QUOTE Heard a rumor that you can only use one pass, but that isn't confirmed at this time. Well, if I can only use one, then I'll make new accounts. Posted by GORDON on Aug. 29 2008,11:01
Not sure how they track stuff, be it a hardware hash, IP, or even if at all. Just FYI.
Posted by TheCatt on Aug. 29 2008,11:30
Like I care how they do things. I can't imagine I `can`t ghink of a way to get around it.
Posted by Leisher on Aug. 29 2008,11:49
QUOTE Peeps stopped trying to leave their base at all, after a while. I think Leisher was among them. I was the engie. Notice I said "the" because I was the only one on my team for the first round. I was an engie again in the second round, and kravitz_bagel was too, but it was the second time he'd ever played engie. He built a SG that pointed opposite from where you guys would come in. That third round two other guys finally stepped up and I switched to Pyro. I still wound up playing defense for the engies. They were terrible. Things switched on the next map though, which was 2Fort, and I got to play Pyro the whole time and went back to kicking ass on the front lines. Also, I see that you were also dead in that first picture and look who killed you. I knew I killed one person in the water last night, I didn't realize it was you. Posted by GORDON on Aug. 29 2008,11:57
(Leisher @ Aug. 29 2008,12:49) QUOTE Also, I see that you were also dead in that first picture and look who killed you. I knew I killed one person in the water last night, I didn't realize it was you. Yep. That was Well, I'm pretty sure I was an engie and I had moved forward to try and place an advance teleporter exit. I didn't get far and died next to TPR. The Well maps.... were horrible. We had multiple SG guns in the intel rooms getting taken out by a single pyro, from the upper decks, with a flare launcher. We couldn't get anyone on our team to give us a hand. It was very frustrating. We got completely overwhelmed and shut out... which is why I felt zero pity the next map - which was Turbine. I figured a perfect game with no deaths was a great way to end the evening, so I quit then in spite of the next map, 2Fort, being one of my faves. Posted by Leisher on Aug. 29 2008,12:19
QUOTE We couldn't get anyone on our team to give us a hand. It was very frustrating. We got completely overwhelmed and shut out... Exactly what happened to me on Turbine. When the level started, I was a pyro, then I looked at the team list to see no Engies and I said to myself "We're fucked". Outside of me, Nuke, Crotchkin, and Pooots, nobody on my team was worth a damn. Outside of kravitz_bagel, who is brand new (friend him, he works with me), all the rest were trying to be heroes and playing a single player game, which doesn't work well in TF2. Posted by TPRJones on Aug. 29 2008,14:33
QUOTE and playing a single player game, which doesn't work well in TF2 I resemble that remark. I don't play well with others. Posted by GORDON on Aug. 29 2008,14:36
(TPRJones @ Aug. 29 2008,15:33) QUOTE QUOTE and playing a single player game, which doesn't work well in TF2 I resemble that remark. I don't play well with others. Like I said... a good sniper keeps the enemy team 10% understrength. Protect your snipers. Love your snipers. Posted by Leisher on Sep. 02 2008,11:41
I will be on tonight.
Posted by Troy on Sep. 02 2008,18:31
(Leisher @ Sep. 02 2008,09:41) QUOTE I will be on tonight. I've been busy starting my new job this week. I'll be on Wednesday night, maybe. Posted by GORDON on Sep. 02 2008,20:23
I need some new maps.
Posted by Leisher on Sep. 02 2008,20:32
I agree with the new maps, although things aren't as fun when idiots are on the servers. There's a thread at FNF to suggest new maps. I think they should try one night a week with a whole other assortment of maps. See which ones are fun and which suck. Those two guys tonight were griefers: [FLASH]Texotic and yy-Chavelo[n]. They were purposely trying to do anything to sabotage the team. If they were engies, they'd build in ridiculous places and put teleporters in front of other engies' SGs so they couldn't heal them. If they were medics, they'd uber as far away from the action as possible or uber stupid classes like engies. I'll be filing their names in the grievance log on FNF tomorrow. Posted by GORDON on Sep. 02 2008,21:10
Yeah, yy ubered me right outside the spawn once, when the cart was almost to the checkpoint. So mark me down as a "me too." Others were commenting on him.As for the other, is he the one that put the exit teleporter right in the middle on the roof, in Well? Posted by Leisher on Sep. 03 2008,05:02
Probably. He also put an entrance right outside the spawn on Gold Rush and the exit hidden around the corner of the spawn, so when you just on, you don't go anywhere. He's also the one who was setting up teleporter entrances between dispensers and SGs so engies couldn't heal them. Posted by GORDON on Sep. 03 2008,05:41
An engie once placed a teleporter entrance right under me while i was camping as a sniper. i was zoomed in, i was nudged, then 5 seconds later I'd been teleported. It screwed up the rest of my game because it was the best place on the map to snipe.Not on purpose, but it was a girl, so it isn't like I can expect a girl to know any better. Posted by Leisher on Sep. 03 2008,06:16
I have reported those clowns.I also made a suggestion in the FNF TF2 Maps thread about a week of nothing but custom maps. I think it'd be fun. UPDATE:Gordo, go to FNF and vote for the custom/new map night. Someone over there also posted a picture of my ubered Pyro after I had killed them. Posted by Leisher on Sep. 05 2008,06:43
That server you found me on last night is one I hit when I want some mindless killing or to try out other classes. The boards are pretty bland and designed to make the games last forever. Next time nobody is on FNF, look for a server that runs Toy Box 24/7. Check out that map. It has some flaws, but it's pretty cool to play from time to time. With instant spawn, I cannot imagine how badly a team would have to play to lose, so it's really just an endless stalemate. Posted by TPRJones on Sep. 05 2008,07:33
I've played that one, and we lost twice. Too many demomen on the bed dropping bombs through the gap onto our spawn door so we couldn't get out of spawn. It's a flaw in the map.
Posted by GORDON on Sep. 05 2008,07:56
(Leisher @ Sep. 05 2008,07:43) QUOTE That server you found me on last night is one I hit when I want some mindless killing or to try out other classes. The boards are pretty bland and designed to make the games last forever. Next time nobody is on FNF, look for a server that runs Toy Box 24/7. Check out that map. It has some flaws, but it's pretty cool to play from time to time. With instant spawn, I cannot imagine how badly a team would have to play to lose, so it's really just an endless stalemate. I was on there when my internet connection went down for the night. Yay Time Warner! Posted by Leisher on Sep. 05 2008,08:32
Yeah, but how did they ever push your team back that far? And why didn't someone go medic and charge up an uber? Whenever your spawn is being camped, an uber charge is the best way to clear it out. By the way, FNF has added a new map: Black Mesa. I seriously may consider toying with the map creator this weekend in my spare time. I've had a map idea in my head for some time now dating back to TFC. Posted by TPRJones on Sep. 05 2008,08:50
Black Mesa is a pretty good one. It's much bigger than it at first seems.
Posted by TPRJones on Sep. 05 2008,08:51
(Leisher @ Sep. 05 2008,06:32) QUOTE Yeah, but how did they ever push your team back that far? Oh, that's easy, we sucked. ![]() Posted by Leisher on Sep. 05 2008,11:37
Fair enough TPR.I'll be on later tonight, once I get the rug rat to bed. I think I'll be on most of the evening tomorrow too. I'm about 80K shy of Pyromancer. I don't care where I am or what's going on in game, when I earn that achievement, I'm doing the pyro celebration. Posted by GORDON on Sep. 05 2008,12:09
I should be on tonight, if Ted Turner will allow it.
Posted by Leisher on Sep. 06 2008,00:08
Black Mesa is terrible. It's a great concept, but teamwork is a whole different animal there. It actually promotes the lone wolf stuff. It's a good concept, but point A is super quick for any class to capture, which not only throws off any team's momentum, but also extends the time on the map...every time it's captured which was about once a minute. It's also impossible to defend.Gordo and TPR, you guys were gone before the fireworks between Bone and DNC Nightmare. DNC was accusing Bone of cheating. I've seen both online a lot, so it was rather interesting to see them argue about weapon damage. I saw a lot of weird things tonight like the first two maps, in which just about every time I was killed it was a single shot/explosion. Of course, it was balanced out later during Warpath and Black Mesa when I was dominating and stunned at some of the situations I was surviving. We need to lock down DTMangle one evening and do our own play testing. Just try different classes and see what it takes for them to kill each other. Posted by TPRJones on Sep. 06 2008,08:14
(Leisher @ Sep. 05 2008,22:08) QUOTE It actually promotes the lone wolf stuff. I disagree, I think it's a map where a win requires more coordination. The points cap fast, yes, so you have to take them one immediately after the other to secure a win. A small strike team at each location ready to go, then hit them in rapid succession. Or, you can win like we did, by wearing them down until they didn't really want to defend very much anymore. Posted by GORDON on Sep. 06 2008,10:13
Ted Turner is fucking with my cable again. I may or may not be on tonight. I may or may not have a connection long enough to post this. I hope I ca
Posted by Leisher on Sep. 08 2008,15:23
I'll be on tonight around 9:30ish or when the kid is finally asleep. Join me to witness the Pyromancer achievement. I'm less than 4K away. Posted by GORDON on Sep. 10 2008,18:10
Tomorrow night I'll be on late.
Posted by Cakedaddy on Sep. 10 2008,23:25
FNF sucked tonight. Stacked teams for 80% of the night and the FNF people didn't do anything about it. One team owning the team in minutes over and over and over again. Yahoo.Only good time was when I was "on fire" for about 10 minutes as sniper. I was hitting some good shots. I took the 'no chance of winning' opportunity to play with the engineer. My inexperience wasn't going to affect anything. So, I have a few more minutes logged as engineer. Most of the night was spent as the medic. More than once, I'd uber someone, only to have them retreat away from the action. Only to return to it after the uber wore off. Posted by GORDON on Sep. 11 2008,05:41
Yeah, sucky night.Plus there was one of those dickheads who rides your ass if you don't play according to how they think you should. Early on in 2Fort I rushed to the sewers and set up an engie base under their base, figuring my team would, you know, use it to shut down their base and win the game. It is hard to get srtup down there. Nobody did, even though I announced that it was open for business. My sentry was still taking out the straggling blue guy. So Mr. awesome KR-Shadow-something tells me that I am stupid for being in the sewers, and I am absolutely worthless for being there. I checked the score, and we both had 6 kills. Ok. At that point I just said, "Fuck these guys" and played sniper the rest of the night. I won't tolerate too many more nights like last night. Posted by Troy on Sep. 11 2008,06:28
The real world sucks... Hopefully I'll get to play this weekend, or maybe for an half hour after I get home from work to chill. Posted by Leisher on Sep. 11 2008,07:09
I missed last night due to golf and a visit to the bar. So you guys had a bad night, huh? QUOTE FNF sucked tonight. Stacked teams for 80% of the night and the FNF people didn't do anything about it. One team owning the team in minutes over and over and over again. Yahoo. I apologize, but I can't really get behind anything said here. You can't blame FNF for your bad experience tonight. Stacked teams happen on every server. Some nights a person or team just gets their ass kicked. Not everyone can win every game. What does that have to do with the server or the FNF admins? Should they have stepped in to make everything even? Yes, there are moments when I think they should have the mod that can reshuffle teams, but those times are few and far between. Essentially, it's when a team gets rolled, and I mean losing each round within a minute or two, and the map is scheduled to continue on for the next 20 minutes or whatever. But I've only experienced that a handful of times. Usually, the losing team gets it's act together pretty quickly or folks quit and teams get auto-balanced and the domination stops pretty rapidly. OR the map ends and teams get reshuffled in when players join the next map. A few nights ago I joined a team that was getting rolled badly. I joined a map late and figured teams would shuffle in the map change, but they didn't. We were getting destroyed in multiple rounds on Turbine, but starting fighting back a little harder each round. Once that map ended, we went to Warpath and had a fantastic back and forth battle between two well matched teams. My point being that being on rolled teams 80% of the night is either quite an exaggeration or just incredibly bad luck. Oh, and how do you know admins were on? "FNF" doesn't necessarily mean the person is an admin. Still, I will mention the auto-shuffle mod over on their forums. QUOTE Plus there was one of those dickheads who rides your ass if you don't play according to how they think you should. Early on in 2Fort I rushed to the sewers and set up an engie base under their base, figuring my team would, you know, use it to shut down their base and win the game. It is hard to get srtup down there. Nobody did, even though I announced that it was open for business. My sentry was still taking out the straggling blue guy. So Mr. awesome KR-Shadow-something tells me that I am stupid for being in the sewers, and I am absolutely worthless for being there. I checked the score, and we both had 6 kills. Ok. At that point I just said, "Fuck these guys" and played sniper the rest of the night. Abusive talk is against their rules. Go discuss that shit on the FNF forums and let them deal with it. That Shadow guy is not a member there, but a few of his clan mates are and they seem like decent people. I agree with you in that I cannot stand dipshits who tell you how to play the game, but this happens on every server in every game ever made both online and offline. Hell, there is an entire industry of sports writers whose job it is to write large columns about how players or coaches can do their jobs better. QUOTE I won't tolerate too many more nights like last night. I have no idea what that means. You'll play on all the mythical server that has no dipshits on it ever? You're going to give up gaming all together knowing that such things occur in EVERY multiplayer game? I like FNF because there are folks who play there with skill, they do have a little community, and they genuinely are trying to put together a good server free of morons. Anyone with half an IQ point, however, should realize that's it's impossible to prevent dipshits from coming to the server, or to prevent someone from playing while they're pissy, or to prevent a team from getting rolled, etc. To expect otherwise is delusional on the level of believing Obama is going to "change" things. As Gordon knows, I play other servers quite often and I see all the shit you two are bitching about and more. Rolled teams, abusive teammates, cursing like sailors, horrible players, non-existent teamwork, lone wolves, voice spamming, team griefing, etc. As far as I can tell, the only solution would be to setup our own server, find 24 people to play every night that we know and enjoy playing with, and then sit back and enjoy it as...teams get rolled, people have bad nights, people complain about one another, etc... Posted by GORDON on Sep. 11 2008,07:20
(Leisher @ Sep. 11 2008,08:09) QUOTE Yes, there are moments when I think they should have the mod that can reshuffle teams, but those times are few and far between. Essentially, it's when a team gets rolled, and I mean losing each round within a minute or two, and the map is scheduled to continue on for the next 20 minutes or whatever. This is exactly what happened. I've never been in this game where we were losing rounds this fast, over and over for hours. And the "abuse/cursing" and shit is exactly what FNF doesn't tolerate, so when no one is around to enforce the rules it is more noticeable than if you had another server with 20 junior high kids singing their favorite rap song. If this server stops enforcing the cursing rule, and if they don't handle stacked teams better than it was handled last night (it was not handled at all), then I won't tolerate it and I'll just hit other random servers that have a population and a low ping, because FNF will be no different from the rest at that point. Stop being so defensive. This wasn't a personal attack against you. It was a shitty night on the server and we were losing maps within 2 minutes because no one could touch the KR guys. It would have been just as shitty if I were on the winning team. Posted by GORDON on Sep. 11 2008,07:22
(Leisher @ Sep. 11 2008,08:09) QUOTE As far as I can tell, the only solution would be to setup our own server, find 24 people to play every night that we know and enjoy playing with, and then sit back and enjoy it as...teams get rolled, people have bad nights, people complain about one another, etc... The only FNF "regular" I recognized jast night was FNF Jones, and that was the problem. Bunch of random idiots on the server instead of the regulars. Oh - I also got disconnected from the server for the first time, last night. Don't know what's up with that, but it was pretty much a blessing. I was sick of the stacked teams with no end in sight. I don't know if I got kicked off, or it was just a random thing. I wasn't saying anything so I know it wasn't a "language" thing. Posted by Leisher on Sep. 11 2008,07:31
QUOTE Stop being so defensive. This wasn't a personal attack against you. It was a shitty night on the server and we were losing maps within 2 minutes because no one could touch the KR guys. It would have been just as shitty if I were on the winning team. I wasn't being defensive, I was simply posting a logical counter point. The FNF server is easily the best server we've played on in terms of player skill, teamwork, and friendliness. That's not even a contest. You suggesting that you were going to walk away from it rather than addressing the issue in their forum where such topics are welcomed warranted a reaction. Forgive me for trying to keep a good thing going. My criticism of Cake's comments were meant to be a bit more pointed as what he said could be said of every server for every game ever. I'm not sure what he has against FNF, but he's complained about it since the first day he joined us there. Maybe he'll fill us in at some point. Posted by GORDON on Sep. 11 2008,07:34
I don't expect FNF to be in the game every night moderating the retards. There is no good answer, here. Some night it will suck and it is my god given right to bitch about it. It might be a good restaurant but it still serves the occasional shit sandwich, and I will not eat it and then talk about how yummy it is.FNF warts and all. Posted by Leisher on Sep. 11 2008,07:40
QUOTE There is no good answer, here. Exactly my point. QUOTE Some night it will suck and it is my god given right to bitch about it. No problem with that, but the implication of quitting "something" (it wasn't specified) got my interest. You've reacted the same to similar comments I've made, I specifically point to our UO days. QUOTE It might be a good restaurant but it still serves the occasional shit sandwich, and I will not eat it and then talk about how yummy it is. Nor would I expect you to. I WOULD, however, expect you to complain to management, which is what I'm suggesting. You start the thread and I'll back you up. If they aren't receptive, then fuck 'em. In related news, I did just start a thread there about dumping Black Mesa for something else. Posted by Leisher on Sep. 11 2008,07:42
And P.S., if we could've gotten a few of our peeps to show up on DTMangle for a few minutes of simple play testing, then perhaps all this talk of how FNF is run wouldn't even be an issue.
Posted by TPRJones on Sep. 11 2008,07:45
If DTMangle is going up anytime before Sunday I'm up for it this time.
Posted by GORDON on Sep. 11 2008,08:10
(Leisher @ Sep. 11 2008,08:40) QUOTE QUOTE There is no good answer, here. Exactly my point. No, exactly MY point. Welcome aboard. I might let you pull the whistle once or twice if you're good. Posted by Cakedaddy on Sep. 11 2008,08:31
Umm. Sorry. I won't speak ill of FNF again. Even if it is a bad night. I will cheerfuly praise FNF in all its glory. Even if there is a 'bad' night, it was really a good night. For it was on the glorious FNF.
Posted by Leisher on Sep. 11 2008,10:40
QUOTE No, exactly MY point. Welcome aboard. I might let you pull the whistle once or twice if you're good. First of all, I've known you for 10 years and what I told you on day 1 is as true today as it was then...I'm flattered, but not interested in pulling your whistle. Second, it's MY point. QUOTE Umm. Sorry. I won't speak ill of FNF again. Even if it is a bad night. I will cheerfuly praise FNF in all its glory. Even if there is a 'bad' night, it was really a good night. For it was on the glorious FNF. When you remove the Eve development team's cocks from your ass and mouth you can try to talk shit about me being in FNF's pockets. Until then, shut up. Posted by GORDON on Sep. 11 2008,10:42
(Leisher @ Sep. 11 2008,11:40) QUOTE QUOTE No, exactly MY point. Welcome aboard. I might let you pull the whistle once or twice if you're good. First of all, I've known you for 10 years and what I told you on day 1 is as true today as it was then...I'm flattered, but not interested in pulling your whistle. Second, it's MY point. It was my point. You misunderstood it, then when it was explained to you you were all over it like democratic operatives in alaska. Posted by Troy on Sep. 11 2008,10:52
I had buffalo chicken macaroni for lunch today.It was excellent, even if i had to eat it while pouring over resumes. Posted by Leisher on Sep. 11 2008,10:56
(GORDON @ Sep. 11 2008,13:42) QUOTE (Leisher @ Sep. 11 2008,11:40) QUOTE QUOTE No, exactly MY point. Welcome aboard. I might let you pull the whistle once or twice if you're good. First of all, I've known you for 10 years and what I told you on day 1 is as true today as it was then...I'm flattered, but not interested in pulling your whistle. Second, it's MY point. It was my point. You misunderstood it, then when it was explained to you you were all over it like democratic operatives in alaska. You'll have to explain to me how "There is no good answer here" equals your statement of "I won't tolerate too many more nights like last night." "If there's no good answer here" where do you expect to find one? And THAT was my point. Posted by GORDON on Sep. 11 2008,11:00
I've just been yanking your chain, buddy. Last night sucked, but I know it isn't indicative of the server as a whole.
Posted by Cakedaddy on Sep. 11 2008,11:03
(Leisher @ Sep. 11 2008,03:40) QUOTE When you remove the Eve development team's cocks from your ass and mouth you can try to talk shit about me being in FNF's pockets. Until then, shut up. Ummm. Please. I've never claimed Eve was that good. Second, I just commented on how crappy last night was. You respond with a 6 paragraph report on how it wasn't. Over kill (as usual) and not needed. A better response would have been: Suck. Glad I was busy and didn't have to play like that. Hope it's better tonight. Cause that's what I was thinking. Posted by TheCatt on Sep. 11 2008,11:09
(Troy @ Sep. 11 2008,13:52) QUOTE I had buffalo chicken macaroni for lunch today. It was excellent, even if i had to eat it while pouring over resumes. I don't think you were invited to the threesome. Posted by Leisher on Sep. 11 2008,11:42
QUOTE Ummm. Please. I've never claimed Eve was that good. Ummm. Please. Yourself. You were Eve's biggest flag waver by a mile and defended it against ALL criticism from everyone of us who played it. And THAT'S FINE Cake. I never had a problem with that, but it was fun to tease you about. QUOTE You respond with a 6 paragraph report on how it wasn't. Over kill (as usual) and not needed. Said the pot to the kettle. Neither one of us has ever been at a loss for words, and don't try to pretend that's not true. You know, as everyone else here does by now, that you get me or you on the warpath and they'd better grab a coffee and their reading glasses. QUOTE A better response would have been: Suck. Glad I was busy and didn't have to play like that. Hope it's better tonight. Cause that's what I was thinking. Well there's a longer story to it than that (Ask Gordon, he can tell you, I've typed enough here today.), which prompted my post. However, I will point out that the very first time you joined us you did indeed complain about the FNF server. It was thought, at the time, that you just wanted us to go to whatever server you had been playing. I just figured you were doing more of the same. Posted by Cakedaddy on Sep. 11 2008,12:00
My guess is you over hyped the server. It's not much different over all than any other server I have in my favorites. So, I was underwhelmed. The server is fine.
Posted by TheCatt on Sep. 11 2008,12:55
I play on the porn and cupcakes server.
Posted by Leisher on Sep. 11 2008,13:27
QUOTE I play on the porn and cupcakes server. If that were true, the above discussion never would have occurred, we'd all play there. Posted by Malcolm on Sep. 11 2008,14:14
(Troy @ Sep. 11 2008,12:52) QUOTE It was excellent, even if i had to eat it while pouring over resumes. You mean "poring?" Posted by TheCatt on Sep. 11 2008,14:32
(Leisher @ Sep. 11 2008,16:27) QUOTE QUOTE I play on the porn and cupcakes server. If that were true, the above discussion never would have occurred, we'd all play there. I'm not allowed to talk about the location of the porn and cupcakes serve. Posted by TPRJones on Sep. 11 2008,14:58
But I don't like cupcakes. ![]() Posted by GORDON on Sep. 11 2008,15:21
Reminder: I'll be playing at some point tonight after the kid is sawing logs.
Posted by TPRJones on Sep. 11 2008,15:38
I'll be playing on and off all week/weekend as the power stays on.
Posted by GORDON on Sep. 11 2008,16:14
I saw you on earlier today rocking the hurricane.
Posted by Troy on Sep. 13 2008,06:20
Too bad I only caught the last 10m of this game.My only death is when time ran out and the 3 hour game ended with my team losing. ![]() Posted by GORDON on Sep. 13 2008,07:36
Turbine is a great sniper map as long as your team can keep the enemy off of you. Turbine is also where I had my personal-record sniper round.
Posted by GORDON on Sep. 14 2008,17:08
I have 51 achievements. Didn't even notice the last 2 when I got them.
Posted by Leisher on Sep. 14 2008,21:11
Got your message late Gordo, I was out watching the Steelers. I don't know who that guy is, but accepted the friend as I saw he friended you and Cake. You two were the only common friends.Anyone on the forums playing that we don't know about? I'm up to 77 achievements. Posted by GORDON on Sep. 15 2008,05:45
Vince bought the Orange Box, but I haven't heard from him since. He needs to post his Steam ID here so we can friend him.
Posted by GORDON on Sep. 15 2008,05:46
In case anyone wondered, my least-fave map is Well. I just aint no count at it. I quit the FNF server last night when Well came up. Went to a 24/7 Warpath server.
Posted by GORDON on Sep. 15 2008,07:07
I actually attempted "Kill with a taunt" with my heavy 2 nights ago. I found myself undetected behind a sniper.Either he moved, or I didn't line it up right... I missed. I felt so stupid that I just let him hack away at me til i was dead. Posted by Leisher on Sep. 15 2008,08:08
I am also not a huge fan of Well. What's with the 87 different versions of it? I wish that map would go away for awhile. Warpath, as you know, is the shit. I'm also really digging Badwater Basin. Truth be told, I think all the payload maps are great. I'm also becoming a bigger fan of Hydro. I like the concept of territories. QUOTE I felt so stupid that I just let him hack away at me til i was dead. That is funny. Posted by Vince on Sep. 15 2008,08:52
(GORDON @ Sep. 15 2008,05:45) QUOTE Vince bought the Orange Box, but I haven't heard from him since. He needs to post his Steam ID here so we can friend him. I'm "Argeus". You and Leisher killed me a few times Saturday night ![]() Think I got you (Gordo) once or twice. Posted by GORDON on Sep. 15 2008,09:11
(Vince @ Sep. 15 2008,09:52) QUOTE (GORDON @ Sep. 15 2008,05:45) QUOTE Vince bought the Orange Box, but I haven't heard from him since. He needs to post his Steam ID here so we can friend him. I'm "Argeus". You and Leisher killed me a few times Saturday night ![]() Think I got you (Gordo) once or twice. Ooooooooohhhhhhhhhhhhh. I was just asking Leisher last night who "Argeus" was that friended me. That's funny. Posted by Leisher on Sep. 15 2008,11:58
I downloaded the Source SDK, the "base" one, and the Orange Box one. I think I might start toying with them tonight. I've created a Duke Nukem map back in the day, but this is obviously going to be a different beast. I have a pretty good idea that could snowball into a stage map, ala Gold Rush. If anyone wants to help out, I would appreciate the help. Let me know. As for TF2 itself, I'll be in game tonight. Posted by GORDON on Sep. 15 2008,12:01
I'll prolly play a bit tonight. A bit after supper while the kid is in the bath, then a bit after the kid goes to bed and after I watch am episode of Heroes.
Posted by Leisher on Sep. 15 2008,13:57
Gordo, interesting chain on FNF going ripping team stacking and FNF folks for doing it.
Posted by GORDON on Sep. 15 2008,15:12
(Leisher @ Sep. 15 2008,14:57) QUOTE Gordo, interesting chain on FNF going ripping team stacking and FNF folks for doing it. I just read it... I think I am going to avoid that discussion. Everything that needs to be said has been said, and it will either get fixed or it won't. I don't want to say anything that would inadvertently make their little group implode. But I wont stick around if things get as bad as they got the other night, that a lot of folks there have commented on. Hell, the server pop went from 24 to about 11 that night, primetime on the weekend, before I suggested that maybe we'd better change the map before the rest of the people quit. "I won't stick around" not in a permanent sense, but maybe just another map for an hour, then back to FNF to see if things have improved. I've also decided that I am never playing Well, again. Posted by Leisher on Sep. 15 2008,15:19
I've started playing classes I don't normally play on maps I don't like. I figure it's a perfect place to learn how to play classes like Demo.
Posted by GORDON on Sep. 15 2008,15:21
(Leisher @ Sep. 15 2008,16:19) QUOTE I've started playing classes I don't normally play on maps I don't like. I figure it's a perfect place to learn how to play classes like Demo. Actually, I went Pyro for the first time in a long tim on Granary, last night... because I am also not a fan of that map. I found the enemy team 7 deep on one of the capture points, and killed them all as they shot each other while trying to shoot me. Two minutes in, and I had 7 kills. Then I stood on the capture point all by myself and captured it. I bet they were pissed. Posted by Leisher on Sep. 15 2008,16:39
That's why I love being a pyro. I don't mind granary, but I don't love it either. If you get a piss poor attacking team, they cannot win. Ditto for a really good defensive team. Posted by GORDON on Sep. 15 2008,16:51
Pyro doesn't get a lot of love most of the time. Peeps think that is the class people play who can't play.
Posted by Leisher on Sep. 15 2008,21:49
QUOTE Pyro doesn't get a lot of love most of the time. Peeps think that is the class people play who can't play. know, that always cracks me up. The existence of the engineer alone proves that argument to be complete bullshit. Yeah, no skill whatsoever needed: -Main weapon has the shortest range in the game by a TON. -The airburst requires timing to reflect enemy rockets. -Third most hit points. -Middle of the road speed. (Important when you think about the range of the flamethrower.) -The only class that needs to have the ability to circle strafe SGs and the only one that can take out a level 2 or 3 SG by doing so. The truth is that the pyro can single-handedly defend a CP, stop/stall an enemy rush, knock down SGs, circle strafe heavies, easily identify and burn out spies, etc. The class pisses off a lot of folks because of the power of the class, thus they take shots at it. In all honesty, I see the pyro in the top three classes for actual FPS skills needed to play it well. I put the bottom three as Engineer, Spy, and...well I'm not sure on the third. It all depends on what a person calls "skill". Is it more skill to play a class that moves or one that doesn't? One that has a ton of power or one that doesn't? One that's quick or one that's slow? Etc. As for tonight's games... I knew Granary was going to knock you out tonight. You joined right when it started and I began laughing. It ended one round after you left too and we went to Dustbowl which is fantastic. I thought FNF was a ton better tonight in terms of teams. Granary was really odd in that one team would roll, then the other, then it'd switch back. The Dustbowl level was one of the closest battles I've ever seen. In fact, I was on red and early on we had 4 SGs blocking blue's escape from that first corner. They knocked our SGs down in one of the best examples of team work I've ever seen on any server. They worked over the SGs they could hit and then come around the corner with three consecutive ubers. I mean back to back to back. They were supported by soldiers and snipers doing nothing but hitting the sentries. I was really impressed. I saw you still on when I left and noticed Cake jumped onto TF2 at some point. What server were you guys on? Posted by GORDON on Sep. 15 2008,21:58
It was a 24/7 Warpath server.
Posted by Leisher on Sep. 15 2008,22:10
If we're on tomorrow night join it long enough for me to join so that I can bookmark it. I keep looking for it, but I can't find it in my list.Had you said something, I would've jumped with you, but I thought you left for the night. Posted by GORDON on Sep. 15 2008,22:21
Just tired of getting steamrolled those last 3 maps on Granary that I played.When I left about 14 people were still playing. Blue team, 5 out of 7 had like 70-90 points, and no one on red had over 50. I didn't see anyone trying to balance, so hell with it. Posted by Leisher on Sep. 18 2008,13:03
I'm pretty sure I'll be on later tonight. Funny story, the other night Gordon and I were on a team with Sprat who is an exceptional sniper. Were we cheering that we wouldn't have to worry about getting headshot over and over, which incidentally, I didn't get killed a sniper once on that map. Anyway, we won the map and moved onto the next where teams get rearranged. Sprat wound up on the opposite team from me, ditto for Bad Horse, also a pretty good sniper. As soon as the level started I ran out and BAM! Sprat headshot me. I then went up the hill and BAM! Bad Horse headshoots me. I respawned again, dodged a pyro and ran right into Sprat's view again. I swear I'm sniper bait. Posted by GORDON on Sep. 18 2008,13:10
(Leisher @ Sep. 18 2008,14:03) QUOTE I'm pretty sure I'll be on later tonight. Funny story, the other night Gordon and I were on a team with Sprat who is an exceptional sniper. Were we cheering that we wouldn't have to worry about getting headshot over and over, which incidentally, I didn't get killed a sniper once on that map. Anyway, we won the map and moved onto the next where teams get rearranged. Sprat wound up on the opposite team from me, ditto for Bad Horse, also a pretty good sniper. As soon as the level started I ran out and BAM! Sprat headshot me. I then went up the hill and BAM! Bad Horse headshoots me. I respawned again, dodged a pyro and ran right into Sprat's view again. I swear I'm sniper bait. Heh, I don't even recall shooting you.... when that map open you only have about 15 hectic seconds before the pyro and spy hits the backfield and starts killing the snipers and engineers. A smart sniper needs to be wary after that, until we have to move back to the next sniping position. ALSO... I remember this now... before that round started I said, "OK everybody... on this map Leisher is typically a pyro and gets to the backfield as soon as possible." Sprat said something like "I'm on it..." But then it turns out you were a medic, hehe. Also, I am proud to say, that Sprat and I were both snipers, but when I looked at the score the first time I got killed I was leading the pack with 9 points, and Sprat had 5. As you would say, I feel like I should get an achievement just for that. Posted by Cakedaddy on Sep. 18 2008,19:47
Tonight was a good night on FNF. First I've seen in a long time. Won more rounds than lost, but not by much.Oh, and I was totaly catching up with Tas in points on our team. I don't remember how many he had when I joined, but he was ahead of me. When I got to 80, and he had 81, he all of the sudden said something about work and was gone. Hmmmm. Coincidence? And Horse and I were in a sniper duel for a minute. We were both shooting and missing. Over and over. Finally, I hit him. I was glad. Posted by GORDON on Sep. 18 2008,20:59
(Cakedaddy @ Sep. 18 2008,20:47) QUOTE And Horse and I were in a sniper duel for a minute. We were both shooting and missing. Over and over. Finally, I hit him. I was glad. One time I was shooting at you and killed a cloaked spy right in front of you. I laughed. He saved your life that time. Posted by Troy on Sep. 19 2008,04:28
Yeah I think I got a domination on Gordon when we were attacking at some point, dropping people like crazy from that window.Then I didn't see much more of him, because he and cake got into sniper duel fest, and I just kept seeing them kill each other. Fun night. Posted by GORDON on Sep. 19 2008,08:16
(Troy @ Sep. 19 2008,05:28) QUOTE Yeah I think I got a domination on Gordon when we were attacking at some point, dropping people like crazy from that window. Then I didn't see much more of him, because he and cake got into sniper duel fest, and I just kept seeing them kill each other. Fun night. My team kept wanting you dead up in that window, but the way you were positioning yourself only a sliver of your hat was visible, and I couldn't get a piece of you. Then I shot Cake twice while he was mid-air as a scout... that's always funny. Scouts are easiest to snipe when they are jumping. The double-jump trips me up occasionally, but it is still easier than when they are on foot. And by now the cart had moved to a point where there were other targets to deal with than a sniper up in the window, so that was that. Posted by Leisher on Sep. 19 2008,10:38
QUOTE ALSO... I remember this now... before that round started I said, "OK everybody... on this map Leisher is typically a pyro and gets to the backfield as soon as possible." Sprat said something like "I'm on it..." But then it turns out you were a medic, hehe. Nice to see my l33t skillz warrant a mention on opposing teams. hehe And yeah, I've been working on my heavy and medic achievements. I bust out the pyro when things start to get dicey or whenever I feel like there's not enough people on fire. QUOTE Also, I am proud to say, that Sprat and I were both snipers, but when I looked at the score the first time I got killed I was leading the pack with 9 points, and Sprat had 5. As you would say, I feel like I should get an achievement just for that. I honestly think you're in Sprat's league, but I think on certain maps he picks better positions than you do. His positions are usually better defended and make it harder to spot him. QUOTE Tonight was a good night on FNF. First I've seen in a long time. Won more rounds than lost, but not by much. Well, to be fair, you're not on every night. Last night was particularly good though, and was even commented on elsewhere. Most of the heavy hitters were out and everyone seemed to be playing well. QUOTE Then I shot Cake twice while he was mid-air as a scout... that's always funny. Scouts are easiest to snipe when they are jumping. The double-jump trips me up occasionally, but it is still easier than when they are on foot. Earlier in the night, I was on that server running the "Orange" series of maps. A guy named xoc was sniping our team and EVERY SHOT was a headshot. Now if you've never played the map, understand that from one end to the other, characters are nearly unrecognizable due to the distance. This guy was as far back as possible. I jumped my pyro onto a ledge, then jumped again, an unusual move, and bam. I ran up behind his sniper at one point to the range where I actually could flame him, he spun around and headshot me that quick. I called him out on it by saying that "you rock the aimbot". He laughed and said no. Then, all of a sudden, he became a very, very average sniper. He was hitting folks in the body, getting killed more often, etc. I hate cheaters. In related TF2 news, the official blog states that the team was away working on Left4Dead, more on that in another chain, and were now back and getting to work on the next class update. I would bet we'll know which class sometime in October? I really hope it's the engineer. Here's a little blast from the past for TF2 fans, these pictures are from the original design of the game: < The original TF2. > Posted by GORDON on Sep. 19 2008,12:04
(Leisher @ Sep. 19 2008,11:38) QUOTE QUOTE Also, I am proud to say, that Sprat and I were both snipers, but when I looked at the score the first time I got killed I was leading the pack with 9 points, and Sprat had 5. As you would say, I feel like I should get an achievement just for that. I honestly think you're in Sprat's league, but I think on certain maps he picks better positions than you do. His positions are usually better defended and make it harder to spot him. I have bad nights and average nights, but sometimes I just hit the zone and can't miss. And yeah, every now and then I get sniped, I get the zoom-in on the sniper, and I still have no idea where they were hidden. I don't yet know all the dark nooks and crannies. Posted by GORDON on Sep. 20 2008,14:29
Last night's fun on that Badwater/Gold Rush server was a good night to be taking my break on... I had the top score, as a sniper. Now I get to let my sniper skills deteriorate for two weeks at Disney.I was on FNF earlier but the teams were uneven again, so I quit after about 5 steamrolls. Then Cake and TPR joined me on the other server, and that was fun. Posted by Cakedaddy on Sep. 20 2008,18:36
The only problem with you getting high score as sniper is. . . we never got the cart to the enemy base. We had too many shooters and not enough pushers. Everyone was playing for high score, and not team victory. I was sad. We held the other team off really well on defence, but they managed to get all the objectives a couple of times. We never did, giving them the over all victory. My team was not a team. . . There were alot of 'me's in my team. I was sad.It was alot of fun and people were good and I did good and stuff was good. Just no victories. Which made me sad. Good server though. Just needs less 'me's. Not ME, as in me, but me's as in not team players, of course. I mean, servers can't have enough of ME, as in, me. But, I digress. So, good job on your score. But we still lost. :-) Posted by GORDON on Sep. 20 2008,18:46
You were a bigger loser than I was, though, because you didn't score as high as I did.And the team still needs a sniper, but I've already explained why more than once. Posted by Cakedaddy on Sep. 20 2008,19:11
I was third on our team, and I rushed the cart, tried to take out sentries, and did other team stuff. And there were alot of times I would die, and then a sniper would take out the guy that killed me. I felt like I was just holding the bad guys still for the snipers to boost their scores. I was sad. :-(And yes, we need snipers. But not 4 of them. Especially at 1 minute left and the cart at the last stage of the journey. The team had alot of good players, but it still sucked. We never had any medics either. There were so many times that I was the only one. And often, I couldn't find a heavy or pyro to hook up with. Everyone was sniper, demo or soldier. But everyone had really hight scores!! And doesn't having the high score on the losing team just make you king of the losers?!? And it may sound like it. . . but I'm not just bashing you. In fact, you did do good. But you are the only one from last night that I can talk to. So, you get to hear it. We had alot of talent, but no team. We should have won every round cause our team had higher scores most of the time. But, no team work, so we kept losing. Which is not as frustrating as having stacked teams, but still frustrating. For me at least. You and I would have done good as a medic/heavy team. Posted by GORDON on Sep. 20 2008,20:30
Yeah, but I was the best sniper. The other snipers should have switched.
Posted by Leisher on Sep. 25 2008,23:11
< Funny Video >FNF added many new maps, which can be voted on, but are not in rotation. One of note: Rock. Remember the prison map from TFC where you had to get the key and take it to the gas chamber? This is that map. Another one is called Meridian and is a territory map. It's set on a tropical island and whomever made it put some work into it as it's beautiful. Egypt you've seen. There are a couple others like Badlands Classic, Vertigo, and Labor. I'm up to 91 of 132 achievements. Posted by GORDON on Oct. 05 2008,10:42
Don't think I've seen anyone except TPR on since I got home. What up with that.
Posted by Leisher on Oct. 05 2008,18:11
I wasn't on much while you were gone either. I took the time off to play HL and to make sure I don't get burned out. I was sort of annoyed with two evenings I was on where the server was full of dipshits. I'm offline tonight to watch the Steelers and tomorrow for poker, but I'll be back Tuesday night. Posted by GORDON on Oct. 05 2008,20:10
I started playing Bioshock again, tonight. I was sorta-stuck where you meet the first Big Daddy. I'm about an hour past that, now.Enjoying it more than I did a couple months ago.... I'm really not big into FPS games where you also have these... I guess, role-playing elements. I want the biggest decision in my FPS games to be which gun do I drop in order to pick up this new, bigger gun. I'm simple like that. Posted by Leisher on Oct. 05 2008,21:25
For me it depends on how complicated the RPG elements are and how much it affects gameplay. I don't mind small decisions, but when those decisions drastically affect gameplay later, I hate it. Why? Usually by the time you've made your first couple of decisions, you get to a point where you realize you should've made different decisions. The one thing I hate most in all of gaming is the "collect items, then craft things" type of shit you find in a lot of Japanese style RPGs. If I wanted to do that shit I'd buy SimInventor or SimBlacksmith. It's fine in stuff like MMOs, but when you're playing a single player RPG it has no place. Posted by GORDON on Oct. 06 2008,07:56
![]() ![]() ![]() Posted by TPRJones on Oct. 06 2008,09:01
HI-larious. Although the red spy should have a blue mask up there, would have made a better image.I may have to consider dressing up as an Engie for Halloween. Posted by GORDON on Oct. 06 2008,09:06
I saw a fireman-water-hose-toy in the toddler toy section at WalMart that would make an excellent Medic prop...
Posted by Troy on Oct. 06 2008,10:39
(GORDON @ Oct. 05 2008,08:42) QUOTE Don't think I've seen anyone except TPR on since I got home. What up with that. Went to Atlanta this weekend, will be back playing for a few hours at night during the week. Posted by TPRJones on Oct. 06 2008,11:06
I wonder how hard it is to make your own inflatables. Some creative rubber work, and some CO2 cartridges, and you could have dispensers and sentries that actually go up much like in the game.Hmmmmm.... Posted by Leisher on Oct. 06 2008,11:08
Where did the comic strip come from?Is that an accurate picture of the FNF folks? There are a few not pictured that I wish were like the husband and wife combo NOT the Buzzards whose names I'm forgetting...and Tactical Nuke because for some reason I think his voice makes him sound like he's a radio DJ. Considering he's usually logging on late in the evening/morning, I might be onto something there. Posted by GORDON on Oct. 06 2008,11:44
Comic, dunno.FNF pic, straight off the FNF site. Posted by Leisher on Oct. 07 2008,05:24
I will be on later in the evening (9-10). If a good batch of regulars isn't on FNF I'm going to give Zombie Panic a try.
Posted by GORDON on Oct. 07 2008,06:09
Saw Bat and... Jones(?) last night.
Posted by Leisher on Oct. 08 2008,05:29
I think we're in the wrong time zone Gordon. The FNF server started to fill up with all the familiar faces late. Even when you logged a bunch of regulars popped on. They were all talking about playing Meridian, which is something I want to do as well. Next time we're on with an admin, I'm going to push that issue. Did you notice there were more idiot medics on last night? Nowhere near as disruptive as last time though. Posted by Troy on Oct. 08 2008,05:39
Ya'll shoulda played Zombie Panic....
Posted by GORDON on Oct. 08 2008,05:44
(Troy @ Oct. 08 2008,06:39) QUOTE Ya'll shoulda played Zombie Panic.... For some reason I am only at 72% in the download. Posted by GORDON on Oct. 26 2008,09:57
Gah, Saturday nights... every server I was on, the impossibly-ultra-l33t snipers were there, and everyone was complaining about engineers not getting teleporters up when no one was covering the engineers when they would try to build teleporters.
Posted by TPRJones on Oct. 26 2008,10:22
Yeah, I hate it when douches complain about the Engie not having built up stuff when the team isn't even trying to keep the opponents of their ass so they can do it.I mute those bitches immediately. Posted by GORDON on Oct. 26 2008,10:43
And I swear some of those people on voice sound.... 8 years old.Which I guess is a dumb thing to be surprised by. Posted by GORDON on Nov. 03 2008,18:53
Why are my fave servers suddenly giving me a 350+ ping?
Posted by GORDON on Nov. 14 2008,20:36
I can't read that.
Posted by WSGrundy on Nov. 14 2008,20:40
Tried to make it bigger but didn't work.(GORDON @ Nov. 14 2008,20:36) QUOTE I can't read that. ![]() < A new class coming? > Posted by GORDON on Dec. 24 2008,11:23
Know what a good Sniper upgrade would be? Instead of that weak middle-pea shooter weapon, a spy detector. Like with Sammitch it freezes you for a couple seconds, but highlights all spies in sight. Maybe just cloaked spies?
Posted by TheCatt on Dec. 24 2008,11:33
I played on some server yesterday, and kept getting one-shotted by engineers. wtf?
Posted by TPRJones on Dec. 24 2008,11:50
The wrench is the best (non-backstabby) melee weapon in the game. Good damage and a high crit chance.
Posted by TheCatt on Dec. 24 2008,12:17
(TPRJones @ Dec. 24 2008,14:50) QUOTE The wrench is the best (non-backstabby) melee weapon in the game. Good damage and a high crit chance. From 50 feet away, and looking like a shotgun? Posted by GORDON on Dec. 24 2008,12:53
There are 2 aspects of this game that I think are cheap:1. Demos that can just blindly lob shells around corners with the hopes someone might be there, and 2. Critical Shots, or "Crits." I have gone through 4 and 5 lives in a row where I spawn, run to the battle, and just as I turn a corner I see a sparkly blue rocket and that's it. It's a stupidly random wild card, and, at least as far as I have seen, happens way too much. I'm fine with the Crit Uber the medic can bestow, because at least you can see those coming. I just hate the frequent and random ones. Posted by TheCatt on Dec. 24 2008,13:13
I respawned in this game and was single shotted by an engie 4 times in a row, turned a corner, started shooting as he came around a corner, and bam, i was dead. (i was playing soldier at the time)
Posted by Troy on Dec. 24 2008,13:27
Had to have been a sniper... Engineers simply cant do that.Unless you didn't see a sentry that plastered you, or something. Posted by TPRJones on Dec. 24 2008,13:42
Was it one of those wonky servers with odd rules? For example some servers have RTD which can randomly grant instant kills for 15 seconds.Or maybe he was a hacker. Posted by TheCatt on Dec. 24 2008,15:06
Seriously, it was completely an engineer, and there was no gun. There we no snipers in the game at the time (it was small, 3 on 3 +/- 1 at the time).I think they were just cheating. Posted by GORDON on Dec. 24 2008,18:00
Could have been a crit shotgun blast... but 1 hit, time after time...What was your ping to that server? If it was >200, you may have not even seen a couple shots. Posted by Cakedaddy on Dec. 24 2008,18:03
Population that low. . . I'm betting it was a couple of kids that started their own server and put themselves into god mode. IRON (from Eve) has a TF2 server, and they do that. IRON people have unlimited ammo and many other buffs. I don't play there.
Posted by TheCatt on Dec. 24 2008,18:08
Ping was <50. I'm guessing it's what Cake said.
Posted by GORDON on Dec. 25 2008,08:41
Broke my sniper headshot record yesterday.10. Posted by WSGrundy on Jan. 21 2009,18:11
A new gameplay mode is being developed and a 10th class will be coming out.
Posted by Leisher on Jan. 21 2009,18:36
Nice. I just finished Far Cry 2 with nothing else waiting to be played, so I'll probably start playing again soon.
Posted by WSGrundy on Jan. 28 2009,11:38
< scout > update will be released very soon. They are already working on the next class update and just a few minor patches for gameplay have to come out first and those should both come out over the next week.
Posted by Leisher on Jan. 28 2009,12:03
Just in time for me to rebuild my PC and reload TF2.
Posted by TPRJones on Jan. 28 2009,13:36
Hey, they're fixing Natasha, too! Good news, considering the swarm of scouts that'll be desending on all the servers soon.
Posted by Leisher on Apr. 13 2009,10:03
< Next class to be updated. >
Posted by Cakedaddy on Apr. 13 2009,10:37
So, it's anti-spy juice? Awesome.
Posted by GORDON on Apr. 13 2009,12:15
Not sure I get it. If a sniper can hit a spy with a jar of pee, then why not just shoot him?
Posted by Leisher on Apr. 13 2009,12:39
Perhaps, once you mark the spy with the pee, he won't be able to disguise himself for a while? We'll have to wait and see.I think an infrared scope would be cool for the sniper. Posted by TPRJones on Apr. 13 2009,12:48
Note that the above was posted on the following date:QUOTE A sneak preview of the next class update! April 1, 2009 - Robin Walker But don't dispair, they confirmed on the 2nd that the sniper is next. Just not likely to be throwing around his piss. Posted by Leisher on Apr. 14 2009,05:42
Why can't he throw around his pee? Is that distasteful? One of the zombies in Left4Dead vomits on you.I never looked at the date of the email that was sent. I've had quite a few sitting in my inbox and that was one of them that I finally got around to checking out. Posted by GORDON on Apr. 14 2009,05:50
Ah. I claim immunity from being a "fool" as I did not first see it on April Fool's Day.
Posted by TPRJones on Apr. 14 2009,06:35
(Leisher @ Apr. 14 2009,07:42) QUOTE Why can't he throw around his pee? Is that distasteful? One of the zombies in Left4Dead vomits on you. I'd be fine with it, but it does seem a bit unlikely. Posted by Leisher on Apr. 14 2009,06:38
Actually, I didn't think anything of it because I could see the TF2 logic behind it. Everything is cartoony, so why not pee that makes a spy smell, and therefore, unable to disguise himself?
Posted by GORDON on Apr. 14 2009,09:19
Yeah, I wasn't actually surprised by it, after "sandvitch." Plus the pee jars show up in the 'meet the sniper' video in a rather amusing visual gag.
Posted by TPRJones on Apr. 14 2009,11:21
Maybe it's real, but it just struck me as being a little too over-the-top, or maybe a little too on-the-nose. Or some other three-word-hyphenate.
Posted by GORDON on May 16 2009,06:27
Sniper update.< http://www.teamfortress.com/spyupdate/day01_english.htm > Posted by GORDON on May 16 2009,06:28
Spy update.< http://www.teamfortress.com/spyupdate/english.htm > Posted by Troy on May 18 2009,18:30
Ok, spy movie was hilarious.
Posted by Alhazad on May 18 2009,21:35
tl;dr: I bought the game recently and if you have a list of usernames somewhere I'll add you guys.Or just add "maoualhazad". Posted by Malcolm on May 18 2009,22:26
You fuckers are really forcing me to want to spend another $1500 on a new machine.Goddamn you all to hell. Posted by TPRJones on May 18 2009,22:31
I'm *DEAD*But I'm playing other things for now. Someone post about it when the sniper update goes live and I'll come back. Posted by Leisher on May 19 2009,06:25
I'm "Leisher".
Posted by GORDON on May 19 2009,06:26
(Alhazad @ May 19 2009,00:35) QUOTE tl;dr: I bought the game recently and if you have a list of usernames somewhere I'll add you guys. Or just add "maoualhazad". I believe I appear as "Bad Horse." Posted by Alhazad on May 19 2009,13:14
(GORDON @ May 19 2009,06:26) QUOTE (Alhazad @ May 19 2009,00:35) QUOTE tl;dr: I bought the game recently and if you have a list of usernames somewhere I'll add you guys. Or just add "maoualhazad". I believe I appear as "Bad Horse." Need the name you made the account with, not your current display name. Or the e-mail you made the account with also works, apparently. Posted by TPRJones on May 19 2009,14:03
tprjones AT yahoo DOT com
Posted by GORDON on May 19 2009,14:43
dtmancom
Posted by Alhazad on May 19 2009,15:57
Got GORDO.tprjones AT yahoo didn't work but I just added you from GORDO's page. Posted by GORDON on May 20 2009,17:52
TF2 is free to play this upcoming extended weekend. You can start dl'ing the files now if you don't already play, and want to give it a shot. (pun)
Posted by Leisher on May 22 2009,13:13
< Team Fortress 2 is free to play all weekend AND 50% off if you want to purchase it. >
Posted by Leisher on May 22 2009,13:14
< Who said they wouldn't use the sniper's piss as a weapon? >
Posted by GORDON on Jul. 17 2009,10:53
Broke my sniper headshot record by a mile, last night. Old record, 10. New record, 17. A spy finally got past the choke points and backstabbed me.My machine got really choppy near the end of my run, also. I wondered if the server admins were scanning me for aimbots or something. I really was in the zone. Posted by GORDON on Oct. 09 2009,16:42
This is awesome, and spot-on. Payloads are my fave maps, I think.Also, my surround sound speakers have alerted me to spies decloaking behind me more than once.... I hate that sound. Posted by Leisher on Oct. 09 2009,18:03
Awesome indeed.
Posted by TPRJones on Oct. 09 2009,21:45
Two weeks ago my favorite maps were the dogdeball maps. Lots of fun with pyro air-blasting.Then last weekend I found Prop Hunt. It's a bit slower usually, but often hilarious. Posted by GORDON on Oct. 10 2009,05:04
The only reason I stay away from those custom games is I don't want my regular TF2 stats getting screwed up by altered physics.
Posted by TPRJones on Oct. 10 2009,06:36
It only messes with your pyro and scout time-played stats. Because those are the classes involved. You won't score enough points or other things to make a difference.
Posted by WSGrundy on Nov. 13 2009,20:03
Some kick ass < Xmas cards >.![]() ![]() Posted by GORDON on Nov. 13 2009,20:10
Those are really awesome....
Posted by GORDON on Aug. 11 2010,15:08
I've been playing again.... I want to be playing even when I am not playing. Saw TPR getting in some games, and it whet my whistle.Engineers can move constructs, now. That's neat. Posted by TPRJones on Aug. 12 2010,07:02
Moving buildings is cool, but what's even cooler is engie rocket jumping. Using the Wrangler and engie can shoot rockets at their own feet and jump hella high. Get up somewhere interesting and drop a tele exit, then go back down and move your sentry up, and you've got yourself a rooftop party.
Posted by GORDON on Aug. 12 2010,07:31
I'm missing my dedicated Warpath server, though. Can't seem to find one.And I can't seem to assign fave servers in the "Favorites" tab. That's strange. Posted by Leisher on Aug. 12 2010,11:44
Once I finish off Red Dead Redemption (I'm near the end game), I'll probably join you in TF2 a few nights.Anyone remember the one server we always played on? Posted by TPRJones on Aug. 12 2010,12:00
I think y'all were on FNF. Or maybe Doorman's servers.I recommend the < OldTimer > servers, as they're very cool to play with. They don't allow cursing because some of their kids play there from time to time, but that's okay as it tends to just weed out some of the complete douches. Posted by GORDON on Aug. 12 2010,12:12
The Warpath one I played 90% of the time was a Doorman server dedicated to Warpath... but it seems like they just rotate maps on one server, now. My stats are still on that server, though.
Posted by GORDON on Aug. 13 2010,19:53
I think I was on a server tonight with Michael Cera and some of his friends. Even my wife walked into the room, heard him on voice chat, and said, "Is that Michael Cera?"
Posted by WSGrundy on Aug. 15 2010,10:20
Am I reading the panels in the wrong order or is there something new that I don't know about because I don't get this comic yet.![]() Posted by GORDON on Aug. 15 2010,12:40
I don't get it either.Though the new sniper one-liners have made me laugh more than once... upon sniping a scout, my sniper said, "GOT YA, ya spastic little gremlin." Posted by Cakedaddy on Aug. 16 2010,07:53
It looks like he's implying snipers are chickens that nest on the upper level, or something. That's all I can pick from it.
Posted by GORDON on Aug. 16 2010,08:40
Possibly. I'm not sure what I hate more, as a sniper, scouts or spies. At least with spies I have half a chance with the Razorback. Scouts with their knock-back shotguns... if they get on me and I don't see them, no defense. Posted by TPRJones on Aug. 16 2010,09:54
The comic almost makes some minor sense if you read it right to left, but there must be a followup conclusion somewhere because that looks like the midpoint of a story of some sort.As to killing snipers, if I'm up against a sniper I can't snipe, I tend to go scout, run up behind 'em, and bat their head in. Snipers in their scope are the slowest class to respond to a good head battin'. Posted by Leisher on Aug. 16 2010,12:16
I like to set people on fire.
Posted by Cakedaddy on Jun. 24 2011,06:47
The game is now free. Load it now, play it forever. Don't know if it's a limited time 'sale' that's making it free.
Posted by Leisher on Jun. 24 2011,07:26
< Free forever. >
Posted by GORDON on Aug. 08 2011,17:44
The TF2 talk in the other thread gave me an itch.... and I had no memory of not even having the game installed. Even at 600 KB/s it is going to take hours to DL, it looks like. If I knew where my Orange Box was (still) packed I'd just grab the DVD.Dammit. Anyway, here's an awesome vid. Watch it. Posted by GORDON on Aug. 08 2011,18:41
1 hour later, 17% downloaded.Steam sucks, in some ways. Posted by GORDON on Aug. 08 2011,19:17
Fuckit. Realized I could find the disks in way less time than it will take to DL.
Posted by TPRJones on Aug. 08 2011,19:20
It'll still have a pretty big update. Best to just start the DL and let it run. Play tomorrow.
Posted by Cakedaddy on Aug. 08 2011,19:20
Even if you load from DVD, you'll have a crap ton of updates to download.
Posted by GORDON on Aug. 08 2011,19:25
Still have to be faster than "all night."Possibly. I reread this entire thread while I was waiting. You used to play stuff, sometimes. Posted by GORDON on Aug. 08 2011,21:32
I played me some Warpath tonight.
Posted by GORDON on Aug. 09 2011,07:16
Is there a Valve site somewhere that shows you all current weapons in TF2? After about a year of not playing I am seeing some radically different ones out there.
Posted by TPRJones on Aug. 09 2011,08:02
I recommend the TF2 Wiki: < http://tf2wiki.net/wiki/Main_Page >Even new weapons show up within a few minutes of a patch. It's a very actively updated wiki. But skip the weapons page and go straight to the class you want to see the weapons of. The full weapons listing page isn't updated as much as it should be. I also recommend this site: < http://willitcraft.com/ > which will look at your backpack and tell you what new items you can craft from the junk you have in there currently. As well as giving you the recipe to use. Pretty good stuff, that. Posted by GORDON on Aug. 09 2011,08:06
There is a thing I think soldiers were shooting, it flew like an RPG but actually looked like an energy weapon that sort of froze you in force lightning when it hit you.What was that. Posted by TPRJones on Aug. 09 2011,08:19
There's two things sort of like that. The one that is a primary weapon - replacement for the rocket launcher - is the < Cow Mangler 5000 >:![]() There's also a smaller one that can't be reflected that is a replacement for the shotgun called < The Righteous Bison > which is more interesting. I have the Cow Mangler 5000, and I don't think I care for it. Not needing ammo is nice, but not enough to balance out the slower firing, lessened damage, and lack of crits. But if you can pull off a nice fully-charged shot then it's not totally worthless. And besides, it looks kind of cool. I don't have the Rightous Bison yet, but I want to get it and try it. It also does reduced damage and fires slow, but it does this odd thing where it pulses as it travels so it can sometimes travel through someone without hurting them and hit the guy behind them. But that's rare. Posted by GORDON on Aug. 09 2011,08:25
Ok, the Cow Mangler...Know what a secondary effect of it is? When one of those glowing rounds are in your sniper scope, the dazzle of it makes it so the sniper can't see shit. Posted by TPRJones on Aug. 09 2011,09:46
That I didn't know. I know they've tweaked the particle effects a couple of times, maybe that's something they'll fix. I don't see any indications anywhere that it's on purpose.
Posted by GORDON on Aug. 09 2011,09:54
It doesn't seem like it was on purpose... but it definitely screws up your sight picture when you are zoomed in on something and suddenly one of those energy rounds is in your field of view.Anecdote: Once I was zoomed in and a soldier w/bazooka stood right in front of me... I fired through the opening of his bazooka and got a kill. They're hollow. Posted by GORDON on Aug. 09 2011,13:34
What am I getting killed by when the little 'death icon' in the upper right corner looks like I got hit with an envelope?
Posted by TPRJones on Aug. 09 2011,14:17
That would be the pyro's < Postal Pummeler >, which is just a reskin of the Axetinguisher.
Posted by Leisher on Apr. 20 2012,12:33
Posted by Leisher on Jun. 25 2012,12:08
< Wednesday is Meet the Pyro day. >
Posted by Leisher on Jun. 27 2012,12:21
This was my character when we always played TF2. Posted by GORDON on Jun. 27 2012,15:40
Those people are brilliant. I was hoping for a woman-reveal after all the, "Who knows what madness lies in his heart" stuff, but what they did was even better.
Posted by TPRJones on Jun. 28 2012,05:54
Absolutely perfect.I had been somewhat dreading this video. I couldn't imagine where they would take it that would do the character justice yet still fit in well with the other videos. But this was just exactly right! Posted by Leisher on Jun. 29 2012,08:06
With half of my LoL team out this week, I might be tempted to take a look at TF2 again this week. Although, I'm pretty sure I don't own any hats...
Posted by TPRJones on Aug. 20 2012,06:43
Just FYI, if anyone here hasn't played TF2 in awhile, you might want to install it again and check out the new Mann vs Machine coop maps. It's multiple waves of robots that must be fought off. The harder modes need adjustment and are a bit too frustrating, but normal mode is a blast. But really it's all about the upgrade system, where you pick up cash dropped by the bots and use it to purchase various upgrades to weapons and whatnot, some of which are rather fun.Most classes and weapons have rather generic upgrade options with a few exceptions. I'm hoping they'll make the choices more diverse over time. Not that I'll be playing it regularly for much longer. But for now, it's rather fun and worth going back to the game to try out if you've liked it at some time in the past. Posted by GORDON on Aug. 20 2012,06:51
There's something disconcerting about that flywheel-jutter the robots have.Are the robots played by people, or does the computer run them? Posted by TPRJones on Aug. 20 2012,07:10
They're AI, and they're pretty well done. You can fool them with some maneuvers, but on the whole they do make use of some moderately advanced tactics like flanking from time to time.And yes, the art and animation is very good, as usual for TF2. Posted by Leisher on Jun. 18 2014,06:56
Posted by GORDON on Jun. 18 2014,08:20
Who is this Miss Polly?
Posted by Leisher on Dec. 11 2014,20:39
Posted by Leisher on Jan. 29 2016,09:57
< Pro leagues now a thing. >
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