Forum: Games
Topic: New Axis and Allies game
started by: GORDON

Posted by Guest on Jul. 14 2004,12:21
< http://www.worthplaying.com/article.php?sid=18859 >
Posted by mbilderback on Jul. 14 2004,12:33
Quote (GORDON @ July 14 2004,14:21)
< http://www.worthplaying.com/article.php?sid=18859 >

I'm in, I love A&A.  I hope they include a modern day physics and equipment version.  I played a modified A&A with things like stealths to develop once.  I loved it.
Posted by thibodeaux on Jul. 14 2004,13:10
This is a RTS game?
Posted by Guest on Jul. 14 2004,13:16
Quote (thibodeaux @ July 14 2004,16:10)
This is a RTS game?

PC game.  I didn't do much research beyond linking the article.
Posted by Leisher on Jul. 20 2004,11:07
You know I'll be getting it. A&A was the best board game EVAR!!

Now if they could only convert Fortress America...

Posted by mbilderback on Jul. 20 2004,12:35
Quote (thibodeaux @ July 14 2004,15:10)
This is a RTS game?

Turn based.

Gordo, RTS=Real Time Strategy.

Historically, Axis and Allies is a turn based strategy akin to Risk and the like, just more complicated.

Posted by Guest on Jul. 20 2004,12:45
Quote (mbilderback @ July 20 2004,15:35)
Gordo, RTS=Real Time Strategy.

I should ban you for that.
Posted by thibodeaux on Jul. 20 2004,13:09
Quote (mbilderback @ July 20 2004,12:35)
Historically, Axis and Allies is a turn based strategy akin to Risk and the like, just more complicated.

I know that; I wasn't born yesterday.  But I read the article, and saw this line:
"With each battle fought in real-time..."

Also, if you click on the "related articles" link, you can see some screen shots which look like every other RTS ever made, and some bullet points such as "Command land, sea and air units in real-time."

You still think it's turn-based?

Posted by mbilderback on Jul. 21 2004,07:54
Quote (thibodeaux @ July 20 2004,15:09)
Quote (mbilderback @ July 20 2004,12:35)
Historically, Axis and Allies is a turn based strategy akin to Risk and the like, just more complicated.

I know that; I wasn't born yesterday.  But I read the article, and saw this line:
"With each battle fought in real-time..."

Also, if you click on the "related articles" link, you can see some screen shots which look like every other RTS ever made, and some bullet points such as "Command land, sea and air units in real-time."

You still think it's turn-based?

If not, then the developers should be banned, then shot.

**Sorry, missed the reference there.  My mistake.  And same appology to you Gordo.**

Posted by thibodeaux on Jul. 21 2004,08:36
It's just not clear to me from the article.  Maybe it's a real-time turn-based game.
Posted by mbilderback on Jul. 21 2004,13:58
"Command land, sea and air units in real-time "

It's a damned RTS!  Gordo Ban them, I'll get the firing squad.

Posted by Guest on Jul. 21 2004,15:20
Quote (mbilderback @ July 21 2004,16:58)
"Command land, sea and air units in real-time "

It's a damned RTS!  Gordo Ban them, I'll get the firing squad.

If it's a real time strategy game, I'll just say right now that I liked it better the first time I played it when it was called, "Command and Conquer: Red Alert."
Posted by TheCatt on Jul. 21 2004,16:12
But if each battle is fought in RT, but the game turns are RT, is it really an RTS?
Posted by mbilderback on Jul. 22 2004,06:23
Quote (TheCatt @ July 21 2004,18:12)
But if each battle is fought in RT, but the game turns are RT, is it really an RTS?

It's namely a hybrid in that case, but in the end, you're unfocusing the game.  The idea of Axis and Allies was to be a thinking game, where time, thought, and strategy won out, not the snap actions of a twitchy gamer.
Posted by thibodeaux on Jul. 22 2004,06:41
Agreed.
Posted by Guest on Jul. 26 2004,20:19
< This aint your father's A&A. >
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