Forum: Games
Topic: DayZ
started by: Stranger

Posted by Stranger on Jan. 15 2014,09:50
So i've been checking out this game called DayZ.  Its only in Alpha but it looks like a blast.  I dont really know how to explain it other than its a total open world MMO that is all about surviving, thats it! You die, your done!

I could see us getting a group together and roaming this massive open world and killing people or doing anything possible just to survive.  Its a game with true consequences, and i love that.

Its kinda pricey at $30 for an Alpha game but it has sold over a million copies so far and this game has so serious potential.  I might just be getting this game today.

Just do yourself a favor and check out the Steam page and the other link of some youtube videos, this game is crazy

< http://store.steampowered.com/app/221100/ >

< http://www.pcgamer.com/2014....ultists >

Posted by TheCatt on Jan. 15 2014,09:57
< Wired did an article on this a few months ago >
Posted by Troy on Jan. 15 2014,09:59
This and < Rust > have both caught my eye as far as definite multi-worthy games.

The Arma 2 mod with the same name was so popular it spawned a whole genre of new games. Pretty cool.

Posted by Stranger on Jan. 15 2014,10:18
some of the stories i've read from others about the game:

"Some guy made me eat a rotten bannana and I died"

"I starved to death because I couldn't open my can of beans"

"Walked into a room on a night sever, in which 2 guys with no pants proceeded to beat me over the head with shovels, Chanting tribe chants."

"I got chased by a guy in his underwear for miles. he was screaming ask me about my wiener."

"Cuffed a guy with handcuffs, force fed him disinfectant spray and a rotten kiwi. He vomited, and fell unconsious."

and last but not least:

"This game offers a very realistic depiction of Detroit."

Posted by Leisher on Jan. 15 2014,11:03
Interesting.

I thought Day Z was < this game >, and was avoiding it like the plague.

As it turns out, that game became < something else >.

I'm willing to give it a look, but I don't know that I'm going to buy an alpha for full price. I would if everyone else did, and we all knew we were going to band together in game. I mean, if we got me, Cake, Gordo, Stranger, Troy, Malcolm, pulled Rifle away from LoL, Scooty, and even Catt and TPR, we'd have quite a force.

Hell, it could almost be as close to the early days of UO that we're going to get. That though alone has me interested.

Posted by Cakedaddy on Jan. 15 2014,11:15
Except that our group would constitute 25% of the server's population with servers holding up to 40 people.

That was the biggest turn off for me.

That along with the fact that if someone took my beans it would be just like rape in real life.

Posted by Leisher on Jan. 15 2014,12:05
Servers only hold 40 people?

That's a big turn off. A small group of folks could dominate a server and kill the game for everyone else.

Posted by Stranger on Jan. 15 2014,12:34
i would imagine that number would change as its only in Alpha, but who knows.
Posted by Leisher on Jan. 15 2014,12:39
More reason to give it some time to develop.

If they can get that number up considerably, this game could be awesome.

Posted by Troy on Jan. 16 2014,11:24
I'm downloaded and ready to try this one if we can get a group. Sounds like my kind of game.
Posted by Stranger on Jan. 16 2014,11:54

(Troy @ Jan. 16 2014,14:24)
QUOTE
I'm downloaded and ready to try this one if we can get a group. Sounds like my kind of game.

so you got it?! im really thinking i will be getting this game also.   I've watched quite a few streams on twitch.tv at work today and it looks fun, sure there are some bugs but that will all eventually get hammered out.

A few things of note:

- the zombie population is very low right now as the devs are trying to get the AI to work better.. Eventually they want a much larger zombie population to promote more teamwork amongst people and not the "kill on sight" gameplay that is currently being played.

-Ive heard that the 40 man server population is pretty good right now,  it gives people room to explore areas without just running into someone that will kill you the second you are spotted.

-most common bugs,  walking thru and getting shot thru walls.  falling off a ladder only a few feet off the ground and dying.  Inventory items come up missing, sometimes everything!

Still looks like it might be worth the investment, i'll prolly purchase this game tonight since i know at least one other person has already got it.  And i know Leisher has the deep Steam pocket fund from christmas, so he will get it.  :laugh:

Posted by Leisher on Jan. 16 2014,11:56
Don't be so sure. I'm having a hard time with that 40 person limit.

I'm not even 50/50 that I'll get it.

Posted by Stranger on Jan. 16 2014,12:04
you gotta understand that in a game like this you don't wanna be running into people around every corner you turn.  It would just turn into a game like COD and it would be hard to equip your guy.  You gotta feed yourself, you gotta arm yourself, and the suspense of actually running into someone is real.  

Sure there could be a group of 10-15 people running together and ruling the server, but the map is so massive that you may never even run into them.  I've watched streams and really you might see 4-5 people walking together at most.  it actually promotes the suspence in the game.

Posted by Stranger on Jan. 16 2014,12:06
of all the complaints that i read about in the forums about the game, the server size isn't even an issue.
Posted by Cakedaddy on Jan. 16 2014,14:16
If 40 people max is a good size to allow for all the stuff you said, it also implies a very small world.  For a free for all concept, 40 people is probably a good number.  But when we are talking about getting up to 10 people on a server, it will be the server no one plays on because of that big group of 10 people on it.

Also, there's another game that's early access that you super hyped and MULTIPLE people bought (not just one) that you still haven't bought!

This seems like a game you hop into, play for a while until you die, then are done for the night and play again the next night.  I would want more persistence.

Bigger map so more people can be on it, thus supporting larger communites.
Actual persistence where there are long term affects from your actions.
Those are the things I'll be waiting for.

Posted by Cakedaddy on Jan. 16 2014,14:21
Oh, and speaking of Dayz, get the < original > for $6.  It's in the current Humble Bundle and includes a bunch of other games.  Including ARMA 2 of course.
Posted by Stranger on Jan. 16 2014,16:16
I only "hyped" PA because we were talking about playing an RTS game and one hadn't been chosen yet.  My past experiences with RTS games were "they're all the same" and I thought that one looked like the new kid on the block and the others looked dated.  We ended up going for SC2 and all is well.  No sense in me buying it after the sale was over with when it didn't look like we were gonna be playing it.  I didn't know having an opinion on a game when we were discussing what to play committed me to buying it.


Posted by TPRJones on Jan. 16 2014,16:19
QUOTE
Bigger map so more people can be on it, thus supporting larger communites.
Actual persistence where there are long term affects from your actions.
Those are the things I'll be waiting for.

From what I understand, you just described Rust.  I haven't played it myself.  It's on Steam doing the early alpha access thing.

Posted by Troy on Jan. 16 2014,18:33
Here's the thing about server size. There are a ton of servers with the same map. Not sure how big, but big enough.

But your permadeath character and his equipment, guns, food and whatever else can be switched to any of the servers.

And you will want to switch. Loot in buildings respawns daily and then is done until the next day, so items that are already scarce are tough to find on crowded servers. So we would probably band together and get started on a quiet friendlier server, and then could pick a crowded one for pvp. Outlaws show up different, I think - so PKs can't hide.

The servers are all running anti cheating software you have to jump through hoops for.

I like Rust premise too. I thought it was earlier along than DayZ but might be wrong



Posted by Cakedaddy on Jan. 16 2014,19:21
So you are hopping from server to server trying to score loot?
Posted by Cakedaddy on Jan. 16 2014,19:22
And you hyped PA "We should all get this.  I am!!" so we did.  But you didn't.
Posted by Troy on Jan. 16 2014,19:45
i got it, and will play. We've played it together?

I just don't like it as much as i thought i would.

Were they not adding more  units to it eventually?



Posted by Cakedaddy on Jan. 16 2014,21:55
I'm talking to Stranger. .  who did NOT buy PA after hyping it so much.

And ya, I can only assume they will be adding more units.

The more I play PA, the more I don't mind its current short comings.  But, the epicness of it will be lacking for a while, I think.

Posted by Leisher on Jan. 17 2014,06:52
QUOTE
you gotta understand that in a game like this you don't wanna be running into people around every corner you turn.


Not my first rodeo slick.

You've got to understand that most of us have been playing multiplayer games online since PCs first hit the scene, some prior to even that (Raise your hand if you played text based games on BBSs.). We're WAY past where console players think multiplayer exists. Deathmatch style got boring to us in the late 90s.

However, the thing that's making Cake and I skeptical here is our MMORPG experiences. We played UO. We saw what EQ was, how Star Wars Galaxies failed, etc.

We're coming at this with a certain expectation and with wisdom gained from years of playing.

All we're saying is that there are some big red flags that are hard to ignore in the game design that's being described.

For example:
-Things respawning once a day. This sort of design has caused problems in more than one game in the past. Big problems. As in "LOTS people quit the game" type of problems. Linking such a design choice to critical items only makes it even more troubling. Trust me, the big group that dominates your server will know where and when to camp daily to control the items on a server.
-Switching servers for items? That just tells me the game is too overambitious, and the technology isn't there yet. Besides, every server is going to have people camping those items. Trust me. There aren't going to be infinite servers. It also points out that large groups will be able to wipe out entire servers, and/or block people from logging into their server of choice.
-Even if you get to get the same 40 folks on a server, how long before it gets boring playing with them in the same fictional area? What happens if they're never logged on when you are? Then you're just playing any zombie game in solo mode.

I'm just scratching the surface here, and I'm not trying to get into a debate on this subject, just pointing out why I'm not as gung ho as you are on this game. It could still turn out to be amazing and we'll all play it, I just think a little more patience should be shown for an Early Access game.

I know I will need a lot of questions answered before I just jump into it blindly.

Go look at War Z (now called Infected: Survivor Stories), which is essentially this same game to see the problem they had, and still have.

In the meantime, I would recommend you try out State of Decay. It's not multiplayer yet, and some people, like me, have hit a storyline killing bug that they're actively working to fix, but it's a persistent world populated by zombies, and it has a lot of the elements that are in Day Z or should be, like finding survivors, building a safe house, running missions, searching for dwindling supplies (medicine, food, ammo, and construction materials), etc. Another one to look at is Project Zomboid where the developers bluntly tell you that you are going to die, your gameplay just dictates when and how.



Posted by Stranger on Jan. 17 2014,07:32
Sorry "Slick"  not my first rodeo either!

And yes i did play play text based games, i was just talking to Cake about it the other night.  So i guess i'm on the same level as you are now.

Posted by Stranger on Jan. 17 2014,07:36

(Cakedaddy @ Jan. 16 2014,22:22)
QUOTE
And you hyped PA "We should all get this.  I am!!" so we did.  But you didn't.

never said that my man! i just looked through all the threads and never once did those words exit my mouth.  

So get it straight

Posted by TPRJones on Jan. 17 2014,07:45

(Stranger @ Jan. 17 2014,09:32)
QUOTE
And yes i did play play text based games, i was just talking to Cake about it the other night.  So i guess i'm on the same level as you are now.

The first computer game I played was on punch cards.  So was the first program I wrote.

I win!

Posted by Stranger on Jan. 17 2014,07:46
Its like you guys are jumping all over me because i found a game that looked interesting to ME.  I see all the lame ass games you guys post on these forums that i think look god awful, but do i flex my "historic gaming wisdom" on you guys? NO!

So if you don't like it thats fine.  I dont give a shit if you do or not.  But dont tell me your so much more knowledgable about a game because you've been around.  That shit don't impress me, nor does it matter. I've been gaming as long as anyone and i know what I like, which is all that really matters.

Posted by Leisher on Jan. 17 2014,08:20
QUOTE
Its like you guys are jumping all over me because i found a game that looked interesting to ME.


Nope.

I'm simply expressing my opinion on the game because:
1. It does look interesting.
2. You made the statement about me most likely buying it.

Don't want my opinion? Don't post something here, and certainly don't bring my name up in the discussion.

QUOTE
I see all the lame ass games you guys post on these forums that i think look god awful,


Wait. "Look" god awful? And you label them as lame? Hmmm... Someone is judging a book by it's cover, yet telling everyone else they shouldn't be doing that...

Some games DO look awful, but are fun as hell.

UO had terrible graphics by today's standards, but I'd play it in it's prime over ANY other MMORPG on the planet currently. The Crysis series looks beautiful, but can't hold a candle to Half-Life's story and immersion level. Etc.

Sometimes you have to play something before you understand what it's bringing to the table.

QUOTE
do i flex my "historic gaming wisdom" on you guys? NO!


I didn't throw my "historic gaming wisdom" at you to insult you. You're just taking it that way.

I was simply responding to your comment, which was throwing YOUR gaming wisdom at me:
QUOTE
you gotta understand that in a game like this you don't wanna be running into people around every corner you turn.


You see? You're being defensive because I simply did EXACTLY what you did first!

All I was doing with that "wisdom" was pointing out why folks like Cake and I see red flags where you see "awesome".

QUOTE
So if you don't like it thats fine.


Never said that.

QUOTE
I dont give a shit if you do or not.


Of course you do or you never would have posted it here nor would you be responding. You want us all to play it, what's wrong with that?

QUOTE
But dont tell me your so much more knowledgable about a game because you've been around.


Never said that either. Simply pointing out potential red flags on an early access game. Even started a thread about early access games, and how they're getting a bit out of control.

I've purchased a LOT of finished games that really sparked my interest yet turned out to be shit. This one's an alpha with red flags. I apologize for trying to point them out to you and possibly save you and us from making a bad purchase. I wasn't at any time saying the game sucked. How could I even make that judgement having never played it? I was simply saying it'd probably be a good idea to wait a bit as the developers continue their work.

QUOTE
That shit don't impress me, nor does it matter.


Wasn't meant to impress, but it absolutely matters.

If someone does something and gets hurt because of it, are you going to step right up to do the same thing without being nervous of injury? Of course not.

So why would you discount your own experiences or those of people you game with when it comes to games? That makes no sense. Of course our opinions matter to you because A) you socialize with us and B) you play the same games. Just like your opinion matters to us!

Will we agree on everything? Hell no, but we're a better guide for you than random people you don't know.

QUOTE
I've been gaming as long as anyone and i know what I like, which is all that really matters.


I think TPR technically wins based on his punch card experience.

And again, I apologize. I thought I was simply pointing out that you didn't need to explain to me how a game worked because I have some experience with them, and trying to explain why I wasn't just ignoring your thoughts on a game to be a dick. I was pointing out where I saw potential issues that was it.

I did not realize my opinion meant so little to you. Particularly since I obviously steered you so wrong on LoL, Steam, and PC gaming.

My bad.  :p

Oh, and one more thing, don't take your Cakedaddy aggression out on me. He's the one giving you hell over PA. C'mon, you should know better than to think my comments were mean spirited.

Posted by Cakedaddy on Jan. 17 2014,08:36
I've played MMO's that didn't have the first M, as in, no population.  They are no fun.  There's nothing to do.  If I didn't want to run into people, I'd play a single player game.

This game, at most, could call itself an MO.  Multiplayer Online.  They should drop the Massive, because it's not.

There should be resources and crafting, not server up item spawns.  Horrible idea.

My list goes on.  This may one day be an awesome game.  But given what I look for in MY MMO, this falls WAY short.  I don't get it, to be honest.

Survive, in a non-persistant world with a really small population where death is permanent, until you respawn and can change worlds at will to get stuff you want from a community that's spread across multiple servers in small groups, etc.  I can't piece together a game in here.  Yet.

Too soon for me.

Posted by Stranger on Jan. 17 2014,08:42
im just gonna go back to LOL... Honestly all other games have fallen short to me.  I like these other games as a distraction, but i'm starting to miss LOL..  

I'm tired and need sleep. Blowing off steam.. random ramblings commence.

Posted by TheCatt on Jan. 17 2014,09:02
Anyone play cribbage?
Posted by GORDON on Jan. 17 2014,10:31

(TheCatt @ Jan. 17 2014,12:02)
QUOTE
Anyone play cribbage?

My dead grandparents did.
Posted by TheCatt on Jan. 17 2014,10:38

(GORDON @ Jan. 17 2014,13:31)
QUOTE

(TheCatt @ Jan. 17 2014,12:02)
QUOTE
Anyone play cribbage?

My dead grandparents did.

I would totally game with them, then.
Posted by Leisher on Jan. 17 2014,11:38
Until around 7 p.m. then it's bed time...for you.


Posted by Troy on Jan. 19 2014,17:14
Yeah, I need to make a Rust thread, this game is legit.

Survival, little bit of zombies, radiation, crafting everything used by players, full pvp and looting. Other players are dicks.

I've died a lot in this game, but finally have a house built and a few ACTUAL GUNS(pistols) stockpiled.

One time I made a really obvious house right in the middle of the road. Made a fire outside during the night and drew a bunch of dudes who beat my door in and killed me and stole my stuff. It was terrifying.

I build metal doors now.



Posted by Cakedaddy on Jan. 19 2014,17:51
So, you CAN make the house secure?  Or will they just bring bigger feet to kick it down with?
Posted by GORDON on Jan. 19 2014,18:10
Someone should have just said "every game ever" in the "Let's multi!" thread.
Posted by Troy on Jan. 19 2014,18:29
I had wood doors. Metal doors are immune to melee attacks. I think you can still use explosives on them? But it's still a lot and they are prohibitively expensive. I've still never seen a grenade. You would need 20 grenades to get through a metal door.


E: What? This isn't the multi thread @ Gordo


QUOTE
So, you CAN make the house secure?  Or will they just bring bigger feet to kick it down with?


My serious problem was that I built a house right next to the heaviest trafficked landmark in the game, a road everyone uses for navigation (no maps)

My new house is hidden on top of a mountain pass.



Posted by Leisher on Jan. 19 2014,18:29
Is the goal to find one game and play it into the ground? I thought it was about finding new stuff, not just limiting ourselves to one game.

And Rust sounds interesting due to the defensive structures. If Day Z will have them, then ditto.

Posted by TheCatt on Jan. 19 2014,18:44
I can't trust Troy ever since he recommended < this game. >


Posted by Troy on Jan. 19 2014,18:46

(TheCatt @ Jan. 19 2014,18:44)
QUOTE
I can't trust Troy ever since he recommended that < this game. >

Unfortunately, that was the game I compared this one to to Cakedaddy.

"It's like Haven and Hearth in 3d with guns and zombies."

A thread on this should include that people will kill you and take your stuff for no reason at all, constantly.

Posted by Leisher on Jan. 19 2014,19:55
7 Days to Die will also fall into this category of game.

I do somewhat agree with Gordo's point. If we go into this genre, we need to pick one.

Posted by Troy on Jan. 20 2014,10:51
Was attacked while gathering food near my mountain cabin. Dude was wielding a close range shotgun, and was persistent in trying to kill me. He winged shots at me as I ran home. I managed to get a recipe for a large medkit, and good thing I had a few on me or I would have bled to death on the way.

I only had a pistol and my gathering gear and harvested loot. (I've learned to keep anything in excess in my base)

Make it back to base. I hear him outside, just kind of whacking my base randomly with a hatchet (it's immune to melee so no big deal)

I had just built my first automatic weapon, and had found some armor so I said screw it, switched my gear and prepared to engage.

Jump out, land a bunch of solid hits and then totally held the trigger down too long and found myself pointing at the sky. Fuck, that was a mistake. In the end I lose the fight because I had no idea how to use an automatic weapon in combat.

Good times.



Posted by TheCatt on Jan. 20 2014,11:50
Are you posting about Rust or Dayz?
Posted by Troy on Jan. 20 2014,11:54
Rust - I swear I will make a thread at some point

It was first mentioned in this thread though.



Posted by Malcolm on Jan. 20 2014,12:09

Posted by Troy on Feb. 01 2014,23:46
DayZ still sucks. This update brought to you by me.


Posted by Leisher on Jun. 13 2014,11:23
< Moving to a new engine. >

That'll slow development to a crawl. Although, based on what they're fixing, it sounds like they needed this upgrade.

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