Forum: Games
Topic: Dungeon Defender
started by: Leisher

Posted by Leisher on Dec. 20 2013,08:05
That was fun.

The game is pretty simplistic, and I don't see us becoming crazy addicted to it, but it definitely earned a spot in the rotation.

I love that we were getting our asses handed to us on Hard difficulty.

Stranger has sword envy.

Posted by Cakedaddy on Dec. 23 2013,17:41
Other play modes that I've tried.

Survival.  As I guessed, you pick a map and waves get harder and harder.  I got to wave 8 the first time, wave 10 the second time.

Tactics only (or something like that).  You setup towers and then the wave comes.  You do not participate in the battle.  You don't shoot, you don't get shot, etc.  BUT, you do collect mana as it falls and can upgrade defenses.  You can not heal them or create new ones.  I only played this once.  Again, I think it's wave after wave.  I got to like 3 or something.

Also, you can change characters in game.  We have done that to swap equipment and stuff.  But, you can get your Knight to place some walls, your apprentice to place some towers, and play as your monk to beat shit up.  Once you start the wave, you can't change of course.  But, you can mix and match your stuff.  I was using my apprentice and maxed out my tower defenses.  Then switched to my summoner and built archers and mages to place another 60 points of defenses.  Played the waves as both because they both brought stuff to the fight.  Not sure which I like fighting with more though.

Posted by Cakedaddy on Dec. 25 2013,18:34
Dungeon Defender is at 85% off right now.  Can get a shit ton of DLC for not much money.  Should open up the rumored 6 person maps.
Posted by Stranger on Dec. 27 2013,10:51
what DLC's did you guys buy for this game? i see a few different options on steam but not sure what one i should get and what do you actually get for them? i don't really wanna read through all of those
Posted by Leisher on Dec. 27 2013,13:14
I bought the one for $12 that includes everything even though I already had the game itself.
Posted by Cakedaddy on Dec. 27 2013,22:09
Same, sort of.  I had some of the stuff included from a previous bundle.  So I bought the remaining DLC individually to save a bit of money.  But basically, I now own all of the DLC.

The DLC gets you knew characters to play (like my hovering one), more maps, more challenges, etc.  Maybe new game modes.  I haven't read through everything yet.

Posted by GORDON on Dec. 28 2013,11:40
So, specifically, everyone is buying "Dungeon Defenders Collection?"  It is a long paragraph of DLC currently for $12.49.

If so, I will get it January first after a new month of disposable income becomes available.  I already spent my limit for December.

Posted by Cakedaddy on Dec. 28 2013,11:44
I have purchased it all.  Not sure if 'everyone' is.  But I did.  And it looks like Leisher did.  Well, I guess to you, that is 'everyone'.  :-)
Posted by GORDON on Dec. 28 2013,11:54
I know too many people as it is.
Posted by GORDON on Jan. 01 2014,11:55
I beat the big demon solo on that one level, he has 220k hit points, total.

I did it using my mage towers.  I just figured out how to place them correctly, is all.

And I enjoyed in in spite of the fact I hadn't been playing longer than the demon and therefor knew I would win.

Posted by GORDON on Jan. 01 2014,12:10
Just bought the DLC.  I didn't not enjoy how it told me that even though I already owned a copy of the original DD, that I would NOT be receiving an additional copy even though I just bought an additional copy with the DLC.  Planned on giving that extra copy to my kid.
Posted by Cakedaddy on Jan. 01 2014,13:13
I have an extra copy I can give to your kid if you haven't bought him one yet.

You probably want him to have it because you know the game better than him and can beat him.  :-)

Posted by GORDON on Jan. 01 2014,13:56
Played that first baby level solo on "Insane..." easy.

Played the first baby level on "Nightmare."  You start with the 160 mana you get out of the chests.  That buys me 4 magic missili towers, 2 fireball towers, or some combination.

Level starts... "10 enemies... no problem."  The first problem was the multiple 10k hitpoint spiders that came out of nowhere.  The main problem was the 800k hit point ogre.

Posted by TPRJones on Jan. 02 2014,08:47
What in the world are you guys doing in the Open league?  Don't you know everyone plays that game in the ... other one that starts with an "R"?

You all finally load up a game where I have some leveled characters to play with (four near level 80) and then you go and join the other league where I got squat all.  :p

Posted by GORDON on Jan. 02 2014,08:49
I dont believe we are in a league at all.
Posted by TPRJones on Jan. 02 2014,11:19
It might be a different word.  But when you click "Play Online" there are two buttons to choose from, and you guys pressed the wrong one.
Posted by Cakedaddy on Jan. 02 2014,11:23
I'm not sure I'm ready to run with a level 80 character yet though.
Posted by Leisher on Jan. 02 2014,13:02
Especially now that we apparently have to start over.
Posted by GORDON on Jan. 02 2014,13:03
Playing with the level 80 character would be better if we were level 1.... or the level 80 character should join us level 30s?
Posted by TPRJones on Jan. 02 2014,13:18
You have to start over?

I was just kidding, I don't think there's a "wrong" choice.  Don't start over just for me.  Hell, I don't even know what the difference is between Open and Ranked.

Level 30 already?  Geeze.  Besides I can't play with you, GORDON, I spend way too much time in Dungeon Defender looking at all the green dots and comparing armor and weapons.  :p



Posted by Leisher on Jan. 02 2014,13:32
QUOTE
Besides I can't play with you, GORDON, I spend way too much time in Dungeon Defender looking at all the green dots and comparing armor and weapons.


He had a habit of clicking ready before anyone else was or before all the items were picked up.

Now Stranger does it.



Posted by Cakedaddy on Jan. 02 2014,13:58
I would NEVER do that.




















Because Gordon and Stranger do it for me.

Posted by GORDON on Jan. 02 2014,14:57
Yeah, I love the thumbs up/down icon.  Just grab everything that is thumbs up until I get the best ones, then blanket sell everything else.  Takes me about a minute to settle up after clearing a level.
Posted by GORDON on Jan. 02 2014,14:58

(Leisher @ Jan. 02 2014,16:32)
QUOTE
QUOTE
Besides I can't play with you, GORDON, I spend way too much time in Dungeon Defender looking at all the green dots and comparing armor and weapons.


He had a habit of clicking ready before anyone else was or before all the items were picked up.

Now Stranger does it.

i'm just going to let that one slide.
Posted by TPRJones on Jan. 02 2014,15:07

(GORDON @ Jan. 02 2014,16:57)
QUOTE
Yeah, I love the thumbs up/down icon.  Just grab everything that is thumbs up until I get the best ones, then blanket sell everything else.  Takes me about a minute to settle up after clearing a level.

The thumbs lie.  The single biggest factor in the thumb system in Dungeon Defenders is how many levels the item can have.  If you are paying cash to level up all your items to their full capacity then that makes sense.  If you are not (and I never did until getting closer to 80), then the thumbs are almost completely useless.

Also, you don't have to pick up every item.  Any items left on the floor are automatically cashed out and shared amongst all the players equally.  Just FYI there.

Posted by GORDON on Jan. 02 2014,15:14
And I don't care if the thumbs aren't always accurate!  I don't see it as worth my time to agonize over it.  It's close enough.

Also, did NOT know the items auto cash out.  I have been scolded for not picking them all up before.  Is loot distributed evenly among the party?



Posted by TPRJones on Jan. 02 2014,16:19
QUOTE
And I don't care if the thumbs aren't always accurate!  I don't see it as worth my time to agonize over it.  It's close enough.

My experience has been that if you aren't leveling your gear then in the levels between 20 and 60 the thumbs were wrong roughly 80% of the time.  An 80% failure rate is not "close enough".

If you are spending all your cash leveling every piece of gear to it's max, though, then the thumbs are indeed close enough.  But you're probably pretty broke by now if so.

Posted by GORDON on Jan. 02 2014,16:24
well if there is any other way I can be wrong about everything ever, i trust everyone will let me know.


Posted by TPRJones on Jan. 02 2014,17:04
I'll be sure to make a note.

No worries, man, I got your back.

Posted by Cakedaddy on Jan. 02 2014,19:56
It's close enough when you have a 95% success rate grabbing close enough weapons and don't upgrade them at all.

I'm not sure Gordon is arguing that he's using the best of the best weapons.  He's arguing that you can have mission success using sub par weapons.

So in the end, Gordon and I can play the SAME game TRP and Leisher play, with the same amount of success, except quicker.  And we may end up with a higher profit given that we are selling some of the better weapons, yet still killing all the monsters.

Posted by GORDON on Jan. 02 2014,21:16
I am trying to upgrade a weapon.  I hit "Invest all."  I cannot then hit "Apply upgrade."  Why?
Posted by Leisher on Jan. 02 2014,22:03
QUOTE
So in the end, Gordon and I can play the SAME game TRP and Leisher play, with the same amount of success, except quicker.  And we may end up with a higher profit given that we are selling some of the better weapons, yet still killing all the monsters.


Actually, if you try doing that without partners who are carrying the better weapons, you'll have far less success.

Enemies scale as you level, and if you're not leveling your weapons, you will lose.

And yes, that 5% can mean the world.

Posted by Cakedaddy on Jan. 02 2014,23:13
Disagree.  We don't win maps by 5%.  We win big, or we lose big.

Gordon:
Invest all, then select the item above that you want to upgrade.  You don't click and 'upgrade button', you click the attribute you want to increase.

Posted by GORDON on Jan. 04 2014,13:24
Tring to play that level with the flying demon and tesla coils, solo, on Insane level.

I do fine until the last 2 waves... the little dudes with bombs strapped to their backs just run through 3 layers of defenses like they are not there.  It only takes 2 or 3 of them to destroy the nexus.  What the hell.

Posted by GORDON on Jan. 04 2014,18:20
Yeah.  No matter how many barriers are in place, those guys run right through them and they kamikaze my nexus.
Posted by Cakedaddy on Jan. 04 2014,18:42
Other people use the barrier from the XG9 (or something like that) character you can play.  She/it/he creates an energy barrier that you can draw and make different sizes.  Maybe that's what you need to keep them out?
Posted by GORDON on Jan. 04 2014,19:02
Is there any way to increase the time you have in the Build Phase?  Playing solo there is about half as much time as you need to clear every chest, all the dropped mana, setup/repair turrets, etc.
Posted by Cakedaddy on Jan. 04 2014,20:11
Ummm.  Don't hit the nexus and start the timer!  But really, I didn't think the timer started until you hit it.  Maybe it's an insane thing?
Posted by GORDON on Jan. 04 2014,20:33

(Cakedaddy @ Jan. 04 2014,23:11)
QUOTE
Ummm.  Don't hit the nexus and start the timer!  But really, I didn't think the timer started until you hit it.  Maybe it's an insane thing?

It is an insane thing.  On Hard, you get like 5 minutes for build time.  On insane you get 60 or 90 seconds.  It isn't enough time 2 or 3 waves in.
Posted by GORDON on Jan. 04 2014,20:50
You get 90 seconds.
Posted by TheCatt on Jan. 05 2014,10:35
LEVEL 2 BITCHES!  

So far I find this game annoying.

Posted by GORDON on Jan. 05 2014,11:29

(TheCatt @ Jan. 05 2014,13:35)
QUOTE
LEVEL 2 BITCHES!  

So far I find this game annoying.

I was the same way at level 2, playing solo.  For some reason it got more fun with more people at higher levels.
Posted by TPRJones on Jan. 06 2014,06:29
For those bomb guys, you need some slow auras and traps or fields to kill them before they get to your barriers.  That's where solo starts to get difficult because you need the trap variety of multiple players.
Posted by GORDON on Jan. 06 2014,08:48
So I could probably switch characters mid game and lay those barriers, eh?
Posted by TPRJones on Jan. 06 2014,10:09
Huh, never tried to switch, not sure if you get to keep your other turrets up when you do.  Never occurred to me to try.
Posted by Leisher on Jan. 06 2014,11:10
You can and they do stay.

I was switching between my Knight to put up turrets, and then my warrior guy to fight the waves.

Posted by GORDON on Jan. 06 2014,11:36
Problem is, on Insane you get 90 seconds to do your prep.... not enough time for a single character to get it all done, much less switching between 2.
Posted by Cakedaddy on Jan. 06 2014,12:14
You'd have to build towers to level 2 and traps after that.  Upgrade and whatnot with both characters while the waves are coming?  But ya.  Hard on level 2.  I have a low level trap guy.
Posted by GORDON on Jan. 06 2014,13:42
Holy geez, I just made a new character with that mecha chick.  Her traps are like laser tripwires that do constant damage.  You stretch them across the entry points, put a laser barrier right after them, and the bad guys just group up against your barrier getting killed.  It looks like they are in a meat grinder.  I just stand in the middle watching none of my turrets take damage.  Killed the troll with 2 level 2 trip wires, and a barrier.
Posted by GORDON on Jan. 06 2014,16:23
With the mecha chick, she seems to have a secondary weapon slot.  i can't figure out how to change the weapon in that slot, nor can I select to use the secondary weapon during combat.
Posted by GORDON on Jan. 07 2014,08:41

(GORDON @ Jan. 06 2014,19:23)
QUOTE
With the mecha chick, she seems to have a secondary weapon slot.  i can't figure out how to change the weapon in that slot, nor can I select to use the secondary weapon during combat.

Paging Dr. TPR.
Posted by TPRJones on Jan. 07 2014,08:45
I remember her having two weapons, but I don't recall exactly how it worked.  I think maybe it was that one slot could be a gun like the ranger uses, and one could be a staff like the magic guy uses.  Switching in battle was a hotkey thing, like maybe tilde.  

I can't recall at all how to slot in the second weapon, though.  I'll have to fire up the game tonight and give it a look.

Posted by GORDON on Jan. 07 2014,08:47
I was able to solo the demon lord with the mecha chick... the problem is that all her electro laser traps are all at ground level, and the fucking demon spends 75% of his time flying.  Took me about 20 minutes to kill him.  The significance of that is the electro traps were able to stop the hordes of other minions swarming toward the nexus for 20 minutes, with zero maintenance.
Posted by TPRJones on Jan. 07 2014,08:53
Surprising.  I remember her barriers eventually falling to excessive pounding.  And I thought the little kill beams drained their lives away as they killed things.

They may have changed it.  Her beams were neat but not very popularly used back when I was playing before, because they were somewhat short lived.

Posted by GORDON on Jan. 07 2014,08:57
Nope.  They are permanent, and the trick is that if you don't put up actual barriers, and place the beams along the path they walk, they just keep on walking and don't stop to pound on them.

The level with the wyverns... 2 or 3.... I actually had to fudge a bit, get my wizard, and put up a few fireball towers just for them.  They fly too, and I was going to lost the nexus if my level 10 mecha girl had to kill them by shooting them.

Posted by TPRJones on Jan. 07 2014,09:17
QUOTE
* Can equip Apprentice and Huntress weapons. Two weapons may be held at once (i.e. two apprentice weapons, or two huntress weapons, or one of each).

* Passive Effects (such as heath boosts and tower boost) of both weapons equipped are applied at all times, but not any effect relating to weapons, which are kept seperate.

* Press "X" or click by default to switch between the two.

* Gamepad (namely Xbox 360 controller) users can press the left stick button to switch between weapons.

From < here >.


How to equip two weapons (from < here >):

QUOTE
QUOTE
QUOTE
QUOTE
I started a new one, so when I equipped stuff up off the ground, the first went into the second slot, and then all subsequent items went into the first slot. Try removing all weapons and then adding the two you want? Dropping them both on the floor the picking them up worked.
Very strange that you can't give her 2 items from the box if she was never even equipped before...
So... she can only equip two weapons directly from pick-ups? ...but not from the item box? o_0
Yea that's what i can tell also, that's very weird lol

There's probably a way to do it directly, but it sounds like this method works until we figure out the right way to do it.



Posted by GORDON on Jan. 07 2014,09:41
X.  Got it.  And no one yet knows how to equip it directly... heh.  That's some good documentation right there.
Posted by TPRJones on Jan. 07 2014,10:32
Well, that was from March 2012.  Hopefully someone has figured it out since then.  :p
Posted by GORDON on Apr. 23 2015,16:48
So I was playing this game with my kid a bit, and now he plays solo from time to time.

He just played a game in which some random people joined him.... one of them was level 100.  If you don't remember, monsters and loot scale up with people of higher levels.

Well, this guy was getting and dropping loot he didn't want... and when my kid picked it up, these items are worth a Billion+ gold (billion with a b) each, or whatever the currency unit is.  For perspective, at level 40 it's nice to get an item worth 50k gold.  My kid is now frikkin rich in the game.

Also, some of these people have swords and shit that, in game, are like 20 feet long.



Posted by TheCatt on Apr. 23 2015,17:22

(GORDON @ Apr. 23 2015,19:48)
QUOTE
Also, some of these people have swords and shit that, in game, are like 20 feet long.

People always overcompensating.
Powered by Ikonboard 3.1.5 © 2006 Ikonboard