Forum: Games
Topic: Homeworld: Deserts of Kharak
started by: Leisher

Posted by Leisher on Apr. 19 2013,07:11
< The license has finally been purchased. >

Nobody knows who bought it though.

Fingers crossed that someone like Valve bought it, and not someone like EA...

Posted by Leisher on Apr. 22 2013,11:56
< The winning bidder. >

That's not shitty, but it's also not super exciting.

Based on their track record, I'd say that if they actually do the work, we've got a good shot at getting a great new Homeworld game. If not...well...just go look at the reviews for the most recent Alien game.

Posted by GORDON on Apr. 22 2013,20:25
For a long time I have been meaning to look up the Homeworld 3 Kickstarter... I figured it had to exist.
Posted by GORDON on Apr. 23 2013,13:55
Hey, there actually is a kickstarter to port Homeworld over to Andriod and shit.

Which I think is kind of dumb.

< http://www.kickstarter.com/project....ef=live >

I guess if it keeps the franchise alive.......................

Posted by Leisher on Aug. 19 2013,13:43
< Gearbox discussing Homeworld. >
Posted by GORDON on Aug. 19 2013,19:12
As with many old games.... I would fork out another $50 for the great ones, the exact same game, if they were rereleased with up-to-date graphics.  Homeworld/Cataclysm/2 is in that category.
Posted by GORDON on Sep. 02 2013,17:55
< Homeworld: Shipbreakers. >

Didn't we have a link to the SB vid a while back?  Couldn't find it.

Posted by Leisher on Jan. 24 2014,06:45
< Gearbox recently asked fans to complete this Homeworld survey. >
Posted by Troy on Jan. 24 2014,08:51
I hate surveys but i'll make a OMG HOMEWORLD exception
Posted by GORDON on Jan. 24 2014,09:36
Loving that survey.  Sounds like Homeworld HD is already in the works.
Posted by GORDON on Mar. 06 2014,05:05
Homeworld HD officially announced:

< http://www.pcgamer.com/2014....ium=emp >

QUOTE
"Crafted with the assistance and guidance of the original creators as well as the help of a passionate fan community, Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using the latest advances in graphics rendering technology. Homeworld Remastered Collection includes updated high-res textures and models, new graphical effects, and support for HD, UHD, and 4K resolutions. Homeworld’s original audio and video artists have also recreated cinematic scenes in beautiful high fidelity."

Posted by GORDON on Nov. 04 2014,07:15
Here's some images and a video I haven't watched yet.

I WILL be purchasing.

< http://www.pcgamer.com/get-a-first-glimpse-of-homeworld-remastered/ >

edit - I just preordered the Collector's edition (which I didn't know existed) from Amazon UK.... expected to ship December, 2015.  Ha.



Posted by Leisher on Nov. 04 2014,07:42
If they don't console price it, I'll buy that on launch date.
Posted by Leisher on Jan. 28 2015,12:53
Homeworld Remastered Collection comes to Steam on February 25th.

No console pricing here at $34.99 and is currently $29.74 (15% off)

It comes with remastered editions of Homeworld and Homeworld 2, plus access to the non-remastered versions of the game and the Homeworld Remastered Steam Multiplayer Beta.

For those of you unfamiliar, this was an amazing  RTS set in space. It's different from other RTSs because it's not top down. It's played from every angle as it's set in space, not on land. It's also one of the most atmospherically haunting games I've ever played. The metacritic score is 93/100, so understand this isn't just one man's opinion.

I'm pre-purchasing my copy now.

Posted by GORDON on Jan. 28 2015,13:54
It has an ending that makes me tear up like a bitch viking.

No Cataclysm?  That was Homeworld 1.5.

Posted by Troy on Jan. 28 2015,14:19

(Leisher @ Jan. 28 2015,12:53)
QUOTE
Homeworld Remastered Steam Multiplayer Beta.

Yesss, go on?
Posted by GORDON on Jan. 28 2015,14:38
You wouldn't like multi.  It wasn't really balanced for it.  Too easy to wipe out the enemy harvesters and basically end the game.
Posted by Leisher on Jan. 28 2015,17:43

(GORDON @ Jan. 28 2015,16:54)
QUOTE
It has an ending that makes me tear up like a bitch viking.

No Cataclysm?  That was Homeworld 1.5.

And didn't Yes do the music?
Posted by Leisher on Feb. 12 2015,09:56

Posted by GORDON on Feb. 12 2015,12:29
Looks like I am playing Homeworld again pretty soon.  Last played it about 6 months ago.
Posted by Leisher on Feb. 12 2015,13:26
Yeah, I'm really looking forward to this. My primary game, particularly when you and/or Stranger are online, will still be MW:O, but this will be my "other game" once it hits. Currently, it's Far Cry 4.
Posted by Troy on Mar. 02 2015,11:37
Anybody buy this yet? (the remastered version - duuh)


Posted by Leisher on Mar. 02 2015,11:44
Yes, but haven't DLed or played it yet.
Posted by Troy on Mar. 02 2015,11:46
Cool, on my plate this week as well as a good run-through of Sunless Sea. (which has the new combat system on relase)
Posted by Troy on Mar. 04 2015,07:36
Still, very, very fun. I love capturing enemy frigates. On mission 5 of the first one so far. I don't remember how the second one changes things, but hopefully it's all tolerable.

Just got my first Destroyer, too.

Did I play this game before or after I started playing EVE?


Also there is this mission - that it doesn't matter how careful you've been and how large an early fleet you've amassed... it just wears you down and throws rocks at you. Clears the playing field - really good design.



Posted by GORDON on Jul. 31 2015,08:36
Just ordered the HD version.

This game wasn't really built for multi, IMO.  Whoever owns the resources wins the game.  Maybe they balanced things a little with the rerelease... or maybe we can make a rule about camping the resources, or something.  I dont know.  Whatever.

Posted by GORDON on Aug. 05 2015,19:57
Here's my unboxing pics.





Art book and keychain.






Here's a pic next to my 23" screen, for scale.


Amusingly, there isn't even a disk.  You just get an online activation code with your hard-copy collector's edition of the game.



Posted by Leisher on Aug. 05 2015,20:06
Awesome mothership.
Posted by GORDON on Aug. 05 2015,20:45
Whew, 10GB Steam Download.  Nice.
Posted by Stranger on Aug. 06 2015,04:15
Does that say "Why is Leisher so gay" in your google search?
Posted by Leisher on Aug. 06 2015,05:46
Ha! I didn't even notice that, well done. I hope I don't accidentally knock that mothership off her perch next time I visit.
Posted by GORDON on Aug. 06 2015,06:08

(Stranger @ Aug. 06 2015,07:15)
QUOTE
Does that say "Why is Leisher so gay" in your google search?

:-D
Posted by Troy on Aug. 06 2015,07:31
lol
Posted by GORDON on Aug. 10 2015,19:40
I have seen a ton of problems with this redone game and I am surprised I have not heard about it elsewhere.

The following notes are from the perspective of a guy who has played the original 5-7 times, have memorized each mission and how to beat it, and with great efficiency.

1.  They broke the formations.  Fighters break formation as soon as an enemy is engaged and scatter to the winds.  The sphere formation allowed your ships to completely envelop your target and get a 360 degree sphere of sustained fire on it.... now your ships just get in a sphere and wait for something to get in range.  They don't envelop.  The ships farthest away in the sphere never get in range to fire.

2.  They broke the Support Frigate functions.  I used to be able to get 10 capital ships in a wall formation and assign 3 support frigates to heal them... and each other... as they take damage.  It was a hands-off system to keep your fleet healthy.  Now a support frigate will heal the first ship to take damage... then just sit there and do nothing until you give it a new order.  Bullshit.

3.  Drone Frigate drones self destruct after they build a full drone cloud.  That makes no sense at all.

I am surprised I haven't more about these problems.  They pretty much broke the elegance of the game.



Posted by GORDON on Aug. 10 2015,19:48
4.  At the beginning of each mission, every ship launches in Evade setting, which means they won't fire on bad guys who get in range.  You have to manually set everything to Defensive/Aggressive, including the Mothership, in order to get them to not just sit there doing nothing and getting shot to death.  Dumb.
Posted by Troy on Aug. 10 2015,19:56
I quit the campaign halfway through when it bugged me into infinite money and it got really boring. It was pretty unpolished - a few missions crashed for no reason.


Posted by TPRJones on Aug. 10 2015,20:00
Is it still in alpha?  Or is this a final product?
Posted by GORDON on Aug. 10 2015,20:11
5.  When you are capturing ships, the rest of your fleet knows to not attack the ship you are dragging back.  If you have a minefield though, your mines will take out the ship your Salvage Corvettes are dragging.
Posted by GORDON on Aug. 10 2015,20:12

(TPRJones @ Aug. 10 2015,23:00)
QUOTE
Is it still in alpha?  Or is this a final product?

Been out since last year.  Pretty sure it's "done."
Posted by TPRJones on Aug. 10 2015,20:13
That's unfortunate.
Posted by GORDON on Aug. 10 2015,20:51
6.  Still going through the credits but I think they removed the YES song "The Ladder."
Posted by GORDON on Aug. 10 2015,20:57
7.  Now that I think about it, the "Gravity Well" mission is gone.  You send in your fighters to find the enemy has gravity well tech, and you need frigates to take them out and free your fighters.  I guess they didn't want to do that coding, either.

I honestly don't know why they didn't leave the logic alone and just update the graphics, like how everyone wanted.

This one is prettier but I honestly think the gameplay in the non-remastered version is a magnitude better.

Posted by GORDON on Aug. 10 2015,21:05

(GORDON @ Aug. 10 2015,22:40)
QUOTE
I have seen a ton of problems with this redone game and I am surprised I have not heard about it elsewhere.

1.  They broke the formations.  ...The sphere formation allowed your ships to completely envelop your target and get a 360 degree sphere of sustained fire on it.... now your ships just get in a sphere and wait for something to get in range.  They don't envelop.  The ships farthest away in the sphere never get in range to fire.

Know what?  Last time I played through the original game a couple years ago I took a bunch of screenshots and saved them.

This is the sphere formation.  Your selected ships will completely form a 3D bubble around whatever you are shooting and just F it in the A.  I couldn't make this work at all in the Remastered version.



From a coding perspective I was always impressed by the formation logic.  I really missed it with this clunky shit they replaced it with.



Posted by GORDON on Aug. 10 2015,23:27
Here's a more comprehensive list of bugs I found when I googled "homeworld remastered sucks."  I saw about 90% of the list.

< https://www.reddit.com/r....astered >

QUOTE

I'm happy with the graphics but not much else.

Formations for all ships are screwed up and useless, the moment ships get into battle they drop formation and just go nuts.

Combat balancing is way off from where it used to be.

No longer a list on the upper right hand side of what is currently selected that allows you to narrow things down.

Passive/Neutral/Aggressive has been replaced with the HW2 system.

Unnecessary changes to resourcing, asteroids that stay after harvesting and the "locking on" movement the ships have to are slowing down resource gathering.

Resource collectors getting stuck between asteroids.

Paying for research, research took time in the original and it was that way so it would give you a choice when the Bentusi showed up. You can pay for the research from them now or you could wait and do it later if you were confident.

Kadeshi multi beam frigates no longer roll and the beams aren't lined up to where they are supposed to come out of the ship (they are diagonal now when the gun ports are vertical, come on)
"Special" hot key Z has been replaced by a myriad of other keys. You can no longer take repair corvettes/salvage corvettes/support frigates and hold down special while banding over friendlies or enemies forcing more micro management.

No longer fuel, eliminating part of the strategy.

AI for many of the enemy ships is basically non existent. Take the turranic carrier from mission 4 for example. In the original game it would continue sending fighters at you until the cloaked ion array frigates were killed or captured and then it would advance on you itself with two ion array frigates guarding it. The combination of the two frigates ion beams and the two on the carrier were a real threat. Now the carrier literally just sits there off in the distance and doesn't even fire back.

Salvage corvettes are missing their lock on visual making it difficult to tell from a distance if they are indeed locked on to something. Repair corvettes and support frigates used to be able to repair from a distance, now they might as well be hooked onto the ship they are repairing.

Homeworld 2 campaign scaling being applied to Homeworld 1 means that there were 39 assault frigates in the sea of lost souls. That number used to be 3.

I'm sure there is more, I just haven't been able to play any further because the sea of lost souls won't advance.
Edit:
If you click on hyperspace, it brings up the quick dock window. Click cancel, you can now no longer open the sensors manager.

Add the Kadeshi motherships to the list of idiot AI's. They used to have front facing ion beams and powerful anti fighter guns. They also used to rotate around the mothership while constantly launching fighters and hyperspacing in fuel pods. Now they sit there and do nothing till you destroy two of them and then the third retreats and also does nothing when you go after it.

Supernova station, the radiation when you leave the protective dust is doing almost twice as much damage as it used to. You used to be able to get a resource collector to the left or right deposits with about a quarter to a third health left and then have them repair at a resource controller or carrier. Now they blow up three quarters of the way there.

Supernova station, it's far more difficult to see the protective dust with the new backgrounds.

Captured ships randomly revert to their original or different textures in each mission. One mission they may be painted in your colors and the next they are back to their original but still controllable.

There seems to be issues with objectives on certain maps. Possibly caused by re-loading saved games. Sometimes a cutscene will not play and then everything else gets stuck as a result.

If launching a capital ship through the left side of the mothership while the bentusi arrive the ship will become stuck and unable to move until they depart.

In "Sea of lost souls" after disabling the ghost ship and taking command of the ships surrounding it you receive a new research notification but there is nothing there. (I have done this three times with the same results all three times).

Frigate combat ai like the rest of the ship ai is screwed up. As many have pointed out on the asteroid mission they will basically run right into the asteroid rather than treat it like an enemy ship and keep it at a distance.

When your ships are hyperspacing if you hold alt and hover over them you get a move notification going off in a random direction. I'm not sure if this is intentional or some sort of glitch.

Number of Salvage corvettes needed to salvage fuel pods is down to 1 from 2, doesn't make sense as they are frigate sized vessels. The salvage corvettes also clip into their tops rather than hang off on an angle as they used to.

Posted by GORDON on Aug. 11 2015,14:13
Having given it a day to let it sink in, I can say that I'm pretty disgusted by this "remaster."  They made it pretty and then butchered the game.  I might have to replay the original version RIGHT NOW to get the bad taste out of my mouth.
Posted by Troy on Aug. 11 2015,15:23
At least you got that badass mothership out of the deal.
Posted by GORDON on Dec. 16 2015,17:06
< Homeworld: Deserts of Kharak. >

January 20th.  Looks like Supreme Commander: Homeworld.

Posted by Troy on Dec. 16 2015,18:56
Just saw this pop-up on steam. Mothership appears to be replaced with a gigantic aircraft carrier tank thing.

Will probably want.

Posted by GORDON on Dec. 16 2015,18:58
I will be purchasing if initial reviews aren't terribad.  The remastered Homeworld has made me wary.
Posted by Leisher on Dec. 17 2015,05:47
Ditto.

It hit my Wishlist as soon as I saw it.

Posted by GORDON on Jan. 22 2016,09:23
90% score in PC Gamer.  I'm getting it.

< http://www.pcgamer.com/homeworld-deserts-of-kharak-review >

Posted by GORDON on Jan. 22 2016,09:32
Only available on Steam, that I can see.  I can't find info on a physical copy.
Posted by Troy on Jan. 23 2016,07:39
Will check out in a few weeks when I get the Desktop out of the POD. Sounds like a good multi game...
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