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Forum: Games Topic: LoL DC Style started by: Leisher Posted by Leisher on Mar. 27 2013,06:26
Apparently, Turbine and DC Comics are working together on a DOTA-style game. If Valve can't knock Riot off the mountain, I highly doubt Turbine and DC will be able to with a game where every single match is going to be infighting about who gets to be Batman. Posted by Malcolm on Mar. 27 2013,07:04
QUOTE every single match is going to be infighting about who gets to be Batman How many different incarnations of Batman has the comics world seen? Like they couldn't just dupe him. Posted by Leisher on Mar. 27 2013,07:12
Well, in DOTA style games, you typically only see one of each character in a game. (Two at the most...one on each team.)Duping him would be pointless unless his abilities drastically changed. What would be more likely is different skins for his different incarnations. Posted by Malcolm on Mar. 27 2013,07:29
You could have one be the Bruce Wayne Batman. Another be the Jean-Paul Valley Batman. Another can be the Dick Grayson Batman. The list goes on.
Posted by Leisher on Mar. 27 2013,07:42
No, I get what you're saying, but unless the abilities change dramatically, there's no point. DOTA has 5 (or 3) guys per team, and each fits a different role. For example, in LoL the typical team comp is an ADC (Attack Damage Carry), APC (Ability Power Carry), Support, Top (usually a bruising damage dealer), and a Jungler. 5 Batmen with the same kits would get rolled by a balanced team who could take advantage of the Batmen team's limited options. That's why I think skins are FAR more likely. A skin allows the person who plays Batman (or any character) to pick one of numerous looks "Skins" for the game he's playing. So one game he could play as Dick Grayson's Batman, the next Adam West's, the next the Red Son Batman, etc. All would have the same kit, but each would have different graphics, sometimes even animations and voices. So again, every game is going to reduce to see who gets to be Batman. By the way, I think Batman is a jungler. Posted by GORDON on Mar. 27 2013,08:29
"I'm Batman.""Reported." Posted by Malcolm on Mar. 27 2013,09:15
QUOTE every game is going to reduce to see who gets to be Batman. Everyone is. All Batman, all the time. Posted by TPRJones on Mar. 27 2013,09:48
I can see having multiple different Batmans. Don't just have each skin be a different skin, but have a different loadout to the utility belt and different level of training, resulting in the different Batmen being able to fill different roles on the field. One Batman is best tuned for DPS, one for support, one for jungling, etc, with the utility belt and character story being the excuse for the differences. Then you can all have Batman but still fulfill different team roles.
Posted by Malcolm on Mar. 27 2013,10:25
Or you could just make Batman the nerfiest of all characters, then no one will want to play him.
Posted by Stranger on Sep. 27 2013,07:56
< http://www.infinitecrisis.com/en >Whelp, they made a DC comics MOBA! I knew it was only a matter of time before it would happen. I signed up for BETA access, prolly wont get one but worth a shot. Posted by GORDON on Sep. 27 2013,08:27
Geez, wont this cut into the massive amount of time you are in League?
Posted by Leisher on Sep. 27 2013,08:55
(GORDON @ Sep. 27 2013,11:27) QUOTE Geez, wont this cut into the massive amount of time you are in League? Zing! I'm sure I setup a thread on this very topic a while back. Also, I signed up as well, but I don't think this will pull me away from LoL. After all, I was in the DOTA2 beta... You just know every pre-game chat is going to be a fight over who gets to be Batman. Posted by Stranger on Sep. 27 2013,09:05
Hey, this has nothing to do with my availability in League!Looking at the champ roster they have two Batmen right now, Batman and Nightmare Batman. Both have different sets of abilities. Also there is a Joker and a Gaslight Joker. And we all know that no game lasts forever. I'm sure someday LOL will be a thing of the past and something else will be the current hit. Correction.. there are 3 Batmen, Gaslight is the third. Posted by GORDON on Sep. 27 2013,09:26
QUOTE And we all know that no game lasts forever. I'm sure someday LOL will be a thing of the past and something else will be the current hit. I still miss UO. I still think about setting up a server. Posted by Leisher on Sep. 27 2013,09:42
I miss UO a lot too, but none of the player run servers were the same. And while I'm certain someday LoL will become a thing of the past, I don't think that day is going to be anytime soon. I also don't think a MOBA based on DC characters is going to be the one to knock it off. Posted by Leisher on Sep. 27 2013,09:48
Hey look, I found the original thread! Merged. Posted by GORDON on Sep. 27 2013,09:57
(Leisher @ Sep. 27 2013,12:42) QUOTE I miss UO a lot too, but none of the player run servers were the same. Over the years we found a couple servers that were close to what they should be, and played them long enough to anger most of the player base and administration staff until they made such radical changes to the server to counter us that it ruined it all. Good times. Posted by Malcolm on Sep. 27 2013,10:08
QUOTE Good times. Point is you need the base of idiots from which to harvest enjoyment. Posted by GORDON on Sep. 27 2013,10:30
(Malcolm @ Sep. 27 2013,13:08) QUOTE QUOTE Good times. Point is you need the base of idiots from which to harvest enjoyment. Problem is that my reflexes haven't gotten any faster over the years, and I have a harder time crushing the idiots. I keep getting older, but the universe keeps producing new, younger idiots with faster reflexes than me and poor parents who let them hone their video game skillz 7 hours a day. Posted by Malcolm on Sep. 27 2013,10:36
Then retire and step up your game, old man.
Posted by Leisher on Sep. 27 2013,10:46
(Malcolm @ Sep. 27 2013,13:36) QUOTE Then retire and step up your game, old man. From what? (Name the show.) Posted by GORDON on Sep. 27 2013,10:55
(Malcolm @ Sep. 27 2013,13:36) QUOTE Then retire and step up your game, old man. When I see you in game I will give weight to your remarks. Posted by Cakedaddy on Sep. 27 2013,12:15
The problem with UO now, is that everyone wants it to be like it used to be. But, no one will play it like it used to be played.For it to be like it was, we'd all have to go back to dial up, have one account logged in, etc. But since people have had 15 years to figure out the smallest power gaming technique, no matter how accurate the server is, it won't be the same. Back in the day, no one rode horses because they lagged so bad is was faster to walk. Everyone had one account, one PC and you could not run two UO sessions on the same PC. Etc. Broadband and multi clienting will prevent the original UO from ever coming back. The last server I was on was by far the best player run server I'd seen. They stuck to their 'pre trammel' rule set VERY closely. ANY change made was always based on old stratics info, patch notes, etc. All found on those sites that archive the Internet. So, if anything was wrong, it was because there was no info that could be found to make it right. What killed it for me was that Gordon didn't want to play. He wanted me to build his character, give him all the gold/supplies he needed, etc. He'd played UO too many times to start over again. Was willing to finance his play (just like we have always), but I wasn't going to macro up characters for him too!! Leisher played. . . . by himself. Bought his own house far away from the guild. Did his own thing. Never fought with us. Then quit. Troy was about making friends with everyone. Even the enemies. He would still fight the enemies, but wouldn't set out to destroy anyone. Lame. . . Razor was WAY better than UOAssist was, so macros could be build down to the hundredth of a second timing and broadband would allow them to work. Server couldn't regulate Razor, so everyone basically has UOE, which was illegal. I could deal with the faster horses, etc. It was the macros that killed it for me. "Make the server like it was!!" was the battle cry. But no one played like we used to play. The perfect server would throttle every connection down to dial up speeds and drop more packets, get rid of razor, and not allow multi clienting. But, no one would play it because they don't REALLY want the old server back. We played UO for 7 years, or so. Then switched to player servers for another 3-6 depending on who you are. League is ALMOST as much fun. So, it could have a very long lifespan as well. Posted by Malcolm on Sep. 27 2013,12:39
QUOTE The problem with UO now, is that everyone wants it to be like it used to be. But, no one will play it like it used to be played. Agreed. It almost has more value to me as a past vanishing point that can't be returned to. QUOTE Everyone had one account, one PC and you could not run two UO sessions on the same PC. Etc. Broadband and multi clienting will prevent the original UO from ever coming back. I guess I never considered "lag" as an essential part of the old UO experience. Wasn't there a Second UO thingy that let you hit up two accounts using the same PC or did it require a second machine? QUOTE Broadband and multi clienting will prevent the original UO from ever coming back. If you want to recreate everything, even the slowness aspect, then yeah. QUOTE He'd played UO too many times to start over again. I can understand that. If I can't macro a dude up without significant time/resource investment, then fuck it. I am not farming dragons and daemons with EVs again for reag cash. Put up some skill gates like they had on the old Test server. QUOTE It was the macros that killed it for me. Which ones specifically? I remember UOA had to leave out the "last target" thing. Posted by Cakedaddy on Sep. 27 2013,13:08
Yes, you could multi back then, but it was illegal.You've never played 'old UO' on new hardware/throughput, so I wouldn't expect you to understand. When we played UO originally, it wasn't 'slow'. It's just how it was played. Speeding up UO changed it quit a bit. ALL summoned anything became worthless in PVP with broadband and no packet loss. The old UO, EVs and Deamons were used in combat all the time. And the list goes on. The game changes quite a bit when we are sped up, but everything else in the game is in old 'slow motion'. Then play League or Quake were your character is prepackaged and built for you. UO was about building a character, a living, a home, a community, etc. Instant characters makes it all about combat and UO was so much more. Macros today. When you can time a purple potion to go off exactly where you want. Start macro and chase. It starts the countdown, holds the potion exactly how long it needs to, throws and hit the target. All with the push of one button and no user intervention. Purple potions were NEVER used on the run, while chasing, with 95% accuracy. The list goes on. Again, having never played with today's macros, connections, etc, you wouldn't understand. Posted by GORDON on Sep. 27 2013,13:12
Yeah, it was the scripting that hurt. I suppose if you took the time, you could.script a bot that could pvp perfectly.
Posted by Malcolm on Sep. 27 2013,13:21
QUOTE UO was about building a character, a living, a home, a community, etc. Instant characters makes it all about combat and UO was so much more. Sure, if you've got the community size to back it up. QUOTE Again, having never played with today's macros, connections, etc, you wouldn't understand. Buddy of mine fucked around with a private server once upon a time. Got to see what it was like with no lag. Even on a 56K, I could see the diff. And if "broadband connection" means no rubberband visuals, then I just assume playing at that speed is what my client was showing to me back in the day. The server just didn't agree. As for the macros, if you can do the mad bomber PvP type and never miss, that's cheap. If you can script ideal combat behaviour, that's even worse. Posted by Cakedaddy on Sep. 27 2013,13:39
The few player servers I was on had a big enough player base for a solid community. You never had EA size populations, but there was never a shortage of hot spots. On EA servers every bank had a lot of people at it, and Brit would have 100's. On player run, Brit would have dozens and other cities would have a handful. Shops in the right spot would make a killing on player run. But, with macroing and multi clients, everyone had a main, a mule, a gm crafter, etc. So everyone had a shop, prices were rock bottom, etc. Since everything came so easy, no one needed anything from anyone else. But there were plenty of people on the servers.The rubberbanding wasn't lag, it was a bad client. The client didn't know you couldn't pass through that object. So, it let you and showed you going there. Then the server said "no" and put you back in your last legal spot. Posted by Stranger on Sep. 27 2013,13:46
(Leisher @ Sep. 27 2013,12:48) QUOTE Hey look, I found the original thread! Merged. looks like this thread got derailed. better move it again. Posted by Malcolm on Sep. 27 2013,14:33
It's not a real thread until it's derailed.
Posted by Stranger on Oct. 01 2013,08:59
I just got the e-mail. I've been selected to beta test Infinite Crisis!Never been selected to beta test so i'll check it out and see what its all about. i'm calling Batman! ... after reading more of the email, i also have a beta key to give to a friend too. so if anyone is interested lemme know. Posted by Malcolm on Oct. 01 2013,09:20
QUOTE Never been selected to beta test so i'll check it out and see what its all about. It's like being a low level QA grunt, minus the glamour, glory, and wads of cash. Posted by Leisher on Oct. 01 2013,12:14
Yeah, I was selected and have a friend code as well.Reminds me of the DOTA 2 beta where you only needed to apply to be selected. Posted by Stranger on Oct. 01 2013,12:56
i was on the Infinite Crisis forums earlier and there were alot of people complaining that they haven't gotten a key yet. Some that claim they've been waiting since May. Others said they got thiers within a week like we did. But it looks like alot of people had at least a month or so wait to get one.I think me and Leisher got ours so fast cause they are looking for some pros to get into their game. A couple of good looking ones at that so they have a face to promote the product. Posted by Malcolm on Oct. 01 2013,13:10
I think the last beta I was in was UO's T2A.
Posted by GORDON on Oct. 01 2013,15:42
I was in UO's beta for a few minutes. Lagged around Brit bank for a few minutes. Picked up someones fish steaks off the ground and thought that made me a thief.
Posted by Malcolm on Oct. 01 2013,20:03
I may buy a really, really good bottle of scotch and save it for the day UO's last official server shuts down.
Posted by TPRJones on Oct. 02 2013,06:23
Go buy a 16-year bottle now, and it'll be exactly the right age to age with the game.
Posted by Malcolm on Oct. 02 2013,09:00
My favourite variety of peaty scotch does come in a < 16-year old standard edition >.
Posted by TPRJones on Oct. 02 2013,09:06
Exactly the one I had in mind. It's Ron Swanson's favorite.
Posted by Malcolm on Oct. 02 2013,09:14
(TPRJones @ Oct. 02 2013,11:06) QUOTE Exactly the one I had in mind. It's Ron Swanson's favorite. Some things: 1) My brain equated "Swanson" with "Burgundy" for a bit. Then the fuzziness faded after a google. 2) I have never seen an episode of that show. Maybe five minutes at a time. I have a strong aversion to Amy Pohler. 3) My knowledge of Ron Swanson is limited to what I've learned from bar trivia questions. Posted by Cakedaddy on Oct. 02 2013,09:19
Doesn't it have to be in the barrel to age? Once it's in the bottle, it doesn't age any more. Does it? Well, it gets older. But doesn't change.
Posted by TPRJones on Oct. 02 2013,09:29
(Malcolm @ Oct. 02 2013,11:14) QUOTE I have never seen an episode of that show. That's a shame. Amy Pohler I think there's aspects of it you would appreciate. Admittedly mostly the aspects involving Ron Swanson. Although Rob Lowe is pretty damn good on that show, too. Posted by Malcolm on Oct. 02 2013,09:30
(Cakedaddy @ Oct. 02 2013,11:19) QUOTE Doesn't it have to be in the barrel to age? Once it's in the bottle, it doesn't age any more. Does it? Well, it gets older. But doesn't change. < Mostly >. In won't age in the bottle, but you'll notice gradual, subtle changes in taste as time goes on. I've noticed a larger difference in the bouquet. The oldest liquor I've ever had was bottled prior to WWII. It was an acquired aroma. The dude that owned it didn't care for it and said it smelled like kerosene. I had nothing against it, but it was potent. I could damn near find my way in the dark by that scent. Posted by Malcolm on Oct. 02 2013,09:30
(Malcolm @ Sep. 27 2013,16:33) QUOTE It's not a real thread until it's derailed. Now it's a real thread. Posted by Stranger on Oct. 09 2013,08:39
So i've got to play Infinite Crisis about 5-6 times over the past week and i must say its pretty fun.The main game mode is much like Dominion is for LOL, you capture points on the map to gain control of it and send minions towards the enemy team. The difference is that there is a capture point in the middle of the map that if captured arms a big cannon and releases super minions towards the enemy. The roster is only at 16 champs right now so you see many of the same ones when you do play. There are 3 different batmen, 2 different Jokers, and i believe 2 different Green Lanterns. They all have different skill sets and they play much in a different manner. If you're familiar with LOL you will be able to pick this game up instantly. Same button layouts and everything. I still haven't totally figured out the item buying system but there is a recomended items button to help you buy in the middle of the game. Its pretty much a copy cat of LOL in that you get points from winning to spend on champs you wanna buy, and you can also purchase points with real world cash. When i signed up they gave me a ton of both points for free so you can purchase champs and skins right off the bat. The coolest feature of the game is the destructable environments, I love playing with Doomsday and smashing cars that are in the way. and if anyone wants a beta key here it is, first come first serve. QKNYNPDR3EPNJRH4ATEMAQHCR Enjoy. Posted by GORDON on Oct. 09 2013,11:15
(Stranger @ Oct. 09 2013,11:39) QUOTE So i've got to play Infinite Crisis about 5-6 times over the past week and i must say its pretty fun. The main game mode is much like Dominion is for LOL, you capture points on the map to gain control of it and send minions towards the enemy team. The difference is that there is a capture point in the middle of the map that if captured arms a big cannon and releases super minions towards the enemy. The roster is only at 16 champs right now so you see many of the same ones when you do play. There are 3 different batmen, 2 different Jokers, and i believe 2 different Green Lanterns. They all have different skill sets and they play much in a different manner. If you're familiar with LOL you will be able to pick this game up instantly. Same button layouts and everything. I still haven't totally figured out the item buying system but there is a recomended items button to help you buy in the middle of the game. Its pretty much a copy cat of LOL in that you get points from winning to spend on champs you wanna buy, and you can also purchase points with real world cash. When i signed up they gave me a ton of both points for free so you can purchase champs and skins right off the bat. The coolest feature of the game is the destructable environments, I love playing with Doomsday and smashing cars that are in the way. and if anyone wants a beta key here it is, first come first serve. QKNYNPDR3EPNJRH4ATEMAQHCR Enjoy. Marriage has ruined you. Posted by Malcolm on Oct. 09 2013,11:26
QUOTE The coolest feature of the game is the destructable environments, I love playing with Doomsday and smashing cars that are in the way. I've been hearing "destructible environment" forever. Exactly how much is destructible? Posted by Stranger on Oct. 09 2013,12:25
(Malcolm @ Oct. 09 2013,14:26) QUOTE I've been hearing "destructible environment" forever. Exactly how much is destructible? Its pretty significant actually. I've seen cars get lifted and thrown around, not sure how its done or if just certain champs can do it. And buildings will get toppled and pathways will be altered because of it. Actually found a short vid where the developers are talking about it. < http://www.gamefront.com/infinite-crisis-devs-talk-destruction/ > Posted by Stranger on Oct. 09 2013,12:26
(GORDON @ Oct. 09 2013,14:15) QUOTE Marriage has ruined you. Because i played another game? GASP! Posted by Leisher on Oct. 09 2013,12:30
(Stranger @ Oct. 09 2013,15:26) QUOTE (GORDON @ Oct. 09 2013,14:15) QUOTE Marriage has ruined you. Because i played another game? GASP! I think it's because you played A game. Posted by TPRJones on Oct. 09 2013,12:30
(Stranger @ Oct. 09 2013,14:25) QUOTE Actually found a short vid where the developers are talking about it. < http://www.gamefront.com/infinite-crisis-devs-talk-destruction/ > Not good enough. Everything just disappears. There should be massive amounts of scrap metal and rubble all over the place. And huge craters and mountains of dirt thrown out of the craters. And the twisted dead bodies of the civilians caught in the crossfire. Posted by Malcolm on Oct. 09 2013,12:31
QUOTE I've seen cars get lifted and thrown around, not sure how its done or if just certain champs can do it. And buildings will get toppled and pathways will be altered because of it. I've thrown cars around in the Marvel Ultimate Alliance games and the like. They've also claimed "destructible" environments, it's just a really small, select set of things you can demolish. Can I use anything as shrapnel when tossing a gas truck into it or just certain objects? Posted by Stranger on Oct. 09 2013,12:43
(TPRJones @ Oct. 09 2013,15:30) QUOTE Not good enough. Everything just disappears. There should be massive amounts of scrap metal and rubble all over the place. And huge craters and mountains of dirt thrown out of the craters. And the twisted dead bodies of the civilians caught in the crossfire. Now your talking! that would be the shit! But i would guess that in a game like this the whole board would be in complete ruin within minutes. It is nice to see other damage done to environments though when you are shooting a skill shot and miss and it does damage to the building behind it. Its not like you just walk around destroying shit, i guess you could but to the detriment of your team. Posted by Stranger on Oct. 09 2013,12:50
(Malcolm @ Oct. 09 2013,15:31) QUOTE Can I use anything as shrapnel when tossing a gas truck into it or just certain objects? i would guess not. i haven't played it enough, i don't even know how or who can pick up a vehicle. I think its just vehicles mostly, i did see in the video what looked like the oscar mayer hot dog truck getting tossed. Although i don't remember ever seeing that in the games i played. Posted by TPRJones on Oct. 09 2013,12:51
But then rubble management would become an important part of game tactics. If your team's got more flying then go crazy and you slow down the other team's movements more. If not then you might need to designate a telekinetic to focus on clearing rubble where you need space and tossing it into the way of the enemy. That sort of thing.
Posted by Stranger on Oct. 09 2013,12:53
(TPRJones @ Oct. 09 2013,15:51) QUOTE But then rubble management would become an important part of game tactics. If your team's got more flying then go crazy and you slow down the other team's movements more. If not then you might need to designate a telekinetic to focus on clearing rubble where you need space and tossing it into the way of the enemy. That sort of thing. Well you can alter pathways so you have to take the long way around to get somewhere. Posted by GORDON on Oct. 09 2013,15:03
(Leisher @ Oct. 09 2013,15:30) QUOTE (Stranger @ Oct. 09 2013,15:26) QUOTE (GORDON @ Oct. 09 2013,14:15) QUOTE Marriage has ruined you. Because i played another game? GASP! I think it's because you played A game. He jokes, BUT. Posted by Malcolm on Oct. 09 2013,17:25
Marriage ruins everyone.
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