Forum: Games
Topic: League of Legends 5 Champion Roster
started by: Scooty Poof

Posted by Guest on Mar. 06 2012,11:10
Post your 5 champions here! If you have builds for them, post em up as-well. Being these are the 5 we stick with for eternity <_< i'd say we should all get very comfortable with them, know their abilities, know their items and what they'll be buying next..etc A < MobaFire > build will pretty much accomplish all of that and then some, i'd encourage all of yah you start up a few builds for your 5 champs so we can all take a look and possibly criticize. You don't have to create an account in order to make builds, although i highly recommend it (easier to find them, keep track of them). If we're getting this serious, how come we don't have a voice server rented? I don't understand why i'm the only one who notices the lack of performance from steam, if i'm not being dropped mid game, steam is trying to force restart because it picked an epic time to update...... the voice lag is unbearable to the point where i won't bother warning someone knowing that by the time it reaches their headset its just coming of as an asshole "i told yah so" kind of comment 0.o. I have no idea how much it will cost, or what program to even use but since i'm the first and only one to really complain about this, i'll come back with some answers to those questions in a bit.

In terms of play style, i think we've all been doing quite well with communication, teamwork, team fighting, and just an overall smarter game. We all still need to work on the early game feeding too. A lot less now than before, i will find myself feeding early because i'm either frustrated and am making really dumb decisions, think i have an opportunity i really really don't, or just simply don't know enough about the champion i'm facing to know they're about to stomp on me. We've got to play conservative levels 1-10. We cannot feed early, it can't happen. The warding has been working well, i feel that has drastically decreased our chances of feeding, but we still need to work on when it is and isn't a good time to initiate. I also think we need to kick the habit of the first blood first gank crap. More often than not, we lose those start off ganks and thats what starts a really hardtime for someone in a lane. I'm thinking about editing my 5 champions to include a Teemo, but this isn't the normal AP Teemo or AD Teemo..... I'm thinking a rod of ages/morello's evil tomb, and as many CDR masteries and runes as i can carry. Mushroom ward the hell out of the map, because i think thats the most important part of the game, knowing where your enemy is, and what they're doing. Only problem i can see is a lack in damage early game, which might prove to be a bit of a problem.

What else can we do to get into a more "pro" ranked team mode? Idk about you guys but making money playing your favorite video game is the greatest concept since sliced bread IMO.

Posted by Guest on Mar. 06 2012,11:34
Scooty Poof Jr's Roster

Poppy
Veigar
Pantheon
Nidalee
Caitlyn

Will be playing many different variations of these 5 champions, but i've got builds built for all of them so you'll know what to look for.

< AP Poppy >
< AD Carry Poppy >
< AP Speed Veigar >
< AP Burst Veigar >
< Pantheon Burst AD >
< Nidalee AD Cougar >
< AP Nidalee Spears >
< AD Carry Caitlyn >

If you have any input on what i'm doing, let me know. More than happy to change the list if you guys don't like any of my selections or builds.

P.S. These are all my own builds, created by me from top to bottom...

Posted by Leisher on Mar. 06 2012,11:54
So I was thinking about the 5 champ rule, and trying to figure out my champs.

So far, here's what I've got:
AD Miss Fortune - Screw those rankings that don't have her higher up the list, I'm having a ball with her.

AP Teemo (Super) - At first I played him AD, then I moved to AP, but was only ok. Then played against a kick ass Teemo and stole his build. Now I've been doing some really good mid and late game damage with him.

AD Tryndamere - The LoL equivalent of a middle finger.

AP Cho'Gath - The most annoying character in the game according to some.  

And from there, I'm stuck. So I declare that I don't have a 5th at the moment. I'm open to suggestions.

I've played Twitch before, but he's broken. Although, that might change with the upcoming invisibility rework.

Lately, I've given Heimerdinger, Mundo, Shaco, and Nautilus runs. Ashe is always an easy jump, but Cake plays her well.

I'm looking at Graves (a natural AD fit), and Ahri (a mid laner) this week, and keeping an eye on Fiora.

Thoughts?

QUOTE
We all still need to work on the early game feeding too.


That's always a concern, but I think we've made major strides in that area.

QUOTE
The warding has been working well,


Agreed.

QUOTE
I also think we need to kick the habit of the first blood first gank crap.


I disagree, and I can only assume you mean "early fighting" to grab first blood?

In the 500ish games of LoL I've played with Cake and Gordon, we've done very well in the early game fights. If anything, perhaps mid can head to bot to help with the early fight making it a 3v2 instead of leashing blue for the jungler since top is already there to do that?

As for "first gank", I agree that we don't have to be the team to gank first, but letting the other team know ASAP that your jungler is around is very important. No, we might not get a kill, but it'll make them very nervous and play more cautiously.

By the way, last night's gank failures were just bad breaks. Cake is usually spot on, but their Malphite was really good, and was in just the right position to escape. It was all about bad timing and poor communication between he and I rather than being bad ganks. 9 out of 10 times those ganks succeed. And that didn't lose us the game. We recovered quick and knocked out their turret, but wasn't that the game where that stranger Teemo went mid? That put us behind, not those early deaths because while Cake was dying, we were still getting equal or more kills on them after he'd go down.

QUOTE
I'm thinking about editing my 5 champions to include a Teemo, but this isn't the normal AP Teemo or AD Teemo..... I'm thinking a rod of ages/morello's evil tomb, and as many CDR masteries and runes as i can carry. Mushroom ward the hell out of the map, because i think thats the most important part of the game, knowing where your enemy is, and what they're doing. Only problem i can see is a lack in damage early game, which might prove to be a bit of a problem.


Two issues with this:

First, I do not think we should overlap champions. If you really want Teemo, I'll give him up. However, maybe I'm wrong? Maybe we do want to, or at least, can overlap?

Second, the mushroom thing becomes a pain in the butt in longer games, but I don't know that it's a game changer.
1. Teemo's mushrooms will do damage and act as a ward no matter how he is built.
2. Teemo can only place so many, and once one is gone, it has to be replaced.
3. The build I have right now went late game toe to toe with a 1000 win Teemo and killed him 1v1. The guy I took it from was doing 2000 damage in a matter of seconds.
4. If you're focusing CDR you become a one trick pony and worthless in team fights.

Still, let's test it out. Let's get into a custom and get everyone up to lvl 18 with full builds. Then your Teemo can throw down some shrooms and we'll have someone walk through them. Then my Teemo can do the same. Then we'll measure how much damage we deal to an enemy champ. We can finish it off with a 1v1.

Posted by Guest on Mar. 06 2012,12:13
QUOTE
I disagree, and I can only assume you mean "early fighting" to grab first blood?

I just meant the gank/fight before the minions spawn. I think your right, even if we do lose it we've proved how simple it is to just play smart and control the lane/farm to get back in the game.

QUOTE
First, I do not think we should overlap champions. If you really want Teemo, I'll give him up. However, maybe I'm wrong? Maybe we do want to, or at least, can overlap?

You are BY FAR a much better Teemo player than i am. I'm going to leave him off my list, was just wondering if you've ever gave that a shot or if you'd be willing.

QUOTE

1. Teemo's mushrooms will do damage and act as a ward no matter how he is built.
2. Teemo can only place so many, and once one is gone, it has to be replaced.


Yea if we tried this build, he would be almost worthless in the team fight. The only purpose would be not to deal damage with his mushrooms, but to have them in every nook & cranny you could think of. For two reasons.
1. We know where everyone is all the time. No possibility for an unseen gank whether its us or them.
2. When they hit those mushrooms, poison isn't the only effect.... They're slowed to all hell! This i've also noticed is a KEY mechanic for escapes in two ways.
           ~Drag your enemy through them and you'll escape just fine.
           ~Enemy runs into them trying to get away, they're now
              super slow which allows us to catch and finish them.

Teemo can place as many mushrooms as he wants to, and they last for about 4 minutes i believe? He can only carry 3 at a time, and the Cooldown/refresh for building a mushroom is around the ballpark of 20. With insane CDR, you'll be building mushrooms like mad, but in order to place them you'll need a boat load of mana. Thats where the Rod of Ages and Morello's Evil Tomb come in. Rod of Ages gives you tons of extra mana, and some very decent ap power, and morello's will give you insane mana regen, CDR which is very important to the build, and again some very decent AP. Only thing i see that might overlap is the malady and nashors tooth. Malady will work fine, its the nashors that will overlap. Morello's gives 20% CDR and nashors gives 25% CDR, so really your wasting some gold there buying something you already have.



Posted by GORDON on Mar. 06 2012,12:29

(Scooty Poof @ Mar. 06 2012,15:13)
QUOTE
QUOTE
I disagree, and I can only assume you mean "early fighting" to grab first blood?

I just meant the gank/fight before the minions spawn. I think your right, even if we do lose it we've proved how simple it is to just play smart and control the lane/farm to get back in the game.

On Twisted Treeline, when I am playing Singed, we win 4/5 of the initial noobfights when the other team engages the weeds where we are hiding.
Posted by Guest on Mar. 06 2012,12:29
Oh and his Blind is devastating in a small scale fight/gank. Not only does it last for a decent amount of time, but thats a good amount of time to be completely and totally useless in fight. Completely. Useless. Literally thats the one thing i hate about Teemo. His poison crap doesn't phase me, i know where he puts his mushrooms i hardly ever hit them, his speed hacks are whatever... But when that little douche blinds me for 10 minutes in a fight...... Madness....
Posted by Leisher on Mar. 06 2012,12:33
QUOTE
was just wondering if you've ever gave that a shot or if you'd be willing.


I will try the CDR thing in a custom game.

QUOTE
On Twisted Treeline, when I am playing Singed, we win 4/5 of the initial noobfights when the other team engages the weeds where we are hiding.


Word.

QUOTE
Oh and his Blind is devastating in a small scale fight/gank. Not only does it last for a decent amount of time, but thats a good amount of time to be completely and totally useless in fight. Completely. Useless. Literally thats the one thing i hate about Teemo. His poison crap doesn't phase me, i know where he puts his mushrooms i hardly ever hit them, his speed hacks are whatever... But when that little douche blinds me for 10 minutes in a fight...... Madness....


I blinded Lee Sin in a TT last night and he proceeded to kill me within the next 3 seconds and I was at 75% health, so it doesn't always work...



Posted by Cakedaddy on Mar. 06 2012,15:15
CDR doesn't stack.  So getting more than one item is useless.

We win most preminion ganks/fights.

And this thread was supposed to be about our 5 champs and builds.

Lastly, watch your mouth.  Your dad reads this stuff.

My 5 champs:

Noc - AD carry/jungler - I'm doing really well in TT with him lately.  I've been pretty average to below average on SR.
Ashe - AD carry - For when we need some range or the frozen arrow stun.
Brand - AP nuker - I have really good games and then really bad games.  Inconsistency sucks.
Fiddle - AP - Not sure if he's a nuker or not.  But if I remember to use the damn Deathfire, I can kill most champs 1v1.
MaoKai - AP Tank/CC - Main goal with him is to hold enemies still to be killed and protect my allies with Cookies and grabbing champs so they can't kill.

I've played with Ziggs a small amount, but I need to practice with him a lot more.

I think that's all of my mains.  I'm better at AD carry than I am mage.  I think I'm a decent Tank/initiator.


Haven't settled on a fifth yet.  I've bought Veigar, Ziggs, Evelyne, and more trying to figure it out.

Posted by Guest on Mar. 06 2012,15:30
QUOTE
Lastly, watch your mouth.  Your dad reads this stuff.


Hah. Mom said if you didn't post about this then she was. She also said you guys are all making fun of me right now way off in another forum on here that i'm ban from for posting too much.

QUOTE
CDR doesn't stack.  So getting more than one item is useless.


Hence *Unique Passive*, meaning its unique and won't stack yes. But your runes aren't unique, and nor are your masteries. So yes your CDR masteries and runes will indeed stack with your Unique Passive CDR item. My point was both nashors and morello's both give CDR, so its a waste of half an item.



Posted by GORDON on Mar. 06 2012,16:20

(Scooty Poof @ Mar. 06 2012,18:30)
QUOTE
She also said you guys are all making fun of me right now way off in another forum on here that i'm ban from for posting too much.

Rule #2: Women lie.
Posted by GORDON on Mar. 06 2012,17:23
My 5 champions:

Obviously I focus on AP.

Singed
Ryze
Swain (I have been meaning to try out a new build with him that I think will be more effective)
Morgana (Haven't played her in a while, but I could in a pinch.)

I am also pretty good with Gangplank, but he is AD.
Have played Master Yi a few times and compared to the typical AP character, he is easy.

I have played about 7 custom games with Rammus.... it is so different playing a tank that I have a hard time getting used to it.

My big 3 are Singed, Gangplank, and Ryze.  I can do well with all 3.  

- Morgana I would want to practice a bit with her support aspects.  
- Should be good to go with Swain as long as I know the build I have in mind works, and I have seen it in action so it does.



Posted by Guest on Mar. 06 2012,17:26
I think it would be awesome to see Swain back in the game.
Posted by Leisher on Mar. 07 2012,09:57
QUOTE
Noc - AD carry/jungler - I'm doing really well in TT with him lately.  I've been pretty average to below average on SR.
Ashe - AD carry - For when we need some range or the frozen arrow stun.
Brand - AP nuker - I have really good games and then really bad games.  Inconsistency sucks.
Fiddle - AP - Not sure if he's a nuker or not.  But if I remember to use the damn Deathfire, I can kill most champs 1v1.
MaoKai - AP Tank/CC - Main goal with him is to hold enemies still to be killed and protect my allies with Cookies and grabbing champs so they can't kill.

I've played with Ziggs a small amount, but I need to practice with him a lot more.


I think you're inconsistent with AP characters, and I think it's the same reason I had with MF when first using her. You play like you're using Noc, just like I used to play every character like they were Trynd.

I'm serious, that melee mentality really throws off a person's game. Try using Gordon's mantra of "living is more important than a kill" mentality when using AP characters and see if that helps you keep your range...?

btw, I'm ok seeing you as any of those champs on SR. On TT, I don't like seeing Brand as much. I think he's a tough champ to get going on TT. He's more of a team fight nuker, and on TT he's more exposed.

QUOTE
My big 3 are Singed, Gangplank, and Ryze.  I can do well with all 3.  


Agreed.

QUOTE
- Morgana I would want to practice a bit with her support aspects.


If you can properly AP build a Morgana, her stun combined with that black goo wins any fight you get in.

Posted by Cakedaddy on Mar. 07 2012,10:19
So now that's Gordon's idea?  Not dying?  I thought I was the one that came up with that play style. . .  Anyway. . .

It's not so much keeping my distance as it is the faster combos and more skill shots.  With brand, you have to land your stun, lead with the pillar, remember to hit your deathfire, etc.  There's a ton that goes into a kill.  Some nights I'm hot and I hit just the right key at the right time and lead/anticipate well, etc.  Other nights, I'm ghosting instead of deathfire, hitting the A key instead of Q, etc.  Fumbling around like an idiot.  Not to mention when the other team focuses me and we can't stop them.  Staying back doesn't even help because they just bust right through us.  Same with fiddle.  Not so many skill shots, but casting/anticipating his ult is.   Do that wrong and it's wasted, or you end up in the middle of 4 of them and get owned.  Some nights I guess right more often and other nights I fail.  A lot of that also has to do with the other team knowing how to play against me and countering me.  Knocking Fid out of his life steal/ult, dodging brands stun (which I can do with Noc like a pro now), etc.  So, me learning to counter their counters needs to happen.

Brand on TT.  I actually prefer him more in that than I do SR.  Few enemies to focus and pop me.  They still may get me, but I can go down swinging and you guys finish them.  SR, it's over before it even starts.  Once he has Deathfire (and I do remember to cast it, unlike with Fiddle for some reason), I can kill, or take down to 10% the average enemy.  But again, it's more about my ability to play him correctly for that game, than it is the map.

Posted by GORDON on Mar. 07 2012,10:41

(Cakedaddy @ Mar. 07 2012,13:19)
QUOTE
So now that's Gordon's idea?  Not dying?  I thought I was the one that came up with that play style. . .  Anyway. . .

I'm just the one who lives it and has gotten a lot better since because of it.
Posted by Leisher on Mar. 07 2012,10:50

(GORDON @ Mar. 07 2012,13:41)
QUOTE

(Cakedaddy @ Mar. 07 2012,13:19)
QUOTE
So now that's Gordon's idea?  Not dying?  I thought I was the one that came up with that play style. . .  Anyway. . .

I'm just the one who lives it and has gotten a lot better since because of it.

He says it more than anybody.

Nobody today invented religion, but there sure are a lot of folks living it and/or making money off of it.

Posted by Cakedaddy on Mar. 07 2012,18:26
And for the record, remember, he's the one that ran as soon as the fighting started leaving you to die in the middle of the map instead of killing the two champs you had taken down to nothing.  ;-)
Posted by Guest on Mar. 09 2012,22:13
Pulling Pantheon from the list, replacing with Kayle.

< Kayle Build >

Posted by Cakedaddy on Mar. 09 2012,23:32
Ok, cool, another new champion to try to learn after spending time trying to learn the other five. . .  It's not about having a list of five that you say you are going to play.  It's about having a list of five that are the only ones you play so your teammates have a chance to learn how to play with that champion.

At this point, I know that Leisher's bombs are going to slow the enemy and I can play on that.  I know that Kog'Maw's artillery is going to give me a few extra seconds of sight on that enemy, so I can Noc ult on him even if he goes on the other side of the bushes.  I know Singed's flip cool down is ending soon and can anticipate a flip coming.  And the list goes on.  When you say in voice chat, in the middle of a team fight "You are invulnerable", that doesn't help.  Who's "You"?  After the chat delay, how much of it is left?  Now, if I played with Kayle a whole bunch, I'd know that when I'm glowing red, then Kayle just hit me with her invulnerability and I can take a few turret hits because I've also learned how long it lasts and know when to fall back because it's over.  Kayle's hitting an enemy, is that the hit that slows them?  Or is that the hit the does damage over time?  I have no idea.  So I don't know how to take full advantage of what you are doing.  I have no idea how long your invul cool down is so I can't play anticipating it, because I don't know.  You can tell me all of this stuff before the game starts, etc.  But that doesn't matter.  When I'm playing, and we are in the middle of a team fight, I can't go over my pre-game notes to see how long I'm going to be alive.  Along with all that, you never even have a chance to master a character.

A huge percentage of your effectiveness is lost because your team doesn't know how to play with you.

Posted by GORDON on Mar. 10 2012,11:35
I would like to see the "list of 5" whittled down to a "list of 1, maybe 2, sometimes."  Most of us have 2 characters we play.  We know exactly what to expect from those 2 characters our teammates play without even having to think much about it.

5 characters is going to take us forever to get the same instinctual feel for, and the list becomes absolutely meaningless if it can be altered at any time, like "swap Pantheon for Kayle."

At least I generally knew what Pantheon could do.

Posted by GORDON on Mar. 10 2012,11:36
Also maybe our ban list in the future should start with Gallio, than Rammus, then whatever.

We seem to see Gallio in a lot of these elimination games, and last night he was devastating.

Posted by Guest on Mar. 10 2012,12:28
Well you should know the champions in the game regardless, and what they do, and how they are normally built. I can sit here and make a list of every champion what they do and how they build, but you probably won't even read it. I'm trying to get comfortable with my 5 champions, i could careless if you guys are or not right now. When i've got my 5 that i like to play and know well and produce good results with, i'll let you know what those 5 will be. I'm not changing them all, i'm changing them one at a time. As of now, Veigar and Kayle and Caitlyn are locked in, they will not be changing because i know them all well, i've played many games with them before and am able to play well almost every time. I'm also taking into consideration the types of champs they are. Not interested in playing 5 AD Carries, I'd like a balance of champions. Give me some more time to play my 5 and get games in with all of them so i can get the right list. Thinking of adding a tank in there in place of either nid or poppy, poppy can tank but isn't very good at it, plus i don't really have any kind of support aspect other than Kayle, so i'm going to put Taric in there to replace poppy for a bit and see if he works out, might be switching Janna back in there too in place of nid. Just don't have a solid list yet, but i'd be happy to keep you updated on which ones i'm using and why. I've got 29 champions unlocked, and there are 94 champions in the game. Personally i don't think any of us are anywhere near picking our "5 forever and ever!" because we haven't tried them all yet.

And yea guys, comon you need to know your champions. I don't care if your never going to play karma. You gotta know Karma and how her mantra works else your screwed laning against her. You not having any interest in playing a champion is a very weak excuse to not have to know what they do, or even how they build. If your going to get "5 champion limit" serious along with the draft pick and soon to be ranked games? Your excuse simply will not fly, your going to have to know these 94 champions in the game. "Oh i've never played against Nidalee before, i didn't know her ultimate was free", will NOT work when you feed her top lane. I've played half as much as you guys anyway, and i know all the champions in the game and what they do, so it can't be that difficult.



Posted by GORDON on Mar. 10 2012,12:45

(Scooty Poof @ Mar. 10 2012,15:28)
QUOTE
Well you should know the champions in the game regardless, and what they do, and how they are normally built. I can sit here and make a list of every champion what they do and how they build, but you probably won't even read it. I'm trying to get comfortable with my 5 champions, i could careless if you guys are or not right now. When i've got my 5 that i like to play and know well and produce good results with, i'll let you know what those 5 will be. I'm not changing them all, i'm changing them one at a time. As of now, Veigar and Kayle and Caitlyn are locked in, they will not be changing because i know them all well, i've played many games with them before and am able to play well almost every time. I'm also taking into consideration the types of champs they are. Not interested in playing 5 AD Carries, I'd like a balance of champions. Give me some more time to play my 5 and get games in with all of them so i can get the right list. Thinking of adding a tank in there in place of either nid or poppy, poppy can tank but isn't very good at it, plus i don't really have any kind of support aspect other than Kayle, so i'm going to put Taric in there to replace poppy for a bit and see if he works out, might be switching Janna back in there too in place of nid. Just don't have a solid list yet, but i'd be happy to keep you updated on which ones i'm using and why. I've got 29 champions unlocked, and there are 94 champions in the game. Personally i don't think any of us are anywhere near picking our "5 forever and ever!" because we haven't tried them all yet.

And yea guys, comon you need to know your champions. I don't care if your never going to play karma. You gotta know Karma and how her mantra works else your screwed laning against her. You not having any interest in playing a champion is a very weak excuse to not have to know what they do, or even how they build. If your going to get "5 champion limit" serious along with the draft pick and soon to be ranked games? Your excuse simply will not fly, your going to have to know these 94 champions in the game. "Oh i've never played against Nidalee before, i didn't know her ultimate was free", will NOT work when you feed her top lane. I've played half as much as you guys anyway, and i know all the champions in the game and what they do, so it can't be that difficult.

If you're answer is just, "Deal with it and learn to play better," then I guess there is nothing left to say on the subject.
Posted by Guest on Mar. 10 2012,12:52
Did you read what i posted? Never once said deal with it play better. I think what i said, was along the lines of "I'm working on it, i"ll keep you updated, and start learning the champions in the game".

If you don't spend the time to learn the champions you have no room trying to play ranked or for serious in any kind of way. Its like trying to play CSS and not knowing the layout of De_dust2 or wtf long hall or short A or mid means. Wasn't a personal attack, just defending myself here.

Posted by Cakedaddy on Mar. 10 2012,13:26
No one ever said "5 for ever and ever".  If you know everything about every champion in the game, then you are really smart.  We don't.  And you don't either.  I ask you all the time "Does champ have the ability to. . ." and you don't know.  I ask you, because you always claim to know everything.  I have a general knowledge of most champs.  But not an in depth knowledge.  You don't have an in depth knowledge either, so don't claim to.  If you did, it wouldn't be so hard for you to pick five champs.  You'd already know who you wanted to play.

I've said over and over, so please read it this time.  
1. We need to know how YOU play these champs so we can play with you.
2. We need to know the small nuances of these characters, so we know how to benefit from them.

That's it.  That's the reason for the 5 champion rule.  If I don't know that when I'm glowing red I have Kayle invulnerability on me, then I can't use it.  You saying "You are invulnerable" in voice chat means nothing to any of us.  Nothing.  I don't know how long it lasts, who "you" is, etc.  Playing we her 15 games in a row, I learn to notice when I'm invulnerable.  I've learned your habits of using it.  Learn who often it cools down and can ask for it, etc.  There's not a player on the New York Giants that doesn't know how to play football.  But they still practice.  Every day.  For months.  They can't have a team meeting at the beginning of the year, make sure everyone knows who's playing what position and then wait for the games to start.  We have no idea what you do, when, how, what it does for us, etc.  That comes from practice.  You keep changing positions and we can't get a feel for what you do AT ALL.

YOU read what people are posting, and know that "I could care less" isn't going to cut it.  Because we do.

Posted by Guest on Mar. 10 2012,13:39
Well i've been more than helpful in relaying which champions i'm sticking with, and which i'm changing and my reasoning for changing. I'm also posting builds for everyone of my champions, i've yet to see any builds from anyone else. You play noc all the time, but i have no idea what your cooldowns are and even if i did i'm not sure it would really make me any better of a player. Knowing your spells, thats one thing, that way i know what you throw when you throw it and what will happen when you throw it. But beyond that i don't know how long your fear lasts, i don't know how long your shield lasts....etc.

I'll continue to be completely and totally helpful with my 5 champion list and continue to update everyone on builds.

Posted by GORDON on Mar. 10 2012,13:58
I'll print it out and keep the cheatsheet handy that I can continually refer to it through the game.
Posted by Guest on Mar. 10 2012,14:15
Laminate it too. Maybe get some markers, color it in? Don't forget a nice quote at the bottom you can refer to when in need of motivation. Similar to this maybe?


Posted by Leisher on Apr. 19 2012,20:58
Nasus build we saw that was pretty good.

Trinity Force
Guardian Angel
Ninja Tabi
Frozen Heart
Infinite Edge
Phantom Dancer

Posted by Cakedaddy on Apr. 19 2012,21:24
You probably know by now, but Ninja Tabi boots reduces basic attack damage by 10%.
Powered by Ikonboard 3.1.5 © 2006 Ikonboard