Forum: Games
Topic: DRM moves to the next level
started by: Leisher

Posted by Leisher on Feb. 19 2010,10:15
< A constant connection to the web is required or the game stops working. >

Ubisoft is apparently going with the "fuck everyone" approach to DRM.

Pirates will crack this, and when they do, Ubisoft will only be punishing their actual customers.

I really have no problem with them doing whatever they need to do to protect their product, but punishing legitimate consumers is not a good approach to DRM.

Still, I fully expect this is the direction the entire PC Gaming industry is headed.

Posted by GORDON on Feb. 19 2010,10:18
That just isn't feasible for a lot of people, soldiers in a combat zone trying to play a game on a laptop, for one group.  Or sailors on a ship.  Or anyone who can't afford always-on internet.

Bad move.  Going to get bad PR.

Posted by Leisher on Feb. 19 2010,10:26
< UbiSoft is confident this won't piss anyone off. >
Posted by Troy on Feb. 19 2010,11:38
Given the worthlessness of Comcast, et al, the reality is that there are going to be plenty of times when you won't have internet, even in your own house.

I haven't been officially boycotting any game company, (Not even EA, for Dragon Age), but Ubisoft will be my first. I hope they all go bankrupt.

I like that on Steam I can still have a session of any of my single player games, even when Comcast fucks up my internet for a week.



Posted by TheCatt on Feb. 19 2010,12:33
That's the most retarded DRM ever.
Posted by TheCatt on Feb. 19 2010,12:36
QUOTE
Ubi say there are three advantages to their online services. The first: you don't need a disc. The second: that you can install the game on as many PCs as you like, as many times as you like. And the third: the automatic uploading of savegames to Ubisoft's servers.

1) Why would I need a disk anyway?
2) Why wouldn't I be able to do this anyway?
3) I've never needed this before.

Posted by Cakedaddy on Feb. 19 2010,15:36
3. I actually like the cloud thing happening with Torchlight.  I use that quite a bit between PC and laptop.

Does that justify DRM?  Of course not.  Just saying.  I hope I see that more.

Posted by GORDON on Feb. 19 2010,16:35

(Cakedaddy @ Feb. 19 2010,18:36)
QUOTE
3. I actually like the cloud thing happening with Torchlight.  I use that quite a bit between PC and laptop.

Does that justify DRM?  Of course not.  Just saying.  I hope I see that more.

I'd prefer to be able to save games to a LAN shared drive that also has a VPN connection to it.  That way I know who is taking care of my save game data.... me.
Posted by TPRJones on Feb. 19 2010,21:23
Dude, it's saved game data.  It's not all that critical who hosts the cloud for that.  :)
Posted by TheCatt on Feb. 20 2010,04:56
Well, like the article says, I used Live Mesh to cloud-ize important data.  So I could just add the save game.  I agree it's a decent feature, although I don't personally need it.
Posted by GORDON on Feb. 20 2010,05:00

(TPRJones @ Feb. 20 2010,00:23)
QUOTE
Dude, it's saved game data.  It's not all that critical who hosts the cloud for that.  :)

Ok, I apologize for having a preference.  I am obviously wrong. ;)
Posted by Vince on Feb. 20 2010,09:06
I have this game.  Didn't realize they were doing that.  EA has bestowed its curse on Bioware with Dragon Age: Origins with the same stupidity.  An absolutely GREAT signle player game that I wasn't able to play one afternoon because the Dragon Age servers weren't available.

Stupid beyond belief.

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