Forum: Games
Topic: Titan Quest
started by: Leisher

Posted by Leisher on Feb. 11 2010,08:22
So far, I've not been loving this game, but I have liked it...until last night.

Initially, my biggest complaint was respawning enemies every time I saved and quit for the night. I'd get back on the next day and find every monster in the game has respawned. Fine if you're building experience, but a pain in the ass for completionists like myself.

Then last night the game BSODed my system. When I relaunched it put me back at the beginning of the game with no quests showing up. However, I had all my experience, items, etc. and the map showed all the areas I had explored.

But with the quests all missing, I couldn't advance the story line, so I had to try and start things up from the beginning. Unfortunately, it won't let me finish the first quest, which is killing three easy monster to save a horse.

Not sure if Titan Quest is interesting and good enough to completely restart if I have to...

Posted by Troy on Feb. 11 2010,08:36
I got to the Spartan camp and got bored.

I'll probably pick it up later... but maybe not.



Posted by Leisher on Feb. 11 2010,10:09
I'm a city past the Spartan camp, and have defeated the Cyclops.

I don't hate Titan Quest at all. It's a solid game. However, my experience thus far has been like playing Half-Life 2, and then playing Quake for the first time.

Is it a decent game? Absolutely.

However, you miss all the things that were in the newer game.

In Torchlight, I can:

-Save my game anywhere and when I come back, I'm in the exact same spot, and no enemies have respawned.
-See how many more experience points to the next level.
-Send my pet back to town to sell items rather than me constantly making the trip, which is time consuming and boring.

Titan Quest also seems to lack a bit of style that Torchlight seems to have. Neither game is Diablo in terms of story, but Torchlight has charisma. Titan Quest doesn't.

I might change tactics and just blaze through the story ignoring all side quests and such just so I can finish it.

Posted by Cakedaddy on Feb. 11 2010,12:33
We started the game a few times, because we liked it.  We've not experienced a crippling crash like that yet.  We've had people get kicked off the server and stuff.  But no real quest issues.

You have a bar at the bottom of your screen that shows how far you are from the next level.  It's green.

You have an unlimited portal spell.  Yes, you have to make the trip, but there's no spell management to do it.

Diablo also respawned the whole dungeon when restarting.  That hasn't hurt us yet.  We start at the closest respawn well to where we logged off.  So, we only have to rekill a minimum number of monsters.  We have stopped and started the game many times since starting.

For what it's worth, you can run through the game pretty quickly the second/third/etc time.  Even getting the side quests isn't too time consuming.  You learn that you don't need to pick up everything you find.  We only grab the magic stuff, and not even all of that.  There's no shortage of gold, so it's not like you have to collect and sell everything.  We've got 10's of thousands of gold each, with nothing really to spend it on.  Just like torchlight, you get so much magic while fighting that buying it isn't really needed.

So, ignore the loot, just kill the stuff and move on.  You'll catch up to your old spot in no time.  But, if you just HAVE to find out if that last staff is better than the one you have. . . it will take longer.

Posted by Leisher on Feb. 12 2010,06:20
I had to delete my lvl 11 character as the game wouldn't let me complete the very first mission, and thus, wouldn't let me advance the story.

Considering this isn't Torchlight or Half-Life 2, it's going to take a lot of boredom to get me interested in playing again.

Not that the game's bad, but a game has to be kick ass for me to return after it has wiped out hours I've put into it.

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