Forum: Ultima Online Topic: Defiance: UOR started by: Cakedaddy Posted by Cakedaddy on Jun. 26 2006,00:01
Wife started playing UO and was hinting that she wanted me to play. So. . . I fired it up and found this server. Here's what I know so far:Like it's name says, it's mostly UOR. It has para blow, crushing blow, etc. Can't heal through poison. Factions are implimented. Short/long term murders with statloss. Macro off short term to get rid of statloss. 8 hours each. Macro off long term to get rid of red. 40 hours each. Can pay gaurds in Bucs to drop murders. Don't know cost or how many you can do. Brit bank is popular (duh). Jhelom is empty with the occational faction group passing through (at least while we played). Macroing fancy shirts = decent safe easy cash. Houses seem to be at about 3x normal prices. Much of the land is taken, seems to be alot of land left though. MACROING IS ALLOWED. Skills seem to raise at a moderate speed. Not too fast, not too slow. Mounts of all kinds everywhere. Including ethreals at 180 days. Watched some PvP at the GY during the server war. Standard UOR tactics with very little (if any) precasthallywacking going on. Horses do not have stamina (you can run forever). If they do, I haven't hit it yet. Only saw one guy spaming mini heals to stay alive. Seems everyone else was doing potions and bandages. The people fighting at the GY weren't very good. . . Server just dropped, I logged back in, 126 users on line. Earlier today, there were 333. You are young for the first 40 hours. As far as PvP, you can be attacked and killed, but when you res, all your stuff is still in your pack. Reds can go into town, but just like anyone else, a criminal act will get them killed. So, if you attack on out of town, they can follow you in. I read this, have not seen it in action. Houses have secures. I've seen them out there, but the carpenters that I've seen do not carry keeps or castles. You have to donate to the server to have access to custom houses. There is T2A. NO TRAMMEL. That's it for now. If for some odd reason you decide to play/give it a try, let me know cause there's prizes/bonus/or something for referring people. So far, seems playable. Won't know till I get a PvP character going and stuff. Posted by Cakedaddy on Jun. 26 2006,00:12
I picked magery and resist as starting skills and have a full spell book in my bank. Just noticed it. Wife has one too. Don't know if everyone gets one, or just if you pick magery. This is the first really lame thing I've found. Kind of kills a big part of a scribes purpose/market.There is precast. When you cast, it auto disarms you. Once you have the target cursor, you can re-equip. When you drop the spell, it auto disarms you again. Posted by TPRJones on Jun. 26 2006,07:30
So, it's mostly like UOR in that it's almost nothing like it at all?
Posted by Malcolm on Jun. 26 2006,07:52
I want UO circa 2000.The real question is : can you mine thru house walls? Posted by Cakedaddy on Jun. 26 2006,09:46
Best explination I can give is it's a UOR combat system, but has fluffy stuff from other eras added. And you could only mine through walls till about '98 or so. Posted by Malcolm on Jun. 26 2006,09:47
If they use UOResque rules, does 8x8 still work?
Posted by GORDON on Jun. 26 2006,09:50
I could NEVER figure out how 8x8 worked. Personally, I never much minded the crushing/para/disarm blows. I didn't like the disarm/steal the katana move with one keystroke, though. Posted by Malcolm on Jun. 26 2006,11:15
All of the UO world was organized into 8x8 blocks. When you hit a skill gain in a given block, it was statistically savvy to stay there as long as you kept gaining skill. When you stopped getting gains, move onto the next block. Aye, the special strikes never much annoyed me. It was when they pulled crap like lumberjacking adding to axe damage & shit. Merely an excuse to waste skillpoints. Posted by Cakedaddy on Jun. 26 2006,13:52
8x8 isn't needed cause there's no anti macro coding. I've been macroing hiding on top of the brit bank and I'm up to 72.3 after about 3 hours.Don't know if the lumberjack bonus is here. Based on the combat I watched last night, I'd guess not, or people aren't using it. Most combat was spears/hallys, kryss/kat. Posted by Malcolm on Jun. 27 2006,07:46
I always liked PvP when it was dex monkeys & tank mages. Still a bit of room to play around as well.
Posted by Cakedaddy on Jun. 28 2006,16:11
Correction:Mudercounts decay as follows: Long term - 10 hours Short term - 2 hours Posted by Cakedaddy on Jun. 28 2006,17:44
Have been macroing fancy shirts for money lately. Have made enough to place a small house for vendors and stuff. Was starting to save up for a large house/tower for an HQ. Was getting boring. Found a guy selling gold for $7/million. So the wife bought two. Done macroing tailoring and can just start playing now.
Posted by DictionaryDave on Dec. 20 2006,08:58
I have never played UO. I think I really need to see this game. Also one day I hope to get in the Sooper Secret Eve of UO Galaxies Private Diplomacy forum. Posted by GORDON on Dec. 20 2006,14:41
(DictionaryDave @ Dec. 20 2006,11:58) QUOTE I have never played UO. I think I really need to see this game. Also one day I hope to get in the Sooper Secret Eve of UO Galaxies Private Diplomacy forum. 1. By now it'll look pretty dated. Even for 1996, the graphics weren't cutting edge. 2. All they talk about in that forum any more is EVE... not even I read it any more. Boooooooooooooring. Posted by Cakedaddy on Dec. 20 2006,16:11
Will still have our assests on Defiance. I haven't logged on cause I've got elleventy billion other games I'm trying to play now. But if there was a surge of UO play going down, I could be persuaded to fire it up again.
Posted by DictionaryDave on Dec. 20 2006,23:35
(GORDON @ Dec. 20 2006,17:41) QUOTE (DictionaryDave @ Dec. 20 2006,11:58) QUOTE I have never played UO. I think I really need to see this game. Also one day I hope to get in the Sooper Secret Eve of UO Galaxies Private Diplomacy forum. 1. By now it'll look pretty dated. Even for 1996, the graphics weren't cutting edge. 2. All they talk about in that forum any more is EVE... not even I read it any more. Boooooooooooooring. What is EVE? Posted by GORDON on Dec. 21 2006,07:57
A really dull game.
Posted by Leisher on Dec. 21 2006,12:43
QUOTE 2. All they talk about in that forum any more is EVE... not even I read it any more. Boooooooooooooring. QUOTE A really dull game. Amen. I see no MMOs on the horizon that have my attention either. Nor would I have time in the next year anyway. Thus, I am going to focus on getting beatdown as often as possible in Supreme Commander and C&C 3 if it's any good. Posted by GORDON on Dec. 21 2006,16:31
SupCom is the next multi'ing I plan on doing.Distant possibility of the NWN add-on games. Posted by Cakedaddy on Dec. 21 2006,17:44
Eve is far from dull. It has it's moments of dullness (not every game can be as fun as mining the side of a mountain for hours!). But when you are in a fleet hunting and fighting enemies, it's quite fun. Hard to explain though. Best I can say is that every 'gang' you create is made up of a different set of ships with different capabilities and pilot skill levels each. You run into various sized enemy gangs also made up of ships with different capabilities and pilot skill levels each. On the fly, the FC (Fleet commander) has to decide which ships to shoot at, which ships to jam, which ships chase, which ships to dampen, which ships to web. He has to keep in mind what his fleet consists of to know if we as a team can even do what's needed to win the battle. He's basically playing an RTS with his fleet as the units he's fighting with. You have cloaked recon ships that can sneak up on ships and render them sitting ducks, or free your friend from attack letting them get away. As a member of a fleet, and a unit in the 'RTS', you have to make sure you do your job right. If you don't, then you put others at risk. So you are constantly counting on your team mates to do what they need to do. If someone fucks up, people die. :-) Last night, we ran into a small gang of enemy ships. They had fewer numbers, but their ships were stronger. FS issued commands, I followed. He order us to attack a cruiser, and to dampen (shorten his targeting range) a battle cruiser. The other ships were being jammed and other things as well. I don't listen to those orders, my ship don't do those things. I was orbiting the cruiser and shooting him. I was dampening the BC as ordered. I noticed the BC obtaining a firing lock on my ship. I notice that I got way to close to him while orbiting the cruiser. I fucked up. I hit my Microwarp drive unit trying to escape by putting distance between him and me, but staying close enough to the cruiser to keep shooting at it. We needed as much damage as possible. The BC gets his lock on me and webs me. Slows me down from a nice fleeing speed of about 4000km per second to a nice warm pace of about 120km per second. Not only does this keep me from getting out of his gun's range. But it makes me a nice slow target for his guns to point at and shoot. We lost that battle. Several mistakes were made at several levels. I screwed up letting myself get tackled by the BC. I should have paid attention to my distance, or warped to safety before he got his lock and then returned to the fight. The FC screwed up by making the cruiser the primary target. But to his credit, he couldn't have had any idea that the cruiser was tanked (heavy armored) so well. We couldn't do damage quick enough to take it out and hit other targets. So while he just sat there easily taking everything we through at it, his friends took us out one by one. The only positive thing was that Tas (Troy) was in a longer range bad ass ship that could sit and snipe the bad guys hard. He took a few of them out and he also shot up our wrecks so the enemy couldn't get any loot. There are so many details that are left out because one, I didn't experience them, two, I can't remember every detail, and C, it would take too long to type it all out! A fight like that is far from dull. :-) Gordon and Leisher never experienced this part of the game. They only knew ratting, missions, and hunting for hours and not getting a fight. We were new to the game and weren't doing things correctly. Now granted, the game's not a constant 'battle like above' frag fest. There are times when the hunting's slow and boring. But, we had times like those in UO (the only other MMORPG that I've played and can use as a comparison) as well. Some times you find a target rich IDS spawn. Other times you are camping a gate waiting for the enemy to make it's move or stumble into your ambush. And then there are the times when you are simply running escort for billions of dollars worth of hardware HOPING you don't see bad guys. Posted by TPRJones on Dec. 21 2006,17:55
Eve is one of the richest tactical games I've played. But if you don't like grouping up with other people, well, it's one of the dullest solo games ever made.
Posted by Cakedaddy on Dec. 21 2006,18:29
Aren't all MMORPGs? Because of the way I play, I would agree with that. I'm not a miner, or a craftsman, etc. I'm a PvPer. Group PvPer in fact. I don't 1v1. :-) Posted by TPRJones on Dec. 21 2006,20:31
I hate people and I hate grouping, and almost always play solo. Yet, for some reason I enjoy playing the game in the company of others, even though I hate them. I'm complex that way.
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