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Troy 
Group: Privateers
Posts: 3857
Joined: Jun. 2004
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Posted on: Oct. 17 2005,17:00 |
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Anyone have it yet? I hear it's about as scary and cool as Doom3 was....
Good reviews, creepy little ghost girls and lots of firefights!
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| Post Number: 2
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Oct. 17 2005,21:43 |
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I'll be picking it up this week.
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| Post Number: 3
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Oct. 23 2005,21:42 |
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I'll post a review when I beat it, but so far it's decent. I'm a bit disappointed by some aspects of the game, but it's strengths make up for those flaws.
The atmosphere of F.E.A.R. isn't as "scary" as Doom's, in fact, it's bland. Still, the scares that the developer designed are MUCH better than those in Doom III.
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| Post Number: 4
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GORDON 
90%

Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Jun. 23 2007,19:20 |
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I've played the first three "missions," or whatever.
So far................................... eh. I mean, there are creepy moments, andthat's good.... it looks like the dead girl from The Ring is creeping around in the middle of your slow-mo firefights.... but it almost seems like world interactivity is on par with Duke3D, when the ultimate in coolness was when you could actually move the billiard balls over the table. And I've not yet seen that kind of world interaction.
I think Half Life 2 spoiled me on realistic environments. These are kind of bland.
For some reason this game feels a lot like a console port. Not a good trait.
So far I give the game a C+, and I'll continue playing. The enemy AI troops seem half-way skilled, at least.
Edited by GORDON on Jun. 23 2007,19:21
-------------- I don't give a fuck!
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| Post Number: 5
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Jun. 25 2007,08:32 |
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F.E.A.R. brought some fun weapons and effects to the table, but like you say, it wasn't innovative. Again, even the girl is a rip off.
I did enjoy fighting in office buildings, despite fighting through them for a looooooooooooooooooooong time. In fact, I think the length of time you spend fighting in the same environment was one of the things people were critical about.
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| Post Number: 6
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GORDON 
90%

Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Jun. 25 2007,09:37 |
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Played for about 45 minutes last night. I hit a couple of those "flashback/vision" scenes... the wife kept asking me why I kep saying "oh my god... oh my god..."
Creepy.
I agree with what someone said earlier about this game being creepier than Doom 3. I was getting shivers.
-------------- I don't give a fuck!
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| Post Number: 7
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GORDON 
90%

Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Jun. 25 2007,20:16 |
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I'm in that office building now, that you mentioned.
Seems like the gamr devs said, "Oh man... let's put our EXACT office cubicle layout in here, even though it will serve no purpose in the game! That would be so cool!"
-------------- I don't give a fuck!
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| Post Number: 8
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| Post Number: 9
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GORDON 
90%

Group: Super Administrators
Posts: 36125
Joined: Jun. 2004
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Posted on: Jul. 14 2007,22:28 |
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Just finished it.
The game and storyline are serviceable... I got used to the creepy moments by the end, so it didn't have me shitting my pants the ENTIRE time.
I bought the FEAR Gold edition (or whatever) for $40, and it includes the original game and the expansion... which I reckon I will start playing now.
A lot of gaming for $40.
-------------- I don't give a fuck!
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