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mbilderback 
Group: "Members"
Posts: 1282
Joined: May 2004
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Posted on: Jul. 14 2004,12:33 |
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I'm in, I love A&A. I hope they include a modern day physics and equipment version. I played a modified A&A with things like stealths to develop once. I loved it.
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| Post Number: 3
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thibodeaux 
RAG

Group: Privateers
Posts: 6494
Joined: May 2004
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Posted on: Jul. 14 2004,13:10 |
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This is a RTS game?
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| Post Number: 4
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Guest
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Posted on: Jul. 14 2004,13:16 |
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| Quote (thibodeaux @ July 14 2004,16:10) | | This is a RTS game? |
PC game. I didn't do much research beyond linking the article.
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| Post Number: 5
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Jul. 20 2004,11:07 |
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You know I'll be getting it. A&A was the best board game EVAR!!
Now if they could only convert Fortress America...
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| Post Number: 6
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mbilderback 
Group: "Members"
Posts: 1282
Joined: May 2004
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Posted on: Jul. 20 2004,12:35 |
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| Quote (thibodeaux @ July 14 2004,15:10) | | This is a RTS game? |
Turn based.
Gordo, RTS=Real Time Strategy.
Historically, Axis and Allies is a turn based strategy akin to Risk and the like, just more complicated.
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| Post Number: 7
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Unregistered
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Posted on: Jul. 20 2004,12:45 |
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| Quote (mbilderback @ July 20 2004,15:35) | | Gordo, RTS=Real Time Strategy. |
I should ban you for that.
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| Post Number: 8
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thibodeaux 
RAG

Group: Privateers
Posts: 6494
Joined: May 2004
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Posted on: Jul. 20 2004,13:09 |
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| Quote (mbilderback @ July 20 2004,12:35) | | Historically, Axis and Allies is a turn based strategy akin to Risk and the like, just more complicated. |
I know that; I wasn't born yesterday. But I read the article, and saw this line: "With each battle fought in real-time..."
Also, if you click on the "related articles" link, you can see some screen shots which look like every other RTS ever made, and some bullet points such as "Command land, sea and air units in real-time."
You still think it's turn-based?
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| Post Number: 9
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mbilderback 
Group: "Members"
Posts: 1282
Joined: May 2004
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Posted on: Jul. 21 2004,07:54 |
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| Quote (thibodeaux @ July 20 2004,15:09) | | Quote (mbilderback @ July 20 2004,12:35) | | Historically, Axis and Allies is a turn based strategy akin to Risk and the like, just more complicated. |
I know that; I wasn't born yesterday. Â But I read the article, and saw this line: "With each battle fought in real-time..."
Also, if you click on the "related articles" link, you can see some screen shots which look like every other RTS ever made, and some bullet points such as "Command land, sea and air units in real-time."
You still think it's turn-based? |
If not, then the developers should be banned, then shot.
**Sorry, missed the reference there. My mistake. And same appology to you Gordo.**
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| Post Number: 10
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thibodeaux 
RAG

Group: Privateers
Posts: 6494
Joined: May 2004
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Posted on: Jul. 21 2004,08:36 |
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It's just not clear to me from the article. Maybe it's a real-time turn-based game.
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| Post Number: 11
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mbilderback 
Group: "Members"
Posts: 1282
Joined: May 2004
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Posted on: Jul. 21 2004,13:58 |
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"Command land, sea and air units in real-time "
It's a damned RTS! Gordo Ban them, I'll get the firing squad.
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| Post Number: 12
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Guest
Unregistered
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Posted on: Jul. 21 2004,15:20 |
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| Quote (mbilderback @ July 21 2004,16:58) | "Command land, sea and air units in real-time "
It's a damned RTS! Â Gordo Ban them, I'll get the firing squad. |
If it's a real time strategy game, I'll just say right now that I liked it better the first time I played it when it was called, "Command and Conquer: Red Alert."
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| Post Number: 13
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TheCatt 
Top 2%

Group: Super Administrators
Posts: 22951
Joined: May 2004
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Posted on: Jul. 21 2004,16:12 |
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But if each battle is fought in RT, but the game turns are RT, is it really an RTS?
-------------- It's not me, it's someone else.
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| Post Number: 14
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mbilderback 
Group: "Members"
Posts: 1282
Joined: May 2004
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Posted on: Jul. 22 2004,06:23 |
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| Quote (TheCatt @ July 21 2004,18:12) | | But if each battle is fought in RT, but the game turns are RT, is it really an RTS? |
It's namely a hybrid in that case, but in the end, you're unfocusing the game. The idea of Axis and Allies was to be a thinking game, where time, thought, and strategy won out, not the snap actions of a twitchy gamer.
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| Post Number: 15
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thibodeaux 
RAG

Group: Privateers
Posts: 6494
Joined: May 2004
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Posted on: Jul. 22 2004,06:41 |
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Agreed.
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| Post Number: 16
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