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Post Number: 1
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Jun. 02 2014,07:09 |
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Want to beta test this game?
It only costs $150!
Sure, there's a standard beta for $75, but if you go that route you don't get a full copy of the game when it goes gold.
WTF? $75 for a copy of a game? $75 just to beta test it?
Read the article and realize they claim to have 10,000+ new people playing...
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Post Number: 2
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TPRJones 
I saw The Fault in our Stars opening night.

Group: Privateers
Posts: 12384
Joined: May 2004
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Posted on: Jun. 02 2014,07:47 |
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That's how it works now for all but the bit AAA titles. Â If you are eager enough you can pay extra to get in early. Â If you aren't just wait. Â Makes sense to me. Why the WTF-ery?
Edited by TPRJones on Jun. 02 2014,07:47
-------------- Vidi Perfutui Veni
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Post Number: 3
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Jun. 02 2014,07:55 |
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I own a lot of early access games, Rust being a prime example.
I'm not shocked at all by them asking folks to pay to play the Beta. I equate this business model to Kickstarter without Kickstarter.
What I'm shocked about is the $75 price tag just to beta test, and then $75 more if you want a copy of the game when it comes out.
What PC game costs $75? Hell, what console game costs $75?
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Post Number: 4
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TheCatt 
Top 2%

Group: Super Administrators
Posts: 22951
Joined: May 2004
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Posted on: Jun. 02 2014,07:58 |
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I loved the original game. Loved it. Loved it, loved it. Doubt that feeling can be captured again.
-------------- It's not me, it's someone else.
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Post Number: 5
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TPRJones 
I saw The Fault in our Stars opening night.

Group: Privateers
Posts: 12384
Joined: May 2004
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Posted on: Jun. 02 2014,08:01 |
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Ah, if $75 is going to be their actual game release price point, then they have made a mistake and I agree with your WTF-ing.
But if it's only for the early purchasers, then that makes sense. Kickstarter reward prices are always higher than the final end cost to more patient buyers. It's the cost of being a true believer or something.
I, too, recall the original Elite very fondly. 10,000+ is no surprise at all. But I myself don't remember it quite $75 fondly.
-------------- Vidi Perfutui Veni
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Post Number: 6
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TheCatt 
Top 2%

Group: Super Administrators
Posts: 22951
Joined: May 2004
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Posted on: Jun. 02 2014,08:05 |
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On the other hand, it was $325 for alpha access... so this is like a 50% discount!
-------------- It's not me, it's someone else.
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Post Number: 7
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Leisher 
Top 3%, yo.

Group: Super Administrators
Posts: 26651
Joined: May 2004
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Posted on: Jun. 02 2014,08:10 |
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I have no recollection of Elite at all.
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Post Number: 8
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TPRJones 
I saw The Fault in our Stars opening night.

Group: Privateers
Posts: 12384
Joined: May 2004
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Posted on: Jun. 02 2014,08:14 |
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Oh, I do. Â I had the C64 version. Â This brings it all back.
I need to dig up a video of docking...
EDIT: Ah, here we go.
Edited by TPRJones on Jun. 02 2014,08:17
-------------- Vidi Perfutui Veni
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Post Number: 9
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Cakedaddy 
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Jun. 02 2014,08:31 |
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I wouldn't have known the game without the second video. That rotating space station clicked. I played this too. But, all I ever did was try to land. Leave the station, turn around, try to land. I do remember flying to other stations a couple of times, but, I could never land.
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Post Number: 10
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TheCatt 
Top 2%

Group: Super Administrators
Posts: 22951
Joined: May 2004
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Posted on: Jun. 02 2014,12:34 |
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Eventually, you could earn enough $ to buy an auto-lander. But, I was pretty damned good at landing, so it wasn't an issue.
-------------- It's not me, it's someone else.
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Post Number: 11
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TPRJones 
I saw The Fault in our Stars opening night.

Group: Privateers
Posts: 12384
Joined: May 2004
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Posted on: Jun. 02 2014,12:56 |
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I didn't have the manual, of course, so I had no idea at first how to dock. I got really good at piloting into the docking slot ... and blowing up myself and the station because I hadn't known I needed to press "D" ... or was it "C"? Whatever.
-------------- Vidi Perfutui Veni
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Post Number: 12
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Cakedaddy 
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Jun. 02 2014,15:20 |
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You had to press something? I just thought I sucked! No manual either.
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Post Number: 13
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TPRJones 
I saw The Fault in our Stars opening night.

Group: Privateers
Posts: 12384
Joined: May 2004
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Posted on: Jun. 02 2014,15:29 |
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Yeah, there was something about requesting docking clearance or some such. Took me ages to stumble on that one.
So much Blue Danube.
-------------- Vidi Perfutui Veni
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Post Number: 14
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TheCatt 
Top 2%

Group: Super Administrators
Posts: 22951
Joined: May 2004
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Posted on: Jun. 02 2014,15:54 |
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I had the manual, guess that explains it. But it still wasn't 100%.
-------------- It's not me, it's someone else.
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Post Number: 15
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Cakedaddy 
Group: "Members"
Posts: 6241
Joined: May 2004
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Posted on: Jun. 02 2014,16:01 |
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I played on an Apple. I doubt I was hearing any music.
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Post Number: 16
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Post Number: 17
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Stranger 
Bucket of Shit

Group: "Members"
Posts: 1542
Joined: Apr. 2012
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Posted on: Aug. 13 2015,10:21 |
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Anyone have this game? just came across it, how have I never seen this game before?
-------------- O.I.C.
#OnlyInCleveland
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