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Topic: Game demos hurt sales?< Next Oldest | Next Newest >
 Post Number: 1
Leisher Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,08:56  Skip to the next post in this topic. Ignore posts   QUOTE

Yes.
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Malcolm Search for posts by this member.
I disagree.
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PostIcon Posted on: Feb. 13 2013,09:01 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

If your demo's an unfinished piece of shit that doesn't reflect the final product, then yeah.

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GORDON Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,09:15 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

When Quake was originally released, it had the awesome distinction of being the first game to be given away for free, and the CD contained the entire game, but if you wanted to play past the first chapter you had to get on the phone and give id a credit card number then they would tell you the unlock code for the rest of the game.

I did that.  Pretty sure I talked to John Carmack himself.


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Malcolm Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,09:31 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

By the time Carmack was making Quake, I think the Doom dollars were rolling in so that he didn't have to do that anymore.

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Diogenes of Sinope:

"It is not that I am mad, it is only that my head is different from yours."

"Other dogs bite only their enemies, whereas I bite also my friends in order to save them."

Arnold Judas Rimmer, BSC, SSC:

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PostIcon Posted on: Feb. 13 2013,09:40 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

No it was totally him and he was all like, "Hey Gordo, I am stuck on some networking code, could you help me?" and I was all like, "Just give me my goddam Quake unlock code, John" and then he was like, "Ok sorry sir, here it is."

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Malcolm Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,10:01 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

Carmack was more the graphics guru.

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Diogenes of Sinope:

"It is not that I am mad, it is only that my head is different from yours."

"Other dogs bite only their enemies, whereas I bite also my friends in order to save them."

Arnold Judas Rimmer, BSC, SSC:

"Better dead than smeg."
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TheCatt Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,10:18 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

That's why he was stuck on the network code.  Duh.

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Leisher Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,10:32 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

Remember when Carmack was relevant? Then he talked to Gordo...
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PostIcon Posted on: Feb. 13 2013,10:43 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE


(Leisher @ Feb. 13 2013,13:32)
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Remember when Carmack was relevant? Then he talked to Gordo...

I can't recall if it was before or after he emailed you.

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Leisher Search for posts by this member.
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PostIcon Posted on: Feb. 13 2013,11:11 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

Before. He wrote me asking for help, but Gabe Newell asked first.
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PostIcon Posted on: Feb. 14 2013,09:43 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE


(Malcolm @ Feb. 13 2013,11:01)
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If your demo's an unfinished piece of shit that doesn't reflect the final product, then yeah.

Even worse is when you demo is an unfinished piece of shit that does reflect the final product.

This guy is full of shit.  What he did was not a scientific study, it was a pull of data plus wild speculation pulled out of his ass.  Is it true that games with a demo made less than some key high-selling games without a demo?  Yes, that he proved.  But why, did he differentiate between games that were shit and so the demo hurt them because it let people know they were shit versus games that were good?  Not at all, he just started talking out his ass.

Me, I don't buy any game without a demo first.  Not in years.  Because I've been burned too many times by shitty games by lazy fucking developers.


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Leisher Search for posts by this member.
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PostIcon Posted on: Feb. 14 2013,11:32 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

I buy sure things without demos and cheap games.

I never feel ripped off by the cheap (on sale) ones, and haven't been disappointed by the sure things.

Point being, demos are a waste for me.
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TPRJones Search for posts by this member.
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PostIcon Posted on: Feb. 14 2013,12:48 Skip to the previous post in this topic.  Ignore posts   QUOTE

I guess I should specify that I have bought a few games without a demo, but it was because I pirated it first to make sure it didn't suck.  A do-it-yourself demo, if you will.

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